Vaal-Verfechter
Humanoid
monster no map drops [1]
Vaal Advocate
SpectreY
AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion, Raum der Inkursion
TagsZauberer, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
Leben
203%
Rüstung
+20%
Ausweichen
+40%
Ailment Threshold
203%
Widerstand
35 35 35 20
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
75%
Model Size
120%
Type
VaalCultistSpearChampion
Metadata
VaalCultistSpearLightningChampion_
Stufe
55
Leben
5,436
Rüstung
12,108
Ausweichen
4,127
Energieschild
0
Damage
287
Zauberschaden
287
Genauigkeit
172
Attack Time
1.5
Erfahrung
5,144
Ailment Threshold
5,436
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
FireballIncusionLightning
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 1.2 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 177.9 bis 533.7 Blitzschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-40]
DelayedLightningSpark
Spell, Triggerable
Zauberzeit: 1.2 Sek.
Abklingzeit: 6 Sek.
Verursacht 188.5 bis 565.6 Blitzschaden
Basisdauer beträgt 0.5 Sekunden
25% erhöhte Projektilgeschwindigkeit
active skill area of effect radius +% final [-75]
spell maximum action distance +% [-40]
SummonedSparkDaemonLightning
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
25% erhöhte Projektilgeschwindigkeit
alternate minion [340]
cast on delayed skill trigger % [100]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultist"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalCultist"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampion_"] = {
    name = "Vaal Advocate",
    life = 2.03,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    skillList = {
        "FireballIncusionLightning",
        "DelayedLightningSpark",
        "SummonedSparkDaemonLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireballIncusionLightning"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelayedLightningSpark"] = {
    name = "DelayedLightningSpark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_projectile_speed_+%",
    },
    levels = {
        [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonedSparkDaemonLightning"] = {
    name = "SummonedSparkDaemonLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_on_delayed_skill_trigger_%",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "base_projectile_speed_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Vaal-Verfechter
    Humanoid
    monster no map drops [1]
    Vaal Advocate
    SpectreY
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion, Raum der Inkursion, Der See von Kalandra
    TagsZauberer, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Leben
    203%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    203%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampion
    Metadata
    VaalCultistSpearFireChampion
    Stufe
    55
    Leben
    5,436
    Rüstung
    12,108
    Ausweichen
    4,127
    Energieschild
    0
    Damage
    287
    Zauberschaden
    287
    Genauigkeit
    172
    Attack Time
    1.5
    Erfahrung
    5,144
    Ailment Threshold
    5,436
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 253 bis 379.5 Feuerschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Feuerregen
    Zauberzeit: 1.2 Sek.
    Abklingzeit: 6 Sek.
    Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
    Basisdauer beträgt 0.6 Sekunden
    Verursacht 689.9 bis 1035 Feuerschaden
    Ein Aufprall alle 0.2 Sekunden
    Basisradius beträgt 1 Meter
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampion"] = {
        name = "Vaal Advocate",
        life = 2.03,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Vaal-Verfechter
    Humanoid
    monster no map drops [1]
    Vaal Advocate
    SpectreY
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Leben
    203%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    203%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampion
    Metadata
    VaalCultistSpearBloodChampion
    Stufe
    55
    Leben
    5,436
    Rüstung
    12,108
    Ausweichen
    4,127
    Energieschild
    0
    Damage
    287
    Zauberschaden
    287
    Genauigkeit
    172
    Attack Time
    1.5
    Erfahrung
    5,144
    Ailment Threshold
    5,436
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Zauberzeit: 1.2 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 233.9 bis 350.9 physischen Schaden
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 8 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampion"] = {
        name = "Vaal Advocate",
        life = 2.03,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Vaal-Verfechter
    Humanoid
    monster no map drops [1]
    Vaal Advocate
    SpectreY
    TagsZauberer, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Leben
    203%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    203%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    75%
    Model Size
    120%
    Type
    VaalCultistSpearChampion
    Metadata
    VaalCultistSpearChaosChampion
    Stufe
    68
    Leben
    13,060
    Rüstung
    34,548
    Ausweichen
    6,635
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    7,691
    Ailment Threshold
    13,060
    Chill
    41
    Shock
    41
    Brittle
    234
    Scorch
    41
    Sap
    114
    FireballIncursionChaos
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 195.3 bis 292.9 Chaosschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 2 Sek.
    Abklingzeit: 15 Sek.
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    Spell, Damage, Fire, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 8 Sek.
    Verursacht 186.5 bis 279.8 physischen Schaden
    30% des physischen Schadens werden in Chaosschaden umgewandelt
    Erzeugt +8 Explosionen
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampion"] = {
        name = "Vaal Advocate",
        life = 2.03,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionTempleMapSpectre
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearLightningChampionMap
    Stufe
    78
    Leben
    73,864
    Rüstung
    75,521
    Ausweichen
    9,334
    Energieschild
    0
    Damage
    1,013
    Zauberschaden
    1,013
    Genauigkeit
    428
    Attack Time
    1.5
    Erfahrung
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncusionLightning
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 546.5 bis 1639 Blitzschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    Spell, Triggerable
    Zauberzeit: 1.2 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 518.9 bis 1557 Blitzschaden
    Basisdauer beträgt 0.5 Sekunden
    25% erhöhte Projektilgeschwindigkeit
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    25% erhöhte Projektilgeschwindigkeit
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    TagsZauberer, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Vaal-Fleischhändler, Vaal-Eiferer, Vaal-Fanatiker, Vaal-Eiferer, Vaal-Verfechter
  • Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearLightningChampionMapMemoryLine_
    Stufe
    68
    Leben
    26,055
    Rüstung
    34,548
    Ausweichen
    6,635
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncusionLightning
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 335.5 bis 1006 Blitzschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    DelayedLightningSpark
    Spell, Triggerable
    Zauberzeit: 1.2 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 334.1 bis 1002 Blitzschaden
    Basisdauer beträgt 0.5 Sekunden
    25% erhöhte Projektilgeschwindigkeit
    active skill area of effect radius +% final [-75]
    spell maximum action distance +% [-40]
    SummonedSparkDaemonLightning
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    25% erhöhte Projektilgeschwindigkeit
    alternate minion [340]
    cast on delayed skill trigger % [100]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-90]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/lightning/light_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionMapMemoryLine_"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionLightning",
            "DelayedLightningSpark",
            "SummonedSparkDaemonLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionLightning"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelayedLightningSpark"] = {
        name = "DelayedLightningSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_projectile_speed_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 500, -40, -75, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSparkDaemonLightning"] = {
        name = "SummonedSparkDaemonLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_on_delayed_skill_trigger_%",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "base_projectile_speed_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {100, 340, 1, -90, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionTempleMapSpectre_
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearFireChampionMap
    Stufe
    78
    Leben
    73,864
    Rüstung
    75,521
    Ausweichen
    9,334
    Energieschild
    0
    Damage
    1,013
    Zauberschaden
    1,013
    Genauigkeit
    428
    Attack Time
    1.5
    Erfahrung
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 777.1 bis 1166 Feuerschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Feuerregen
    Zauberzeit: 1.2 Sek.
    Abklingzeit: 6 Sek.
    Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
    Basisdauer beträgt 0.6 Sekunden
    Verursacht 1700 bis 2551 Feuerschaden
    Ein Aufprall alle 0.2 Sekunden
    Basisradius beträgt 1 Meter
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    TagsZauberer, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Vaal-Fleischhändler, Vaal-Eiferer, Vaal-Fanatiker, Vaal-Eiferer, Vaal-Verfechter
  • Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearFireChampionMapMemoryLine_
    Stufe
    68
    Leben
    26,055
    Rüstung
    34,548
    Ausweichen
    6,635
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncusionFire
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 477.1 bis 715.6 Feuerschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    VaalIncursionFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Feuerregen
    Zauberzeit: 1.2 Sek.
    Abklingzeit: 6 Sek.
    Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
    Basisdauer beträgt 0.6 Sekunden
    Verursacht 1149 bis 1723 Feuerschaden
    Ein Aufprall alle 0.2 Sekunden
    Basisradius beträgt 1 Meter
    firestorm base area of effect +% [100]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/fire/fire_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionMapMemoryLine_"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncusionFire",
            "VaalIncursionFirestorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncusionFire"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 600, 200, 100, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionTempleMapSpectre
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearBloodChampionMap
    Stufe
    78
    Leben
    73,864
    Rüstung
    75,521
    Ausweichen
    9,334
    Energieschild
    0
    Damage
    1,013
    Zauberschaden
    1,013
    Genauigkeit
    428
    Attack Time
    1.5
    Erfahrung
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Zauberzeit: 1.2 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 516.1 bis 774.1 physischen Schaden
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 8 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    TagsZauberer, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood
    Packs
  • Vaal-Fleischhändler, Vaal-Eiferer, Vaal-Fanatiker, Vaal-Eiferer, Vaal-Verfechter
  • Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearBloodChampionMapMemoryLine
    Stufe
    68
    Leben
    26,055
    Rüstung
    34,548
    Ausweichen
    6,635
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    VaalincursionMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Zauberzeit: 1.2 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 365.9 bis 548.8 physischen Schaden
    active skill area of effect radius +% final [-40]
    base is projectile [1]
    is area damage [1]
    projectile minimum range [10]
    projectile spread radius [10]
    projectile spread radius per additional projectile [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    VaalIncursionSpecialBeamCannonBlood
    Spell, Damage
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 8 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/physical/blood_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionMapMemoryLine"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "VaalincursionMortar",
            "VaalIncursionSpecialBeamCannonBlood",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalincursionMortar"] = {
        name = "VaalincursionMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius_per_additional_projectile",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalIncursionSpecialBeamCannonBlood"] = {
        name = "VaalIncursionSpecialBeamCannonBlood",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    Spectre OverrideMetadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionTempleMapSpectre
    AreaRaum der Inkursion, Raum der Inkursion, Raum der Inkursion
    TagsZauberer, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearChaosChampionMap
    Stufe
    78
    Leben
    73,864
    Rüstung
    75,521
    Ausweichen
    9,334
    Energieschild
    0
    Damage
    1,013
    Zauberschaden
    1,013
    Genauigkeit
    428
    Attack Time
    1.5
    Erfahrung
    18,566
    Ailment Threshold
    73,864
    Chill
    234
    Shock
    234
    Brittle
    1,321
    Scorch
    234
    Sap
    645
    FireballIncursionChaos
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 250 bis 375 Chaosschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 2 Sek.
    Abklingzeit: 15 Sek.
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    Spell, Damage, Fire, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 8 Sek.
    Verursacht 233 bis 349.6 physischen Schaden
    30% des physischen Schadens werden in Chaosschaden umgewandelt
    Erzeugt +8 Explosionen
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionMap"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vaal-Verfechter
    Humanoid
    Vaal Advocate
    SpectreY
    TagsZauberer, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood
    Packs
  • Vaal-Fleischhändler, Vaal-Eiferer, Vaal-Fanatiker, Vaal-Eiferer, Vaal-Verfechter
  • Leben
    405%
    Rüstung
    +20%
    Ausweichen
    +40%
    Ailment Threshold
    405%
    Widerstand
    35 35 35 20
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    120%
    Type
    VaalCultistSpearChampionMap
    Metadata
    VaalCultistSpearChaosChampionMapMemoryLine
    Stufe
    68
    Leben
    26,055
    Rüstung
    34,548
    Ausweichen
    6,635
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    FireballIncursionChaos
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Feuerball
    Kritische Trefferchance: 6%
    Zauberzeit: 1.2 Sek.
    Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
    Verursacht 195.3 bis 292.9 Chaosschaden
    Basisradius beträgt 0.9 Meter
    base is projectile [1]
    spell maximum action distance +% [-40]
    IncursionSummonPhantasms
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 2 Sek.
    Abklingzeit: 15 Sek.
    alternate minion [351]
    number of monsters to summon [4]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    IncursionMeteorUpheaval
    Spell, Damage, Fire, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 8 Sek.
    Verursacht 186.5 bis 279.8 physischen Schaden
    30% des physischen Schadens werden in Chaosschaden umgewandelt
    Erzeugt +8 Explosionen
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueIncursion/VaalCultist"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/diversefx/buffs/monsterfx/caster/chaos/chaos_caster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionMapMemoryLine"] = {
        name = "Vaal Advocate",
        life = 4.05,
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        skillList = {
            "FireballIncursionChaos",
            "IncursionSummonPhantasms",
            "IncursionMeteorUpheaval",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireballIncursionChaos"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionSummonPhantasms"] = {
        name = "IncursionSummonPhantasms",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {4, 351, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncursionMeteorUpheaval"] = {
        name = "IncursionMeteorUpheaval",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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