Marioneta de heraldos
Harbinger Puppet
SpectreY
AreaMapa de Heraldo, Mapa de Heraldo, Mapa de Heraldo, La cabecera de la playa infundida
Tagsbludgeoning_weapon, Lanzador de hechizos, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, Mapa de Heraldo, Mapa de Heraldo, Mapa de Heraldo: Marioneta de heraldos, <>, <>, <>, <>, <>, Fanático de heraldos, Fanático de Heraldos, Adodador de heraldos
  • La cabecera de la playa infundida: Marioneta de heraldos, <>, <>, <>, <>, <>, Fanático de heraldos, Fanático de Heraldos, Adodador de heraldos
  • Vida
    180%
    Evasión
    +15%
    Ailment Threshold
    180%
    Resistencia
    0 30 0 30
    Damage
    121%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    115%
    Type
    Cannibal2Champion
    Metadata
    CannibalHarbingerChampion
    Nivel
    83
    Vida
    57,630
    Armadura
    92,477
    Evasión
    9,039
    Escudo de energía
    0
    Damage
    1,089
    Daño de hechizos
    1,089
    Precisión
    518
    Attack Time
    1.995
    Experiencia
    23,638
    Ailment Threshold
    57,630
    Chill
    182
    Shock
    182
    Brittle
    1,031
    Scorch
    182
    Sap
    503
    CannibalIcestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tormenta de fuego
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 0.9 seg
    Tiempo de recarga: 6 seg
    Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
    Inflige de 496.6 a 744.9 de daño de hielo
    La duración base es de 3 segundos
    Un impacto cada 0.12 segundos
    El radio base es de 1 metro
    active skill area of effect radius +% final [-50]
    is area damage [1]
    SummonIceElementalsCannibal
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    alternate minion [248]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    MonsterCannibalLunarisProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 1015 a 1522 de daño de hielo
    Velocidad de proyectiles aumentada un 100%
    base is projectile [1]
    monster projectile variation [16]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalHarbingerChampion"] = {
        name = "Harbinger Puppet",
        life = 1.8,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "CannibalIcestorm",
            "MonsterCannibalLunarisProjectile",
            "SummonIceElementalsCannibal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CannibalIcestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.43999999761581, 0.66000002622604, 3000, 120, -50, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterCannibalLunarisProjectile"] = {
        name = "MonsterCannibalLunarisProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16, 100, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsCannibal"] = {
        name = "SummonIceElementalsCannibal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 248, levelRequirement = 59, statInterpolation = {},  cost = { }, },
        },
    }
    
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