Embers of the Past
Undead
monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Can have up to 9 additional Traps placed at a time
50% reduced Trap Throwing Speed
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Can have up to 9 additional Traps placed at a time
50% reduced Trap Throwing Speed
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 25% of Physical Damage as Extra Fire Damage
Skills fire 2 additional Projectiles
Skills fire 2 additional Projectiles
Spectre | N |
---|---|
Tags | bones, caster, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Life
600%
Armour
+50%
Ailment Threshold
600%
Resistance
0
0
85
0
Damage
195%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
MassSkeletonProphecy
Metadata
MassSkeletonProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
836,078
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
830
Spell Damage
1,238
Accuracy
0
Attack Time
1.005
Experience
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1318–1976
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1318–1976
Critical Strike Chance: 5%
Attack Time: 1.5 sec
200% increased Projectile Speed
Causes Bleeding
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
Causes Bleeding
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Smoke Mine
Cast Time: 0.5 sec
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
active skill area of effect radius +% final [-45]
ProphecyFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 3 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +2.5 seconds
Deals 888.3 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 799.5 to 1199 Fire Damage
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Deals 888.3 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 799.5 to 1199 Fire Damage
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
ProphecySummonSmokeMinions
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 10 sec
alternate minion [130]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.45 visual_size_index = 1 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MassSkeleton/MassSkeletonProphecy"] = { name = "Embers of the Past", life = 6, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedUnique", "SkeletonMassBowProjectile", "ProphecyFireBomb", "WbSmokeMine", "ProphecySummonSmokeMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonMassBowProjectile"] = { name = "SkeletonMassBowProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {12, -50, 200, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireBomb"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "number_of_additional_traps_to_throw", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "throw_traps_in_circle_radius", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 3, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 4, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 5, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSmokeMinions"] = { name = "ProphecySummonSmokeMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {130, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster throws fire bombs text [1]
Id | MonsterThrowsFireBombsText |
---|---|
Family | MonsterThrowsFireBombsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts puncture text [1]
Id | MonsterCastsPunctureText |
---|---|
Family | MonsterCastsPunctureText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Id | ProphecyBossGroundFireOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Can have up to 9 additional Traps placed at a time
Id | ProphecyIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% reduced Trap Throwing Speed
Id | ProphecyBossTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 25% of Physical Damage as Extra Fire Damage
Id | MonsterFire1 |
---|---|
Name | of Flames |
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | caster: 0 default: 1000 |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Skills fire 2 additional Projectiles
Id | MonsterMultipleProjectiles1 |
---|---|
Name | Splitting |
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | ranged: 1000 default: 0 |
Embers of the Past
Undead
monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Can have up to 9 additional Traps placed at a time
50% reduced Trap Throwing Speed
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Can have up to 9 additional Traps placed at a time
50% reduced Trap Throwing Speed
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 25% of Physical Damage as Extra Fire Damage
Skills fire 2 additional Projectiles
Skills fire 2 additional Projectiles
Spectre | N |
---|---|
Tags | bones, caster, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Life
600%
Armour
+50%
Ailment Threshold
600%
Resistance
0
0
85
0
Damage
195%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
MassSkeletonProphecy
Metadata
MassSkeletonProphecyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
836,078
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
830
Spell Damage
1,238
Accuracy
0
Attack Time
1.005
Experience
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1318–1976
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1318–1976
Critical Strike Chance: 5%
Attack Time: 1.5 sec
200% increased Projectile Speed
Causes Bleeding
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
Causes Bleeding
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Smoke Mine
Cast Time: 0.5 sec
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
active skill area of effect radius +% final [-45]
ProphecyFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 3 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +2.5 seconds
Deals 888.3 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 799.5 to 1199 Fire Damage
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Deals 888.3 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 799.5 to 1199 Fire Damage
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
ProphecySummonSmokeMinions
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 10 sec
alternate minion [130]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { visual_size_index = 1 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MassSkeleton/MassSkeletonProphecyStandalone"] = { name = "Embers of the Past", life = 6, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedUnique", "SkeletonMassBowProjectile", "ProphecyFireBomb", "WbSmokeMine", "ProphecySummonSmokeMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonMassBowProjectile"] = { name = "SkeletonMassBowProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {12, -50, 200, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireBomb"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "number_of_additional_traps_to_throw", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "throw_traps_in_circle_radius", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 3, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 4, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 5, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSmokeMinions"] = { name = "ProphecySummonSmokeMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {130, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster throws fire bombs text [1]
Id | MonsterThrowsFireBombsText |
---|---|
Family | MonsterThrowsFireBombsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts puncture text [1]
Id | MonsterCastsPunctureText |
---|---|
Family | MonsterCastsPunctureText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Id | ProphecyBossGroundFireOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Can have up to 9 additional Traps placed at a time
Id | ProphecyIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% reduced Trap Throwing Speed
Id | ProphecyBossTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain 25% of Physical Damage as Extra Fire Damage
Id | MonsterFire1 |
---|---|
Name | of Flames |
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | caster: 0 default: 1000 |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Skills fire 2 additional Projectiles
Id | MonsterMultipleProjectiles1 |
---|---|
Name | Splitting |
Family | MonsterMultipleProjectile |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | ranged: 1000 default: 0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.