瓦尔拥护者
人形
区域: 穿越之间
monster no map drops [1]
Vaal Advocate
幽魂Y
地区穿越之间, 穿越之间, 穿越之间, 穿越之间
标签施法, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
生命
203%
护甲
+20%
闪避值
+40%
异常状态临界值
203%
抗性
35 35 35 20
伤害
150%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 14
攻击间隔
1.5 秒
伤害分布
±20%
经验值
75%
Model Size
120%
类型
VaalCultistSpearChampion
Metadata
VaalCultistSpearLightningChampion_
等级
55
生命
5,436
护甲
12,108
闪避值
4,127
能量护盾
0
伤害
287
法术伤害
287
命中
172
攻击间隔
1.5
经验值
5,144
异常状态临界值
5,436
冰缓
17
Shock
17
Brittle
97
Scorch
17
Sap
47
FireballIncusionLightning
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
攻击暴击率: 6%
施放间隔: 1.2 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 177.9 - 533.7 闪电伤害
基础范围为 0.9
base is projectile [1]
spell maximum action distance +% [-40]
DelayedLightningSpark
法术, 可触发
施放间隔: 1.2 秒
冷却时间: 6 秒
造成 188.5 - 565.6 闪电伤害
基础持续时间为 0.5
投射物速度加快 25%
active skill area of effect radius +% final [-75]
spell maximum action distance +% [-40]
SummonedSparkDaemonLightning
法术, 法术可重复, 可触发
施放间隔: 1 秒
投射物速度加快 25%
alternate minion [340]
cast on delayed skill trigger % [100]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultist"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultist"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampion_"] = {
    name = "Vaal Advocate",
    life = 2.03,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "FireballIncusionLightning",
        "DelayedLightningSpark",
        "SummonedSparkDaemonLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireballIncusionLightning"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelayedLightningSpark"] = {
    name = "DelayedLightningSpark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_projectile_speed_+%",
    },
    levels = {
        [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonedSparkDaemonLightning"] = {
    name = "SummonedSparkDaemonLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_on_delayed_skill_trigger_%",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "base_projectile_speed_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 瓦尔拥护者
    人形
    monster no map drops [1]
    Vaal Advocate
    幽魂Y
    地区穿越之间, 穿越之间, 穿越之间, 穿越之间, 卡兰德之湖
    标签施法, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    203%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    203%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    75%
    Model Size
    120%
    类型
    VaalCultistSpearChampion
    Metadata
    VaalCultistSpearFireChampion
    等级
    55
    生命
    5,436
    护甲
    12,108
    闪避值
    4,127
    能量护盾
    0
    伤害
    287
    法术伤害
    287
    命中
    172
    攻击间隔
    1.5
    经验值
    5,144
    异常状态临界值
    5,436
    冰缓
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    FireballIncusionFire
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 253 - 379.5 火焰伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
    烈炎风暴
    施放间隔: 1.2 秒
    冷却时间: 6 秒
    低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
    基础持续时间为 0.6
    造成 689.9 - 1035 火焰伤害
    0.2 秒一次冲击
    基础范围为 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampion"] = {
        name = "Vaal Advocate",
        life = 2.03,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 瓦尔拥护者
    人形
    区域: 穿越之间
    monster no map drops [1]
    Vaal Advocate
    幽魂Y
    地区穿越之间, 穿越之间, 穿越之间
    标签施法, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    203%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    203%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    75%
    Model Size
    120%
    类型
    VaalCultistSpearChampion
    Metadata
    VaalCultistSpearBloodChampion
    等级
    55
    生命
    5,436
    护甲
    12,108
    闪避值
    4,127
    能量护盾
    0
    伤害
    287
    法术伤害
    287
    命中
    172
    攻击间隔
    1.5
    经验值
    5,144
    异常状态临界值
    5,436
    冰缓
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    VaalincursionMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    施放间隔: 1.2 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 233.9 - 350.9 物理伤害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法术, 伤害
    施放间隔: 1.5 秒
    冷却时间: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampion"] = {
        name = "Vaal Advocate",
        life = 2.03,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 瓦尔拥护者
    人形
    monster no map drops [1]
    Vaal Advocate
    幽魂Y
    标签施法, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    203%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    203%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    75%
    Model Size
    120%
    类型
    VaalCultistSpearChampion
    Metadata
    VaalCultistSpearChaosChampion
    等级
    68
    生命
    13,060
    护甲
    34,548
    闪避值
    6,635
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.5
    经验值
    7,691
    异常状态临界值
    13,060
    冰缓
    41
    Shock
    41
    Brittle
    234
    Scorch
    41
    Sap
    114
    FireballIncursionChaos
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 195.3 - 292.9 混沌伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
    施放间隔: 2 秒
    冷却时间: 15 秒
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    法术, 伤害, 火焰, 可触发
    攻击暴击率: 5%
    施放间隔: 2.5 秒
    冷却时间: 8 秒
    造成 186.5 - 279.8 物理伤害
    将物理伤害的 30% 转化为混沌伤害
    导致 +8 次爆发
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampion"] = {
        name = "Vaal Advocate",
        life = 2.03,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 瓦尔拥护者
    人形
    区域: 穿越之间
    Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMapSpectre
    地区穿越之间, 穿越之间, 穿越之间
    标签施法, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearLightningChampionMap
    等级
    78
    生命
    73,864
    护甲
    75,521
    闪避值
    9,334
    能量护盾
    0
    伤害
    1,013
    法术伤害
    1,013
    命中
    428
    攻击间隔
    1.5
    经验值
    18,566
    异常状态临界值
    73,864
    冰缓
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncusionLightning
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 546.5 - 1639 闪电伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    法术, 可触发
    施放间隔: 1.2 秒
    冷却时间: 6 秒
    造成 518.9 - 1557 闪电伤害
    基础持续时间为 0.5
    投射物速度加快 25%
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    投射物速度加快 25%
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    Vaal Advocate
    幽魂Y
    标签施法, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 瓦尔血肉商人, 瓦尔狂热者, 瓦尔虔信者, 瓦尔狂热者, 瓦尔拥护者
  • 生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearLightningChampionMapMemoryLine_
    等级
    68
    生命
    26,055
    护甲
    34,548
    闪避值
    6,635
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.5
    经验值
    15,383
    异常状态临界值
    26,055
    冰缓
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncusionLightning
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 335.5 - 1006 闪电伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    法术, 可触发
    施放间隔: 1.2 秒
    冷却时间: 6 秒
    造成 334.1 - 1002 闪电伤害
    基础持续时间为 0.5
    投射物速度加快 25%
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    法术, 法术可重复, 可触发
    施放间隔: 1 秒
    投射物速度加快 25%
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionMapMemoryLine_"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    区域: 穿越之间
    Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMapSpectre_
    地区穿越之间, 穿越之间, 穿越之间
    标签施法, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearFireChampionMap
    等级
    78
    生命
    73,864
    护甲
    75,521
    闪避值
    9,334
    能量护盾
    0
    伤害
    1,013
    法术伤害
    1,013
    命中
    428
    攻击间隔
    1.5
    经验值
    18,566
    异常状态临界值
    73,864
    冰缓
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncusionFire
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 777.1 - 1166 火焰伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
    烈炎风暴
    施放间隔: 1.2 秒
    冷却时间: 6 秒
    低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
    基础持续时间为 0.6
    造成 1700 - 2551 火焰伤害
    0.2 秒一次冲击
    基础范围为 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    Vaal Advocate
    幽魂Y
    标签施法, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 瓦尔血肉商人, 瓦尔狂热者, 瓦尔虔信者, 瓦尔狂热者, 瓦尔拥护者
  • 生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearFireChampionMapMemoryLine_
    等级
    68
    生命
    26,055
    护甲
    34,548
    闪避值
    6,635
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.5
    经验值
    15,383
    异常状态临界值
    26,055
    冰缓
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncusionFire
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 477.1 - 715.6 火焰伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
    烈炎风暴
    施放间隔: 1.2 秒
    冷却时间: 6 秒
    低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
    基础持续时间为 0.6
    造成 1149 - 1723 火焰伤害
    0.2 秒一次冲击
    基础范围为 1
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionMapMemoryLine_"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    区域: 穿越之间
    Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMapSpectre
    地区穿越之间, 穿越之间, 穿越之间
    标签施法, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearBloodChampionMap
    等级
    78
    生命
    73,864
    护甲
    75,521
    闪避值
    9,334
    能量护盾
    0
    伤害
    1,013
    法术伤害
    1,013
    命中
    428
    攻击间隔
    1.5
    经验值
    18,566
    异常状态临界值
    73,864
    冰缓
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    VaalincursionMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    施放间隔: 1.2 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 516.1 - 774.1 物理伤害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法术, 伤害
    施放间隔: 1.5 秒
    冷却时间: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    Vaal Advocate
    幽魂Y
    标签施法, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • 瓦尔血肉商人, 瓦尔狂热者, 瓦尔虔信者, 瓦尔狂热者, 瓦尔拥护者
  • 生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearBloodChampionMapMemoryLine
    等级
    68
    生命
    26,055
    护甲
    34,548
    闪避值
    6,635
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.5
    经验值
    15,383
    异常状态临界值
    26,055
    冰缓
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    VaalincursionMortar
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    施放间隔: 1.2 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 365.9 - 548.8 物理伤害
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    法术, 伤害
    施放间隔: 1.5 秒
    冷却时间: 8 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionMapMemoryLine"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    区域: 穿越之间
    Vaal Advocate
    幽魂Y
    幽魂 取代Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleMapSpectre
    地区穿越之间, 穿越之间, 穿越之间
    标签施法, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearChaosChampionMap
    等级
    78
    生命
    73,864
    护甲
    75,521
    闪避值
    9,334
    能量护盾
    0
    伤害
    1,013
    法术伤害
    1,013
    命中
    428
    攻击间隔
    1.5
    经验值
    18,566
    异常状态临界值
    73,864
    冰缓
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncursionChaos
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 250 - 375 混沌伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
    施放间隔: 2 秒
    冷却时间: 15 秒
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    法术, 伤害, 火焰, 可触发
    攻击暴击率: 5%
    施放间隔: 2.5 秒
    冷却时间: 8 秒
    造成 233 - 349.6 物理伤害
    将物理伤害的 30% 转化为混沌伤害
    导致 +8 次爆发
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    瓦尔拥护者
    人形
    Vaal Advocate
    幽魂Y
    标签施法, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • 瓦尔血肉商人, 瓦尔狂热者, 瓦尔虔信者, 瓦尔狂热者, 瓦尔拥护者
  • 生命
    405%
    护甲
    +20%
    闪避值
    +40%
    异常状态临界值
    405%
    抗性
    35 35 35 20
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    120%
    类型
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearChaosChampionMapMemoryLine
    等级
    68
    生命
    26,055
    护甲
    34,548
    闪避值
    6,635
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.5
    经验值
    15,383
    异常状态临界值
    26,055
    冰缓
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncursionChaos
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
    火球
    攻击暴击率: 6%
    施放间隔: 1.2 秒
    释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
    造成 195.3 - 292.9 混沌伤害
    基础范围为 0.9
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
    施放间隔: 2 秒
    冷却时间: 15 秒
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    法术, 伤害, 火焰, 可触发
    攻击暴击率: 5%
    施放间隔: 2.5 秒
    冷却时间: 8 秒
    造成 186.5 - 279.8 物理伤害
    将物理伤害的 30% 转化为混沌伤害
    导致 +8 次爆发
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionMapMemoryLine"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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