來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| 5 次齊射 |
| 每次齊射流下 1 剩餘劍刃於地面 |
| 同時最多可於地面留下 40 把剩餘劍刃 |
| 基礎持續時間為 6 秒 |
| 等級 | 需要等級 | 敏捷 | 魔力 | 基本傷害 | 造成 43 至 65 物理傷害 | 經驗值 |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 12 | 100%, 100%, 100% | 43, 65 | 199,345 |
| 2 | 31 | 73 | 13 | 100%, 100%, 100% | 54, 80 | 285,815 |
| 3 | 34 | 79 | 14 | 100%, 100%, 100% | 66, 99 | 401,344 |
| 4 | 37 | 85 | 15 | 100%, 100%, 100% | 80, 121 | 554,379 |
| 5 | 40 | 92 | 15 | 100%, 100%, 100% | 98, 147 | 477,437 |
| 6 | 42 | 96 | 16 | 100%, 100%, 100% | 111, 167 | 583,786 |
| 7 | 44 | 100 | 16 | 100%, 100%, 100% | 126, 189 | 710,359 |
| 8 | 46 | 104 | 17 | 100%, 100%, 100% | 143, 215 | 1,355,511 |
| 9 | 48 | 109 | 17 | 100%, 100%, 100% | 162, 243 | 1,138,877 |
| 10 | 50 | 113 | 18 | 100%, 100%, 100% | 183, 275 | 1,368,233 |
| 11 | 52 | 117 | 18 | 100%, 100%, 100% | 207, 310 | 1,638,338 |
| 12 | 54 | 121 | 19 | 100%, 100%, 100% | 233, 350 | 1,956,648 |
| 13 | 56 | 125 | 19 | 100%, 100%, 100% | 263, 395 | 3,655,184 |
| 14 | 58 | 130 | 20 | 100%, 100%, 100% | 296, 445 | 3,017,327 |
| 15 | 60 | 134 | 20 | 100%, 100%, 100% | 334, 500 | 7,759,995 |
| 16 | 62 | 138 | 21 | 100%, 100%, 100% | 375, 563 | 15,138,193 |
| 17 | 64 | 142 | 21 | 100%, 100%, 100% | 421, 632 | 26,083,825 |
| 18 | 66 | 146 | 22 | 100%, 100%, 100% | 473, 710 | 62,620,247 |
| 19 | 68 | 151 | 22 | 100%, 100%, 100% | 531, 796 | 211,708,088 |
| 20 | 70 | 155 | 23 | 100%, 100%, 100% | 595, 893 | |
| 21 | 72 | 24 | 100%, 100%, 100% | 667, 1000 | ||
| 22 | 74 | 24 | 100%, 100%, 100% | 747, 1120 | ||
| 23 | 76 | 25 | 100%, 100%, 100% | 836, 1254 | ||
| 24 | 78 | 25 | 100%, 100%, 100% | 935, 1402 | ||
| 25 | 80 | 26 | 100%, 100%, 100% | 1045, 1568 | ||
| 26 | 82 | 26 | 100%, 100%, 100% | 1168, 1752 | ||
| 27 | 84 | 27 | 100%, 100%, 100% | 1304, 1956 | ||
| 28 | 86 | 27 | 100%, 100%, 100% | 1456, 2184 | ||
| 29 | 88 | 28 | 100%, 100%, 100% | 1625, 2437 | ||
| 30 | 90 | 28 | 100%, 100%, 100% | 1812, 2719 | ||
| 31 | 91 | 28 | 100%, 100%, 100% | 1914, 2871 | ||
| 32 | 92 | 29 | 100%, 100%, 100% | 2021, 3031 | ||
| 33 | 93 | 29 | 100%, 100%, 100% | 2133, 3200 | ||
| 34 | 94 | 29 | 100%, 100%, 100% | 2252, 3378 | ||
| 35 | 95 | 29 | 100%, 100%, 100% | 2377, 3566 | ||
| 36 | 96 | 30 | 100%, 100%, 100% | 2509, 3764 | ||
| 37 | 97 | 30 | 100%, 100%, 100% | 2648, 3972 | ||
| 38 | 98 | 30 | 100%, 100%, 100% | 2795, 4192 | ||
| 39 | 99 | 30 | 100%, 100%, 100% | 2949, 4423 | ||
| 40 | 100 | 31 | 100%, 100%, 100% | 3111, 4667 |
屬性 /10
虛空刀雨
| 名字 | 顯示物品素質 |
|---|---|
| Cost | iLvl 1: 普通: 1x |
| Id | Bladefall |
| DropLevel | 28 |
| BaseType | 虛空刀雨 |
| Class | 技能寶石 |
| TargetTypes | 地面, 敵人, |
| Type | 法術, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 傷害, 可觸發, 法術可重複, 可秘能爆發, 可齊射, 範圍法術, 物理, 持續時間 |
| ItemType | Metadata/Items/Gems/SkillGemBladefall |
| ActiveSkillsCode | bladefall |
| Reference |
熔火冥獄 武器 /2
| 比重 | Desc |
|---|---|
| 1000 (T5) | 烈炎風暴和虛空刀雨結束時,有 15% 機率再次影響相同區域 |
| 1000 (T5) | 烈炎風暴和虛空刀雨結束時,有 25% 機率再次影響相同區域 |
Version history /18
| Version | Changes |
|---|---|
| 3.27.0 | * 虛空刀雨:現在有 10% 基礎爆擊率(原為6%)。 * 虛空刀雨.穿刺:現在有 15% 基礎爆擊率(原為10%)。 * 特拉特斯虛空刀雨:現在在所有寶石等級都增加了50%傷害。現在有 10% 基礎爆擊率(原為6%)。 * 虛空刀雨.齊射:現在有 10% 基礎爆擊率(原為6%)。 |
| 3.24.0b | |
| 3.24.0 | * 修復了一個3.23.2 添加的導致虛空刀雨被多重範圍施法輔助著陸地點錯誤的BUG |
| 3.23.0 | * 虛空刀雨:如果不是你親自釋放的,不再會導致遺留的刀片數量總降50%,不再有提高100% 暴擊機率,每波刀刃傷害總降6%,每波刀刃暴擊機率總降20%,不再有暴擊標籤。品質不再給予提高 0-10% 範圍,現在給予 +0-1 波刀刃。 |
| 3.10.1c | |
| 3.10.0 | |
| 3.6.0 | |
| 3.3.0c | |
| 3.3.0 | |
| 3.1.0 | |
| 3.0.0 | |
| 2.4.0 | |
| 2.3.0 | |
| 2.2.0 | |
| 2.1.2 | |
| 2.1.1b | |
| 2.1.1 | |
| 2.1.0 |
來自品質的額外效果:
被輔助 /119
虛空刀雨 怪物 /7
| 名字 | 詞綴 | 幽魂 |
|---|---|---|
| 魔蜥 | chance to apply suppression on hit % [20] 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 增加 5000% 來自偷取每秒最大總魔力恢復 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 不朽破壞者 | Y | |
| 惡魔 | Y | |
| 瑞尼歐特 | 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 日耀神諭諸神晨曦 | monster base type attack cast speed +% and damage -% final [22] 增加 6000% 物品掉落稀有度 怪物增加 250% 經驗值 15% 攻擊傷害格擋率 15% 法術傷害格擋率 你承受 15% 來自格擋擊中的傷害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 天際朱力斯 | monster base type attack cast speed +% and damage -% final [22] 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 15% 攻擊傷害格擋率 15% 法術傷害格擋率 你承受 15% 來自格擋擊中的傷害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 荷莉歐之使奧比 | monster base type attack cast speed +% and damage -% final [22] 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 15% 攻擊傷害格擋率 15% 法術傷害格擋率 你承受 15% 來自格擋擊中的傷害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Bladefall
Bladefall is a physical spell that causes ethereal blades to rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.
Skill functions and interactions
Waves: Casting the spell summons five cascading waves of blades, with each wave dealing damage once (6% less damage per wave after the first), and each falling one wave's width further than the last (there is no space in between waves where damage is not dealt). Enemies can be knocked back by this skill or others, allowing for the possibility of multiple hits. The first wave of the spell will always fall where the player points the cursor on cast.
Lingering Blades: Each wave of Bladefall leaves behind a Lingering Blade on the ground. These blades can be detonated with Blade Blast or animated with Animate Weapon. Lingering Blades have a duration of 6 seconds. Bladefall will leave 50% less blades if the skill is not directly cast (e.g. Cast On Critical Strike Support).
Physical spell: Despite the fact that it does physical damage, Bladefall is a spell and not an attack. It does not utilize weapon damage in any way. Because Bladefall deals physical damage, it can be boosted by support gems and passive skills that are more commonly used to modify attacks, such as the Added Fire Damage Support gem or the Hatred aura. Bladefall is one of several skills that work in this manner, some others beingEthereal Knives, Shockwave Totem, and Blade Vortex.
Area of effect: Increases and reductions to area of effect apply to the area of each volley and their spacing. Increasing area of effect will increase total coverage but potentially lower overlap on one enemy. Reducing area of effect can increase DPS due to the constant size of enemy hitboxes.
Version history
| Version | Changes |
|---|---|
| 3.17.0 |
|
| 3.12.0 |
|
| 3.10.1c |
|
| 3.10.0 |
|
| 3.6.0 |
|
| 3.3.0 |
|
| 3.1.0 |
|
| 2.4.0 |
|
| 2.3.0 |
|
| 2.2.0 |
|
| 2.1.1b |
|
| 2.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




