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Blade Vortex
Level: (1—20)
Cost: (6—16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Radius: 14
Requires Level (12—70), (33—155) Dex
This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.
Deals (3—140) to (5—211) Physical Damage
Base duration is 4 seconds
+(0—0.2) metres to radius
35% increased Hit Rate for each blade
35% more Damage for each blade
Can have up to 10 active spinning blades

Additional Effects From Quality:
+(0—5)% increased Hit Rate for each blade
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 4 seconds
Can have up to 10 active spinning blades
35% increased Hit Rate for each blade
35% more Damage for each blade
LevelRequires LevelDexManaBase DamageDeals 3 to 5 Physical Damage# metres to radiusExperience
112336100%, 100%, 100%3, 5015,249
215396100%, 100%, 100%4, 6041,517
319487100%, 100%, 100%6, 9081,983
423568100%, 100%, 100%8, 120147,968
527649100%, 100%, 100%11, 160250,557
631739100%, 100%, 100%14, 210405,086
7358110100%, 100%, 100%18, 270447,718
8388811100%, 100%, 100%22, 330.1615,318
9419411100%, 100%, 100%26, 400.1834,639
104410012100%, 100%, 100%32, 480.11,570,760
114710612100%, 100%, 100%38, 570.11,633,987
125011313100%, 100%, 100%45, 680.12,151,030
135311913100%, 100%, 100%54, 810.12,812,189
145612514100%, 100%, 100%64, 960.15,099,360
155913214100%, 100%, 100%76, 1140.29,400,731
166213815100%, 100%, 100%90, 1350.215,273,366
176414215100%, 100%, 100%101, 1510.226,286,582
186614616100%, 100%, 100%113, 1690.262,890,590
196815116100%, 100%, 100%126, 1890.2212,046,017
207015516100%, 100%, 100%140, 2110.2
217217100%, 100%, 100%157, 2350.2
227417100%, 100%, 100%174, 2620.3
237618100%, 100%, 100%194, 2910.3
247818100%, 100%, 100%216, 3240.3
258018100%, 100%, 100%241, 3610.3
268219100%, 100%, 100%267, 4010.3
278419100%, 100%, 100%297, 4460.3
288619100%, 100%, 100%330, 4950.3
298820100%, 100%, 100%367, 5500.4
309020100%, 100%, 100%407, 6100.4
319120100%, 100%, 100%429, 6430.4
329220100%, 100%, 100%451, 6770.4
339321100%, 100%, 100%475, 7130.4
349421100%, 100%, 100%501, 7510.4
359521100%, 100%, 100%527, 7910.4
369621100%, 100%, 100%555, 8320.4
379721100%, 100%, 100%584, 8760.4
389822100%, 100%, 100%615, 9230.4
399922100%, 100%, 100%647, 9710.4
4010022100%, 100%, 100%681, 10220.4
Attribute /12

Blade Vortex

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymHit
IdBladeVortex
DropLevel 12
BaseType Blade Vortex
Class Skill Gems
TargetTypesAny
TypeSpell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
BuffIconSpinningEtherealBlades
ItemTypeMetadata/Items/Gems/SkillGemBladeVortex
ActiveSkillsCodeblade_vortex
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)30% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit
Blade Vortex and Blade Blast deal no Non-Physical Damage
1000 (T5)60% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit
Blade Vortex and Blade Blast deal no Non-Physical Damage
Version history /20
VersionChanges
3.26.0
  • Blade Blast of Unloading: Now has 5% more Damage per Blade Vortex Blade at all gem levels.
  • Blade Vortex of the Scythe: Now has a Base Cast time of 1.2 seconds (previously 0.8), a Mana cost of 14-36 at gem levels 1-20 (previously 10-26), and 300% Effectiveness of Added Damage at all gem levels (previously 200%). Now has a Base duration of 0.8 seconds (previously 0.6), and now deals 32 to 48 Physical Damage at gem level 1 (previously 22 to 32), scaling up to 1353 to 2030 at gem level 20 (previously 902 to 1353). Quality now provides 0-20% more Physical Damage (previously Base Duration is +0-0.2 seconds).
  • 3.24.0
  • Blade Vortex of the Scythe: Now deals approximately 25% more damage at all gem levels. Now has 200% Effectiveness of Added Damage (previously 160%).
  • 3.23.0
    • No longer detonates Blade Vortex blades, and no longer has "80% more Area of Effect per Blade Vortex blade detonated".
    Blade Vortex:
    Vaal Blade Vortex:
    3.17.0
  • Blade Vortex: Now deals 3 to 5 Physical Damage at gem level 1 (unchanged), up to 128 to 191 at gem level 20 (previously 86 to 129). Now has 30% Effectiveness of Added Damage at all gem levels (previously 20%).
  • 3.16.0
    • This tag can be found on the following Skill Gems: Ambush, Assassin’s Mark, Battlemage’s Cry, Bladefall, Blade Vortex, Vaal Blade Vortex, Cobra Lash, Destructive Link, Dual Strike, Frost Shield, Ice Spear, Icicle Mine, Lightning Spire Trap, Lightning Trap, Vaal Lightning Trap, Precision, Power Siphon, Vaal Power Siphon, Summon Ice Golem, and Zealotry.
    3.15.0
    • Now has “80% more Area of Effect per Blade Vortex blade detonated” (previously 35%).
    • Fixed a bug where it was sometimes possible for Blade Vortex to fail to create a blade.
    3.14.0

    Blade Vortex

    Vaal Blade Vortex
    3.13.0
    • Now has 35% more area of effect per Blade Vortex blade detonated (from 20%).
    3.10.0
  • Added a new Dexterity Skill Gem - Blade Blast: Detonate a blade at your targeted location. This detonation will spread to blades left by Ethereal Knives, Blade Vortex or Bladefall.

  • Blade Vortex
    3.6.0
    Blade Vortex
    Vaal Blade Vortex
  • Fixed a bug where your Spell Totems would inherit their Blade Vortex stacks from you, rather than having their own set.
  • 3.5.0
  • Added physics interactions to many skills, including Abyssal Cry, Blade Flurry, Blade Vortex, Blink and Mirror Arrow, all Curses, Desecrate, Discharge, Earthquake, Enduring Cry, Frost Bomb, Ice Crash, Ice Nova, Leap Slam, Lightning Warp, the Offering skills, Orb of Storms, Rallying Cry, Shield Charge, Sweep, and Wither.
  • Fixed a bug where Blade Vortex's damage multipliers were also affecting the Decays it was applying.
  • 3.4.0
  • Fixed a bug where Blade Vortex stacks carried across areas could deal damage during a player's grace period. This also fixed cases of minions dealing or taking damage during grace period (including through Minion Instability or Invoker).
  • 3.3.0
  • Added a new Dexterity gem - Vaal Blade Vortex: Create an independently-moving vortex of ethereal blades which last for a duration. The vortex moves towards nearby enemies, repeatedly damaging enemies that it passes through.
  • Blade Vortex
      3.0.0
    • Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'.
    • 2.6.0
    • You can now only have one instance of Blade Vortex active at once.
    • Blade Vortex's radius has increased from 14 to 15 units.
    • Blade Vortex gains 1 additional unit of radius every 5 levels.
    • 2.5.0
    • Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
    • Fixed a bug where Blade Vortex ending could end other buffs.
    • 2.4.0
    • Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20. The number of hits per second causes substantial performance problems. The skill was also deemed too strong against bosses.
    • Fixed a bug where swapping out certain support gems would not update Blade Vortex's visual effects.
    • Fixed a bug where you could gain permanent Blade Vortex stacks if you had superhuman timing. Or a macro.
    • Fixed a bug where the effect of Blade Vortex would not play correctly if you didn't see it being cast.
    • 2.3.0
    • Some of the Ghost Pirate packs in Maps now contain ones that use Blade Vortex.
    • Some of the Demon Packs in Maps now contain ones that use Demonic Blade Vortex.
    • 2.2.0
    • The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
    • Fixed a bug where another entity's Blade Vortex effects wouldn't show up for you if you joined the area after it was cast.
    • 2.1.0
    • Added a new Dexterity Skill Gem - Blade Vortex: An ethereal blade spins around you for a duration, repeatedly damaging enemies that it passes through.
    • Blade Vortex
      Level: (1—20)
      Cost: (6—16) Mana
      Cast Time: 0.50 sec
      Critical Strike Chance: 6.00%
      Effectiveness of Added Damage: 30%
      Radius: 14
      Requires Level (12—70), (33—155) Dex
      This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.
      Deals (3—140) to (5—211) Physical Damage
      Base duration is 4 seconds
      +(0—0.2) metres to radius
      35% increased Hit Rate for each blade
      35% more Damage for each blade
      Can have up to 10 active spinning blades
      action ignores crit tracking [1]
      base skill show average damage instead of dps [1]
      damage originates from initiator location [1]
      is area damage [1]
      skill can add multiple charges per action [1]
      skill cannot gain repeat bonuses [1]

      Additional Effects From Quality:
      +(0—5)% increased Hit Rate for each blade
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /113
    • Active Type: Spell, Damage, Area, Duration, Totemable, Multicastable, Triggerable, TotemCastsAlone, CanRapidFire, AreaSpell, Physical
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedDuration
      More Duration Support
      Supports any skill with a duration.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      IronWill
      Iron Will Support
      Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
      Totem
      Spell Totem Support
      Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      ReduceDuration
      Less Duration Support
      Supports any skill that has a duration.
      CastOnDmgTaken
      Cast when Damage Taken Support
      Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      TransfusionSupport
      Transfusion Support
      Supports non-blessing spells.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      CastOnDeath
      Cast on Death Support
      Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      CastonWardBreak
      Cast on Ward Break Support
      Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      FasterCast
      Faster Casting Support
      Supports non-instant spell skills.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      Echo
      Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      CastOnStun
      Cast when Stunned Support
      Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      CastWhileChanneling
      Cast while Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      ArcaneSurge
      Arcane Surge Support
      Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      SpellFocusSupport
      Intensify Support
      Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
      UnleashSupport
      Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      CastWhileChannelingPlus
      Awakened Cast While Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      EchoPlus
      Awakened Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      UnleashPlus
      Awakened Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      ManaweaveSupportGem
      Archmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      SpellBlade
      Spellblade Support
      Supports spells that hit enemies. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      Sacrifice
      Sacrifice Support
      Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Echo
      Greater Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      FrostmageSupport
      Frostmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      UnleashSupport
      Greater Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      MinionPactSuppor
      Minion Pact Support
      Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /5
      DemonBladeVortex
      Demonic Blade Vortex
      Your Blade Vortex becomes a black and red demonic vortex.
      SawBladeVortex
      Sawblade Blade Vortex
      Your Blade Vortex becomes a Sawblade Effect.
      IllusionistBladeVortex
      Illusionist Blade Vortex Effect
      Your Blade Vortex becomes an Illusionist Effect.
      TranscendenceBladeVortexEffect
      Transcendence Blade Vortex Effect
      Your Blade Vortex becomes a Transcendence Effect.
      HasinaBladeVortexEffect
      Hasina Blade Vortex Effect
      Your Blade Vortex becomes a Hasina Effect.
      Blade Vortex
      You have blades in a Blade Vortex around you
      Attribute /5

      blade_vortex_counter

      NameShow Full Descriptions
      CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation · Magic: 2xCurrencyRerollMagicOrb of Alteration · Rare: 3xCurrencyUpgradeToRareOrb of Alchemy · Unique: 5xCurrencyRerollRareChaos Orb
      IsCharged1
      BuffGroupsID36
      IsBuffDefinition1
      BuffMergeModesID4
      Blade Vortex
      You have blades in a Blade Vortex around you
      buff_impl_stat
      current_number_of_spinning_blades
      Attribute /5

      new_blade_vortex

      NameShow Full Descriptions
      IsInvisible1
      IsCharged1
      BuffGroupsID36
      IsBuffDefinition1
      BuffMergeModesID1
      Codebuff impl stat
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty1
      IsVirtual0
      IsScalable1
      StatSemantics3
      Codecurrent number of spinning blades
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics3
      Blade Vortex
      You have blades in a Blade Vortex around you
      buff_impl_stat
      current_number_of_spinning_blades
      Attribute /5

      new_new_blade_vortex

      NameShow Full Descriptions
      IsInvisible1
      IsCharged1
      BuffGroupsID36
      IsBuffDefinition1
      BuffMergeModesID1
      Codebuff impl stat
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty1
      IsVirtual0
      IsScalable1
      StatSemantics3
      Codecurrent number of spinning blades
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics3
      Blade Vortex Monster /13
      NameModifiersSpectre
      Spectral Scoundrel50% of Physical Damage Converted to Lightning Damage
      20% Chance to Block Attack Damage
      20% Chance to Block Spell Damage
      You take 40% of Damage from Blocked Hits
      Y
      Slashed MiscreationY
      Undying Shredder50% chance to gain a Power Charge on HitY
      Undying OutcastY
      DaemonY
      Torment DaemonY
      Prophecy DaemonY
      The White Death50% increased Movement SpeedY
      FleetfreakY
      Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
      Daemonemerge speed +% [0,30]Y
      Spectral Scoundrel50% of Physical Damage Converted to Lightning Damage
      cannot be used as minion [1]
      20% Chance to Block Attack Damage
      20% Chance to Block Spell Damage
      You take 40% of Damage from Blocked Hits
      N
      Effigy of Whirling UndeathY

      Community Wiki

      Edit

      Blade Vortex

      For the Vaal-themed counterpart, see Vaal Blade Vortex.

      Blade Vortex (often referred to as BV) is a spell that creates an ethereal blade that spins around the caster that deals physical damage, each blade lasting for the minimum duration of 5 seconds.

      Skill functions and interactions

      Blade Vortex's base damage is boosted by Physical Damage, Spell Damage, Area Damage, and Damage.

      Interaction w/ Blade Blast: When targeted by Blade Blast, the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill.

      Physical Damage: Because Blade Vortex deals physical damage, it can be boosted by supports and skills that are more commonly used to modify attacks, such as the Added Fire Damage Support gem and the Hatred aura.

      Spell Damage: Despite the fact that it does physical damage, Blade Vortex is a spell and not an attack. It does not utilize weapon damage in any way. Blade Vortex is one of several skills that work in this manner. The others include Ethereal Knives, Bladefall, and Shockwave Totem. Its damage can be amplified by Spell Damage on items and passives from the skill tree, as well as support gems that increase spell damage.

      Leech: Leech effects that apply to Spell damage and to damage types dealt by Blade Vortex (Physical by default) will work as usual. Note that leech effects which apply to attacks do not apply to Blade Vortex because it is a spell, not an attack.

      Area of Effect: Increases and decreases in to Area of Effect from support gems, passives, and equipment will augment the radius in which the skill deals damage (e.g. Increased Area of Effect Support, Concentrated Effect Support and Carcass Jack).

      Cast Speed: Faster Casting Support, Spell Echo Support, and Cast Speed from passives and gear will increase the rate at which blades are generated.

      Duration: Increased Duration Support, Less Duration Support, and duration-modifying passives and equipment will affect the duration of the blades (including Temporal Chains on yourself.) It is possible to have multiple blades active at the same time, up to a maximum of 10 blades. Once the limit is reached, creating a new blade will simply remove the oldest existing active blade, similar to Summon Raging Spirit.

      Poison: As Blade Vortex deals physical damage, it can easily scale poison damage.

      Visual effect: Blade vortex's visual effect does not scale with Area of effect modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.[2]

      Multiple casts: When Blade Vortex is linked to Unleash Support, the damage is defined by the initial cast and does not inherit the less damage multiplier.[3] This behavior includes the Greater Spell Echo Support from Pledge of Hands.

      Version history

      VersionChanges
      3.17.0
    • Blade Vortex now deals 3 to 5 Physical Damage at gem level 1 (unchanged), up to 128 to 191 at gem level 20 (previously 86 to 129).
    • Now has 30% Effectiveness of Added Damage at all gem levels (previously 20%).
    • 3.14.0
    • Now has a base duration of 4 seconds (previously 5 seconds).
    • Now has a radius of +2 at gem level 20 (previously +4).
    • Now has added damage effectiveness of 20% (previously 25%).
    • Now deals 86 to 129 Physical Damage at gem level 20 (previously 101 to 151).
    • 3.10.0
    • Blades created by this skill can now be destroyed with Blade Blast.
    • 3.6.0
    • Mana Cost at gem level 20 is now 16 (was 19).
    • Now deals 3 to 5 Physical damage at gem level 1 (from 7 to 10) and 101 to 151 Physical damage at gem level 20 (from 123 to 185).
    • Now has an added damage effectiveness of 25% (from 30%).
    • 3.5.0
    • Added physics interactions.
    • 3.3.0
    • Now has 35% increased hit rate for each blade (up from 10%).
    • Now deals 35% more damage with hits and ailments for each blade (up from 30% for hits and 20% for ailments).
    • Now has 10% increased critical strike chance for each blade.
    • Now has a limit of 10 active spinning blades (down from 20).
    • 3.0.0
    • Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'.
    • 2.6.0
    • Blade Vortex's radius has increased from 14 to 15 units.
    • Blade Vortex gains 1 additional unit of radius every 5 levels.
    • No longer gain increased area of effect radius.
    • You can now only have one instance of Blade Vortex active at once.
    • 2.5.1
    • Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.
    • 2.5.0
    • Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
    • 2.4.0
    • Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20.
    • 2.2.0
    • The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
    • 2.1.1b
    • Extra Gore now doesn't trigger every time Blade Vortex hits.
    • Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.
    • Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.
    • 2.1.0
    • Added to the game.

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