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Burning Arrow
Level: (1—20)
Cost: (8—14) Mana
Attack Speed: 70% of base
Attack Damage: (280—420)% of base
Effectiveness of Added Damage: (280—420)%
Projectile Speed: 32.6 metres per Second
Requires Level (1—70), (0—155) Dex
Requires Bows
Fires a burning arrow that deals fire damage and has a chance to ignite.
100% of Physical Damage Converted to Fire Damage
25% chance to Ignite enemies
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

Additional Effects From Quality:
(0—20)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
LevelRequires LevelDexManaBase DamageExperience
1108280%, 280%, 280%70
2208287.4%, 287.4%, 287.4%308
34168294.7%, 294.7%, 294.7%1,554
47229302.1%, 302.1%, 302.1%6,667
511319309.5%, 309.5%, 309.5%26,047
616419316.8%, 316.8%, 316.8%49,725
7205010324.2%, 324.2%, 324.2%95,714
8245810331.6%, 331.6%, 331.6%169,595
9286710338.9%, 338.9%, 338.9%283,759
10327511346.3%, 346.3%, 346.3%453,996
11368311353.7%, 353.7%, 353.7%703,128
12409212361.1%, 361.1%, 361.1%1,061,223
134410012368.4%, 368.4%, 368.4%2,065,870
144810912375.8%, 375.8%, 375.8%2,507,110
155211713383.2%, 383.2%, 383.2%5,798,936
165612513390.5%, 390.5%, 390.5%15,083,919
176013413397.9%, 397.9%, 397.9%27,792,735
186414214405.3%, 405.3%, 405.3%43,869,739
196714814412.6%, 412.6%, 412.6%242,081,556
207015514420%, 420%, 420%
217215427.4%, 427.4%, 427.4%
227415434.7%, 434.7%, 434.7%
237615442.1%, 442.1%, 442.1%
247815449.5%, 449.5%, 449.5%
258015456.8%, 456.8%, 456.8%
268215464.2%, 464.2%, 464.2%
278416471.6%, 471.6%, 471.6%
288616478.9%, 478.9%, 478.9%
298816486.3%, 486.3%, 486.3%
309016493.7%, 493.7%, 493.7%
319116497.4%, 497.4%, 497.4%
329216501.1%, 501.1%, 501.1%
339316504.7%, 504.7%, 504.7%
349417508.4%, 508.4%, 508.4%
359517512.1%, 512.1%, 512.1%
369617515.8%, 515.8%, 515.8%
379717519.5%, 519.5%, 519.5%
389817523.2%, 523.2%, 523.2%
399917526.8%, 526.8%, 526.8%
4010017530.5%, 530.5%, 530.5%
Attribute /12

Burning Arrow

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymIgnite
IdBurningArrow
BaseType Burning Arrow
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Fire, ThresholdJewelArea, Triggerable
BuffIconfirearrow
ItemTypeMetadata/Items/Gems/SkillGemBurningArrow
ActiveSkillsCodeburning_arrow
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Killing Blows with Burning Arrow or Explosive Arrow Shatter Enemies as though Frozen
Version history /10
VersionChanges
3.26.0
  • Burning Arrow of Vigour: Now has 75% Attack Speed of Base (previously 70%), and a Mana cost of 7-13 at gem levels 1-20 (previously 8-14). Now Deals Added Fire Damage equal to 21-32% of Maximum Life at gem levels 1-20 (previously 15-24%).
  • 3.25.0
  • Burning Arrow: No longer has Added Fire Damage to Attacks against Ignited Enemies at all gem levels. It now has 280% Effectiveness of Base and Added Damage at gem level 1 (previously 200%), scaling up to 420% at gem level 20 (previously 300%). Now has a Mana cost of 8 at gem level 1 (previously 7), scaling up to 14 at gem level 20 (previously 12).
  • Burning Arrow of Vigour: Now has a Mana cost of 8 at gem level 1 (previously 7), scaling up to 14 at gem level 20 (previously 12).
  • Vaal Burning Arrow: No longer has Added Fire Damage to Attacks against Ignited Enemies at all gem levels. It now has 390% Effectiveness of Base and Added Damage at gem level 1 (previously 280%), scaling up to 560% at gem level 20 (previously 400%).
  • 3.23.0
    Burning Arrow:
    Vaal Burning Arrow:
    3.17.0
  • Lower the damage of player Ignite by 28% to partially offset the damage increase that many Ignite-applying spells have received. For the majority of high level spell gems, this is a slight damage buff when combined with the above changes. Burning Arrow, Armageddon Brand, Explosive Arrow and several other skills have received changes to compensate for the lower damage of Ignite. Attack skills and a small number of spells that are not typically aligned with Ignites will have weaker Ignites as a result of this change. Introduced a mechanic for Ignite damage with melee attack skills to give some unconventional Ignite builds a new option for enhancing Ignites.
  • Burning Arrow: Now deals 200% of base Attack Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%). Also now has 200% Effectiveness of Added Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%). Now has an Attack Speed of 70% of base (previously 90%). Now has a Mana cost of 7 at gem level 1 (previously 5), up to 12 at gem level 20 (previously 8). Now uses the same Bow animation as Puncture.
  • Vaal Burning Arrow: Now deals 280% of base Attack Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%). Also now has 280% Effectiveness of Added Damage at gem level 1 (previously 200%), up to 400% at gem level 20 (previously 284%). Now has an Attack Speed of 70% of base (previously 90%). Now uses the same Bow animation as Puncture.
  • 3.16.0
    Burning Arrow is too complex for a level 1 skill.

  • Vaal Burning Arrow can now store 4 Uses (previously 3), and has a 2 second Soul Gain Prevention (previously 1 second). It no longer has a stacking Burning Effect, and now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20. It now has an Attack Speed of 90% of Base (previously 100%), and deals 200% of base Attack Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%). It also now has 200% Effectiveness of Added Damage at gem level 1 (previously 160%), up to 284% at gem level 20 (previously 198%).
  • The Sudden Ignition Unique Jewels no longer has “With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy and cannot apply its Burning Debuff”. Existing items now have “Ignited Enemies Killed by your Hits are destroyed”. Note, this item has not been obtainable since 3.9.0.
  • The Pitch Darkness Unique Jewel no longer grants Burning Arrow chances to spread Burning Ground or Tar with at least 40 Dexterity in Radius. Existing Items now have “+10% to Fire Damage over Time Multiplier”. Note, this item has not been obtainable since 3.9.0.
  • 3.14.0

    Vaal Burning Arrow
    3.9.0
  • A lot of ranged attack skills have received major visual improvements, including the basic wand and bow attacks, Burning Arrow, Barrage and Puncture.
  • Added Labyrinth Enchantments for the new skills, as well as for Burning Arrow and Explosive Arrow.

  • Burning Arrow

    Vaal Burning Arrow
  • Sudden Ignition no longer drops and cannot be obtained outside of trading with other players. It now prevents Burning Arrow from applying its additional burning debuff. This change affects all versions of the item.
  • 3.3.0
  • Vaal skill gems now also grant the base version of the skill at the same level and quality as the Vaal gem. For example, a Vaal Burning Arrow skill gem now grants both the Vaal Burning Arrow and the Burning Arrow skills.
  • Vaal Burning Arrow
      Burning Arrow
        3.1.0
      • The amount of burning damage dealt by the burning ground created by a Burning Arrow on a character with the Pitch Darkness threshold jewel is now determined by the level of the Burning Arrow skill gem.
      • 2.1.0
      • Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
      • Burning Arrow
        Level: (1—20)
        Cost: (8—14) Mana
        Attack Speed: 70% of base
        Attack Damage: (280—420)% of base
        Effectiveness of Added Damage: (280—420)%
        Projectile Speed: 32.6 metres per Second
        Requires Level (1—70), (0—155) Dex
        Requires Bows
        Fires a burning arrow that deals fire damage and has a chance to ignite.
        100% of Physical Damage Converted to Fire Damage
        25% chance to Ignite enemies
        skill can fire arrows [1]
        (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

        Additional Effects From Quality:
        (0—20)% more Damage with Ignite
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /137
      • Active Type: Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Fire, ThresholdJewelArea, Triggerable
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        LifeonHit
        Life Gain on Hit Support
        Supports attack skills.
        IronGrip
        Iron Grip Support
        Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
        MeleeDamageonFullLife
        Damage on Full Life Support
        Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
        RangedAttackTotem
        Ballista Totem Support
        Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        ChanceToBleed
        Chance to Bleed Support
        Supports attack skills.
        Maim
        Maim Support
        Supports attack skills, or other skills that can maim enemies.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        BloodPriceSupportGem
        Bloodthirst Support
        Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        Volatility
        Volatility Support
        Supports attack skills.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        FasterAttacks
        Faster Attacks Support
        Supports attack skills.
        GreaterMultipleProjectiles
        Greater Multiple Projectiles Support
        Supports projectile skills.
        LesserMultipleProjectiles
        Multiple Projectiles Support
        Supports projectile skills.
        FasterProjectiles
        Faster Projectiles Support
        Supports projectile skills.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        IncreasedAccuracy
        Additional Accuracy Support
        Supports attack skills.
        ManaLeech
        Mana Leech Support
        Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
        Pierce
        Pierce Support
        Supports projectile skills.
        Trap
        Trap Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        PointBlank
        Point Blank Support
        Supports projectile skills.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        chain
        Chain Support
        Supports projectile skills, and any other skills that chain.
        Fork
        Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
        ReturnProjectiles
        Returning Projectiles Support
        Supports projectile skills.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        SlowerProjectiles
        Slower Projectiles Support
        Supports projectile skills.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        RangedPhysicalAttackDamage
        Vicious Projectiles Support
        Supports projectile attack skills.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        MomentumSupportGem
        Momentum Support
        Supports attack skills that aren't triggered.
        ParallelProjectile
        Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        MirageArcher
        Mirage Archer Support
        Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
        WitherGemSupport
        Withering Touch Support
        Supports attack skills.
        impale
        Impale Support
        Supports attack skills.
        Nightblade
        Nightblade Support
        Supports attack skills. Cannot support skills which create minions.
        GreenRainSupportGem
        Arrow Nova Support
        Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
        GreenBarrageSupportGem
        Barrage Support
        Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
        GreaterVolleySupport
        Greater Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        GreenRainPlus
        Awakened Arrow Nova Support
        Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ChainPlus
        Awakened Chain Support
        Supports projectile skills, and any other skills that chain.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        ForkPlus
        Awakened Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        RangedPhysicalAttackDamagePlus
        Awakened Vicious Projectiles Support
        Supports projectile attack skills.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        ArcaneArcherSupportGem
        Manaforged Arrows Support
        Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
        LocusMine
        Locus Mine Support
        Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        RuptureSupport
        Rupture Support
        Supports attack skills.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        Fork
        Greater Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        chain
        Greater Chain Support
        Supports projectile skills, and any other skills that chain.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        TornadosSupportGem
        Windburst Support
        Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        ElementalBurstSupportGem
        Prismatic Burst Support
        Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        WandWispSupport
        Sacred Wisps Support
        Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        KineticInstabilitySupportGem
        Greater Kinetic Instability Support
        Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        KineticInstabilitySupportGem
        Kinetic Instability Support
        Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /1
        MysticBurningArrowEffect
        Mystic Burning Arrow Effect
        Your Burning Arrow becomes a Mystic Effect.
        Burning Arrow
        You are taking fire damage over time.
        base_fire_damage_taken_per_minute
        Attribute /5

        burning_arrow_additional_burn

        NameShow Full Descriptions
        IsCharged1
        BuffGroupsID36
        MaxStacks5
        IsBuffDefinition1
        BuffMergeModesID1
        Codebase fire damage taken per minute
        IsPublic0
        IsLocal0
        IsWeaponLocal0
        IsProxied
        IsParty0
        IsVirtual0
        IsScalable1
        StatSemantics3
        Burning Arrow Monster /14
        NameModifiersSpectre
        Kraityn's ScoutY
        Kraityn's High GuardY
        Kraityn's High Guardmonster no drops or experience [1]Y
        Burning Bowmanundead description [1]Y
        Restless Skeletal Burning Bowmanundead description [1]
        corpse cannot be destroyed [1]
        Y
        Figment of Windsmonster base type attack cast speed +% and damage -% final [11]Y
        Idolised Saintmonster base type attack cast speed +% and damage -% final [11]Y
        Archer Statuemonster base type attack cast speed +% and damage -% final [11]Y
        Lord of the Bow15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        40% increased Attack Speed
        Skills fire 2 additional Projectiles
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Lord of the Ashen Arrow15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
        20% increased Attack Speed
        Y
        Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
        20% increased Attack Speed
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Corrupted Fireshotundead description [1]
        monster no map drops [1]
        Y
        Forgotten WarriorGain 100% of Physical Damage as Extra Fire DamageY

        Community Wiki

        Edit

        Burning Arrow

        Burning Arrow is a bow attack that fires an arrow dealing fire damage to a target with an increased chance of igniting it. When the arrow ignites a target, it will also apply a damage over time debuff that deals burning damage based on the ignite damage, stacking up to 5 times.

        Skill Functions and Interactions

        Version history

        VersionChanges
        3.17.0
      • Burning Arrow now deals 200% of base Attack Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%).
      • Now has 200% Effectiveness of Added Damage at gem level 1 (previously 150%), up to 300% at gem level 20 (previously 214%).
      • Now has an Attack Speed of 70% of base (previously 90%).
      • Now has a Mana cost of 7 at gem level 1 (previously 5), up to 12 at gem level 20 (previously 8). Now uses the same Bow animation as Puncture.
      • 3.16.0
      • No longer has a stacking Burning Effect.
      • Now deals 150% base Damage at gem level 1 (unchanged), up to 214% at gem level 20 (previously 184%).
      • Now adds 3 to 4 Fire Damage to Attacks against Ignited Enemies at gem level 1, up to 201 to 302 Fire Damage at gem level 20.
      • Now has an Attack Speed of 90% of Base (previously 100%).
      • Now has a 25% chance to Ignite (previously 50%).
      • 3.9.0
      • Now converts 100% of Physical Damage to Fire Damage (from 50%).
      • Now has 50% chance to Ignite Enemies at all gem levels (previously 30% at gem level 1, up to 49% at gem level 20).
      • Now deals 50% more damage with Ignite at gem level 1 (from 30%), up to 88% at gem level 20 (From 68%).
      • Now applies an additional debuff when you Ignite, dealing extra burning damage based on the magnitude of the Ignite.
      • Now gains +1% to Fire Damage over Time Multiplier per 2% gem quality (from 3% increased Ignite duration per 1% gem quality).
      • Burning Arrow's threshold jewels, Pitch Darkness and Sudden Ignition, no longer drops and cannot be obtained outside of trading with other players.
      • 3.3.0
      • Now has 30% chance to ignite at gem level 1, up to 49% at gem level 20 (up from 20% at all levels)
      • Now deals 30% more damage with ignite at gem level 1, up to 68% more damage with ignite at gem level 20.
      • No longer has increased burning damage.
      • 3.1.0
      • The amount of burning damage dealt by the burning ground created by a Burning Arrow on a character with the Pitch Darkness threshold jewel is now determined by the level of the Burning Arrow skill gem.
      • 2.1.0
      • Burning Arrow's base damage has been increased from 130% to 150% at level 1 and 160.4% to 184.2% at level 20.
      • 1.2.0
      • Burning Arrow: This skill now deals 130% of base damage, has 50% converted to fire, and has a fixed ignite chance. It gains increased burning damage and physical damage per level.
      • 1.1.0
      • The ignite chance on levels over 20 continues to progress linearly, rather than slowing the progression as it previously did.
      • 0.10.0
      • Burning Arrow is now properly affected by the Point Blank keystone passive and the Chin Sol unique item.
      • 0.9.9
      • Increased mana cost at higher levels.
      • 0.9.7
      • Burning Arrow has been added to the game.

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