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Heist Area mods /234

Heist Area mods /234

NameLevelPre/SufDescriptionSpawn Weight
Antagonist's1Prefix(20–30)% more Rare Monsters
Rare Monsters each have a Nemesis Mod
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [0]
map extra content weighting [1]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1000
Chaining1PrefixMonsters' skills Chain 1 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1000
Chaining68PrefixMonsters' skills Chain 2 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1000
Splitting1PrefixMonsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Unstoppable46PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
heist contract alert level +% final [0]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] speed
default 650
Conflagrating46PrefixAll Monster Damage from Hits always Ignites
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental fire
default 650
Hexproof46PrefixMonsters are Hexproof
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] caster curse
default 800
Unwavering1Prefix(5–9)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Unwavering46Prefix(10–14)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Unwavering68Prefix(15–19)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Unwavering73Prefix(20–24)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Unwavering78Prefix(25–30)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Armoured1Prefix+10% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] physical
default 800
Armoured46Prefix+15% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] physical
default 800
Armoured68Prefix+20% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] physical
default 800
Armoured73Prefix+30% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] physical
default 800
Armoured78Prefix+40% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] physical
default 800
Fecund1Prefix(10–14)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Fecund46Prefix(15–19)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Fecund68Prefix(20–29)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Fecund73Prefix(30–39)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Fecund78Prefix(40–49)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] resource life
default 1000
Savage1Prefix(8–10)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Savage46Prefix(11–13)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Savage68Prefix(14–17)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Savage73Prefix(18–21)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Savage78Prefix(22–25)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1000
Burning1PrefixMonsters deal (10–29)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental fire
default 1000
Burning46PrefixMonsters deal (30–49)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental fire
default 1000
Burning68PrefixMonsters deal (50–69)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental fire
default 1000
Burning73PrefixMonsters deal (70–89)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental fire
default 1000
Burning78PrefixMonsters deal (90–110)% extra Physical Damage as Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental fire
default 1000
Freezing1PrefixMonsters deal (10–29)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental cold
default 1000
Freezing46PrefixMonsters deal (30–49)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental cold
default 1000
Freezing68PrefixMonsters deal (50–69)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental cold
default 1000
Freezing73PrefixMonsters deal (70–89)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental cold
default 1000
Freezing78PrefixMonsters deal (90–110)% extra Physical Damage as Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental cold
default 1000
Shocking1PrefixMonsters deal (10–29)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental lightning
default 1000
Shocking46PrefixMonsters deal (30–49)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental lightning
default 1000
Shocking68PrefixMonsters deal (50–69)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental lightning
default 1000
Shocking73PrefixMonsters deal (70–89)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental lightning
default 1000
Shocking78PrefixMonsters deal (90–110)% extra Physical Damage as Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] physical_damage elemental_damage physical elemental lightning
default 1000
Fleet1Prefix(5–10)% increased Monster Movement Speed
(10–15)% increased Monster Attack Speed
(10–15)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11] attack caster speed
default 1000
Fleet46Prefix(10–15)% increased Monster Movement Speed
(15–20)% increased Monster Attack Speed
(15–20)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11] attack caster speed
default 1000
Fleet68Prefix(15–20)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
(20–25)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11] attack caster speed
default 1000
Fleet73Prefix(20–25)% increased Monster Movement Speed
(25–35)% increased Monster Attack Speed
(25–35)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11] attack caster speed
default 1000
Fleet78Prefix(25–30)% increased Monster Movement Speed
(35–45)% increased Monster Attack Speed
(35–45)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [0]
map item drop quantity +% [19]
map item drop rarity +% [11] attack caster speed
default 1000
Punishing68PrefixMonsters reflect 13% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] physical
default 600
Punishing73PrefixMonsters reflect 15% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] physical
default 600
Punishing78PrefixMonsters reflect 18% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] physical
default 600
Mirrored68PrefixMonsters reflect 13% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental
default 600
Mirrored73PrefixMonsters reflect 15% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental
default 600
Mirrored78PrefixMonsters reflect 18% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental
default 600
Hexwarded46Prefix15% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 800
Hexwarded68Prefix25% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 800
Hexwarded73Prefix40% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 800
Hexwarded78Prefix60% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 800
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
Resistant1Prefix+10% Monster Chaos Resistance
+15% Monster Elemental Resistance
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] elemental chaos resistance
default 800
Resistant68Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistance
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] elemental chaos resistance
default 800
Resistant73Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistance
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] elemental chaos resistance
default 800
Resistant78Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistance
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] elemental chaos resistance
default 800
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] bleed poison physical chaos attack
default 800
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] bleed poison physical chaos attack
default 800
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] bleed poison physical chaos attack
default 800
Elite1PrefixPatrol Packs have (10–12)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite46PrefixPatrol Packs have (13–16)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite68PrefixPatrol Packs have (17–20)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite73PrefixPatrol Packs have (21–25)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Elite78PrefixPatrol Packs have (26–30)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0]
default 800
Secure1PrefixPatrolling Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Secure46PrefixPatrolling Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Secure68PrefixPatrolling Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Secure73PrefixPatrolling Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Secure78PrefixPatrolling Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful1PrefixPatrol Packs take (13–15)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful46PrefixPatrol Packs take (16–18)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful68PrefixPatrol Packs take (19–22)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful73PrefixPatrol Packs take (23–26)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Dutiful78PrefixPatrol Packs take (27–30)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Tempting1PrefixReward Room Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Tempting46PrefixReward Room Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Tempting68PrefixReward Room Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Tempting73PrefixReward Room Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Tempting78PrefixReward Room Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable1PrefixReward Room Monsters take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable46PrefixReward Room Monsters take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable68PrefixReward Room Monsters take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable73PrefixReward Room Monsters take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Inimicable78PrefixReward Room Monsters take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Indifferent1PrefixGuards deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Indifferent46PrefixGuards deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Indifferent68PrefixGuards deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Indifferent73PrefixGuards deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Indifferent78PrefixGuards deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic1PrefixGuards take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic46PrefixGuards take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic68PrefixGuards take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic73PrefixGuards take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Stoic78PrefixGuards take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0]
default 1000
Impeding1Prefix(13–15)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding46Prefix(16–18)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding68Prefix(19–22)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding73Prefix(23–26)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Impeding78Prefix(27–30)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (13–15)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (16–18)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (19–22)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (23–26)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Deployed1PrefixReward Rooms have (27–30)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Supplemented1PrefixReinforcements have (10–15)% increased Attack Speed
Reinforcements have (10–15)% increased Cast Speed
Reinforcements have (5–10)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9] attack caster speed
default 800
Supplemented1PrefixReinforcements have (15–20)% increased Attack Speed
Reinforcements have (15–20)% increased Cast Speed
Reinforcements have (10–15)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9] attack caster speed
default 800
Supplemented1PrefixReinforcements have (20–25)% increased Attack Speed
Reinforcements have (20–25)% increased Cast Speed
Reinforcements have (15–20)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9] attack caster speed
default 800
Supplemented1PrefixReinforcements have (25–35)% increased Attack Speed
Reinforcements have (25–35)% increased Cast Speed
Reinforcements have (20–25)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9] attack caster speed
default 800
Supplemented1PrefixReinforcements have (35–45)% increased Attack Speed
Reinforcements have (35–45)% increased Cast Speed
Reinforcements have (25–30)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [0]
map item drop quantity +% [16]
map item drop rarity +% [9] attack caster speed
default 800
Instantaneous68PrefixLockdown occurs immediately when Alert Level is full
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
map item drop quantity +% [10]
map item drop rarity +% [0]
default 600
of Bloodlines1Suffix(20–30)% more Magic Monsters
Magic Monster Packs each have a Bloodline Mod
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map extra content weighting [1]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1000
of Venom1SuffixMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] poison chaos
default 1000
of Balance68SuffixPlayers have Elemental Equilibrium
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental_damage elemental
default 1000
of Skirmishing68SuffixPlayers have Point Blank
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] attack
default 650
of Frenzy1SuffixMonsters have (30–60)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Frenzy68SuffixMonsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Endurance1SuffixMonsters have (30–60)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Endurance68SuffixMonsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Power1SuffixMonsters have (30–60)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Power68SuffixMonsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants1SuffixMonsters have 20% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants46SuffixMonsters have 30% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants68SuffixMonsters have 45% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants73SuffixMonsters have 70% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Giants78SuffixMonsters have 100% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Deadliness1SuffixMonsters have (100–125)% increased Critical Strike Chance
+(20–24)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] critical
default 800
of Deadliness46SuffixMonsters have (126–150)% increased Critical Strike Chance
+(25–29)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] critical
default 800
of Deadliness68SuffixMonsters have (160–200)% increased Critical Strike Chance
+(30–35)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] critical
default 800
of Deadliness73SuffixMonsters have (260–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] critical
default 800
of Deadliness78SuffixMonsters have (360–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] critical
default 800
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] resource life defences
default 750
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] resource life defences
default 750
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] resource life defences
default 750
of Flames46SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental_damage elemental fire
default 250
of Flames68SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental_damage elemental fire
default 250
of Flames73SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental_damage elemental fire
default 250
of Flames78SuffixArea has patches of Burning Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental_damage elemental fire
default 250
of Ice46SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental cold
default 250
of Ice68SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental cold
default 250
of Ice73SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental cold
default 250
of Ice78SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental cold
default 250
of Lightning46SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental lightning
default 250
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental lightning
default 250
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental lightning
default 250
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental lightning
default 250
of Desecration46SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6] chaos_damage chaos
default 250
of Desecration68SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6] chaos_damage chaos
default 250
of Desecration73SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6] chaos_damage chaos
default 250
of Desecration78SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [0]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6] chaos_damage chaos
default 250
of Elemental Weakness73SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 850
of Elemental Weakness78SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 1000
of Vulnerability73SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 850
of Vulnerability78SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 1000
of Enfeeblement73SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 850
of Enfeeblement78SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 1000
of Temporal Chains73SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 850
of Temporal Chains78SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] caster curse
default 1000
of Stasis73SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] resource life mana defences
default 300
of Exposure73Suffix(-8–-5)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11] resistance
default 600
of Exposure78Suffix(-12–-9)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11] resistance
default 1000
of Congealment78SuffixCannot Leech Life from Monsters
Cannot Leech Mana from Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 100
of Insulation46SuffixMonsters have 30% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental fire cold lightning
default 800
of Insulation73SuffixMonsters have 50% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental fire cold lightning
default 800
of Insulation78SuffixMonsters have 70% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] elemental fire cold lightning
default 800
of Toughness1SuffixMonsters take (15–19)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] critical
default 800
of Toughness46SuffixMonsters take (20–24)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] critical
default 800
of Toughness68SuffixMonsters take (25–30)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] critical
default 800
of Toughness73SuffixMonsters take (31–35)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] critical
default 800
of Toughness78SuffixMonsters take (36–40)% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] critical
default 800
of Drought1SuffixPlayers gain 15% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought46SuffixPlayers gain 20% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought68SuffixPlayers gain 30% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought73SuffixPlayers gain 40% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Drought78SuffixPlayers gain 50% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Rust46SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Miring46SuffixMonsters have 20% increased Accuracy Rating
Player chance to Dodge is Unlucky
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] attack
default 800
of Miring68SuffixMonsters have 30% increased Accuracy Rating
Player chance to Dodge is Unlucky
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] attack
default 800
of Miring73SuffixMonsters have 40% increased Accuracy Rating
Player chance to Dodge is Unlucky
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] attack
default 800
of Miring78SuffixMonsters have 50% increased Accuracy Rating
Player chance to Dodge is Unlucky
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] attack
default 800
of Impotence1SuffixPlayers have 10% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Impotence68SuffixPlayers have 15% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Impotence73SuffixPlayers have 20% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Impotence78SuffixPlayers have 25% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 800
of Expense1Suffix(13–15)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense46Suffix(16–18)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense68Suffix(19–22)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense73Suffix(23–26)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Expense78Suffix(27–30)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 1000
of Selfishness68SuffixThe Ring takes no Cut
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
default 500
of Proximity68SuffixNo Travel Cost
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
default 500
of Paranoia68SuffixAlert Level increases by 0.2% per second
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 500
of Unravelling73Suffix-3% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0] resistance
default 600
of Unravelling78Suffix-4% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [0] resistance
default 1000
of Over-Heating68Suffix-3% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental fire resistance
default 600
of Over-Heating73Suffix-4% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental fire resistance
default 600
of Over-Heating78Suffix-5% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental fire resistance
default 600
of Spine-Chilling68Suffix-3% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental cold resistance
default 600
of Spine-Chilling73Suffix-4% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental cold resistance
default 600
of Spine-Chilling78Suffix-5% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental cold resistance
default 600
of Hair-Raising68Suffix-3% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental lightning resistance
default 600
of Hair-Raising73Suffix-4% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental lightning resistance
default 600
of Hair-Raising78Suffix-5% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] elemental lightning resistance
default 600
of Distress46SuffixPlayers have 5% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Distress68SuffixPlayers have 6% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Distress73SuffixPlayers have 7% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Distress78SuffixPlayers have 8% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Apprehension46SuffixPlayers have 5% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Apprehension68SuffixPlayers have 6% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Apprehension73SuffixPlayers have 7% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Apprehension78SuffixPlayers have 8% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 800
of Wavering Will46SuffixPlayers have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 750
of Wavering Will73SuffixPlayers have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 750
of Wavering Will78SuffixPlayers have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] defences
default 750
of Anxiety46SuffixPlayers have 6% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] resource life
default 750
of Anxiety73SuffixPlayers have 12% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] resource life
default 750
of Anxiety78SuffixPlayers have 16% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] resource life
default 750
of Clouded Judgement46SuffixPlayers have 6% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] resource mana
default 750
of Clouded Judgement73SuffixPlayers have 12% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] resource mana
default 750
of Clouded Judgement78SuffixPlayers have 16% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [0] resource mana
default 750
of Dehydration1SuffixPlayers gain 4% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration46SuffixPlayers gain 6% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration68SuffixPlayers gain 8% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration73SuffixPlayers gain 10% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
of Dehydration78SuffixPlayers gain 12% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [0]
default 800
Heist Equipment mods /84

Heist Equipment mods /84

NameLevelPre/SufDescriptionSpawn Weight
Shrewd1Prefix(23–26)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1000
default 0
Tasteful45Prefix(27–30)% increased Rarity of Items dropped in Heistsheist_equipment_reward 800
default 0
Cultured75Prefix(31–35)% increased Rarity of Items dropped in Heistsheist_equipment_reward 600
default 0
Sophisticated82Prefix(36–40)% increased Rarity of Items dropped in Heistsheist_equipment_reward 400
default 0
Pickpocket's1Prefix(7–8)% increased Quantity of Items dropped in Heistsheist_equipment_reward 500
default 0
Thief's45Prefix(9–10)% increased Quantity of Items dropped in Heistsheist_equipment_reward 400
default 0
Looter's75Prefix(11–12)% increased Quantity of Items dropped in Heistsheist_equipment_reward 300
default 0
Ransacker's84Prefix(13–15)% increased Quantity of Items dropped in Heistsheist_equipment_reward 200
default 0
Skillful82Prefix+1 to Level of all Jobs for Heistsheist_equipment_tool 100
default 0
Lockpick's83Prefix+1 to Lockpicking Level for Heistsheist_equipment_lockpick 100
default 0
Herculean83Prefix+1 to Brute Force Level for Heistsheist_equipment_bruteforce 100
default 0
Revealing83Prefix+1 to Perception Level for Heistsheist_equipment_perception 100
default 0
Explosive83Prefix+1 to Demolition Level for Heistsheist_equipment_demolition 100
default 0
Mental83Prefix+1 to Counter-Thaumaturgy Level for Heistsheist_equipment_counterthaumaturge 100
default 0
Dismantling83Prefix+1 to Trap Disarmament Level for Heistsheist_equipment_trapdisarmament 100
default 0
Lithe83Prefix+1 to Agility Level for Heistsheist_equipment_agility 100
default 0
Spy's83Prefix+1 to Deception Level for Heistsheist_equipment_deception 100
default 0
Ingenious83Prefix+1 to Engineering Level for Heistsheist_equipment_engineering 100
default 0
Customer's1Prefix(14–16)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 1000
default 0
Client's45Prefix(17–19)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 800
default 0
Patron's75Prefix(20–22)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 600
default 0
Sponsor's82Prefix(23–25)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 400
default 0
of Planning68Suffix(2–3)% chance to not Activate Lockdown in Grand Heistsheist_equipment_utility 100
default 0
of Choreography83Suffix(4–5)% chance to not Activate Lockdown in Grand Heistsheist_equipment_utility 80
default 0
of Gossip1Suffix(7–8)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 600
default 0
of Disclosure45Suffix(9–10)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 500
default 0
of Discovery75Suffix(11–12)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 400
default 0
of Revelation83Suffix(13–15)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 300
default 0
of the Cache1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Basic Currencyheist_equipment_reward 1000
default 0
of the Stash45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Basic Currencyheist_equipment_reward 800
default 0
of the Stockpile75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Basic Currencyheist_equipment_reward 600
default 0
of the Hoard83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Basic Currencyheist_equipment_reward 400
default 0
of Glimmering1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Jewelsheist_equipment_reward 1000
default 0
of Glittering45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Jewelsheist_equipment_reward 800
default 0
of Dazzling75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Jewelsheist_equipment_reward 600
default 0
of Radiance83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Jewelsheist_equipment_reward 400
default 0
of Paths1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Mapsheist_equipment_reward 1000
default 0
of Locations45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Mapsheist_equipment_reward 800
default 0
of Maps75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Mapsheist_equipment_reward 600
default 0
of the Atlas83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Mapsheist_equipment_reward 400
default 0
of Guiding1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Sextantsheist_equipment_reward 1000
default 0
of Charting45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Sextantsheist_equipment_reward 800
default 0
of Navigating75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Sextantsheist_equipment_reward 600
default 0
of Helmsmanship83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Sextantsheist_equipment_reward 400
default 0
of Fragments1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 1000
default 0
of Pieces45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 800
default 0
of Puzzles75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 600
default 0
of Assembly83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 400
default 0
of Cards1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Divination Cardsheist_equipment_reward 1000
default 0
of Decks45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Divination Cardsheist_equipment_reward 800
default 0
of Collections75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Divination Cardsheist_equipment_reward 600
default 0
of Compendiums83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Divination Cardsheist_equipment_reward 400
default 0
of Confusion1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 1000
default 0
of Uncertainty45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 800
default 0
of Voices75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 600
default 0
of Insanity83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 400
default 0
of Spores1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 1000
default 0
of Fungi45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 800
default 0
of Infestation75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 600
default 0
of the Blight83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 400
default 0
of Whispering1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Essencesheist_equipment_reward 1000
default 0
of Weeping45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Essencesheist_equipment_reward 800
default 0
of Screaming75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Essencesheist_equipment_reward 600
default 0
of Deafening83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Essencesheist_equipment_reward 400
default 0
of the Tear1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1000
default 0
of the Hand45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Breach Splintersheist_equipment_reward 800
default 0
of the Breach75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Breach Splintersheist_equipment_reward 600
default 0
of the Domain83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Breach Splintersheist_equipment_reward 400
default 0
of Rust1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Scarabsheist_equipment_reward 1000
default 0
of Polish45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Scarabsheist_equipment_reward 800
default 0
of Gilding75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Scarabsheist_equipment_reward 600
default 0
of Wings83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Scarabsheist_equipment_reward 400
default 0
of Powders1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Catalystsheist_equipment_reward 1000
default 0
of Reactants45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Catalystsheist_equipment_reward 800
default 0
of Concatenation75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Catalystsheist_equipment_reward 600
default 0
of Catalysts83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Catalystsheist_equipment_reward 400
default 0
of the Few1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Legion Splintersheist_equipment_reward 1000
default 0
of the Many45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Legion Splintersheist_equipment_reward 800
default 0
of the Countless75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Legion Splintersheist_equipment_reward 600
default 0
of the Legion83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Legion Splintersheist_equipment_reward 400
default 0
of Prayers1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Oilsheist_equipment_reward 1000
default 0
of Blessings45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Oilsheist_equipment_reward 800
default 0
of Consecrations75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Oilsheist_equipment_reward 600
default 0
of Anointments83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Oilsheist_equipment_reward 400
default 0
Trinket mods /117

Trinket mods /117

NameLevelPre/SufDescriptionSpawn Weight
Lucky1Prefix1% chance in Heists for Basic Currency drops to be Duplicateddefault 50
Lucky50Prefix2% chance in Heists for Basic Currency drops to be Duplicateddefault 25
Lucky70Prefix3% chance in Heists for Basic Currency drops to be Duplicateddefault 10
Lucky1Prefix(10–12)% increased Rarity of Items dropped in Heistsdefault 200
Lucky50Prefix(13–16)% increased Rarity of Items dropped in Heistsdefault 150
Lucky70Prefix(17–20)% increased Rarity of Items dropped in Heistsdefault 100
Lucky1Prefix(4–5)% increased Quantity of Items dropped in Heistsdefault 200
Lucky50Prefix(6–7)% increased Quantity of Items dropped in Heistsdefault 150
Lucky70Prefix(8–10)% increased Quantity of Items dropped in Heistsdefault 100
Lucky1Prefix2% chance in Heists for Items to drop Corrupteddefault 100
Lucky50Prefix3% chance in Heists for Items to drop Corrupteddefault 75
Lucky70Prefix4% chance in Heists for Items to drop Corrupteddefault 50
Lucky1Prefix(6–8)% chance in Heists for Items to drop Identifieddefault 100
Lucky50Prefix(9–11)% chance in Heists for Items to drop Identifieddefault 75
Lucky70Prefix(12–15)% chance in Heists for Items to drop Identifieddefault 50
Lucky1Prefix3% chance in Heists for Items to drop with an additional Socketdefault 100
Lucky50Prefix4% chance in Heists for Items to drop with an additional Socketdefault 75
Lucky70Prefix5% chance in Heists for Items to drop with an additional Socketdefault 50
Lucky1Prefix1% chance in Heists for Items to drop fully linkeddefault 100
Lucky50Prefix2% chance in Heists for Items to drop fully linkeddefault 75
Lucky70Prefix3% chance in Heists for Items to drop fully linkeddefault 50
Lucky75Prefix1% chance in Heists for Items to drop with Shaper Influencedefault 20
Lucky75Prefix1% chance in Heists for Items to drop with Elder Influencedefault 20
Lucky1Prefix3% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy insteaddefault 100
Lucky50Prefix(4–5)% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy insteaddefault 75
Lucky70Prefix(6–7)% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy insteaddefault 50
Lucky1Prefix2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs insteaddefault 100
Lucky50Prefix3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs insteaddefault 75
Lucky70Prefix4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs insteaddefault 50
Lucky1Prefix(13–16)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy insteaddefault 100
Lucky50Prefix(17–20)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy insteaddefault 75
Lucky70Prefix(21–25)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy insteaddefault 50
Lucky1Prefix(6–8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs insteaddefault 100
Lucky50Prefix(9–12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs insteaddefault 75
Lucky70Prefix(13–15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs insteaddefault 50
Lucky78Prefix1% chance in Heists for Orbs of Alteration to drop as Regal Orbs insteaddefault 20
Lucky1Prefix(7–8)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy insteaddefault 100
Lucky50Prefix(9–10)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy insteaddefault 75
Lucky70Prefix(11–13)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy insteaddefault 50
Lucky1Prefix5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs insteaddefault 100
Lucky50Prefix6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs insteaddefault 75
Lucky70Prefix(7–8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs insteaddefault 50
Lucky81Prefix1% chance in Heists for Orbs of Augmentation to drop as Regal Orbs insteaddefault 15
Lucky80Prefix1% chance in Heists for Chaos Orbs to drop as Divine Orbs insteaddefault 5
Lucky83Prefix1% chance in Heists for Chaos Orbs to drop as Exalted Orbs insteaddefault 1
Lucky30Prefix3% chance in Heists for Regal Orbs to drop as Divine Orbs insteaddefault 20
Lucky50Prefix4% chance in Heists for Regal Orbs to drop as Divine Orbs insteaddefault 10
Lucky70Prefix5% chance in Heists for Regal Orbs to drop as Divine Orbs insteaddefault 4
Lucky60Prefix2% chance in Heists for Regal Orbs to drop as Exalted Orbs insteaddefault 10
Lucky75Prefix3% chance in Heists for Regal Orbs to drop as Exalted Orbs insteaddefault 5
Lucky80Prefix4% chance in Heists for Regal Orbs to drop as Exalted Orbs insteaddefault 2
Lucky1Prefix(12–15)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret insteaddefault 100
Lucky50Prefix(16–20)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret insteaddefault 75
Lucky70Prefix(21–25)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret insteaddefault 50
Lucky82Prefix1% chance in Heists for Orbs of Scouring to drop as Orbs of Annulment insteaddefault 5
Lucky77Prefix1% chance in Heists for Orbs of Regret to drop as Orbs of Annulment insteaddefault 10
Lucky1Prefix(25–33)% chance in Heists for Chromatic Orbs to drop as Jewellers Orbs insteaddefault 100
Lucky50Prefix(34–40)% chance in Heists for Chromatic Orbs to drop as Jewellers Orbs insteaddefault 75
Lucky70Prefix(41–50)% chance in Heists for Chromatic Orbs to drop as Jewellers Orbs insteaddefault 50
Lucky1Prefix(16–20)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing insteaddefault 100
Lucky50Prefix(21–25)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing insteaddefault 75
Lucky70Prefix(26–30)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing insteaddefault 50
Lucky1Prefix(16–20)% chance in Heists for Jewellers Orbs to drop as Orbs of Fusing insteaddefault 100
Lucky50Prefix(21–25)% chance in Heists for Jewellers Orbs to drop as Orbs of Fusing insteaddefault 75
Lucky70Prefix(26–30)% chance in Heists for Jewellers Orbs to drop as Orbs of Fusing insteaddefault 50
of Superstition1SuffixHeist Chests have a 2% chance to Duplicate contained Basic Currencydefault 50
of Superstition50SuffixHeist Chests have a 3% chance to Duplicate contained Basic Currencydefault 25
of Superstition70SuffixHeist Chests have a 4% chance to Duplicate contained Basic Currencydefault 10
of Superstition1SuffixHeist Chests have a 5% chance to contain more valuable Uniquesdefault 100
of Superstition50SuffixHeist Chests have a (6–7)% chance to contain more valuable Uniquesdefault 75
of Superstition70SuffixHeist Chests have a (8–10)% chance to contain more valuable Uniquesdefault 50
of Superstition1Suffix(4–5)% chance to receive additional Armour items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix(6–7)% chance to receive additional Armour items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix(8–10)% chance to receive additional Armour items when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix(4–5)% chance to receive additional Weapons when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix(6–7)% chance to receive additional Weapons when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix(8–10)% chance to receive additional Weapons when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix4% chance to receive additional Jewellery when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix(5–6)% chance to receive additional Jewellery when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix(7–8)% chance to receive additional Jewellery when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix2% chance to receive additional Gem items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix3% chance to receive additional Gem items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix4% chance to receive additional Gem items when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix3% chance to receive additional Essences when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix4% chance to receive additional Essences when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix(5–6)% chance to receive additional Essences when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix4% chance to receive additional Divination Card items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix(5–6)% chance to receive additional Divination Card items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix(7–8)% chance to receive additional Divination Card items when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix2% chance to receive additional Unique items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix3% chance to receive additional Unique items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix4% chance to receive additional Unique items when opening a Reward Chest in a Heistdefault 50
of Superstition1Suffix4% chance to receive additional Talismans when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix(5–6)% chance to receive additional Talismans when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix(7–8)% chance to receive additional Talismans when opening a Reward Chest in a Heistdefault 50
of Superstition40Suffix2% chance to receive additional Abyss items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix3% chance to receive additional Abyss items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix4% chance to receive additional Abyss items when opening a Reward Chest in a Heistdefault 50
of Superstition40Suffix2% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix3% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix4% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 50
of Superstition60Suffix1% chance to receive additional Metamorph items when opening a Reward Chest in a Heistdefault 50
of Superstition80Suffix2% chance to receive additional Metamorph items when opening a Reward Chest in a Heistdefault 25
of Superstition60Suffix1% chance to receive additional Delirium items when opening a Reward Chest in a Heistdefault 50
of Superstition80Suffix2% chance to receive additional Delirium items when opening a Reward Chest in a Heistdefault 25
of Superstition40Suffix1% chance to receive additional Legion items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix2% chance to receive additional Legion items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix3% chance to receive additional Legion items when opening a Reward Chest in a Heistdefault 50
of Superstition40Suffix1% chance to receive additional Blight items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix2% chance to receive additional Blight items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix3% chance to receive additional Blight items when opening a Reward Chest in a Heistdefault 50
of Superstition40Suffix1% chance to receive additional Harbinger items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix2% chance to receive additional Harbinger items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix3% chance to receive additional Harbinger items when opening a Reward Chest in a Heistdefault 50
of Superstition40Suffix1% chance to receive additional Delve items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix2% chance to receive additional Delve items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix3% chance to receive additional Delve items when opening a Reward Chest in a Heistdefault 50
Crafting Bench /1

Crafting Bench /1

IDModRequireItemClassesUnlock
ZanaArea contains 2 additional Smuggler's Caches
map extra content weighting [1]
map heist league [1]
map set league category [35]
6x CurrencyRerollRareChaos OrbMapLevel 34
Item /4

Item /4

IconName
Silver Brooch
Requires Level 2 in Any Job
(11–15)% increased Rarity of Items dropped in Heists
Golden Brooch
Requires Level 3 in Any Job
(16–20)% increased Rarity of Items dropped in Heists
Enamel Brooch
Requires Level 4 in Any Job
(21–25)% increased Rarity of Items dropped in Heists
Foliate Brooch
Requires Level 5 in Any Job
(26–30)% increased Rarity of Items dropped in Heists
Heist
MasterMission
#NameShow Full DescriptionsArea
1Break into the Facility
2Fight through the Lockdown
3Steal the Target Item
4Steal the Target Item Before Lockdown
5Escape the Facility
6Take the Target Item and Escape
7Escape the Facility
8Contract Complete
9Contract Failed
10Grand Heist Complete
Heist Themes /20 ⍟

Heist Themes /20 ⍟

IconName
Spellblade Character Effect
Attaches the Spellblade Character Effect to your belt.
Spellblade Portrait Frame
Adds the Spellblade Portrait Frame to this character.
Master Spellblade Helmet
Changes the appearance of any equipped helmet to the Master Spellblade Helmet.
Master Spellblade Boots
Changes the appearance of any equipped boots to the Master Spellblade Boots.
Master Spellblade Gloves
Changes the appearance of any equipped gloves to the Master Spellblade Gloves.
Master Spellblade Body Armour
Changes the appearance of any equipped body armour to the Master Spellblade Body Armour.
Master Spellblade Portrait Frame
Adds the Master Spellblade Portrait Frame to this character.
Eagle Character Effect
Attaches the Eagle Character Effect to your belt.
Eagle Portrait Frame
Adds the Eagle Portrait Frame to this character.
Imperial Eagle Helmet
Changes the appearance of any equipped helmet to the Imperial Eagle Helmet.
Imperial Eagle Boots
Changes the appearance of any equipped boots to the Imperial Eagle Boots.
Imperial Eagle Gloves
Changes the appearance of any equipped gloves to the Imperial Eagle Gloves.
Imperial Eagle Body Armour
Changes the appearance of any equipped body armour to the Imperial Eagle Body Armour.
Imperial Eagle Portrait Frame
Adds the Imperial Eagle Portrait Frame to this character.
Heist Brimmed Hat
Changes the appearance of any equipped helmet to the Heist Brimmed Hat.
Nenet's Hood
Changes the appearance of any equipped helmet to Nenet's Hood.
Huck's Helmet
Changes the appearance of any equipped helmet to Huck's Helmet.
Vinderi's Helmet
Changes the appearance of any equipped helmet to Vinderi's Helmet.
Heist Portal Effect
This character's portals use the Heist Portal Effect.
Heist Cat Pet
Summons your pet

Community Wiki

Wiki Edit

Heist


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Heist
MechanicsHeist · Contracts · Blueprints · The Rogue Harbour · HeistCoinCurrencyRogue's Marker · Thief's Trinket · Heist Targets · Challenges · Gem · Unique · Item
NPCsKurai, the Administrator
ContractsContract: Bunker · Contract: Underbelly · Contract: Mansion · Contract: Records Office · Contract: Smuggler's Den · Contract: Repository · Contract: Tunnels · Contract: Laboratory · Contract: Prohibited Library · Contract: Breaking the Unbreakable · Contract: Death to Darnaw · Contract: Heart of Glory · Contract: The Slaver King · Contract: The Twins
BlueprintsBlueprint: Bunker · Blueprint: Underbelly · Blueprint: Mansion · Blueprint: Records Office · Blueprint: Smuggler's Den · Blueprint: Repository · Blueprint: Tunnels · Blueprint: Laboratory · Blueprint: Prohibited Library
Rewards TypesExperimented · Replica · Quality Gem
Rewards CurrencyDivineEnchantBodyArmourCurrencyTempering Orb · DivineEnchantWeaponCurrencyTailoring Orb · AlternateSkillGemCurrencyPrime Regrading Lens · AlternateSupportGemCurrencySecondary Regrading Lens
Rewards UniquesExpedition's End · The Iron Mass · Fated End · Actum · The Hidden Blade · The Fulcrum · Font of Thunder · Crest of Desire · Shattershard
ModifiersContract · Blueprint · Thief's Trinket · Body Armours Enchant · Weapon Enchant
Rogue Gear WeaponsRough Sharpening Stone · Standard Sharpening Stone · Fine Sharpening Stone · Obsidian Sharpening Stone · Focal Stone · Conduit Line · Aggregator Charm · Burst Band · Flanged Arrowhead · Fragmenting Arrowhead · Hollowpoint Arrowhead · Precise Arrowhead
Rogue Gear CloaksTorn Cloak · Tattered Cloak · Whisper-woven Cloak
Rogue Gear BroochesSilver Brooch · Golden Brooch · Enamel Brooch · Foliate Brooch
Rogue Gear LockpickingSimple Lockpick · Standard Lockpick · Fine Lockpick · Master Lockpick
Rogue Gear Brute ForceLeather Bracers · Studded Bracers · Runed Bracers · Steel Bracers
Rogue Gear EngineeringSteel Drill · Flanged Drill · Sulphur Blowtorch · Thaumetic Blowtorch
Rogue Gear AgilityEelskin Sole · Foxhide Sole · Winged Sole · Silkweave Sole
Rogue Gear Counter-ThaumaturgyCrude Ward · Lustrous Ward · Shining Ward · Thaumaturgical Ward
Rogue Gear PerceptionCrude Sensing Charm · Fine Sensing Charm · Polished Sensing Charm · Thaumaturgical Sensing Charm
Rogue Gear DemolitionVoltaxic Flashpowder · Trarthan Flashpowder · Azurite Flashpowder · Thaumetic Flashpowder
Rogue Gear Trap DisarmamentEssential Keyring · Versatile Keyring · Skeleton Keyring · Grandmaster Keyring
Rogue Gear DeceptionBasic Disguise Kit · Theatre Disguise Kit · Espionage Disguise Kit · Regicide Disguise Kit