Burning Arrow
Attack, Projectile, Fire, Bow
Level: 1–20
Cost: 7–12 Mana
Attack Speed: 70% of base
Attack Damage: 200–300% of base
Effectiveness of Added Damage: 200–300%
Projectile Speed: 3260
Requires Level 1
Fires a burning arrow that deals fire damage and has a chance to ignite.
Adds (3–201) to (4–302) Fire Damage to Attacks against Ignited Enemies
100% of Physical Damage Converted to Fire Damage
25% chance to Ignite enemies


Additional Effects From Quality:
(0–20)% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Fire Damage50
Anomalous (0–60)% increased Critical Strike Chance100
Divergent Projectiles Pierce (0–2) additional Targets100
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
skill can fire arrows [1]
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
LevelRequires LevelDexterityCostBase DamageAdds 3 to 4 Fire Damage to Attacks against Ignited EnemiesExperience
11107200%3, 470
22127205.3%3, 5308
34168210.5%4, 61,554
47228215.8%5, 86,667
511318221.1%7, 1126,047
616418226.3%11, 1649,725
720509231.6%14, 2195,714
824589236.8%18, 27169,595
928679242.1%23, 35283,759
1032759247.4%30, 44453,996
11368310252.6%37, 55703,128
12409210257.9%46, 691,061,223
134410010263.2%57, 852,065,870
144810910268.4%70, 1052,507,110
155211711273.7%85, 1285,798,936
165612511278.9%104, 15615,083,919
176013411284.2%126, 18927,792,735
186414211289.5%152, 22943,869,739
196714812294.7%175, 263242,081,556
207015512300%201, 302
217212305.3%221, 331
227413310.5%242, 363
237613315.8%265, 397
247813321.1%290, 435
258013326.3%317, 476
268214331.6%347, 520
278414336.8%379, 568
288614342.1%414, 620
298814347.4%452, 677
309015352.6%493, 739
319115355.3%515, 772
329215357.9%537, 806
339315360.5%561, 842
349416363.2%586, 879
359516365.8%612, 918
369616368.4%639, 958
379716371.1%667, 1000
389817373.7%696, 1044
399917376.3%726, 1090
4010017378.9%758, 1137

Burning Arrow

Referencepoe.ninja, Community Wiki
AcronymIgnite
BaseType Burning Arrow
Class Active Skill Gems
VaalVaal Burning Arrow
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Fire, ThresholdJewelArea, Triggerable
BuffIconfirearrow
MetadataMetadata/Items/Gems/SkillGemBurningArrow
Burning Arrow Monster /12 ⍟

Burning Arrow Monster /12 ⍟

NameModifiersSpectre
Kraityn's ScoutY
Kraityn's High GuardY
Kraityn's High Guardmonster no drops or experience [1]Y
Burning BowmanUndeadY
Figment of Windsmonster base type attack cast speed +% and damage -% final [11]Y
Idolised Saintmonster base type attack cast speed +% and damage -% final [11]Y
Archer Statuemonster base type attack cast speed +% and damage -% final [11]Y
Lord of the Bowmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
40% increased Attack Speed
Skills fire 2 additional Projectiles
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Lord of the Ashen Arrowmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
20% increased Attack Speed
Y
Corrupted FireshotUndead
monster no map drops [1]
Y
Forgotten WarriorGain 100% of Physical Damage as Extra Fire DamageY
Burning Arrow
You are taking fire damage over time.
base_fire_damage_taken_per_minute

burning_arrow_additional_burn

IsBuffDefinition1
BuffMergeModesID1
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
MaxStacks5

Codebase fire damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Mystic Burning Arrow Effect
Your Burning Arrow becomes a Mystic Effect.
Labyrinth Enchantment helmet /8 ⍟

Labyrinth Enchantment helmet /8 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Burning Arrow Damage 125% increased Burning Arrow Damage100
The Eternal LabyrinthEnchantment Burning Arrow Damage 240% increased Burning Arrow Damage100
The Merciless LabyrinthEnchantment Burning Arrow Ignite Chance 1Burning Arrow has +20% chance to Ignite100
The Eternal LabyrinthEnchantment Burning Arrow Ignite Chance 2Burning Arrow has +30% chance to Ignite100
The Merciless LabyrinthEnchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 110% of Burning Arrow Physical Damage gained as Extra Fire Damage100
The Eternal LabyrinthEnchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 215% of Burning Arrow Physical Damage gained as Extra Fire Damage100
The Merciless LabyrinthEnchantment Burning Arrow Ignite Chance 1Burning Arrow has +16% chance to Ignite
The Eternal LabyrinthEnchantment Burning Arrow Ignite Chance 2Burning Arrow has +24% chance to Ignite
Supported By /106 ⍟

Supported By /106 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Greater Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank SupportSupports projectile skills.
Iron Grip SupportSupports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Ballista Totem SupportSupports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles SupportSupports projectile skills.
Vicious Projectiles SupportSupports projectile attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Mirage Archer SupportSupports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Impale SupportSupports attack skills.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Barrage SupportSupports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Vicious Projectiles SupportSupports projectile attack skills.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies.
Burning Arrow Unique /2 ⍟

Burning Arrow Unique /2 ⍟

Community Wiki

Wiki Edit

Burning Arrow

BurningArrowBurning Arrow is a bow attack that fires an arrow dealing fire damage to a target with an increased chance of igniting it. When the arrow ignites a target, it will also apply a damage over time debuff that deals burning damage based on the ignite damage, stacking up to 5 times.

Skill Functions and Interactions

  • Area supports: When augmented by BurningArrowModifierPitch Darkness Burning Arrow gains an area component, allowing it to be supported by area support gems. It does not however gain the area gem tag.

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.