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Blast Rain
Level: (1—20)
Cost: (7—10) Mana
Attack Damage: (30—36)% of base
Effectiveness of Added Damage: (30—36)%
Requires Level (28—70), (67—155) Dex
Requires Bows
Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
Fires 6 Arrows
100% of Physical Damage Converted to Fire Damage
Penetrates (20—30)% Fire Resistance

Additional Effects From Quality:
Fires +(0—1) Arrow
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
100% of Physical Damage Converted to Fire Damage
Fires 6 Arrows
LevelRequires LevelDexManaBase DamagePenetrates 20% Fire ResistanceExperience
12867730%, 30%, 30%20199,345
23173830.3%, 30.3%, 30.3%21285,815
33479830.6%, 30.6%, 30.6%21401,344
43785830.9%, 30.9%, 30.9%22554,379
54092831.2%, 31.2%, 31.2%22477,437
64296831.5%, 31.5%, 31.5%23583,786
744100831.8%, 31.8%, 31.8%23710,359
846104832.1%, 32.1%, 32.1%241,355,511
948109932.4%, 32.4%, 32.4%241,138,877
1050113932.7%, 32.7%, 32.7%251,368,233
1152117932.9%, 32.9%, 32.9%251,638,338
1254121933.2%, 33.2%, 33.2%261,956,648
1356125933.5%, 33.5%, 33.5%263,655,184
1458130933.8%, 33.8%, 33.8%273,017,327
1560134934.1%, 34.1%, 34.1%277,759,995
16621381034.4%, 34.4%, 34.4%2815,138,193
17641421034.7%, 34.7%, 34.7%2826,083,825
18661461035%, 35%, 35%2962,620,247
19681511035.3%, 35.3%, 35.3%29211,708,088
20701551035.6%, 35.6%, 35.6%30
21721035.9%, 35.9%, 35.9%31
22741036.2%, 36.2%, 36.2%31
23761036.5%, 36.5%, 36.5%32
24781136.8%, 36.8%, 36.8%32
25801137.1%, 37.1%, 37.1%33
26821137.4%, 37.4%, 37.4%33
27841137.7%, 37.7%, 37.7%34
28861138%, 38%, 38%34
29881138.3%, 38.3%, 38.3%35
30901138.5%, 38.5%, 38.5%35
31911138.7%, 38.7%, 38.7%36
32921138.8%, 38.8%, 38.8%36
33931239%, 39%, 39%37
34941239.1%, 39.1%, 39.1%37
35951239.3%, 39.3%, 39.3%38
36961239.4%, 39.4%, 39.4%38
37971239.6%, 39.6%, 39.6%39
38981239.7%, 39.7%, 39.7%39
39991239.9%, 39.9%, 39.9%40
401001240%, 40%, 40%41
Attribute /12

Blast Rain

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymResistance
IdBlastRain
DropLevel 28
BaseType Blast Rain
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy,
TypeAttack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
ItemTypeMetadata/Items/Gems/SkillGemBlastRain
ActiveSkillsCodeblast_rain
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)All Damage from Blast Rain and Artillery Ballista Hits can Poison
25% chance for Poisons inflicted with Blast Rain or Artillery Ballista to deal 100% more Damage
Version history /11
VersionChanges
3.27.0
  • Blast Rain of Trarthus: Base secondary radius is now 4 metres (previously 3.5). Now deals 20% more Base Fire Damage per second at all gem levels.
  • Fixed a bug where the Damage over Time debuffs applied to enemies by Blast Rain of Trarthus were incorrectly affected by modifiers to Area Damage.
  • 3.25.0
  • Blast Rain: Now has a Mana cost of 7 at gem level 1 (previously 8), scaling up to 10 at gem level 20 (unchanged).
  • 3.23.0
    Blast Rain:
    3.22.0
  • Fixed a bug where weapon swapping to a melee weapon while Blast Rain projectiles are falling would add the damage from the weapon to the Blast Rain projectile damage.
  • 3.13.0

    Blast Rain
    3.10.0
  • Fixed a bug which caused Blast Rain's tooltip to not update with additional arrows.
  • 3.9.0

    Blast Rain
  • The Blast Rain additional blast Labyrinth enchantment can no longer be acquired from the Merciless Labyrinth. The Eternal Labyrinth enchantment now grants 100% chance for an additional blast (from 75%). Existing items are not affected.
  • 3.3.0
    Blast Rain
      2.6.0
    • Blast Rain's radius has increased from 20 to 24 units.
    • 2.3.0
    • Kraityn's Sentry has been added to Broken Bridge. This monster uses Blast Rain.
    • If you use Rain of Arrow, Blast Rain and Bladefall to target a blocked location then they will now be used on the nearest valid location.
    • 2.1.0
    • Added a new Dexterity Skill Gem - Blast Rain: Fires an arrow up in the air, which splits and rains down in a series of four explosions over an area. The explosions will always overlap on the targeted area.
    • Blast Rain
      Level: (1—20)
      Cost: (7—10) Mana
      Attack Damage: (30—36)% of base
      Effectiveness of Added Damage: (30—36)%
      Requires Level (28—70), (67—155) Dex
      Requires Bows
      Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.
      Fires 6 Arrows
      100% of Physical Damage Converted to Fire Damage
      Penetrates (20—30)% Fire Resistance
      base is projectile [1]
      blast rain arrow delay ms [80]
      is area damage [1]
      skill can fire arrows [1]

      Additional Effects From Quality:
      Fires +(0—1) Arrow
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /125
    • Active Type: Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      IronGrip
      Iron Grip Support
      Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      RangedAttackTotem
      Ballista Totem Support
      Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      Volatility
      Volatility Support
      Supports attack skills.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      GreaterMultipleProjectiles
      Greater Multiple Projectiles Support
      Supports projectile skills.
      LesserMultipleProjectiles
      Multiple Projectiles Support
      Supports projectile skills.
      FasterProjectiles
      Faster Projectiles Support
      Supports projectile skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      PointBlank
      Point Blank Support
      Supports projectile skills.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      SlowerProjectiles
      Slower Projectiles Support
      Supports projectile skills.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      RangedPhysicalAttackDamage
      Vicious Projectiles Support
      Supports projectile attack skills.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      MirageArcher
      Mirage Archer Support
      Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      GreenBarrageSupportGem
      Barrage Support
      Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      RangedPhysicalAttackDamagePlus
      Awakened Vicious Projectiles Support
      Supports projectile attack skills.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      ArcaneArcherSupportGem
      Manaforged Arrows Support
      Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      Voidstorm
      Voidstorm Support
      Supports ranged attack skills that fire projectiles upwards. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      WandWispSupport
      Sacred Wisps Support
      Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Greater Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /1
      EbonyBlastRain
      Ebony Blast Rain Effect
      Your Blast Rain becomes an ebony effect.
      Blast Rain Monster /20
      NameModifiersSpectre
      Kraityn's SentryY
      Oak's SniperY
      Oak's GuardianY
      Oak's Guardianmonster no drops or experience [1]Y
      Guard ArcherY
      Enterprising BanditY
      Oyra Onamonster base type attack cast speed +% and damage -% final [33]
      50% chance to gain a Frenzy Charge on Hit
      Y
      Oyra Onamonster base type attack cast speed +% and damage -% final [33]
      50% chance to gain a Frenzy Charge on Hit
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      DaemonY
      Blast Rain TrapY
      Splinter Liege15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      permanent actor scale +% on minion death [-2]
      permanent damage taken +% on minion death [2]
      permanent item quantity +% on minion death [-40]
      permanent item rarity +% on minion death [-80]
      800% increased Quantity of Items Dropped
      1600% increased Rarity of Items Dropped
      40% reduced Damage taken
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Unravelling HorrorY
      Unravelling Horror15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Tukohama's ScoutGain 100% of Physical Damage as Extra Cold DamageY
      Yriel, the Feral Lorddrop additional rare items [3]
      monster no map drops [1]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Yriel, the Feral Lordmonster no map drops [1]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Yriel, the Feral Lord15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Forgotten WarriorGain 100% of Physical Damage as Extra Fire DamageY
      Hyrri's SisterGain 100% of Physical Damage as Extra Cold DamageY
      Trial FlamechaserY

      Community Wiki

      Edit

      Blast Rain


      Blast Rain is a bow attack that fires an arrow into the air that splits and rains down in a series of explosions over an area.



      Skill functions and interactions

      • Damage conversion: 100% of the player's physical damage will be converted to fire damage. Like all converted damage, the fire portion of Blast Rain's damage will be modified by both fire damage and physical damage increases.

      • Projectile damage: Although Blast Rain does not fire projectiles (and therefore cannot benefit from projectile effects such as chaining), it deals projectile damage and will be affected by any appropriate damage modifiers (such as Vicious Projectiles Support).

      • Area of effect: Explosions fall in a 24 radius area and may overlap in a 3-unit circle. This area is affected by modifiers to area of effect.

      • Additional Projectiles: Each additional projectile adds an explosion to the attack.

      • Animation speed: The delay between using the attack and the first projectile falling is 600ms, which can be modified by both attack speed and projectile speed. The falling animation takes 270ms and cannot be modified.

      • Tooltip damage: The tooltip DPS only takes into account the damage from a single explosion.

      Version history

      VersionChanges
      3.13.0
    • Now penetrates 20% fire resistance at gem level 1 (from 15%), up to 30% at gem level 20 (from 25%).
    • 3.12.0
    • Now has alternative quality.
    • 3.9.0
    • Now deals 30% of base damage at gem level 1 (from 40%), up to 36% at gem level 20 (from 48%).
    • Sources of additional projectiles now add additional explosions.
    • Now has 5 additional projectiles at all levels (from 4).
    • 3.3.0
    • Now converts 100% of physical damage to fire (up from 50%).
    • Now penetrates 15% fire resistance at gem level 1, up to 25% at gem level 20.
    • 2.6.0
    • Blast Rain's radius has increased from 20 to 24 units.
    • No longer gain increased area of effect radius.
    • 2.4.1
    • Fixed a case of desync with Blast Rain and Kinetic Blast with the extra explosion helmet enchantment.
    • 2.3.0
    • If you use Rain of Arrows, Blast Rain and Bladefall to target a blocked location then they will be now used on the nearest valid location.
    • 2.1.0
    • Blast Rain was added to the game.

    • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.