<>
构造体
承受伤害降低 25%
光环技能范围提高 800%
幽魂N
地区先驱者地图, 先驱者地图, 先驱者地图
标签construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 先驱者之豹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    200%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotem
    Metadata
    HarbingerTotem1

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    	set_immune_to_curses = 0
    }
    
    Positioned
    {
    	on_initial_position_set = "LockOrientation();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    BaseEvents
    {
    	on_construction_complete = "HideMeshSegmentsBySubstring( spiral );"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotem1"] = {
        name = "<>",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    承受伤害降低 25%
    IdMonsterImplicitDamageReductionAura
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base damage taken +% Min: -25 Max: -25 全域
  • 减伤光环
    范围: 40
    周围的友军收到更少伤害
    增益效果使受到的伤害降低 25%
    Damage Reduction Aura
    光环技能范围提高 800%
    IdMonsterTotemIncreasedAuraRange1
    FamilyMonsterAuraRange
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base aura area of effect +% Min: 800 Max: 800 全域
  • Craft Tagsaura
    <>
    构造体
    幽魂N
    地区先驱者地图, 先驱者地图, 先驱者地图
    标签construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 先驱者之豹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    200%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotem
    Metadata
    HarbingerTotem2
    等级
    82
    生命
    57,123
    护甲
    171,302
    闪避值
    7,608
    能量护盾
    0
    伤害
    1,326
    法术伤害
    1,326
    命中
    499
    攻击间隔
    1.5
    经验值
    26,012
    异常状态临界值
    57,123
    冰缓
    181
    Shock
    181
    Brittle
    1,022
    Scorch
    181
    Sap
    499
    MonsterProximityShieldHarbinger
    法术, 范围, 持续时间, 可触发, 范围法术
    施放间隔: 1 秒
    冷却时间: 8 秒
    在力场之外的敌人无法对你造成直接伤害
    inside shield [#]
    基础持续时间为 5

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
    
    Targetable
    {
    	display_info_string = "HarbingerDisplayInfoStringTotem1"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotem2"] = {
        name = "<>",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterProximityShieldHarbinger",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProximityShieldHarbinger"] = {
        name = "MonsterProximityShieldHarbinger",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {5000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    <>
    构造体
    hinder aura behaviour variation [1]
    幽魂N
    地区先驱者地图, 先驱者地图, 先驱者地图
    标签aura_bearer, construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 先驱者之豹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    200%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotem
    Metadata
    HarbingerTotem3

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
    
    Targetable
    {
    	display_info_string = "HarbingerDisplayInfoStringTotem2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotem3"] = {
        name = "<>",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    hinder aura behaviour variation [1]
    IdHearbyEnemiesAreHinderedHarbinger
    FamilyNearbyEnemiesAreSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hinder aura behaviour variation Min: 1 Max: 1 全域
  • hinder_aura
    范围: 50
    hinder aura behaviour variation [1]
    <>
    构造体
    幽魂N
    地区先驱者地图, 先驱者地图, 先驱者地图
    标签施法, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 先驱者之豹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    200%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotem
    Metadata
    HarbingerTotem4
    等级
    82
    生命
    57,123
    护甲
    171,302
    闪避值
    7,608
    能量护盾
    0
    伤害
    1,326
    法术伤害
    1,326
    命中
    499
    攻击间隔
    1.5
    经验值
    26,012
    异常状态临界值
    57,123
    冰缓
    181
    Shock
    181
    Brittle
    1,022
    Scorch
    181
    Sap
    499
    HarbingerLightningMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 2 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 1136 - 1704 闪电伤害
    额外发射 2 个投射物
    base is projectile [1]
    is area damage [1]
    projectile speed variation +% [10]
    projectile spread radius [20]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    	set_immune_to_curses = 0
    }
    
    Positioned
    {
    	on_initial_position_set = "LockOrientation();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    BaseEvents
    {
    	on_construction_complete = "HideMeshSegmentsBySubstring( spiral );"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotem4"] = {
        name = "<>",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerLightningMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerLightningMortar"] = {
        name = "HarbingerLightningMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    <>
    构造体
    幽魂N
    地区先驱者地图, 先驱者地图, 先驱者地图
    标签construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 先驱者之豹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    200%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotem
    Metadata
    HarbingerTotem5
    等级
    82
    生命
    57,123
    护甲
    171,302
    闪避值
    7,608
    能量护盾
    0
    伤害
    1,326
    法术伤害
    1,326
    命中
    499
    攻击间隔
    1.5
    经验值
    26,012
    异常状态临界值
    57,123
    冰缓
    181
    Shock
    181
    Brittle
    1,022
    Scorch
    181
    Sap
    499
    HarbingerSkyBeam
    法术
    施放间隔: 3 秒
    冷却时间: 8 秒
    每秒造成 1467.8 基础火焰伤害
    基础持续时间为 3
    active skill area of effect radius +% final [-80]
    ground fire art variation [5]
    monster penalty against minions damage +% final vs player minions [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    	set_immune_to_curses = 0
    }
    
    Positioned
    {
    	on_initial_position_set = "LockOrientation();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    BaseEvents
    {
    	on_construction_complete = "HideMeshSegmentsBySubstring( spiral );"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotem5"] = {
        name = "<>",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerSkyBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerSkyBeam"] = {
        name = "HarbingerSkyBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {2, 3000, 5, -60, -80, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {2, 3000, 5, -60, -80, levelRequirement = 30, statInterpolation = {3},  cost = { }, },
            [3] = {2, 3000, 5, -60, -80, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
            [4] = {2, 3000, 5, -60, -80, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
        },
    }
    
    <>
    构造体
    承受伤害降低 75%
    光环技能范围提高 800%
    幽魂N
    地区灌注的降临之地
    标签construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Packs
  • 灌注的降临之地: <>, <>, <>, <>, <>, 先驱者之豹
  • 灌注的降临之地: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    800%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotemUber
    Metadata
    HarbingerTotemUber1_

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    	set_immune_to_curses = 0
    }
    
    Positioned
    {
    	on_initial_position_set = "LockOrientation();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    BaseEvents
    {
    	on_construction_complete = "HideMeshSegmentsBySubstring( spiral );"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemUber1_"] = {
        name = "<>",
        life = 8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    承受伤害降低 75%
    IdMonsterImplicitDamageReductionAura2
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base damage taken +% Min: -75 Max: -75 全域
  • 减伤光环
    范围: 40
    周围的友军收到更少伤害
    增益效果使受到的伤害降低 75%
    Damage Reduction Aura
    光环技能范围提高 800%
    IdMonsterTotemIncreasedAuraRange1
    FamilyMonsterAuraRange
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base aura area of effect +% Min: 800 Max: 800 全域
  • Craft Tagsaura
    <>
    构造体
    幽魂N
    地区灌注的降临之地
    标签construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Packs
  • 灌注的降临之地: <>, <>, <>, <>, <>, 先驱者之豹
  • 灌注的降临之地: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    800%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotemUber
    Metadata
    HarbingerTotemUber2
    等级
    83
    生命
    256,134
    护甲
    184,954
    闪避值
    7,860
    能量护盾
    0
    伤害
    1,405
    法术伤害
    1,405
    命中
    518
    攻击间隔
    1.5
    经验值
    26,264
    异常状态临界值
    64,033
    冰缓
    202
    Shock
    202
    Brittle
    1,145
    Scorch
    202
    Sap
    559
    MonsterProximityShieldHarbingerLarge
    法术, 范围, 持续时间, 可触发, 范围法术
    施放间隔: 1 秒
    冷却时间: 8 秒
    在力场之外的敌人无法对你造成直接伤害
    inside shield [#]
    infinite skill effect duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
    
    Targetable
    {
    	display_info_string = "HarbingerDisplayInfoStringTotem1"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemUber2"] = {
        name = "<>",
        life = 8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterProximityShieldHarbingerLarge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProximityShieldHarbingerLarge"] = {
        name = "MonsterProximityShieldHarbingerLarge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    <>
    构造体
    hinder aura behaviour variation [1]
    幽魂N
    地区灌注的降临之地
    标签aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Packs
  • 灌注的降临之地: <>, <>, <>, <>, <>, 先驱者之豹
  • 灌注的降临之地: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    800%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotemUber
    Metadata
    HarbingerTotemUber3

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
    
    Targetable
    {
    	display_info_string = "HarbingerDisplayInfoStringTotem2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemUber3"] = {
        name = "<>",
        life = 8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    hinder aura behaviour variation [1]
    IdHearbyEnemiesAreHinderedHarbinger
    FamilyNearbyEnemiesAreSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hinder aura behaviour variation Min: 1 Max: 1 全域
  • hinder_aura
    范围: 50
    hinder aura behaviour variation [1]
    <>
    构造体
    幽魂N
    地区灌注的降临之地
    标签施法, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour
    Packs
  • 灌注的降临之地: <>, <>, <>, <>, <>, 先驱者之豹
  • 灌注的降临之地: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    800%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotemUber
    Metadata
    HarbingerTotemUber4
    等级
    83
    生命
    256,134
    护甲
    184,954
    闪避值
    7,860
    能量护盾
    0
    伤害
    1,405
    法术伤害
    1,405
    命中
    518
    攻击间隔
    1.5
    经验值
    26,264
    异常状态临界值
    64,033
    冰缓
    202
    Shock
    202
    Brittle
    1,145
    Scorch
    202
    Sap
    559
    HarbingerLightningMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 2 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 1186 - 1779 闪电伤害
    额外发射 2 个投射物
    base is projectile [1]
    is area damage [1]
    projectile speed variation +% [10]
    projectile spread radius [20]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    	set_immune_to_curses = 0
    }
    
    Positioned
    {
    	on_initial_position_set = "LockOrientation();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    BaseEvents
    {
    	on_construction_complete = "HideMeshSegmentsBySubstring( spiral );"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemUber4"] = {
        name = "<>",
        life = 8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerLightningMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerLightningMortar"] = {
        name = "HarbingerLightningMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "projectile_spread_radius",
            "projectile_speed_variation_+%",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    <>
    构造体
    幽魂N
    地区灌注的降临之地
    标签construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
    Packs
  • 灌注的降临之地: <>, <>, <>, <>, <>, 先驱者之豹
  • 灌注的降临之地: 先驱者傀儡, <>, <>, <>, <>, <>, 狂热先驱者, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 狂热先驱者, 先驱者信徒
  • 灌注的降临之地: <>, <>, <>, <>, <>, 入侵甲蟹, 狙影掷蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    800%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    156%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    113%
    类型
    HarbingerTotemUber
    Metadata
    HarbingerTotemUber5
    等级
    83
    生命
    256,134
    护甲
    184,954
    闪避值
    7,860
    能量护盾
    0
    伤害
    1,405
    法术伤害
    1,405
    命中
    518
    攻击间隔
    1.5
    经验值
    26,264
    异常状态临界值
    64,033
    冰缓
    202
    Shock
    202
    Brittle
    1,145
    Scorch
    202
    Sap
    559
    HarbingerSkyBeam
    法术
    施放间隔: 3 秒
    冷却时间: 8 秒
    每秒造成 1526.5 基础火焰伤害
    基础持续时间为 3
    active skill area of effect radius +% final [-80]
    ground fire art variation [5]
    monster penalty against minions damage +% final vs player minions [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    	set_immune_to_curses = 0
    }
    
    Positioned
    {
    	on_initial_position_set = "LockOrientation();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    BaseEvents
    {
    	on_construction_complete = "HideMeshSegmentsBySubstring( spiral );"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemUber5"] = {
        name = "<>",
        life = 8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.56,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerSkyBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerSkyBeam"] = {
        name = "HarbingerSkyBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {2, 3000, 5, -60, -80, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {2, 3000, 5, -60, -80, levelRequirement = 30, statInterpolation = {3},  cost = { }, },
            [3] = {2, 3000, 5, -60, -80, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
            [4] = {2, 3000, 5, -60, -80, levelRequirement = 82, statInterpolation = {3},  cost = { }, },
        },
    }
    
    <>
    构造体
    harbinger base currency shard stack tenths to drop [0,15]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    幽魂N
    标签施法, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
    生命
    1000%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    300%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    200%
    类型
    HarbingerTotemScarab
    Metadata
    HarbingerTotemScarab2
    等级
    68
    生命
    64,334
    护甲
    57,580
    闪避值
    4,739
    能量护盾
    0
    伤害
    1,121
    法术伤害
    1,121
    命中
    290
    攻击间隔
    1.5
    经验值
    20,510
    异常状态临界值
    12,867
    冰缓
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    HarbingerBallLightningTotem
    法术, 伤害, 投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 范围法术
    暴击几率: 5%
    施放间隔: 3 秒
    冷却时间: 4 秒
    造成 161.7 - 242.6 闪电伤害
    额外发射 4 个投射物
    环状发射投射物
    投射物速度减慢 20%
    base is projectile [1]
    projectile uses contact position [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemScarab2"] = {
        name = "<>",
        life = 10,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerBallLightningTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerBallLightningTotem"] = {
        name = "HarbingerBallLightningTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_speed_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectiles_nova",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -20, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    harbinger base currency shard stack tenths to drop [0,15]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    IdHarbingerCurrencyShardsObelisk
    FamilyHarbingerCurrencyShards
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 0 Max: 15 全域
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 全域
  • <>
    构造体
    承受伤害降低 75%
    光环技能范围提高 1400%
    行动速度加快 20%
    harbinger base currency shard stack tenths to drop [0,15]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    幽魂N
    标签施法, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
    生命
    1000%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    300%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    200%
    类型
    HarbingerTotemScarab
    Metadata
    HarbingerTotemScarab3

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemScarab3"] = {
        name = "<>",
        life = 10,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    承受伤害降低 75%
    IdMonsterImplicitDamageReductionAura2
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base damage taken +% Min: -75 Max: -75 全域
  • 减伤光环
    范围: 40
    周围的友军收到更少伤害
    增益效果使受到的伤害降低 75%
    Damage Reduction Aura
    光环技能范围提高 1400%
    IdMonsterTotemIncreasedAuraRange2
    FamilyMonsterAuraRange
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base aura area of effect +% Min: 1400 Max: 1400 全域
  • Craft Tagsaura
    行动速度加快 20%
    IdMonsterImplicitHarbingerActionSpeedAura
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed -% Min: -20 Max: -20 全域
  • 流逝之时
    范围: 50
    在你的周围时间流动的更快
    行动速度加快 20%
    The Flow Untethered
    harbinger base currency shard stack tenths to drop [0,15]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    IdHarbingerCurrencyShardsObelisk
    FamilyHarbingerCurrencyShards
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 0 Max: 15 全域
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 全域
  • <>
    构造体
    harbinger base currency shard stack tenths to drop [0,15]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    幽魂N
    标签施法, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour
    生命
    1000%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    0 0 0 0
    伤害
    300%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    200%
    Model Size
    200%
    类型
    HarbingerTotemScarab
    Metadata
    HarbingerTotemScarab4
    等级
    68
    生命
    64,334
    护甲
    57,580
    闪避值
    4,739
    能量护盾
    0
    伤害
    1,121
    法术伤害
    1,121
    命中
    290
    攻击间隔
    1.5
    经验值
    20,510
    异常状态临界值
    12,867
    冰缓
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    HarbingerWarpFlameTotem
    法术, 可触发
    施放间隔: 2 秒
    冷却时间: 4 秒
    每秒造成 622.6 基础火焰伤害
    基础持续时间为 5
    ground fire art variation [5]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HarbingerTotemScarab4"] = {
        name = "<>",
        life = 10,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarpFlameTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarpFlameTotem"] = {
        name = "HarbingerWarpFlameTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
        },
        levels = {
            [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    harbinger base currency shard stack tenths to drop [0,15]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    IdHarbingerCurrencyShardsObelisk
    FamilyHarbingerCurrencyShards
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 0 Max: 15 全域
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 全域
  • Edit

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