野蛮巨蟹
野兽
属类:
组别: 甲壳
科目: 水渊
Savage Crab
幽魂Y
地区永恒的实验室, 卡兰德之湖
标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
Packs
  • 永恒的实验室: 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    81%
    闪避值
    +50%
    异常状态临界值
    81%
    抗性
    0 0 0 0
    伤害
    162%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 8
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    90%
    Model Size
    60%
    类型
    CrabParasiteSmall
    Metadata
    CrabParasiteSmall
    等级
    68
    生命
    5,211
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    605
    法术伤害
    605
    命中
    290
    攻击间隔
    1.005
    经验值
    9,230
    异常状态临界值
    5,211
    冰缓
    16
    Shock
    16
    Brittle
    93
    Scorch
    16
    Sap
    46
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 484–726
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteSmall"] = {
        name = "Savage Crab",
        life = 0.81,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    Savage Crab
    幽魂Y
    地区先驱者地图, 先驱者地图, 先驱者地图, 灌注的降临之地
    标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    81%
    闪避值
    +50%
    异常状态临界值
    81%
    抗性
    0 0 0 0
    伤害
    162%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 8
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    90%
    Model Size
    60%
    类型
    CrabParasiteSmall
    Metadata
    CrabParasiteSmallHarbinger
    等级
    83
    生命
    25,934
    护甲
    92,477
    闪避值
    11,790
    能量护盾
    0
    伤害
    1,459
    法术伤害
    1,459
    命中
    518
    攻击间隔
    1.005
    经验值
    11,819
    异常状态临界值
    25,934
    冰缓
    82
    Shock
    82
    Brittle
    464
    Scorch
    82
    Sap
    227
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1167–1750
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteSmallHarbinger"] = {
        name = "Savage Crab",
        life = 0.81,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    Savage Crab
    幽魂Y
    地区暮光海滩, 海潮孤岛
    标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement
    Packs
  • 暮光海滩, 海潮孤岛: 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹, 海草蟹, 海滩蟹, 椰子蟹, 蜘蛛蟹
  • 生命
    55%
    闪避值
    +50%
    异常状态临界值
    55%
    抗性
    0 0 0 0
    伤害
    70%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 8
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    50%
    Model Size
    60%
    类型
    CrabParasiteSmallCoast
    Metadata
    CrabParasiteSmallCoast_
    等级
    3
    生命
    17
    护甲
    30
    闪避值
    156
    能量护盾
    0
    伤害
    4
    法术伤害
    4
    命中
    15
    攻击间隔
    1.005
    经验值
    13
    异常状态临界值
    17
    冰缓
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 3–5
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteSmallCoast_"] = {
        name = "Savage Crab",
        life = 0.55,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    属类:
    组别: 甲壳
    科目: 水渊
    Savage Crab
    幽魂Y
    地区永恒的实验室, 卡兰德之湖
    标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 永恒的实验室: 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    90%
    闪避值
    +50%
    异常状态临界值
    90%
    抗性
    0 0 0 0
    伤害
    90%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 11
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    90%
    Model Size
    80%
    类型
    CrabParasiteMedium
    Metadata
    CrabParasiteMedium
    等级
    68
    生命
    5,790
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.005
    经验值
    9,230
    异常状态临界值
    5,790
    冰缓
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteMedium"] = {
        name = "Savage Crab",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    Savage Crab
    幽魂Y
    标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
    生命
    90%
    闪避值
    +50%
    异常状态临界值
    90%
    抗性
    0 0 0 0
    伤害
    90%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 11
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    90%
    Model Size
    80%
    类型
    CrabParasiteMedium
    Metadata
    CrabParasiteMedium2_
    等级
    68
    生命
    5,790
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    336
    法术伤害
    336
    命中
    290
    攻击间隔
    1.005
    经验值
    9,230
    异常状态临界值
    5,790
    冰缓
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 269–403
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteMedium2_"] = {
        name = "Savage Crab",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    Savage Crab
    幽魂Y
    地区先驱者地图, 先驱者地图, 先驱者地图, 灌注的降临之地
    标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    90%
    闪避值
    +50%
    异常状态临界值
    90%
    抗性
    0 0 0 0
    伤害
    90%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 11
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    90%
    Model Size
    80%
    类型
    CrabParasiteMedium
    Metadata
    CrabParasiteMediumHarbinger
    等级
    83
    生命
    28,815
    护甲
    92,477
    闪避值
    11,790
    能量护盾
    0
    伤害
    810
    法术伤害
    810
    命中
    518
    攻击间隔
    1.005
    经验值
    11,819
    异常状态临界值
    28,815
    冰缓
    91
    Shock
    91
    Brittle
    515
    Scorch
    91
    Sap
    252
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 648–972
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteMediumHarbinger"] = {
        name = "Savage Crab",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    Savage Crab
    幽魂Y
    地区暮光海滩, 海潮孤岛
    标签beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 暮光海滩, 海潮孤岛: 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹, 海草蟹, 海滩蟹, 椰子蟹, 蜘蛛蟹
  • 生命
    83%
    闪避值
    +50%
    异常状态临界值
    83%
    抗性
    0 0 0 0
    伤害
    158%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 11
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    75%
    Model Size
    80%
    类型
    CrabParasiteMediumCoast
    Metadata
    CrabParasiteMediumCoast
    等级
    3
    生命
    26
    护甲
    30
    闪避值
    156
    能量护盾
    0
    伤害
    10
    法术伤害
    10
    命中
    15
    攻击间隔
    1.005
    经验值
    19
    异常状态临界值
    26
    冰缓
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 8–12
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteMediumCoast"] = {
        name = "Savage Crab",
        life = 0.83,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.58,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    属类:
    组别: 甲壳
    科目: 水渊
    Savage Crab
    幽魂Y
    地区永恒的实验室
    标签beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 永恒的实验室: 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    120%
    护甲
    +50%
    异常状态临界值
    120%
    抗性
    0 0 0 0
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 15
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    110%
    类型
    CrabParasiteLarge
    Metadata
    CrabParasiteLarge
    等级
    68
    生命
    7,720
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.005
    经验值
    10,255
    异常状态临界值
    7,720
    冰缓
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 448–672
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/CrabParasite/CrabParasite"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/CrabParasite/CrabParasite"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteLarge"] = {
        name = "Savage Crab",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    Savage Crab
    幽魂Y
    地区先驱者地图, 先驱者地图, 先驱者地图, 灌注的降临之地
    标签beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 先驱者地图, 先驱者地图, 先驱者地图: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 灌注的降临之地: <>, <>, <>, <>, <>, 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹
  • 生命
    120%
    护甲
    +50%
    异常状态临界值
    120%
    抗性
    0 0 0 0
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 15
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    110%
    类型
    CrabParasiteLarge
    Metadata
    CrabParasiteLargeHarbinger
    等级
    83
    生命
    38,420
    护甲
    138,716
    闪避值
    7,860
    能量护盾
    0
    伤害
    1,351
    法术伤害
    1,351
    命中
    518
    攻击间隔
    1.005
    经验值
    13,132
    异常状态临界值
    38,420
    冰缓
    121
    Shock
    121
    Brittle
    687
    Scorch
    121
    Sap
    336
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1080–1621
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/CrabParasite/CrabParasite"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/CrabParasite/CrabParasite"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteLargeHarbinger"] = {
        name = "Savage Crab",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    区域: 海潮孤岛
    属类:
    组别: 甲壳
    科目: 水渊
    Savage Crab
    幽魂Y
    地区海潮孤岛
    标签beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 海潮孤岛: 野蛮巨蟹
  • 生命
    120%
    护甲
    +50%
    异常状态临界值
    120%
    抗性
    0 0 0 0
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 15
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    110%
    类型
    CrabParasiteLarge
    Metadata
    CrabParasiteLargeWithCorpse
    等级
    45
    生命
    1,650
    护甲
    6,525
    闪避值
    1,979
    能量护盾
    0
    伤害
    167
    法术伤害
    167
    命中
    114
    攻击间隔
    1.005
    经验值
    4,415
    异常状态临界值
    1,650
    冰缓
    5
    Shock
    5
    Brittle
    30
    Scorch
    5
    Sap
    14
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 134–201
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpseFaceTarget
    可指定不可用尸体
    冷却时间: 3 秒
    disable skill repeats [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteLargeWithCorpse"] = {
        name = "Savage Crab",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DanceOnCorpseFaceTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpseFaceTarget"] = {
        name = "DanceOnCorpseFaceTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    野蛮巨蟹
    野兽
    Savage Crab
    幽魂Y
    地区暮光海滩, 海潮孤岛
    标签beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
    Packs
  • 暮光海滩, 海潮孤岛: 野蛮巨蟹, 野蛮巨蟹, 野蛮巨蟹, 海草蟹, 海滩蟹, 椰子蟹, 蜘蛛蟹
  • 生命
    120%
    护甲
    +50%
    异常状态临界值
    120%
    抗性
    0 0 0 0
    伤害
    216%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 15
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    110%
    类型
    CrabParasiteLargeCoast
    Metadata
    CrabParasiteLargeCoast
    等级
    3
    生命
    37
    护甲
    45
    闪避值
    104
    能量护盾
    0
    伤害
    13
    法术伤害
    13
    命中
    15
    攻击间隔
    1.005
    经验值
    30
    异常状态临界值
    37
    冰缓
    0
    Shock
    0
    Brittle
    1
    Scorch
    0
    Sap
    0
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 11–16
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CrabParasite/CrabParasiteLargeCoast"] = {
        name = "Savage Crab",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.16,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }