Glut der Vergangenheit
Untot
monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Hinterlässt brennenden Boden bei Tod
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Erlaubt gleichzeitige Platzierung von 9 zusätzlichen Fallen
50% verringerte Fallen-Wurfgeschwindigkeit
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Hinterlässt brennenden Boden bei Tod
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Erlaubt gleichzeitige Platzierung von 9 zusätzlichen Fallen
50% verringerte Fallen-Wurfgeschwindigkeit
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Verursacht 25% des physischen Schadens als extra Feuerschaden
Fertigkeiten feuern 2 zusätzliche Projektile
Fertigkeiten feuern 2 zusätzliche Projektile
Embers of the Past
Spectre | N |
---|---|
Tags | bones, Zauberer, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Leben
600%
Rüstung
+50%
Ailment Threshold
600%
Widerstand
0 0 85 0
Damage
195%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
125%
Type
MassSkeletonProphecy
Metadata
MassSkeletonProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
836,078
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
830
Zauberschaden
1,238
Genauigkeit
290
Attack Time
1.005
Erfahrung
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1318–1976
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1318–1976
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
200% erhöhte Projektilgeschwindigkeit
Verursacht Bluten
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
Verursacht Bluten
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Rauchmine
Zauberzeit: 0.5 Sek.
Wirft eine Mine, die Euch zu ihr teleportiert, wenn sie gezündet wird. Die Mine hüllt Eure Herkunfts- sowie Ankunftsposition in Rauch, der Gegner blendet, und gewährt Euch einen kurzzeitigen Bonus auf Eure Bewegungsgeschwindigkeit. Teilt sich eine Abklingzeit mit anderen Spurt-Fertigkeiten.
active skill area of effect radius +% final [-45]
ProphecyFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +2.5 Sekunden aktiv
Verursacht 888.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 799.5 bis 1199 Feuerschaden
Werft bis zu 5 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Verursacht 888.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 799.5 bis 1199 Feuerschaden
Werft bis zu 5 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
ProphecySummonSmokeMinions
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
alternate minion [130]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.45 visual_size_index = 1 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MassSkeleton/MassSkeletonProphecy"] = { name = "Embers of the Past", life = 6, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedUnique", "SkeletonMassBowProjectile", "ProphecyFireBomb", "WbSmokeMine", "ProphecySummonSmokeMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonMassBowProjectile"] = { name = "SkeletonMassBowProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {12, -50, 200, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "number_of_additional_traps_to_throw", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "throw_traps_in_circle_radius", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 3, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 4, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 5, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSmokeMinions"] = { name = "ProphecySummonSmokeMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {130, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster throws fire bombs text [1]
Id | MonsterThrowsFireBombsText |
---|---|
Family | MonsterThrowsFireBombsText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster casts puncture text [1]
Id | MonsterCastsPunctureText |
---|---|
Family | MonsterCastsPunctureText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Hinterlässt brennenden Boden bei Tod
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Id | ProphecyBossGroundFireOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Erlaubt gleichzeitige Platzierung von 9 zusätzlichen Fallen
Id | ProphecyIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
50% verringerte Fallen-Wurfgeschwindigkeit
Id | ProphecyBossTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Verursacht 25% des physischen Schadens als extra Feuerschaden
Id | MonsterFire1 | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | FireDamageAsPortionOfDamage
| Domains | Monster (3)
| GenerationType | Einzigartig (3)
| Req. level | 1
| Stats | Spawn Tags | caster: 0 default: 1000
| Craft Tags | physical_damage elemental_damage damage physical elemental fire | |
Fertigkeiten feuern 2 zusätzliche Projektile
Id | MonsterMultipleProjectiles1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterMultipleProjectile
| Domains | Monster (3)
| GenerationType | Einzigartig (3)
| Req. level | 1
| Stats | Spawn Tags | ranged: 1000 default: 0 | |
Glut der Vergangenheit
Untot
monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Hinterlässt brennenden Boden bei Tod
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Erlaubt gleichzeitige Platzierung von 9 zusätzlichen Fallen
50% verringerte Fallen-Wurfgeschwindigkeit
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Hinterlässt brennenden Boden bei Tod
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Erlaubt gleichzeitige Platzierung von 9 zusätzlichen Fallen
50% verringerte Fallen-Wurfgeschwindigkeit
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Verursacht 25% des physischen Schadens als extra Feuerschaden
Fertigkeiten feuern 2 zusätzliche Projektile
Fertigkeiten feuern 2 zusätzliche Projektile
Embers of the Past
Spectre | N |
---|---|
Tags | bones, Zauberer, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Leben
600%
Rüstung
+50%
Ailment Threshold
600%
Widerstand
0 0 85 0
Damage
195%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
125%
Type
MassSkeletonProphecy
Metadata
MassSkeletonProphecyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
836,078
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
830
Zauberschaden
1,238
Genauigkeit
290
Attack Time
1.005
Erfahrung
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1318–1976
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1318–1976
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
200% erhöhte Projektilgeschwindigkeit
Verursacht Bluten
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
Verursacht Bluten
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Rauchmine
Zauberzeit: 0.5 Sek.
Wirft eine Mine, die Euch zu ihr teleportiert, wenn sie gezündet wird. Die Mine hüllt Eure Herkunfts- sowie Ankunftsposition in Rauch, der Gegner blendet, und gewährt Euch einen kurzzeitigen Bonus auf Eure Bewegungsgeschwindigkeit. Teilt sich eine Abklingzeit mit anderen Spurt-Fertigkeiten.
active skill area of effect radius +% final [-45]
ProphecyFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +2.5 Sekunden aktiv
Verursacht 888.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 799.5 bis 1199 Feuerschaden
Werft bis zu 5 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Verursacht 888.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 799.5 bis 1199 Feuerschaden
Werft bis zu 5 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
ProphecySummonSmokeMinions
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
alternate minion [130]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { visual_size_index = 1 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MassSkeleton/MassSkeletonProphecyStandalone"] = { name = "Embers of the Past", life = 6, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedUnique", "SkeletonMassBowProjectile", "ProphecyFireBomb", "WbSmokeMine", "ProphecySummonSmokeMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonMassBowProjectile"] = { name = "SkeletonMassBowProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {12, -50, 200, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "number_of_additional_traps_to_throw", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "throw_traps_in_circle_radius", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 3, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 4, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 5, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSmokeMinions"] = { name = "ProphecySummonSmokeMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {130, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster throws fire bombs text [1]
Id | MonsterThrowsFireBombsText |
---|---|
Family | MonsterThrowsFireBombsText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster casts puncture text [1]
Id | MonsterCastsPunctureText |
---|---|
Family | MonsterCastsPunctureText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +4 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Hinterlässt brennenden Boden bei Tod
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Id | ProphecyBossGroundFireOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Erlaubt gleichzeitige Platzierung von 9 zusätzlichen Fallen
Id | ProphecyIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
50% verringerte Fallen-Wurfgeschwindigkeit
Id | ProphecyBossTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Verursacht 25% des physischen Schadens als extra Feuerschaden
Id | MonsterFire1 | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | FireDamageAsPortionOfDamage
| Domains | Monster (3)
| GenerationType | Einzigartig (3)
| Req. level | 1
| Stats | Spawn Tags | caster: 0 default: 1000
| Craft Tags | physical_damage elemental_damage damage physical elemental fire | |
Fertigkeiten feuern 2 zusätzliche Projektile
Id | MonsterMultipleProjectiles1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterMultipleProjectile
| Domains | Monster (3)
| GenerationType | Einzigartig (3)
| Req. level | 1
| Stats | Spawn Tags | ranged: 1000 default: 0 | |