<<HRB29>>
Constructo
Área: Mapa de Heraldo
Daño recibido reducido un 25%
Área de efecto de las habilidades de aura aumentada un 800%
Área de efecto de las habilidades de aura aumentada un 800%
Vida
200%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotem
Metadata
HarbingerTotem1
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem1"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Daño recibido reducido un 25%
Id | MonsterImplicitDamageReductionAura |
---|---|
Family | MonsterAura |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
Aura de reducción de daño
Radio: 40
Los aliados reciben menos daño
La bonificación otorga daño recibido reducido un 25%
Damage Reduction Aura
Área de efecto de las habilidades de aura aumentada un 800%
Id | MonsterTotemIncreasedAuraRange1 |
---|---|
Family | MonsterAuraRange |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats | |
Craft Tags | aura |
<<HRB29>>
Constructo
Área: Mapa de Heraldo
Vida
200%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotem
Metadata
HarbingerTotem2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
82
Vida
57,123
Armaduras
171,302
Evasión
7,608
Escudo de energía
0
Damage
1,326
Daño de hechizos
1,326
Precisión
499
Attack Time
1.5
Experiencia
26,012
Ailment Threshold
57,123
Chill
181
Shock
181
Brittle
1,022
Scorch
181
Sap
499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProximityShieldHarbinger
Spell, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
No puedes ser dañado por el daño directo de los enemigos fuera del escudo.
inside shield [#]
La duración base es de 5 segundos
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem1" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem2"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterProximityShieldHarbinger", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProximityShieldHarbinger"] = { name = "MonsterProximityShieldHarbinger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
<<HRB29>>
Vida
200%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotem
Metadata
HarbingerTotem3
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem2" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem3"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
hinder aura behaviour variation [1]
Id | HearbyEnemiesAreHinderedHarbinger |
---|---|
Family | NearbyEnemiesAreSlowed |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
hinder_aura
Radio: 50
hinder aura behaviour variation [1]
<<HRB29>>
Constructo
Área: Mapa de Heraldo
Vida
200%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotem
Metadata
HarbingerTotem4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
82
Vida
57,123
Armaduras
171,302
Evasión
7,608
Escudo de energía
0
Damage
1,326
Daño de hechizos
1,326
Precisión
499
Attack Time
1.5
Experiencia
26,012
Ailment Threshold
57,123
Chill
181
Shock
181
Brittle
1,022
Scorch
181
Sap
499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1136 a 1704 de daño de rayo
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem4"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerLightningMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningMortar"] = { name = "HarbingerLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
<<HRB29>>
Constructo
Área: Mapa de Heraldo
Vida
200%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotem
Metadata
HarbingerTotem5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
82
Vida
57,123
Armaduras
171,302
Evasión
7,608
Escudo de energía
0
Damage
1,326
Daño de hechizos
1,326
Precisión
499
Attack Time
1.5
Experiencia
26,012
Ailment Threshold
57,123
Chill
181
Shock
181
Brittle
1,022
Scorch
181
Sap
499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSkyBeam
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 8 seg
Inflige 1467.8 de daño de fuego base por segundo
La duración base es de 3 segundos
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 3 segundos
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotem5"] = { name = "<>", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerSkyBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerSkyBeam"] = { name = "HarbingerSkyBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2, 3000, 5, -60, -80, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2, 3000, 5, -60, -80, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [3] = {2, 3000, 5, -60, -80, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [4] = {2, 3000, 5, -60, -80, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
<<HRB29>>
Constructo
Daño recibido reducido un 75%
Área de efecto de las habilidades de aura aumentada un 800%
Área de efecto de las habilidades de aura aumentada un 800%
Spectre | N |
---|---|
Area | La cabecera de la playa infundida |
Tags | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
Vida
800%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotemUber
Metadata
HarbingerTotemUber1_
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber1_"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Daño recibido reducido un 75%
Id | MonsterImplicitDamageReductionAura2 |
---|---|
Family | MonsterAura |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
Aura de reducción de daño
Radio: 40
Los aliados reciben menos daño
La bonificación otorga daño recibido reducido un 75%
Damage Reduction Aura
Área de efecto de las habilidades de aura aumentada un 800%
Id | MonsterTotemIncreasedAuraRange1 |
---|---|
Family | MonsterAuraRange |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats | |
Craft Tags | aura |
<<HRB29>>
Constructo
Spectre | N |
---|---|
Area | La cabecera de la playa infundida |
Tags | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
Vida
800%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotemUber
Metadata
HarbingerTotemUber2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
256,134
Armaduras
184,954
Evasión
7,860
Escudo de energía
0
Damage
1,405
Daño de hechizos
1,405
Precisión
518
Attack Time
1.5
Experiencia
26,264
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProximityShieldHarbingerLarge
Spell, Area, Duration, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
No puedes ser dañado por el daño directo de los enemigos fuera del escudo.
inside shield [#]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem1" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber2"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterProximityShieldHarbingerLarge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProximityShieldHarbingerLarge"] = { name = "MonsterProximityShieldHarbingerLarge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "infinite_skill_effect_duration", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
<<HRB29>>
Spectre | N |
---|---|
Area | La cabecera de la playa infundida |
Tags | aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
Vida
800%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotemUber
Metadata
HarbingerTotemUber3
Object Type
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/HarbingerTotem/HarbingerTotem" Targetable { display_info_string = "HarbingerDisplayInfoStringTotem2" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber3"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
hinder aura behaviour variation [1]
Id | HearbyEnemiesAreHinderedHarbinger |
---|---|
Family | NearbyEnemiesAreSlowed |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
hinder_aura
Radio: 50
hinder aura behaviour variation [1]
<<HRB29>>
Constructo
Spectre | N |
---|---|
Area | La cabecera de la playa infundida |
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
Packs |
Vida
800%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotemUber
Metadata
HarbingerTotemUber4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
256,134
Armaduras
184,954
Evasión
7,860
Escudo de energía
0
Damage
1,405
Daño de hechizos
1,405
Precisión
518
Attack Time
1.5
Experiencia
26,264
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1186 a 1779 de daño de rayo
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber4"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerLightningMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningMortar"] = { name = "HarbingerLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "number_of_additional_projectiles", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.56000000238419, 0.83999997377396, 20, 10, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
<<HRB29>>
Constructo
Spectre | N |
---|---|
Area | La cabecera de la playa infundida |
Tags | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Packs |
Vida
800%
Armaduras
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
113%
Type
HarbingerTotemUber
Metadata
HarbingerTotemUber5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
256,134
Armaduras
184,954
Evasión
7,860
Escudo de energía
0
Damage
1,405
Daño de hechizos
1,405
Precisión
518
Attack Time
1.5
Experiencia
26,264
Ailment Threshold
64,033
Chill
202
Shock
202
Brittle
1,145
Scorch
202
Sap
559
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSkyBeam
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 8 seg
Inflige 1526.5 de daño de fuego base por segundo
La duración base es de 3 segundos
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 3 segundos
active skill area of effect radius +% final [-80]
ground fire art variation [5]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Positioned { on_initial_position_set = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" BaseEvents { on_construction_complete = "HideMeshSegmentsBySubstring( spiral );" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HarbingerTotemUber5"] = { name = "<>", life = 8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerSkyBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerSkyBeam"] = { name = "HarbingerSkyBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2, 3000, 5, -60, -80, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2, 3000, 5, -60, -80, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [3] = {2, 3000, 5, -60, -80, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [4] = {2, 3000, 5, -60, -80, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.