Purifying Flame
Fire, Spell, AoE, Duration, Physical
Level: 1–20
Cost: 6–25 Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%
Requires Level 1
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.
Deals (8–1324) to (11–1986) Physical Damage
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–2) to radius
+(0–6) to radius of Consecrated Ground
Shockwave deals 25% less Damage


Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–10)% chance to also create Consecrated Ground around you20
Divergent Consecrated Ground applies (0–5)% increased Damage taken to Enemies100
Phantasmal (0–20)% increased Effect of Consecrated Ground20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Enemy at the GateQuest RewardTemplar
1Enemy at the GateNessaScion Shadow Templar Witch
Purifying Flame /6

Purifying Flame /6

An area of effect spell that deals physical and fire damage in an area and creates Consecrated Ground. Casting the spell again creates a wave that damages enemies standing on nearby Consecrated Ground.
NameShow Full Descriptions
Added Fire Damage SupportGrants additional fire damage based on your physical damage.
Physical to Lightning SupportConverts 50% of Purifying Flame's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage. Because 50% of physical damage is already converted to fire from the skill gem, this causes all physical damage with Purifying Flame to deal elemental damage.
Intensify SupportIncreases Purifying Flame's area of effect and grants Intensify stacks with each cast, reducing its area of effect and increasing its damage. This helps it damage tough enemies with repeated casts. When you move or teleport you gradually lose Intensity stacks.
Controlled Destruction SupportGrants more spell damage to Purifying Flame but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Unleash SupportSlowly grants charges of Purifying Flame over time. These expend when cast to unleash repeat effects of the skill, rapidly damaging enemies multiple times. The damage of the unleashed casts are slightly reduced.
Elemental Focus SupportRemoves the ability for Purifying Flame to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Purifying Flame does. Converting all physical damage from Purifying Flame to elemental damage maximizes the benefit this support provides.
Level Effect /40

Level Effect /40

Implicit
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
Base duration is 4 seconds
LevelRequires LevelStrengthIntelligenceCostDeals 8 to 11 Physical Damage# to radius# to radius of Consecrated GroundExperience
114668, 110070
225769, 1300308
34710711, 17011,554
471014816, 23016,667
5111319923, 350126,047
61618261036, 540249,725
72022311150, 751295,714
82425371268, 10312169,595
92829421392, 13813283,759
1032334714122, 18313453,996
1136365315160, 24113703,128
1240405816209, 314141,061,223
1344446318272, 408142,065,870
1448486819351, 526242,507,110
1552517420450, 675255,798,936
1656557921575, 8632515,083,919
1760598422733, 10992527,792,735
1864629023930, 13962643,869,739
19676594241111, 166626242,081,556
20706898251324, 198626
2172251487, 223037
2274261669, 250437
2376261873, 280937
2478272100, 315038
2580272354, 353038
2682282637, 395538
2784282952, 442839
2886293304, 495649
2988303696, 554449
3090304133, 6199410
3191304369, 6554410
3292314619, 6929410
3393314883, 7325410
3494315161, 7742410
3595315455, 8182410
3696325765, 8647411
3797326092, 9137411
3898326436, 9654411
3999336800, 10200411
40100337184, 10776511

Purifying Flame

Referencepoe.ninja, Community Wiki
AcronymShock
BaseType Purifying Flame
Class Active Skill Gems
TargetTypesEnemy, Ground,
TypeSpell, Area, Damage, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Fire, CanRapidFire, AreaSpell, Physical
MetadataMetadata/Items/Gems/SkillGemSanctify
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Purifying Flame Damage 1Purifying Flame deals 25% increased Damage100
The Eternal LabyrinthEnchantment Purifying Flame Damage 2Purifying Flame deals 40% increased Damage100
The Merciless LabyrinthEnchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground100
The Eternal LabyrinthEnchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground100
The Merciless LabyrinthEnchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies100
The Eternal LabyrinthEnchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies100
Supported By /86 ⍟

Supported By /86 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration SupportSupports any skill that has a duration.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Purifying Flame

PurifyingFlamePurifying Flame is an active skill gem that casts a wave of divine fire damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.

Skill functions and interactions

The secondary shockwave can only hit enemies that were not previously hit by the initial cast, meaning that an enemy will only take damage from this spell once per cast.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.