Level: 1–20
Cost: 11–20 Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
AoE Radius: 15Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49–434) to (74–651) Fire Damage
Fires Projectiles every 1 seconds
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Fires 3 additional Projectiles
Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
+(0–3) to radius
(0–20)% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /4
Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Fire Damage | 50 |
Anomalous | (0–100)% increased Burning Damage | 100 |
Divergent | Fires Projectiles (0–5)% faster | 50 |
Phantasmal | (0–40)% chance to Explode a nearby Corpse when Firing Projectiles | 10 |
Quest /2
Quest /2
Act | Quest Complete | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Shadow Witch |
3 | Sever the Right Hand | Clarissa | Ranger Scion Shadow Templar Witch |
Level Effect /40
Level Effect /40
Implicit |
---|
base is projectile [1] base skill show average damage instead of dps [1] is area damage [1] show number of projectiles [1] Base duration is 8 seconds Maximum of 3 Geysers at a time Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life Fires 3 additional Projectiles Fires Projectiles every 1 seconds |
Level | Requires Level | Dexterity | Intelligence | Cost | Deals 49 to 74 Fire Damage | # to radius | Experience |
---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 11 | 49, 74 | 0 | 199,345 |
2 | 31 | 46 | 32 | 11 | 59, 89 | 0 | 285,815 |
3 | 34 | 50 | 35 | 12 | 70, 105 | 0 | 401,344 |
4 | 37 | 54 | 37 | 13 | 83, 125 | 0 | 554,379 |
5 | 40 | 58 | 40 | 13 | 98, 147 | 0 | 477,437 |
6 | 42 | 60 | 42 | 14 | 109, 163 | 1 | 583,786 |
7 | 44 | 63 | 44 | 14 | 121, 182 | 1 | 710,359 |
8 | 46 | 66 | 46 | 15 | 134, 202 | 1 | 1,355,511 |
9 | 48 | 68 | 48 | 15 | 149, 224 | 1 | 1,138,877 |
10 | 50 | 71 | 49 | 15 | 165, 248 | 1 | 1,368,233 |
11 | 52 | 74 | 51 | 16 | 183, 274 | 2 | 1,638,338 |
12 | 54 | 76 | 53 | 16 | 202, 303 | 2 | 1,956,648 |
13 | 56 | 79 | 55 | 17 | 223, 334 | 2 | 3,655,184 |
14 | 58 | 82 | 57 | 17 | 245, 368 | 2 | 3,017,327 |
15 | 60 | 84 | 59 | 18 | 270, 406 | 2 | 7,759,995 |
16 | 62 | 87 | 60 | 18 | 298, 447 | 3 | 15,138,193 |
17 | 64 | 90 | 62 | 18 | 328, 491 | 3 | 26,083,825 |
18 | 66 | 92 | 64 | 19 | 360, 540 | 3 | 62,620,247 |
19 | 68 | 95 | 66 | 19 | 395, 593 | 3 | 211,708,088 |
20 | 70 | 98 | 68 | 20 | 434, 651 | 3 | |
21 | 72 | 20 | 476, 714 | 4 | |||
22 | 74 | 21 | 522, 783 | 4 | |||
23 | 76 | 21 | 572, 858 | 4 | |||
24 | 78 | 21 | 627, 940 | 4 | |||
25 | 80 | 22 | 686, 1029 | 4 | |||
26 | 82 | 22 | 750, 1125 | 5 | |||
27 | 84 | 23 | 820, 1231 | 5 | |||
28 | 86 | 23 | 897, 1345 | 5 | |||
29 | 88 | 24 | 980, 1470 | 5 | |||
30 | 90 | 24 | 1070, 1605 | 5 | |||
31 | 91 | 24 | 1118, 1677 | 5 | |||
32 | 92 | 25 | 1168, 1752 | 6 | |||
33 | 93 | 25 | 1220, 1830 | 6 | |||
34 | 94 | 25 | 1274, 1912 | 6 | |||
35 | 95 | 25 | 1331, 1997 | 6 | |||
36 | 96 | 25 | 1390, 2085 | 6 | |||
37 | 97 | 26 | 1452, 2178 | 6 | |||
38 | 98 | 26 | 1516, 2274 | 6 | |||
39 | 99 | 26 | 1583, 2374 | 6 | |||
40 | 100 | 26 | 1652, 2479 | 6 |
Cremation
Reference | ![]() |
---|---|
Acronym | Projectile |
DropLevel | 28 |
BaseType | Cremation |
Class | Active Skill Gems |
TargetTypes | Corpse |
Type | Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, CanRapidFire, AreaSpell |
Metadata | Metadata/Items/Gems/SkillGemCorpseEruption |
Cremation Monster /6 ⍟
Cremation Monster /6 ⍟
Name | Modifiers | Spectre |
---|---|---|
Kirmes Olli | monster base type attack cast speed +% and damage -% final [33] monster dropped item rarity +% [500] unique boss curse effect on self +% final [0] | Y |
Death Raven | monster no drops or experience [1] corpse cannot be destroyed [1] cannot have affliction mods [1] | Y |
The Revered Advisor | 25% reduced Scorching Ray beam length base totem range [80] fire beam max rotation speed +% [-75] fire beam start angle offset variance [60] 250% increased Totem Life kill traps mines and totems on death [1] | Y |
Daemon | Y | |
Saqawine Retch Scavenger | monster base type attack cast speed +% and damage -% final [11] Far Shot 20% increased Projectile Damage monster reverse point blank damage -% at minimum range [60] monster dropped item quantity +% [0] monster dropped item rarity +% [0] monster no map drops [1] monster slain experience +% [0] | Y |
Diabolic Whisperer | monster dropped item quantity +% [200] monster dropped item rarity +% [1000] monster no map drops [0] monster slain experience +% [0] | Y |
Microtransactions /4 ⍟
Microtransactions /4 ⍟
Icon | Name |
---|---|
![]() | Void Emperor Cremation Effect Your Cremation becomes a Void Emperor Effect. |
![]() | Quicksilver Cremation Effect Your Cremation becomes a Quicksilver Effect. |
![]() | Darkwood Cremation Effect Your Cremation becomes a Darkwood Effect. |
![]() | Vaal Orb Cremation Effect Your Cremation becomes a Vaal Orb Effect. |
Labyrinth Enchantment helmet /5 ⍟
Labyrinth Enchantment helmet /5 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Eternal Labyrinth | Enchantment Cremation Maximum Geysers 1 | Cremation can have up to 1 additional Geyser at a time | 100 |
The Merciless Labyrinth | Enchantment Cremation Damage 1 | 25% increased Cremation Damage | 100 |
The Eternal Labyrinth | Enchantment Cremation Damage 2 | 40% increased Cremation Damage | 100 |
The Merciless Labyrinth | Enchantment Cremation Cast Speed 1 | 8% increased Cremation Cast Speed | 100 |
The Eternal Labyrinth | Enchantment Cremation Cast Speed 2 | 12% increased Cremation Cast Speed | 100 |
Supported By /98 ⍟
Supported By /98 ⍟
Support Gem | Description |
---|---|
Added Fire Damage Support | Supports any skill that hits enemies. |
Greater Multiple Projectiles Support | Supports projectile skills. |
Lesser Multiple Projectiles Support | Supports projectile skills. |
Faster Projectiles Support | Supports projectile skills. |
Added Cold Damage Support | Supports any skill that hits enemies. |
Increased Area of Effect Support | Supports any skill with an area of effect. |
Added Lightning Damage Support | Supports any skill that hits enemies. |
Increased Critical Strikes Support | Supports any skill that hits enemies. |
Increased Critical Damage Support | Supports any skill that hits enemies. |
Knockback Support | Supports any skill that hits enemies. |
Life Leech Support | Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Added Chaos Damage Support | Supports any skill that hits enemies. |
Stun Support | Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Pierce Support | Supports projectile skills. |
Trap Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
Item Rarity Support | Supports any skill that can kill enemies. |
Faster Casting Support | Supports non-instant spell skills. |
Concentrated Effect Support | Supports any skill with an area of effect, regardless of whether that skill deals damage. |
Increased Duration Support | Supports any skill with a duration. |
Cold to Fire Support | Supports any skill that hits enemies. |
Combustion Support | Supports any skill that hits enemies. |
Elemental Proliferation Support | Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Iron Will Support | Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
Spell Totem Support | Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
Blastchain Mine Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Chance to Flee Support | Supports any skill that hits enemies. |
Blind Support | Supports any skill that hits enemies. |
Fire Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Chain Support | Supports projectile skills, and any other skills that chain. |
Fork Support | Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
Spell Echo Support | Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. |
Power Charge On Critical Support | Supports any skill that hits enemies. |
Burning Damage Support | Supports any skill that hits enemies, or can deal burning damage directly. |
Hextouch Support | Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Slower Projectiles Support | Supports projectile skills. |
Less Duration Support | Supports any skill that has a duration. |
Cast on Death Support | Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Cast when Damage Taken Support | Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Cast when Stunned Support | Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Block Chance Reduction Support | Supports any skill that hits enemies. |
Physical to Lightning Support | Supports any skill that hits enemies. |
Ice Bite Support | Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Hypothermia Support | Supports any skill that deals damage. |
Innervate Support | Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Critical Strike Affliction Support | Supports any skill that hits enemies. |
Void Manipulation Support | Supports any skill that deals damage. |
Controlled Destruction Support | Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Elemental Focus Support | Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Ignite Proliferation Support | Supports any skill that hits enemies. |
Chance to Poison Support | Supports any skill that hits enemies. |
Deadly Ailments Support | Supports any skill that hits enemies. |
Decay Support | Supports any skill that hits enemies. |
Efficacy Support | Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Supports any skill that hits enemies. |
Immolate Support | Supports any skill that hits enemies. |
Unbound Ailments Support | Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Supports any skill that deals damage. |
Onslaught Support | Supports any skill that hits enemies. |
Arcane Surge Support | Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. |
Spell Cascade Support | Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Summon Phantasm Support | Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Bonechill Support | Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Intensify Support | Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. |
Unleash Support | Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
High-Impact Mine Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Awakened Added Fire Damage Support | Supports any skill that hits enemies. |
Awakened Brutality Support | Supports any skill that deals damage. |
Awakened Burning Damage Support | Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Fire Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Supports any skill that hits enemies. |
Awakened Chain Support | Supports projectile skills, and any other skills that chain. |
Awakened Cold Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Supports any skill that hits enemies. |
Awakened Fork Support | Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
Awakened Greater Multiple Projectiles Support | Supports projectile skills. |
Awakened Swift Affliction Support | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Supports attack skills, or spell skills that deal damage. |
Awakened Hextouch Support | Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Awakened Elemental Focus Support | Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Spell Cascade Support | Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Awakened Spell Echo Support | Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. |
Awakened Unbound Ailments Support | Supports any skill that hits enemies or inflicts ailments |
Awakened Unleash Support | Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Archmage Support | Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. |
Pinpoint Support | Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. |
Trinity Support | Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Cruelty Support | Supports any skill that hits enemies. |
Community Wiki
Cremation
Cremation is a spell that explodes a corpse, turning it into a volcanic geyser that rapidly creates projectiles that explode for fire damage.
Skill functions and interactions
Fires 32 projectiles over an 8 second duration. Each projectile can hit the same enemy.
Additional projectiles: Scales total number of projectiles. For example, with
Greater Multiple Projectiles Support (1+3+4), this skill fires 64 projectiles over the duration.
Critical strike chance: Each projectiles roll own critical strike chance.
Cast speed: Only affects the speed to create a geyser. Fire frequency is not changed.
Area of effect: Affects both the area the projectiles cover and the distance they travel from the geyser.
Projectile speed: Faster projectiles land sooner after they are fired. AoE is not changed.
The Projectiles are fired per second, so increasing the Duration of the skill increases the total number of Projectiles. (If you make Cremation have a Duration of 12 seconds, you will get a total of 48 Projectiles.)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.