Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Scion · Shadow |
3 | Sever the Right Hand | Clarissa | Ranger · Scion · Shadow · Witch |
Level Effect /40
Implicit |
---|
5 Volleys Leaves a Lingering Blade in the ground for every Volley Maximum 40 Lingering Blades can be left in the ground at a time Base duration is 6 seconds (Lingering Blades remain on the ground for a duration and can be used by specific skills. If Animated, they count as Daggers) |
Level | Requires Level | Dex | Cost | Deals 43 to 65 Physical Damage | Experience |
---|---|---|---|---|---|
1 | 28 | 67 | 12 | 43, 65 | 199,345 |
2 | 31 | 73 | 13 | 54, 80 | 285,815 |
3 | 34 | 79 | 14 | 66, 99 | 401,344 |
4 | 37 | 85 | 15 | 80, 121 | 554,379 |
5 | 40 | 92 | 15 | 98, 147 | 477,437 |
6 | 42 | 96 | 16 | 111, 167 | 583,786 |
7 | 44 | 100 | 16 | 126, 189 | 710,359 |
8 | 46 | 104 | 17 | 143, 215 | 1,355,511 |
9 | 48 | 109 | 17 | 162, 243 | 1,138,877 |
10 | 50 | 113 | 18 | 183, 275 | 1,368,233 |
11 | 52 | 117 | 18 | 207, 310 | 1,638,338 |
12 | 54 | 121 | 19 | 233, 350 | 1,956,648 |
13 | 56 | 125 | 19 | 263, 395 | 3,655,184 |
14 | 58 | 130 | 20 | 296, 445 | 3,017,327 |
15 | 60 | 134 | 20 | 334, 500 | 7,759,995 |
16 | 62 | 138 | 21 | 375, 563 | 15,138,193 |
17 | 64 | 142 | 21 | 421, 632 | 26,083,825 |
18 | 66 | 146 | 22 | 473, 710 | 62,620,247 |
19 | 68 | 151 | 22 | 531, 796 | 211,708,088 |
20 | 70 | 155 | 23 | 595, 893 | |
21 | 72 | 24 | 667, 1000 | ||
22 | 74 | 24 | 747, 1120 | ||
23 | 76 | 25 | 836, 1254 | ||
24 | 78 | 25 | 935, 1402 | ||
25 | 80 | 26 | 1045, 1568 | ||
26 | 82 | 26 | 1168, 1752 | ||
27 | 84 | 27 | 1304, 1956 | ||
28 | 86 | 27 | 1456, 2184 | ||
29 | 88 | 28 | 1625, 2437 | ||
30 | 90 | 28 | 1812, 2719 | ||
31 | 91 | 28 | 1914, 2871 | ||
32 | 92 | 29 | 2021, 3031 | ||
33 | 93 | 29 | 2133, 3200 | ||
34 | 94 | 29 | 2252, 3378 | ||
35 | 95 | 29 | 2377, 3566 | ||
36 | 96 | 30 | 2509, 3764 | ||
37 | 97 | 30 | 2648, 3972 | ||
38 | 98 | 30 | 2795, 4192 | ||
39 | 99 | 30 | 2949, 4423 | ||
40 | 100 | 31 | 3111, 4667 |
Attribute /8
Bladefall
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
DropLevel | 28 |
BaseType | Bladefall |
Class | Skill Gems |
TargetTypes | Ground, Enemy, |
Type | Spell, Area, Trappable, Mineable, Totemable, Damage, Triggerable, Multicastable, Cascadable, CanRapidFire, AreaSpell, Physical, Duration |
ItemType | Metadata/Items/Gems/SkillGemBladefall |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | 15% chance for Firestorm and Bladefall to affect the same area again when they finish |
1000 (T5) | 25% chance for Firestorm and Bladefall to affect the same area again when they finish |
Additional Effects From Quality:
Microtransactions /5
Supported By /93
Bladefall Monster /8
Name | Modifiers | Spectre |
---|---|---|
Sallazzang | chance to apply suppression on hit % [20] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 5000% increased Maximum total Mana Recovery per second from Leech cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Undying Ravager | Y | |
Daemon | Y | |
Rheniot | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Dawn, Harbinger of Solaris | monster base type attack cast speed +% and damage -% final [22] Monsters grant 250% increased Experience 6000% increased Rarity of Items Dropped 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
Dawn, Harbinger of Solaris | monster base type attack cast speed +% and damage -% final [22] Monsters grant 250% increased Experience 6000% increased Rarity of Items Dropped 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Jorus, Sky's Edge | monster base type attack cast speed +% and damage -% final [22] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Opid, Helial's Herald | monster base type attack cast speed +% and damage -% final [22] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Bladefall
Bladefall is a physical spell that causes ethereal blades to rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.
Skill functions and interactions
Waves: Casting the spell summons five cascading waves of blades, with each wave dealing damage once (6% less damage per wave after the first), and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
Lingering Blades: Each wave of Bladefall leaves behind a Lingering Blade on the ground. These blades can be detonated with Blade Blast or animated with Animate Weapon. Lingering Blades have a duration of 6 seconds. Bladefall will leave 50% less blades if the skill is not directly cast (e.g. Cast On Critical Strike Support).
Physical spell: Despite the fact that it does physical damage, Bladefall is a spell and not an attack. It does not utilize weapon damage in any way. Because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage Support gem or the Hatred aura. Bladefall is one of several skills that work in this manner, some others beingEthereal Knives, Shockwave Totem, and Blade Vortex.
Area of effect: Increases and reductions to area of effect apply to the area of each volley and their spacing. Increasing area of effect will increase total coverage but potentially lower overlap on one enemy. Reducing area of effect can increase DPS due to the constant size of enemy hitboxes.
Version history
Version | Changes |
---|---|
3.17.0 |
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3.12.0 |
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3.10.1c |
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3.10.0 |
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3.6.0 |
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3.3.0 |
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3.1.0 |
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2.4.0 |
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2.3.0 |
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2.2.0 |
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2.1.1b |
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2.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.