Bodyswap
Level: 1–20
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
AoE Radius: 10
Requires Level 10
Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.
This Spell deals (3–210) to (5–315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (6–7.9)% of the corpse's Maximum Life
+(0–0.2) metres to radius
200% more Area of Effect if Consuming a corpse

Additional Effects From Quality:
(0–10)% increased Cast Speed
Unusual Gems /4 ⍟
TypeStatsWeight
Superior (0–10)% increased Cast Speed50
Anomalous (0–100)% increased Burning Damage100
Divergent (0–10)% increased Area of Effect100
Phantasmal (0–40)% increased Damage if not Consuming a Corpse20
Quest /2 ⍟
ActQuestNPCCharacter
1The Caged BruteQuest RewardWitch
1The Caged BruteNessaRanger · Scion · Shadow · Templar · Witch
Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Bodyswap when you Explode a Corpse with Detonate Dead
Level Effect /40
Implicit
200% more Area of Effect if Consuming a corpse
LevelRequires LevelDexterityIntelligenceCostThis Spell deals 3 to 5, plus 4% of your maximum Life, as base Fire DamageExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life# metres to radiusExperience
110121883, 5, 4609,569
213152295, 7, 46.1028,189
3171927106, 10, 46.2059,146
4212333119, 13, 46.30111,192
52526381212, 18, 46.40.1193,800
62930431316, 24, 46.50.1320,280
73334491421, 32, 46.60.1359,090
83636531526, 39, 46.70.1498,508
93939561632, 47, 46.80.1682,057
104242601638, 58, 46.90.1921,777
114545641747, 70, 470.11,727,879
124848681856, 84, 47.10.11,791,769
135150721968, 102, 47.20.22,353,679
145453761981, 122, 47.30.23,070,912
155756802098, 147, 47.40.29,095,466
1660598421117, 175, 47.50.216,039,890
1763618821140, 210, 47.60.229,817,117
1866649222167, 250, 47.70.262,895,056
1968669522187, 281, 47.80.2212,051,599
2070689823210, 315, 47.90.2
217224236, 354, 480.3
227424265, 397, 48.10.3
237625297, 445, 48.20.3
247825332, 498, 48.30.3
258026372, 558, 48.40.3
268226416, 625, 48.50.3
278427466, 699, 48.60.3
288627521, 781, 48.70.3
298828582, 873, 48.80.4
309028650, 975, 48.90.4
319128687, 1031, 48.90.4
329229726, 1089, 490.4
339329767, 1151, 490.4
349429810, 1216, 49.10.4
359529856, 1284, 49.10.4
369630904, 1356, 49.20.4
379730955, 1433, 49.20.4
3898301009, 1513, 49.30.4
3999301065, 1598, 49.30.4
40100311125, 1687, 49.40.4

Bodyswap

CostiLvl 1: Normal: 1xOrb of Transmutation
DropLevel 10
BaseType Bodyswap
Class Skill Gems
TargetTypesCorpse, Enemy
TypeMovement, Spell, Damage, Area, Totemable, Mineable, Trappable, Triggerable, Fire, AreaSpell, Travel
MetadataMetadata/Items/Gems/SkillGemCorpseWarp
Referencepoe.ninja, Community Wiki
Bodyswap Monster /3 ⍟
NameModifiersSpectre
Kirmes Ollimonster base type attack cast speed +% and damage -% final [33]Y
Saqawine Retch SpiritY
Diabolic WhispererY
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Body Swap Damage 125% increased Bodyswap Damage100
The Eternal LabyrinthEnchantment Body Swap Damage 240% increased Bodyswap Damage100
The Merciless LabyrinthEnchantment Body Swap Cast Speed 18% increased Bodyswap Cast Speed100
The Eternal LabyrinthEnchantment Body Swap Cast Speed 212% increased Bodyswap Cast Speed100
Supported By /83 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sacrifice Support
Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
Sadism Support
Supports any skill that hits enemies.

Community Wiki

Edit

Bodyswap

Bodyswap is a spell skill. The skill can target an enemy or a corpse, exploding your body and teleporting you to the target. The skill creates an area of effect explosion that deals fire damage, which scales with your maximum life. When targeting a corpse, it deals more damage and the corpse also explodes to deal damage relative to the corpse's maximum life.

Skill functions and interactions

  • Body swap is a movement skill with no cooldown and will not affect the cooldown of blink skills.

  • The explosion of the corpse is not affected by modifiers to spell damage and cannot be reflected. This spell cannot be repeated with things like Spell Echo Support.

  • Can be used in left mouse button slot to cast and move, but you won't be able to move without a target (whether enemy or corpse).

Version history

VersionChanges
3.19.0
  • Now has "Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life" at gem level 1, up to 7.9% at gem level 20 (previously 6% at all gem levels).
  • Now deals Fire Spell Damage equal to 4% of your maximum Life as base Fire Damage at all gem levels (previously 3%).
  • Now has an added damage effectiveness of 100% (previously 85%), and now gains additional radius as the gem levels, up to +2 at gem level 20.
  • 3.17.0
  • Bodyswap now deals 3 to 5, plus 3% of your maximum Life, as base Fire Damage at gem level 1 (unchanged), up to 210 to 315, plus 3% of your maximum Life, at gem level 20 (previously 154 to 231).
  • Now has 85% Effectiveness of Added Damage at all gem levels (previously 70%).
  • Now has 60% Effectiveness of Added Damage at all gem levels (previously 50%).
  • 3.15.0
  • Now has a base radius of 14 (previously 10).
  • Now has 200% more Area of Effect if Consuming a Corpse (previously 300%).
  • 3.11.0
  • Improved the targeting behaviour of triggered Bodyswap when nothing was targeted. It now prioritises corpses if there are any near your targeted location.
  • 3.8.0
  • No longer requires a corpse to use, but gains significant benefits if it does consume a corpse.
  • Base radius has been halved.
  • Now costs 8 mana at gem level 1 (from 7), up to 23 at gem level 20 (from 20) .
  • Now has a cast time of 0.7 seconds (from 0.6).
  • Now has a base critical strike chance of 6% (from 5%).
  • Now deals 3 to 5 (from 12 to 19) fire damage at gem level 1, up to 154 to 231 (from 501 to 752) at gem level 20, plus 3% of your maximum life as fire damage at all gem levels.
  • Now has 300% more Area of Effect if consuming a corpse.
  • Explosion from the corpse now deals 6% of the corpse's base maximum life (from 4%).
  • Now has an added damage effectiveness of 70% (from 100%).
  • 3.6.0
  • Mana Cost at gem level 1 is now 7 (was 10).
  • Mana Cost at gem level 20 is now 20 (was 30).
  • 3.3.0
  • Now has a cast time of 0.6 seconds (down from 0.8)
  • 3.1.0
  • Bodyswap has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.