Flame Surge
Level: (1–20)
Cost: (6–16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Radius: 30
Requires Level (12–70), (33–155) Int
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.
Base duration is 4 seconds
Deals (26–832) to (40–1247) Fire Damage
(50–88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0–9) to Area of Effect length
Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy

Additional Effects From Quality:
+(0–20)% more Damage with Hits against Burning enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntCostDeals 26 to 40 Fire Damage+50% more Damage with Hits against Burning enemies# to Area of Effect lengthExperience
11233626, 4050015,249
21539634, 5052041,517
31948745, 6854181,983
42356860, 90561147,968
52764978, 117582250,557
631739100, 150602405,086
7358110127, 191623447,718
8388811152, 228643615,318
9419411180, 271664834,639
104410012214, 3206841,570,760
114710612252, 3787051,633,987
125011313297, 4457252,151,030
135311913348, 5227462,812,189
145612514408, 6127665,099,360
155913214477, 7157879,400,731
166213815556, 83480715,273,366
176414215616, 92382826,286,582
186614616681, 102184862,890,590
196815116753, 1129869212,046,017
207015516832, 1247889
217217918, 13779010
2274171013, 15199210
2376181117, 16759411
2478181231, 18479611
2580181356, 20349812
2682191493, 224010012
2784191643, 246510213
2886191807, 271110413
2988201987, 298110614
3090202184, 327610814
3191202289, 343410814
3292202400, 359911015
3393212515, 377211015
3494212635, 395311215
3595212761, 414211215
3696212893, 433911416
3797213031, 454611416
3898223175, 476211616
3999223325, 498811616
40100223483, 522411817
Attribute /9

Flame Surge

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymHit, Burning, Ignite
DropLevel 12
BaseType Flame Surge
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
ItemTypeMetadata/Items/Gems/SkillGemFlameWhip
Referencepoe.ninja, Community Wiki
Flame Surge
Level: (1–20)
Cost: (6–16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Radius: 30
Requires Level (12–70), (33–155) Int
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.
Base duration is 4 seconds
Deals (26–832) to (40–1247) Fire Damage
(50–88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0–9) to Area of Effect length
Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy
is area damage [1]

Additional Effects From Quality:
+(0–20)% more Damage with Hits against Burning enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /91
  • Active Type: Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    Unleash Support
    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Awakened Unleash Support
    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Flame Surge Monster /25
    NameModifiersSpectre
    Dusk HorrorGain 100% of Physical Damage as Extra Cold DamageY
    Shavronne's GreedY
    Lord of the Ashen ArrowMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Shade of a WitchYour Hexes have infinite Duration
    You can apply an additional Curse
    30% Chance to Block Spell Damage
    You take 15% of Damage from Blocked Hits
    Y
    Fire FuryY
    Fire FrenzyY
    Eye of Tzteoshmonster no beyond portal [1]
    monster no map drops [1]
    Y
    Lowlands Hopper80% of Physical Damage Converted to Lightning DamageY
    Lavianga's AcolyteY
    Hateful Fire25% increased maximum Life
    20% increased Character Size
    drop additional rare items [3]
    Y
    Redblade Warmonger20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    ArgientMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    20% Chance to Block Attack Damage
    20% Chance to Block Spell Damage
    You take 40% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Slave Driver20% increased Movement SpeedY
    Crazed Driver20% increased Movement SpeedY
    Scale of Eshgrant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Scale of Eshgrant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    Y
    Scale of Eshmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Esh, Forked Thoughtmonster no drops [1]Y
    Esh, Forked ThoughtMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Scale of Eshgrant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    N
    Eye of Tzteoshmonster no map drops [1]
    Monsters grant 300% increased Experience
    monster no drops [0]
    Y
    Templar Suppressormonster ignores delve darkness mechanic [1]
    20% increased Movement Speed
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Cannot gain Charges
    Y
    Templar Suppressormonster ignores delve darkness mechanic [1]
    20% increased Movement Speed
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Templar Suppressor20% increased Movement SpeedY
    Effigy of IreY

    Community Wiki

    Edit

    Flame Surge

    Flame Surge is a spell that deals fire damage in a narrow area of effect in front of the caster. It deals more damage against burning enemies.

    Skill functions and interactions

    Area of Effect: Flame Surge fires a wave of flame in a very narrow cone, increasing the area of effect radius will increase the effective range of the skill.

    Damage Bonus: All sources of burning enable the damage bonus. These include ignite, burning ground, Herald of Ash, Searing Bond , Infernal Legion Support, Righteous Fire, and Scorching Ray.

    Version history

    VersionChanges
    3.17.0
  • Flame Surge now deals 26 to 40 Fire Damage at gem level 1 (previously 27 to 40), up to 832 to 1247 at gem level 20 (previously 563 to 844).
  • Now has 190% Effectiveness of Added Damage at all gem levels (previously 120%).
  • 3.16.0
  • Flame Surge now creates a Burning Ground that deals damage equal to a percentage of that ignite if you hit an ignited enemy.
  • Burning Ground can be created every 2 seconds, with a percentage of Ignite Damage on the enemy converted to Burning Ground.
  • 3.6.0
  • Mana Cost at gem level 1 is now 6 (was 5).
  • Mana Cost at gem level 20 is now 16 (was 15).
  • Now deals 27 to 40 Fire damage at gem level 1 (from 21 to 31) and 563 to 844 Fire damage at gem level 20 (from 514 to 771).
  • Now gains length as the gem levels, up to +9 length at gem level 20.
  • 3.3.0
  • Now deals even more damage with hits against burning enemies as the gem levels up, up to 88% more at gem level 20 (up from 50% at all levels.)
  • Now has an added damage effectiveness of 120% (up from 100%)
  • 2.6.0
  • Mana cost reduced approximately by 40% at all Levels.
  • 2.1.0
  • Damage has been increased by around 20% at all levels.
  • 2.0.0
  • Surge width increased by 20% (10 to 12). Cast time reduced to 500ms from 800ms. Damage reduced by 25% to compensate for the cast speed increase.
  • 1.2.0
  • We have increased the width of the Flame Surge area of effect.
  • 1.1.4
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.