Heist Item /168
Stack Size: 1 / 20
Change the type of quality of a skill gem with quality to another random quality
Stack Size: 1 / 20
Change the type of quality of a support gem with quality to another random quality
Stack Size: 1 / 20
Adds or replaces an enchantment on a weapon
This may reforge the weapon's sockets
This may reforge the weapon's sockets
Stack Size: 1 / 20
Adds or replaces an enchantment on a body armour
This may reforge the body armour's sockets
This may reforge the body armour's sockets
Stack Size: 1 / 50000
Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Used as Currency for services in the Rogue Harbour
Thief's Trinket
Corrupted
Urn of Farud
Price Multiplier: 85%
Incense of Keth
Price Multiplier: 85%
Box of Tripyxis
Price Multiplier: 85%
Hand of Arimor
Price Multiplier: 85%
The Gulf
Stack Size: 1 / 5
Thread of Hope
Two-Implicit
Corrupted
Two-Implicit
Corrupted
The Bitter Blossom
Stack Size: 1 / 3
Level 21 Chaos Gem
Quality: +23%
Corrupted
Quality: +23%
Corrupted
Triskaidekaphobia
Stack Size: 1 / 13
Map
Map Tier: 13
Delirium: 100%
Modifiers: 8
Corrupted
Map Tier: 13
Delirium: 100%
Modifiers: 8
Corrupted
Unrequited Love
Stack Size: 1 / 16
19x Mirror Shard
The Cache
Stack Size: 1 / 6
Jewellery
The Academic
Stack Size: 1 / 8
Inspired Learning
Desecrated Virtue
Stack Size: 1 / 9
Level 4 Exceptional Support Gem
Quality: +23%
Corrupted
Quality: +23%
Corrupted
Brother's Stash
5x Exalted Orb
Unchained
Stack Size: 1 / 4
Facebreaker
Two-Implicit
Corrupted
Two-Implicit
Corrupted
The Unexpected Prize
Stack Size: 1 / 2
Attribute Transforming Jewel
Corrupted
Corrupted
Cursed Words
Stack Size: 1 / 13
Maw of Mischief
The Journalist
Stack Size: 1 / 10
Helmet
Double-Veiled Item
Double-Veiled Item
Contract: Bunker
Portal: Bunker
Requires Level 48
Contract: Smuggler's Den
Portal: Smuggler's Den
Requires Level 50
Contract: Laboratory
Portal: Laboratory
Requires Level 60
Contract: Repository
Portal: Repository
Requires Level 55
Contract: Prohibited Library
Portal: Prohibited Library
Requires Level 60
Contract: Tunnels
Portal: Tunnels
Requires Level 55
Contract: Underbelly
Portal: Underbelly
Requires Level 48
Contract: Records Office
Portal: Records Office
Requires Level 50
Contract: Mansion
Portal: Mansion
Requires Level 50
Forbidden Contract
Portal: Prohibited Library
Client: Nenet
Heist Target: Find Jamanra, Legendary Warrior
Area Level: 81
Requires Counter-Thaumaturgy (Level 2)
Requires Nenet, the Scout
Requires Level 81
Preventative Contract
Portal: Bunker
Client: Isla
Heist Target: Destroy "The Unbreakable"
Area Level: 80
Requires Engineering (Level 3)
Requires Isla, the Engineer
Requires Level 80
Familial Contract
Portal: Repository
Client: Adiyah
Heist Target: Confront Nashta
Area Level: 81
Requires Perception (Level 4)
Requires Adiyah, the Wayfinder
Requires Level 81
Vigilante Contract
Portal: Smuggler's Den
Client: Whakano
Heist Target: Defeat Friedrich Tarollo
Area Level: 80
Requires Brute Force (Level 3)
Requires Level 80
Naval Contract
Portal: Laboratory
Client: Faustus
Heist Target: Kill Admiral Darnaw
Area Level: 82
Requires Counter-Thaumaturgy (Level 4)
Requires Level 82
Vengeful Contract
Portal: Mansion
Client: Kurai
Heist Target: Defeat the Vox Twins
Area Level: 83
Requires Lockpicking (Level 5)
Requires Kurai, the Administrator
Requires Level 83
Blueprint: Bunker
Portal: Bunker
Heist Targets: Enchanted Armaments
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Smuggler's Den
Portal: Smuggler's Den
Heist Targets: Thieves' Trinkets or Currency
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Laboratory
Portal: Laboratory
Heist Targets: Replicas or Experimented Items
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 60
Blueprint: Repository
Portal: Repository
Heist Targets: Thieves' Trinkets or Currency
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 55
Blueprint: Prohibited Library
Portal: Prohibited Library
Heist Targets: Replicas or Experimented Items
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 60
Blueprint: Tunnels
Portal: Tunnels
Heist Targets: Replicas or Experimented Items
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 55
Blueprint: Underbelly
Portal: Underbelly
Heist Targets: Thieves' Trinkets or Currency
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Records Office
Portal: Records Office
Heist Targets: Enchanted Armaments
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Mansion
Portal: Mansion
Heist Targets: Enchanted Armaments
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Contract: Stolen Lockpicks
Portal: Smuggler's Den
Client: Karst
Heist Target: Karst's Lockpicks
Area Level: 48
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
Contract: Karst's Revenge
Portal: Mansion
Client: Karst
Heist Target: "The Kiss Goodnight"
Area Level: 55
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
Contract: Credit Where Credit's Due
Portal: Smuggler's Den
Client: Karst
Heist Target: Poisoned Lockpick
Area Level: 68
Requires Lockpicking (Level 2)
Requires Karst, the Lockpick
Contract: Finding Opal
Portal: Records Office
Client: Tibbs
Heist Target: Census Records
Area Level: 48
Requires Brute Force (Level 1)
Requires Tibbs, the Giant
Contract: Opal's Jewels
Portal: Repository
Client: Tibbs
Heist Target: Set Opal Up for Life
Area Level: 55
Requires Brute Force (Level 2)
Requires Tibbs, the Giant
Contract: Enoch's Whereabouts
Portal: Bunker
Client: Huck
Heist Target: Blackguard Personnel Files
Area Level: 55
Requires Lockpicking (Level 1)
Requires Huck, the Soldier
Contract: Enoch's Remains
Portal: Tunnels
Client: Huck
Heist Target: Find Enoch's Remains
Area Level: 68
Requires Brute Force (Level 1)
Requires Huck, the Soldier
Contract: Grocery List
Portal: Laboratory
Client: Vinderi
Heist Target: Alchemical Supplies
Area Level: 60
Requires Demolition (Level 2)
Requires Vinderi, the Dismantler
Contract: The Vinderi Bomb
Portal: Laboratory
Client: Vinderi
Heist Target: Fumarole Tar
Area Level: 78
Requires Demolition (Level 3)
Requires Vinderi, the Dismantler
Contract: The Nameless Play
Portal: Records Office
Client: Gianna
Heist Target: "The Nameless Play"
Area Level: 68
Requires Deception (Level 2)
Requires Gianna, the Master of Disguise
Contract: The Finest Costumes
Portal: Mansion
Client: Gianna
Heist Target: Templar Uniforms
Area Level: 80
Requires Deception (Level 3)
Requires Gianna, the Master of Disguise
Contract: The Wedding Dress
Portal: Repository
Client: Tullina
Heist Target: Merveil's Wedding Dress
Area Level: 55
Requires Agility (Level 1)
Requires Tullina, the Catburglar
Contract: Disengagement
Portal: Bunker
Client: Tullina
Heist Target: Return Tullina's Engagement Ring
Area Level: 68
Requires Perception (Level 2)
Contract: Rational Tools
Portal: Bunker
Client: Niles
Heist Target: The Thought Extractor
Area Level: 68
Requires Counter-Thaumaturgy (Level 1)
Requires Niles, the Interrogator
Contract: A Mundane Sample
Portal: Laboratory
Client: Niles
Heist Target: Viridi's Finger
Area Level: 75
Requires Counter-Thaumaturgy (Level 3)
Requires Niles, the Interrogator
Contract: The Book of Jamanra
Portal: Records Office
Client: Nenet
Heist Target: The Book of Jamanra
Area Level: 68
Requires Counter-Thaumaturgy (Level 1)
Requires Nenet, the Scout
Contract: Isla's Prototypes
Portal: Records Office
Client: Isla
Heist Target: Pile of Inexplicable Junk
Area Level: 46
Requires Trap Disarmament (Level 1)
Requires Isla, the Engineer
Contract: Isla's Designs
Portal: Records Office
Client: Isla
Heist Target: Baffling Blueprints
Area Level: 55
Requires Trap Disarmament (Level 1)
Requires Isla, the Engineer
Contract: A Matter of Honour
Portal: Smuggler's Den
Client: Adiyah
Heist Target: Solerai's Spear
Area Level: 60
Requires Perception (Level 2)
Requires Adiyah, the Wayfinder
Contract: Flying False Colours
Portal: Smuggler's Den
Client: Adiyah
Heist Target: Nashta's War Journal
Area Level: 75
Requires Perception (Level 3)
Requires Adiyah, the Wayfinder
Contract: Slaver's Revenge
Portal: Smuggler's Den
Client: Whakano
Heist Target: Rescue Hapihapi
Area Level: 60
Requires Brute Force (Level 1)
Contract: Follow the Paper Trail
Portal: Records Office
Client: Whakano
Heist Target: Slaver's Records
Area Level: 75
Requires Lockpicking (Level 2)
Contract: The Admiral's Records
Portal: Mansion
Client: Faustus
Heist Target: Admiral Darnaw's Papers
Area Level: 60
Requires Trap Disarmament (Level 1)
Contract: Findings for Fidium
Portal: Mansion
Client: Faustus
Heist Target: Plant Darnaw's Papers
Area Level: 75
Requires Agility (Level 2)
Contract: The Negotiation
Portal: Mansion
Client: Kurai
Heist Target: Negotiate with the Client
Area Level: 75
Requires Lockpicking (Level 3)
Requires Kurai, the Administrator
Contract: The Rescue
Portal: Mansion
Client: Kurai
Heist Target: Rescue Hana the Cat
Area Level: 75
Requires Lockpicking (Level 4)
Requires Kurai, the Administrator
Torn Cloak
Requires Level 2 in Any Job
2% reduced raising of Alert Level
Tattered Cloak
Requires Level 3 in Any Job
3% reduced raising of Alert Level
Hooded Cloak
Requires Level 4 in Any Job
4% reduced raising of Alert Level
Whisper-woven Cloak
Requires Level 5 in Any Job
5% reduced raising of Alert Level
Silver Brooch
Requires Level 2 in Any Job
(11—15)% increased Rarity of Items dropped in Heists
Golden Brooch
Requires Level 3 in Any Job
(16—20)% increased Rarity of Items dropped in Heists
Enamel Brooch
Requires Level 4 in Any Job
(21—25)% increased Rarity of Items dropped in Heists
Foliate Brooch
Requires Level 5 in Any Job
(26—30)% increased Rarity of Items dropped in Heists
Simple Lockpick
Requires Level 2 in Lockpicking
(4—6)% increased Lockpicking speed
Standard Lockpick
Requires Level 3 in Lockpicking
(7—9)% increased Lockpicking speed
Fine Lockpick
Requires Level 4 in Lockpicking
(10—12)% increased Lockpicking speed
Master Lockpick
Requires Level 5 in Lockpicking
(13—15)% increased Lockpicking speed
Leather Bracers
Requires Level 2 in Brute Force
(4—6)% increased Brute Force speed
Studded Bracers
Requires Level 3 in Brute Force
(7—9)% increased Brute Force speed
Runed Bracers
Requires Level 4 in Brute Force
(10—12)% increased Brute Force speed
Steel Bracers
Requires Level 5 in Brute Force
(13—15)% increased Brute Force speed
Crude Sensing Charm
Requires Level 2 in Perception
(4—6)% increased Perception speed
Fine Sensing Charm
Requires Level 3 in Perception
(7—9)% increased Perception speed
Polished Sensing Charm
Requires Level 4 in Perception
(10—12)% increased Perception speed
Thaumaturgical Sensing Charm
Requires Level 5 in Perception
(13—15)% increased Perception speed
Voltaxic Flashpowder
Requires Level 2 in Demolition
(4—6)% increased Demolition speed
Trarthan Flashpowder
Requires Level 3 in Demolition
(7—9)% increased Demolition speed
Azurite Flashpowder
Requires Level 4 in Demolition
(10—12)% increased Demolition speed
Crude Ward
Requires Level 2 in Counter-Thaumaturgy
(4—6)% increased Counter-Thaumaturgy speed
Lustrous Ward
Requires Level 3 in Counter-Thaumaturgy
(7—9)% increased Counter-Thaumaturgy speed
Shining Ward
Requires Level 4 in Counter-Thaumaturgy
(10—12)% increased Counter-Thaumaturgy speed
Thaumaturgical Ward
Requires Level 5 in Counter-Thaumaturgy
(13—15)% increased Counter-Thaumaturgy speed
Essential Keyring
Requires Level 2 in Trap Disarmament
(4—6)% increased Trap Disarmament speed
Versatile Keyring
Requires Level 3 in Trap Disarmament
(7—9)% increased Trap Disarmament speed
Skeleton Keyring
Requires Level 4 in Trap Disarmament
(10—12)% increased Trap Disarmament speed
Grandmaster Keyring
Requires Level 5 in Trap Disarmament
(13—15)% increased Trap Disarmament speed
Eelskin Sole
Requires Level 2 in Agility
(4—6)% increased Agility speed
Foxhide Sole
Requires Level 3 in Agility
(7—9)% increased Agility speed
Winged Sole
Requires Level 4 in Agility
(10—12)% increased Agility speed
Silkweave Sole
Requires Level 5 in Agility
(13—15)% increased Agility speed
Basic Disguise Kit
Requires Level 2 in Deception
(4—6)% increased Deception speed
Theatre Disguise Kit
Requires Level 3 in Deception
(7—9)% increased Deception speed
Espionage Disguise Kit
Requires Level 4 in Deception
(10—12)% increased Deception speed
Regicide Disguise Kit
Requires Level 5 in Deception
(13—15)% increased Deception speed
Steel Drill
Requires Level 2 in Engineering
(4—6)% increased Engineering speed
Flanged Drill
Requires Level 3 in Engineering
(7—9)% increased Engineering speed
Sulphur Blowtorch
Requires Level 4 in Engineering
(10—12)% increased Engineering speed
Thaumetic Blowtorch
Requires Level 5 in Engineering
(13—15)% increased Engineering speed
Rough Sharpening Stone
Requires Level 2 in Any Job
(11—15)% increased Melee Damage
Standard Sharpening Stone
Requires Level 3 in Any Job
(16—20)% increased Melee Damage
Fine Sharpening Stone
Requires Level 4 in Any Job
(21—25)% increased Melee Damage
Obsidian Sharpening Stone
Requires Level 5 in Any Job
(26—30)% increased Melee Damage
Flanged Arrowhead
Requires Level 2 in Any Job
(11—15)% increased Projectile Attack Damage
Fragmenting Arrowhead
Requires Level 3 in Any Job
(16—20)% increased Projectile Attack Damage
Hollowpoint Arrowhead
Requires Level 4 in Any Job
(21—25)% increased Projectile Attack Damage
Precise Arrowhead
Requires Level 5 in Any Job
(26—30)% increased Projectile Attack Damage
Focal Stone
Requires Level 2 in Any Job
(11—15)% increased Spell Damage
Conduit Line
Requires Level 3 in Any Job
(16—20)% increased Spell Damage
Aggregator Charm
Requires Level 4 in Any Job
(21—25)% increased Spell Damage
Burst Band
Requires Level 5 in Any Job
(26—30)% increased Spell Damage
Congregator Wand
Physical Damage: 23-43
Critical Strike Chance: 8.5%
Attacks per Second: 1.5
Requires Level 50, 168 Int
Gain 1 Endurance, Frenzy or Power Charges every 6 seconds
Accumulator Wand
Physical Damage: 27-50
Critical Strike Chance: 8.5%
Attacks per Second: 1.5
Requires Level 70, 237 Int
Gain 2 Endurance, Frenzy or Power Charges every 6 seconds
Pressurised Dagger
Physical Damage: 18-71
Critical Strike Chance: 8.8%
Attacks per Second: 1.4
Weapon Range: 1 metres
Requires Level 50, 86 Dex, 86 Int
All Damage from Hits with This Weapon can Poison
Pneumatic Dagger
Physical Damage: 20-79
Critical Strike Chance: 8.8%
Attacks per Second: 1.4
Weapon Range: 1 metres
Requires Level 70, 121 Dex, 121 Int
All Damage from Hits with This Weapon can Poison
Flashfire Blade
Physical Damage: 18-73
Critical Strike Chance: 8.5%
Attacks per Second: 1.45
Weapon Range: 1 metres
Requires Level 50, 86 Dex, 86 Int
Trigger Level 20 Flame Dash when you use a Socketed Skill
20% increased Cooldown Recovery Rate of Travel Skills
local skills granted by item are supported by level x unique trigger support [2]
20% increased Cooldown Recovery Rate of Travel Skills
local skills granted by item are supported by level x unique trigger support [2]
Infernal Blade
Physical Damage: 21-85
Critical Strike Chance: 8.5%
Attacks per Second: 1.45
Weapon Range: 1 metres
Requires Level 70, 121 Dex, 121 Int
Trigger Level 30 Flame Dash when you use a Socketed Skill
40% increased Cooldown Recovery Rate of Travel Skills
local skills granted by item are supported by level x unique trigger support [2]
40% increased Cooldown Recovery Rate of Travel Skills
local skills granted by item are supported by level x unique trigger support [2]
Malign Fangs
Physical Damage: 20-37
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 50, 86 Dex, 86 Int
Adds (43—55) to (81—104) Chaos Damage
Void Fangs
Physical Damage: 22-41
Critical Strike Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int
Adds (46—63) to (92—113) Chaos Damage
Disapprobation Axe
Physical Damage: 29-60
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 50, 124 Str, 54 Dex
Gain 4 Rage on Melee Hit
Psychotic Axe
Physical Damage: 34-71
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 163 Str, 84 Dex
Gain 5 Rage on Melee Hit
Capricious Spiritblade
Physical Damage: 27-51
Critical Strike Chance: 6.5%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 50, 94 Str, 94 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Anarchic Spiritblade
Physical Damage: 34-63
Critical Strike Chance: 6.5%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 70, 121 Str, 121 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Crack Mace
Physical Damage: 31-64
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 50, 161 Str
Trigger Level 15 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
local use skill on melee hit % [100]
Boom Mace
Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 218 Str
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
local use skill on melee hit % [100]
Oscillating Sceptre
Physical Damage: 23-34
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 30, 44 Str, 64 Int
Elemental Overload
Stabilising Sceptre
Physical Damage: 35-52
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 50, 71 Str, 102 Int
Elemental Equilibrium
Alternating Sceptre
Physical Damage: 41-61
Critical Strike Chance: 7.6%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 70, 95 Str, 131 Int
Secrets of Suffering
Foundry Bow
Physical Damage: 13-20
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 50, 161 Dex
Adds (80—97) to (126—144) Fire Damage
Solarine Bow
Physical Damage: 16-24
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 70, 212 Dex
Adds (121—133) to (184—197) Fire Damage
Reciprocation Staff
Physical Damage: 55-102
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(100—120) to maximum Energy Shield
+(100—120) to maximum Energy Shield
Battery Staff
Physical Damage: 65-120
Critical Strike Chance: 7.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(140—165) to maximum Energy Shield
+(140—165) to maximum Energy Shield
Potentiality Rod
Physical Damage: 61-113
Critical Strike Chance: 8.3%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int
+1 to Maximum Power Charges and Maximum Endurance Charges
Eventuality Rod
Physical Damage: 78-144
Critical Strike Chance: 8.3%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
+1 to Maximum Power Charges and Maximum Endurance Charges
Honed Cleaver
Physical Damage: 60-95
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 50, 117 Str, 54 Dex
Hits with this Weapon have 50% chance to ignore Enemy Physical Damage Reduction
Apex Cleaver
Physical Damage: 78-121
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 70, 139 Str, 65 Dex
Hits with this Weapon ignore Enemy Physical Damage Reduction
Blasting Blade
Physical Damage: 47-87
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Banishing Blade
Physical Damage: 55-102
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 1.3 metres
Requires Level 70, 130 Str, 130 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Crushing Force Magnifier
Physical Damage: 62-103
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 50, 161 Str
Warcries Exert 1 additional Attacks
Impact Force Propagator
Physical Damage: 81-135
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 70, 220 Str
Warcries Exert 2 additional Attacks
Micro-Distillery Belt
Requires Level 68
Flasks applied to you have 30% increased Effect
Can't use Flask in Fifth Slot
Can't use Flask in Fifth Slot
Astrolabe Amulet
Requires Level 75
Implicit Modifiers Cannot Be Changed
Has Elder, Shaper and all Conqueror Influences
Has Elder, Shaper and all Conqueror Influences
Simplex Amulet
Requires Level 80
-2 Prefix Modifiers allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
100% increased Explicit Modifier magnitudes
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
100% increased Explicit Modifier magnitudes
Cogwork Ring
Requires Level 68
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Suffix Modifier magnitudes
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Suffix Modifier magnitudes
Geodesic Ring
Requires Level 68
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Prefix Modifier magnitudes
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Prefix Modifier magnitudes
Subsuming Spirit Shield
Chance to Block: 24%
Energy Shield: 25—29
Movement Speed: -3%
Requires Level 50, 121 Int
Sap Enemies when you Block their Damage
Transfer-attuned Spirit Shield
Chance to Block: 26%
Energy Shield: 39—45
Movement Speed: -3%
Requires Level 70, 159 Int
Sap Enemies when you Block their Damage
Polar Buckler
Chance to Block: 26%
Evasion Rating: 123—142
Movement Speed: -3%
Requires Level 50, 121 Dex
Inflict Brittle on Enemies when you Block their Damage
Cold-attuned Buckler
Chance to Block: 28%
Evasion Rating: 206—237
Movement Speed: -3%
Requires Level 70, 159 Dex
Inflict Brittle on Enemies when you Block their Damage
Magmatic Tower Shield
Chance to Block: 27%
Armour: 144—165
Movement Speed: -3%
Requires Level 50, 121 Str
Scorch Enemies when you Block their Damage
Heat-attuned Tower Shield
Chance to Block: 29%
Armour: 220—253
Movement Speed: -3%
Requires Level 70, 159 Str
Scorch Enemies when you Block their Damage
History /288
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.12Heist
- Contracts
- Contract: Bunker
- Contract: Underbelly
- Contract: Mansion
- Contract: Records Office
- Contract: Smuggler's Den
- Contract: Repository
- Contract: Tunnels
- Contract: Laboratory
- Contract: Prohibited Library
- Contract: Breaking the Unbreakable
- Contract: Death to Darnaw
- Contract: Heart of Glory
- Contract: The Slaver King
- Contract: The Twins
- Rewards Types
- Experimented
- Replica
- Currency
Tempering Orb
Tailoring Orb

































































































































