Purifying Flame
Level: 1–20
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%
Requires Level 1
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.
Deals (8–1324) to (11–1986) Physical Damage
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–2) to radius
+(0–6) to radius of Consecrated Ground
Shockwave deals 25% less Damage

Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4
TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–10)% chance to also create Consecrated Ground around you20
Divergent Consecrated Ground applies (0–5)% increased Damage taken to Enemies100
Phantasmal (0–20)% increased Effect of Consecrated Ground20
Quest /2
ActQuestNPCCharacter
1Enemy at the GateQuest RewardTemplar
1Enemy at the GateNessaScion · Shadow · Templar · Witch
Purifying Flame /6
An area of effect spell that deals physical and fire damage in an area and creates Consecrated Ground. Casting the spell again creates a wave that damages enemies standing on nearby Consecrated Ground.
NameShow Full Descriptions
Added Fire Damage SupportGrants additional fire damage based on your physical damage.
Physical to Lightning SupportConverts 50% of Purifying Flame's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage. Because 50% of physical damage is already converted to fire from the skill gem, this causes all physical damage with Purifying Flame to deal elemental damage.
Intensify SupportIncreases Purifying Flame's area of effect and grants Intensify stacks with each cast, reducing its area of effect and increasing its damage. This helps it damage tough enemies with repeated casts. When you move or teleport you gradually lose Intensity stacks.
Controlled Destruction SupportGrants more spell damage to Purifying Flame but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Unleash SupportSlowly grants charges of Purifying Flame over time. These expend when cast to unleash repeat effects of the skill, rapidly damaging enemies multiple times. The damage of the unleashed casts are slightly reduced.
Elemental Focus SupportRemoves the ability for Purifying Flame to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Purifying Flame does. Converting all physical damage from Purifying Flame to elemental damage maximizes the benefit this support provides.
Level Effect /40
Implicit
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
Base duration is 4 seconds
LevelRequires LevelStrengthIntelligenceCostDeals 8 to 11 Physical Damage# to radius# to radius of Consecrated GroundExperience
114668, 110070
225769, 1300308
34710711, 17011,554
471014816, 23016,667
5111319923, 350126,047
61618261036, 540249,725
72022311150, 751295,714
82425371268, 10312169,595
92829421392, 13813283,759
1032334714122, 18313453,996
1136365315160, 24113703,128
1240405816209, 314141,061,223
1344446318272, 408142,065,870
1448486819351, 526242,507,110
1552517420450, 675255,798,936
1656557921575, 8632515,083,919
1760598422733, 10992527,792,735
1864629023930, 13962643,869,739
19676594241111, 166626242,081,556
20706898251324, 198626
2172251487, 223037
2274261669, 250437
2376261873, 280937
2478272100, 315038
2580272354, 353038
2682282637, 395538
2784282952, 442839
2886293304, 495649
2988303696, 554449
3090304133, 6199410
3191304369, 6554410
3292314619, 6929410
3393314883, 7325410
3494315161, 7742410
3595315455, 8182410
3696325765, 8647411
3797326092, 9137411
3898326436, 9654411
3999336800, 10200411
40100337184, 10776511

Purifying Flame

CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymShock
BaseType Purifying Flame
Class Active Skill Gems
TargetTypesEnemy, Ground,
TypeSpell, Area, Damage, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Fire, CanRapidFire, AreaSpell, Physical
MetadataMetadata/Items/Gems/SkillGemSanctify
Referencepoe.ninja
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Purifying Flame Damage 1Purifying Flame deals 25% increased Damage100
The Eternal LabyrinthEnchantment Purifying Flame Damage 2Purifying Flame deals 40% increased Damage100
The Merciless LabyrinthEnchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground100
The Eternal LabyrinthEnchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground100
The Merciless LabyrinthEnchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies100
The Eternal LabyrinthEnchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies100
Supported By /86 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
TrapTrap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
FasterCastFaster Casting Support
Supports non-instant spell skills.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
IronWillIron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
TotemSpell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
RemoteMineBlastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
EchoSpell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
CurseOnHitHextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
CastOnDeathCast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnDmgTakenCast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnStunCast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FrenzyChargeOnShatterIce Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
OnslaughtOnSlayingShockedInnervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
ArcaneSurgeArcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
SpellFocusSupportIntensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
UnleashSupportUnleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
AltRemoteMineSupportGemHigh-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
CurseOnHitPlusAwakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
EchoPlusAwakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
UnleashPlusAwakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
ManaweaveSupportGemArchmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
TrinitySupportGemTrinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.

Community Wiki

Edit

Purifying Flame

Purifying Flame is an active skill gem that casts a wave of divine fire damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.

Skill functions and interactions

The secondary shockwave can only hit enemies that were not previously hit by the initial cast, meaning that an enemy will only take damage from this spell once per cast.

Version history

VersionChanges
3.17.0
  • Purifying Flame now deals 8 to 11 Physical Damage at gem level 1 (previously 8 to 12), up to 1324 to 1986 at gem level 20 (previously 884 to 1326).
  • Now has 300% Effectiveness of Added Damage at all gem levels (previously 200%).
  • 3.16.0
  • Now has "Deals 8 to 12 Physical Damage" at gem level 1 (previously 7 to 10), up to 884 to 1326 at gem level 20 (previously 803 to 1205).
  • It now has 200% Effectiveness of Added Damage (previously 180%).
  • 3.11.0
  • Now has an added damage effectiveness of 180% (from 140%).
  • 3.6.0
  • Purifying Flame has been added to the game.
  • (Undocumented) Some helm enchantments uses the internal id `Sanctify` in the stat text.

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