<>
幽魂 | N |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图 |
标签 | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
200%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotem
Metadata
HarbingerTotem1
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem1"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
承受伤害降低 25%
Id | MonsterImplicitDamageReductionAura |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
减伤光环
范围: 40
周围的友军收到更少伤害
增益效果使受到的伤害降低 25%
Damage Reduction Aura
光环技能范围提高 800%
Id | MonsterTotemIncreasedAuraRange1 |
---|---|
Family | MonsterAuraRange |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | aura |
<>
构造体
区域: 先驱者地图
幽魂 | N |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图 |
标签 | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
200%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotem
Metadata
HarbingerTotem2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
82
生命
57,123
护甲
171,302
闪避值
7,608
能量护盾
0
伤害
1,326
法术伤害
1,326
命中
499
攻击间隔
1.5
经验值
26,012
异常状态临界值
57,123
冰缓
181
Shock
181
Brittle
1,022
Scorch
181
Sap
499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProximityShieldHarbinger
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 1 秒
冷却时间: 8 秒
在力场之外的敌人无法对你造成直接伤害
inside shield [#]
基础持续时间为 5 秒
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem1" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem2"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterProximityShieldHarbinger", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProximityShieldHarbinger"] = { name = "MonsterProximityShieldHarbinger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
<>
幽魂 | N |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图 |
标签 | aura_bearer, construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
200%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotem
Metadata
HarbingerTotem3
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem2" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem3"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
hinder aura behaviour variation [1]
Id | HearbyEnemiesAreHinderedHarbinger |
---|---|
Family | NearbyEnemiesAreSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
hinder_aura
范围: 50
hinder aura behaviour variation [1]
<>
构造体
区域: 先驱者地图
幽魂 | N |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图 |
标签 | 施法, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
Packs |
生命
200%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotem
Metadata
HarbingerTotem4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
82
生命
57,123
护甲
171,302
闪避值
7,608
能量护盾
0
伤害
1,326
法术伤害
1,326
命中
499
攻击间隔
1.5
经验值
26,012
异常状态临界值
57,123
冰缓
181
Shock
181
Brittle
1,022
Scorch
181
Sap
499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerLightningMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 2 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 1136 - 1704 闪电伤害
额外发射 2 个投射物
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
额外发射 2 个投射物
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem4"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerLightningMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningMortar"] = { name = "HarbingerLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
<>
构造体
区域: 先驱者地图
幽魂 | N |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图 |
标签 | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Packs |
生命
200%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotem
Metadata
HarbingerTotem5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
82
生命
57,123
护甲
171,302
闪避值
7,608
能量护盾
0
伤害
1,326
法术伤害
1,326
命中
499
攻击间隔
1.5
经验值
26,012
异常状态临界值
57,123
冰缓
181
Shock
181
Brittle
1,022
Scorch
181
Sap
499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSkyBeam
法术
施放间隔: 3 秒
冷却时间: 8 秒
每秒造成 1467.8 基础火焰伤害
基础持续时间为 3 秒
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
基础持续时间为 3 秒
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem5"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerSkyBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerSkyBeam"] = { name = "HarbingerSkyBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2, 3000, 5, -60, -80, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2, 3000, 5, -60, -80, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [3] = {2, 3000, 5, -60, -80, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [4] = {2, 3000, 5, -60, -80, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
<>
幽魂 | N |
---|---|
地区 | 灌注的降临之地 |
标签 | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
800%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotemUber
Metadata
HarbingerTotemUber1_
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber1_"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
承受伤害降低 75%
Id | MonsterImplicitDamageReductionAura2 |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
减伤光环
范围: 40
周围的友军收到更少伤害
增益效果使受到的伤害降低 75%
Damage Reduction Aura
光环技能范围提高 800%
Id | MonsterTotemIncreasedAuraRange1 |
---|---|
Family | MonsterAuraRange |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | aura |
<>
构造体
区域: 灌注的降临之地
幽魂 | N |
---|---|
地区 | 灌注的降临之地 |
标签 | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
800%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotemUber
Metadata
HarbingerTotemUber2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
256,134
护甲
184,954
闪避值
7,860
能量护盾
0
伤害
1,405
法术伤害
1,405
命中
518
攻击间隔
1.5
经验值
26,264
异常状态临界值
64,033
冰缓
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProximityShieldHarbingerLarge
法术, 范围, 持续时间, 可触发, 范围法术
施放间隔: 1 秒
冷却时间: 8 秒
在力场之外的敌人无法对你造成直接伤害
inside shield [#]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem1" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber2"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterProximityShieldHarbingerLarge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProximityShieldHarbingerLarge"] = { name = "MonsterProximityShieldHarbingerLarge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "infinite_skill_effect_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
<>
幽魂 | N |
---|---|
地区 | 灌注的降临之地 |
标签 | aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
生命
800%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotemUber
Metadata
HarbingerTotemUber3
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem2" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber3"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
hinder aura behaviour variation [1]
Id | HearbyEnemiesAreHinderedHarbinger |
---|---|
Family | NearbyEnemiesAreSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
hinder_aura
范围: 50
hinder aura behaviour variation [1]
<>
构造体
区域: 灌注的降临之地
幽魂 | N |
---|---|
地区 | 灌注的降临之地 |
标签 | 施法, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
Packs |
生命
800%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotemUber
Metadata
HarbingerTotemUber4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
256,134
护甲
184,954
闪避值
7,860
能量护盾
0
伤害
1,405
法术伤害
1,405
命中
518
攻击间隔
1.5
经验值
26,264
异常状态临界值
64,033
冰缓
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerLightningMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 2 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 1186 - 1779 闪电伤害
额外发射 2 个投射物
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
额外发射 2 个投射物
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber4"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerLightningMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningMortar"] = { name = "HarbingerLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
<>
构造体
区域: 灌注的降临之地
幽魂 | N |
---|---|
地区 | 灌注的降临之地 |
标签 | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Packs |
生命
800%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
156%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
113%
类型
HarbingerTotemUber
Metadata
HarbingerTotemUber5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
256,134
护甲
184,954
闪避值
7,860
能量护盾
0
伤害
1,405
法术伤害
1,405
命中
518
攻击间隔
1.5
经验值
26,264
异常状态临界值
64,033
冰缓
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSkyBeam
法术
施放间隔: 3 秒
冷却时间: 8 秒
每秒造成 1526.5 基础火焰伤害
基础持续时间为 3 秒
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
基础持续时间为 3 秒
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber5"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerSkyBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerSkyBeam"] = { name = "HarbingerSkyBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2, 3000, 5, -60, -80, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2, 3000, 5, -60, -80, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [3] = {2, 3000, 5, -60, -80, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [4] = {2, 3000, 5, -60, -80, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
<>
构造体
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
幽魂 | N |
---|---|
标签 | 施法, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
生命
1000%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
300%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
200%
类型
HarbingerTotemScarab
Metadata
HarbingerTotemScarab2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
1,121
法术伤害
1,121
命中
290
攻击间隔
1.5
经验值
20,510
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerBallLightningTotem
法术, 伤害, 投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 范围法术
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 4 秒
造成 161.7 - 242.6 闪电伤害
额外发射 4 个投射物
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
projectile uses contact position [1]
额外发射 4 个投射物
环状发射投射物
投射物速度减慢 20%
base is projectile [1]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemScarab2"] = { name = "<>", life = 10, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerBallLightningTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightningTotem"] = { name = "HarbingerBallLightningTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsObelisk |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
<>
构造体
承受伤害降低 75%
光环技能范围提高 1400%
行动速度加快 20%
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
光环技能范围提高 1400%
行动速度加快 20%
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
幽魂 | N |
---|---|
标签 | 施法, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
生命
1000%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
300%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
200%
类型
HarbingerTotemScarab
Metadata
HarbingerTotemScarab3
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemScarab3"] = { name = "<>", life = 10, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
承受伤害降低 75%
Id | MonsterImplicitDamageReductionAura2 |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
减伤光环
范围: 40
周围的友军收到更少伤害
增益效果使受到的伤害降低 75%
Damage Reduction Aura
光环技能范围提高 1400%
Id | MonsterTotemIncreasedAuraRange2 |
---|---|
Family | MonsterAuraRange |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | aura |
行动速度加快 20%
Id | MonsterImplicitHarbingerActionSpeedAura |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
流逝之时
范围: 50
在你的周围时间流动的更快
行动速度加快 20%
The Flow Untethered
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsObelisk |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
<>
构造体
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
幽魂 | N |
---|---|
标签 | 施法, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
生命
1000%
护甲
+100%
异常状态临界值
200%
抗性
0 0 0 0
伤害
300%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
200%
Model Size
200%
类型
HarbingerTotemScarab
Metadata
HarbingerTotemScarab4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
64,334
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
1,121
法术伤害
1,121
命中
290
攻击间隔
1.5
经验值
20,510
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerWarpFlameTotem
法术, 可触发
施放间隔: 2 秒
冷却时间: 4 秒
每秒造成 622.6 基础火焰伤害
基础持续时间为 5 秒
ground fire art variation [5]
基础持续时间为 5 秒
ground fire art variation [5]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemScarab4"] = { name = "<>", life = 10, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerWarpFlameTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlameTotem"] = { name = "HarbingerWarpFlameTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
harbinger base currency shard stack tenths to drop [0,15]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsObelisk |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |