Emissário Marionete
Harbinger Puppet
SpectreY
AreaMapa: Emissário, Mapa: Emissário, Mapa: Emissário, Cabeça da Ponte Infundida
Tagsbludgeoning_weapon, Conjurador, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood
Packs
  • WorldAreas#1089, WorldAreas#1090, WorldAreas#1091, Mapa: Emissário, Mapa: Emissário, Mapa: Emissário: Emissário Marionete, <>, <>, <>, <>, <>, Fanático dos Emissários, Emissário Fanático, Adorador dos Emissários
  • Cabeça da Ponte Infundida: Emissário Marionete, <>, <>, <>, <>, <>, Fanático dos Emissários, Emissário Fanático, Adorador dos Emissários
  • Vida
    180%
    Evasão
    +15%
    Ailment Threshold
    180%
    Resistência
    0 30 0 30
    Damage
    121%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    115%
    Type
    Cannibal2Champion
    Metadata
    CannibalHarbingerChampion
    Nível
    83
    Vida
    57,630
    Armadura
    92,477
    Evasão
    9,039
    Escudo de Energia
    0
    Damage
    1,089
    Dano Mágico
    1,089
    Precisão
    518
    Attack Time
    1.995
    Experiência
    23,638
    Ailment Threshold
    57,630
    Chill
    182
    Shock
    182
    Brittle
    1,031
    Scorch
    182
    Sap
    503
    CannibalIcestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tormenta Flamejante
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.9 seg
    Recarga: 6 seg
    Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
    Causa 496.6 a 744.9 de Dano de Gelo
    Duração base é de 3 segundos
    Um impacto a cada 0.12 segundos
    O raio Base é de 1 metro
    active skill area of effect radius +% final [-50]
    is area damage [1]
    SummonIceElementalsCannibal
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tempo de Conjuração: 1 seg
    Recarga: 10 seg
    alternate minion [248]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    MonsterCannibalLunarisProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 1015 a 1522 de Dano de Gelo
    Velocidade de Projéteis aumentada em 100%
    base is projectile [1]
    monster projectile variation [16]
    skill visual scale +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalHarbingerChampion"] = {
        name = "Harbinger Puppet",
        life = 1.8,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "CannibalIcestorm",
            "MonsterCannibalLunarisProjectile",
            "SummonIceElementalsCannibal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CannibalIcestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.43999999761581, 0.66000002622604, 3000, 120, -50, 10, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 3000, 120, -50, 10, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterCannibalLunarisProjectile"] = {
        name = "MonsterCannibalLunarisProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "skill_visual_scale_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16, 100, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsCannibal"] = {
        name = "SummonIceElementalsCannibal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 248, levelRequirement = 59, statInterpolation = {},  cost = { }, },
        },
    }
    
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