Bodyswap
Movement, Spell, AoE, Fire, Travel
Level: 1–20
Cost: 8–23 Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
AoE Radius: 10
Requires Level 10
Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.
This Spell deals (3–210) to (5–315), plus 3% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
200% more Area of Effect if Consuming a corpse


Additional Effects From Quality:
(0–10)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Cast Speed50
Anomalous (0–100)% increased Burning Damage100
Divergent (0–10)% increased Area of Effect100
Phantasmal (0–40)% increased Damage if not Consuming a Corpse20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1The Caged BruteQuest RewardWitch
1The Caged BruteNessaRanger Scion Shadow Templar Witch
Level Effect /40

Level Effect /40

Implicit
is area damage [1]
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
200% more Area of Effect if Consuming a corpse
LevelRequires LevelDexterityIntelligenceCostThis Spell deals 3 to 5, plus 3% of your maximum Life, as base Fire DamageExperience
110121883, 5, 39,569
213152295, 7, 328,189
3171927106, 10, 359,146
4212333119, 13, 3111,192
52526381212, 18, 3193,800
62930431316, 24, 3320,280
73334491421, 32, 3359,090
83636531526, 39, 3498,508
93939561632, 47, 3682,057
104242601638, 58, 3921,777
114545641747, 70, 31,727,879
124848681856, 84, 31,791,769
135150721968, 102, 32,353,679
145453761981, 122, 33,070,912
155756802098, 147, 39,095,466
1660598421117, 175, 316,039,890
1763618821140, 210, 329,817,117
1866649222167, 250, 362,895,056
1968669522187, 281, 3212,051,599
2070689823210, 315, 3
217224236, 354, 3
227424265, 397, 3
237625297, 445, 3
247825332, 498, 3
258026372, 558, 3
268226416, 625, 3
278427466, 699, 3
288627521, 781, 3
298828582, 873, 3
309028650, 975, 3
319128687, 1031, 3
329229726, 1089, 3
339329767, 1151, 3
349429810, 1216, 3
359529856, 1284, 3
369630904, 1356, 3
379730955, 1433, 3
3898301009, 1513, 3
3999301065, 1598, 3
40100311125, 1687, 3

Bodyswap

Referencepoe.ninja, Community Wiki
DropLevel 10
BaseType Bodyswap
Class Active Skill Gems
TargetTypesCorpse, Enemy
TypeMovement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel
MetadataMetadata/Items/Gems/SkillGemCorpseWarp
Bodyswap Monster /3 ⍟

Bodyswap Monster /3 ⍟

NameModifiersSpectre
Kirmes Ollimonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Saqawine Retch Spiritmonster dropped item quantity +% [0]
monster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Diabolic Whisperermonster dropped item quantity +% [200]
monster dropped item rarity +% [1000]
monster no map drops [0]
monster slain experience +% [0]
Y
Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Body Swap Damage 125% increased Bodyswap Damage100
The Eternal LabyrinthEnchantment Body Swap Damage 240% increased Bodyswap Damage100
The Merciless LabyrinthEnchantment Body Swap Cast Speed 18% increased Bodyswap Cast Speed100
The Eternal LabyrinthEnchantment Body Swap Cast Speed 212% increased Bodyswap Cast Speed100
Supported By /79 ⍟

Supported By /79 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Bodyswap

CorpseWarpBodyswap is a spell skill. The skill can target an enemy or a corpse, exploding your body and teleporting you to the target. The skill creates an area of effect explosion that deals fire damage, which scales with your maximum life. When targeting a corpse, it deals more damage and the corpse also explodes to deal damage relative to the corpse's maximum life.

Skill functions and interactions

  • Body swap is a movement skill with no cooldown and will not affect the cooldown of blink skills.

  • The explosion of the corpse is not affected by modifiers to spell damage and cannot be reflected. This spell cannot be repeated with things like EchoSpell Echo Support.

  • Can be used in left mouse button slot to cast and move, but you won't be able to move without a target (whether enemy or corpse).


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