幽魂Y
地區神諭之殿.歸徒, 神諭之殿.降師, 神諭之殿.神臨, 神域之殿.煉獄
標籤bludgeoning_weapon, 法術, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, 神諭之殿.歸徒, 神諭之殿.降師, 神諭之殿.神臨: 神諭傀儡, <>, <>, <>, <>, <>, 神諭狂徒, 神諭狂徒, 神諭信徒
  • 神域之殿.煉獄: 神諭傀儡, <>, <>, <>, <>, <>, 神諭狂徒, 神諭狂徒, 神諭信徒
  • 生命
    180%
    閃避
    +15%
    異常狀態臨界值
    180%
    抗性
    0 30 0 30
    傷害
    121%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 12
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    180%
    Model Size
    115%
    類型
    Cannibal2Champion
    Metadata
    CannibalHarbingerChampion
    等級
    83
    生命
    57,630
    護甲
    92,477
    閃避
    7,860
    能量護盾
    0
    傷害
    1,089
    法術傷害
    1,089
    命中
    0
    攻擊間隔
    1.995
    經驗值
    23,638
    異常狀態臨界值
    57,630
    冰緩
    182
    感電
    182
    易碎
    1,031
    焦灼
    182
    殘喘
    503
    CannibalIcestorm
    法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
    烈炎風暴
    暴擊率: 5%
    施放時間: 0.9 秒
    冷卻時間: 6 秒
    呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
    造成 496.6744.9 冰冷傷害
    +3 秒基礎持續時間
    0.12 秒撞擊一次
    基礎範圍為 1
    active skill area of effect radius +% final [-50]
    is area damage [1]
    SummonIceElementalsCannibal
    法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
    施放時間: 1 秒
    冷卻時間: 10 秒
    alternate minion [248]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    MonsterCannibalLunarisProjectile
    法術, 投射物, 玩家投射物, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 10151522 冰冷傷害
    增加 100% 投射物速度
    base is projectile [1]
    monster projectile variation [16]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalHarbingerChampion"] = {
        name = "Harbinger Puppet",
        life = 1.8,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "CannibalIcestorm",
            "MonsterCannibalLunarisProjectile",
            "SummonIceElementalsCannibal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CannibalIcestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.43999999761581, 0.66000002622604, 3000, 120, -50, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterCannibalLunarisProjectile"] = {
        name = "MonsterCannibalLunarisProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16, 100, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsCannibal"] = {
        name = "SummonIceElementalsCannibal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 248, levelRequirement = 59, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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