Cremation
Level: 1–20
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
AoE Radius: 15
Requires Level 28
A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash exploding projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.
Fires Projectiles every 1 seconds
Base duration is 8 seconds
Deals (49–434) to (74–651) Fire Damage
Maximum of 3 Geysers at a time
Fires 3 additional Projectiles
Explosion deals base Fire Damage equal to (4–5)% of the corpse's Maximum Life
+(0–0.3) metres to radius

Additional Effects From Quality:
(0–20)% increased Fire Damage
Unusual Gems /4 ⍟
TypeStatsWeight
Superior (0–20)% increased Fire Damage50
Anomalous (0–100)% increased Burning Damage100
Divergent Fires Projectiles (0–5)% faster50
Phantasmal (0–40)% chance to Explode a nearby Corpse when Firing Projectiles10
Quest /2 ⍟
Weapon /2
WeightDesc
1000 (T5)Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexterity
1000 (T5)Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterity
Level Effect /40
Implicit
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Fires 3 additional Projectiles
Fires Projectiles every 1 seconds
LevelRequires LevelDexterityIntelligenceCostDeals 49 to 74 Fire Damage# metres to radiusExplosion deals base Fire Damage equal to 4% of the corpse's Maximum LifeExperience
12842291149, 7404199,345
23146321159, 8904.1285,815
33450351270, 10504.1401,344
43754371383, 12504.2554,379
54058401398, 14704.2477,437
642604214109, 1630.14.3583,786
744634414121, 1820.14.3710,359
846664615134, 2020.14.41,355,511
948684815149, 2240.14.41,138,877
1050714915165, 2480.14.51,368,233
1152745116183, 2740.24.51,638,338
1254765316202, 3030.24.61,956,648
1356795517223, 3340.24.63,655,184
1458825717245, 3680.24.73,017,327
1560845918270, 4060.24.77,759,995
1662876018298, 4470.34.815,138,193
1764906218328, 4910.34.826,083,825
1866926419360, 5400.34.962,620,247
1968956619395, 5930.34.9211,708,088
2070986820434, 6510.35
217220476, 7140.45
227421522, 7830.45.1
237621572, 8580.45.1
247821627, 9400.45.2
258022686, 10290.45.2
268222750, 11250.55.3
278423820, 12310.55.3
288623897, 13450.55.4
298824980, 14700.55.4
3090241070, 16050.55.5
3191241118, 16770.55.5
3292251168, 17520.65.5
3393251220, 18300.65.5
3494251274, 19120.65.6
3595251331, 19970.65.6
3696251390, 20850.65.6
3797261452, 21780.65.6
3898261516, 22740.65.7
3999261583, 23740.65.7
40100261652, 24790.65.7

Cremation

CostiLvl 1: Normal: 1xOrb of Chance
AcronymProjectile
DropLevel 28
BaseType Cremation
Class Skill Gems
TargetTypesCorpse
TypeSpell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, CanRapidFire, AreaSpell, Orb
MetadataMetadata/Items/Gems/SkillGemCorpseEruption
Referencepoe.ninja, Community Wiki
Cremation Monster /7 ⍟
NameModifiersSpectre
Kirmes Ollimonster base type attack cast speed +% and damage -% final [33]Y
Death Ravenmonster no drops or experience [1]
corpse cannot be destroyed [1]
cannot have affliction mods [1]
Y
The Revered Advisor25% reduced Scorching Ray beam length
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% increased Totem Life
kill traps mines and totems on death [1]
Y
DaemonY
Saqawine Retch Scavengermonster base type attack cast speed +% and damage -% final [11]
20% increased Projectile Damage
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Diabolic WhispererY
Caldera Ravager200% increased Stun Threshold
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Y
Microtransactions /4 ⍟
IconName
Void Emperor Cremation Effect
Your Cremation becomes a Void Emperor Effect.
Quicksilver Cremation Effect
Your Cremation becomes a Quicksilver Effect.
Darkwood Cremation Effect
Your Cremation becomes a Darkwood Effect.
Vaal Orb Cremation Effect
Your Cremation becomes a Vaal Orb Effect.
Labyrinth Enchantment helmet /5 ⍟
LevelNameModWeight
The Eternal LabyrinthEnchantment Cremation Maximum Geysers 1Cremation can have up to 1 additional Geyser at a time100
The Merciless LabyrinthEnchantment Cremation Damage 125% increased Cremation Damage100
The Eternal LabyrinthEnchantment Cremation Damage 240% increased Cremation Damage100
The Merciless LabyrinthEnchantment Cremation Cast Speed 18% increased Cremation Cast Speed100
The Eternal LabyrinthEnchantment Cremation Cast Speed 212% increased Cremation Cast Speed100
Supported By /101 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Greater Multiple Projectiles Support
Supports projectile skills.
Lesser Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce Support
Supports projectile skills.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain Support
Supports projectile skills, and any other skills that chain.
Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Returning Projectiles Support
Supports projectile skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Slower Projectiles Support
Supports projectile skills.
Less Duration Support
Supports any skill that has a duration.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Spell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Pinpoint Support
Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.

Community Wiki

Edit

Cremation


Cremation is a spell that explodes a corpse, turning it into a volcanic geyser that rapidly creates projectiles that explode for fire damage.



Skill functions and interactions

Fires 32 projectiles over an 8 second duration. Each projectile can hit the same enemy.

  • Additional projectiles: Scales total number of projectiles. For example, with Greater Multiple Projectiles Support (1+3+4), this skill fires 64 projectiles over the duration.

  • Critical strike chance: Each projectiles roll own critical strike chance.

  • Cast speed: Only affects the speed to create a geyser. Fire frequency is not changed.

  • Area of effect: Affects both the area the projectiles cover and the distance they travel from the geyser.

  • Projectile speed: Faster projectiles land sooner after they are fired. AoE is not changed.

  • Pierce and Chain: Don't affect the skill.

  • The Projectiles are fired per second, so increasing the Duration of the skill increases the total number of Projectiles. (If you make Cremation have a Duration of 12 seconds, you will get a total of 48 Projectiles.)

Version history

VersionChanges
3.19.0
  • Now has "Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life" at gem level 1, up to 5% at gem level 20 (previously 4% at all gem levels).
  • 3.6.0
  • Cremation's Mana Cost at gem level 1 is now 11 (was 14).
  • Cremation's Mana Cost at gem level 20 is now 20 (was 27).
  • Now deals 49 to 74 Fire damage at gem level 1 (from 40 to 60) and 434 to 651 Fire damage at gem level 20 (from 357 to 535).
  • Now gains radius as the gem levels, up to +3 radius at gem level 20.
  • Now has an added damage effectiveness of 100% (from 80%).
  • 3.1.0
  • Cremation has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.