Fire Weapon
Level: (1–20)
Cast Time: 1.00 sec
Requires Level (5–50), (18–113) Int
Infuse the player's current weapon with additional fire damage for a short time.
Base duration is (4–8) seconds
(20–90)% of Physical Damage Converted to Fire Damage
Gain (0–35)% of your Physical Damage as Extra Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Genus
Level Effect /20
LevelRequires LevelIntBase Damage20% of Physical Damage Converted to Fire DamageGain #% of your Physical Damage as Extra Fire DamageBase duration is 4 secondsExperience
1518100%, 100%2049,569
2620100%, 100%25428,189
3927100%, 100%30459,146
41233100%, 100%354111,192
51641100%, 100%405193,800
62152100%, 100%455320,280
72969100%, 100%505359,090
83683100%, 100%555498,508
944100100%, 100%606682,057
1050113100%, 100%65106921,777
1150113100%, 100%701061,727,879
1250113100%, 100%701561,791,769
1350113100%, 100%751572,353,679
1450113100%, 100%752073,070,912
1550113100%, 100%802079,095,466
1650113100%, 100%8025716,039,890
1750113100%, 100%8525829,817,117
1850113100%, 100%8530862,895,056
1950113100%, 100%90308212,051,599
2050113100%, 100%90358
Attribute /9

Fire Weapon

NameShow Full Descriptions
DropLevel 5
BaseType Fire Weapon
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Duration, Totemable, Triggerable, Fire
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemFireWeapon
ActiveSkillsCodefire_weapon
Referencepoe.ninja, Community Wiki
Fire Weapon
Level: (1–20)
Cast Time: 1.00 sec
Requires Level (5–50), (18–113) Int
Infuse the player's current weapon with additional fire damage for a short time.
Base duration is (4–8) seconds
(20–90)% of Physical Damage Converted to Fire Damage
Gain (0–35)% of your Physical Damage as Extra Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /11
  • Active Type: Spell, Buff, Duration, Totemable, Triggerable, Fire
  • Faster Casting Support
    Supports non-instant spell skills.
    More Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Fire Weapon
    Your weapon does additional fire damage
    physical_damage_%_to_add_as_fire
    base_physical_damage_%_to_convert_to_fire
    Attribute /5

    fire_weapon

    NameShow Full Descriptions
    AcronymIgnite
    IsRemovable1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Codebase physical damage % to convert to fire
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codephysical damage % to add as fire
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Edit

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