Braises du passé
Mort-vivant
monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
Embrase le sol en Mourant
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Permet de placer jusqu'à 9 Pièges supplémentaires à la fois
50% de Réduction de la Vitesse de jet des Pièges
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
Les Aptitudes tirent 2 Projectiles supplémentaires
monster casts puncture text [1]
monster summons skeletons text [1]
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
Embrase le sol en Mourant
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Permet de placer jusqu'à 9 Pièges supplémentaires à la fois
50% de Réduction de la Vitesse de jet des Pièges
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
Les Aptitudes tirent 2 Projectiles supplémentaires
Embers of the Past
Spectre | N |
---|---|
Tags | bones, Lanceur de sorts, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Vie
600%
Armure
+50%
Ailment Threshold
600%
Résistance
0 0 85 0
Damage
195%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
MassSkeletonProphecy
Metadata
MassSkeletonProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
836,078
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
830
Dégâts des sorts
1,238
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1318–1976
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1318–1976
Chances de coup critique: 5%
Attack Time: 1.5 sec.
200% d'Augmentation de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
Inflige le Saignement
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Mine fumigène
Temps d'incantation: 0.5 sec.
Jette une mine qui vous téléporte jusqu'à elle lorsque vous l'activez. La mine recouvre votre point de départ et d'arrivée d'un nuage de fumée aveuglant les ennemis. Elle vous donne également un bonus temporaire de vitesse de déplacement. Mine fumigène et les autres Aptitudes de Transfert ont un temps de recharge en commun.
active skill area of effect radius +% final [-45]
ProphecyFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 3 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +2.5 secondes
Inflige 888.3 Dégâts de feu de base par seconde
La Durée de base est de 4.5 secondes
Inflige 799.5 à 1199 Dégâts de feu
Jetez jusqu'à 5 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Inflige 888.3 Dégâts de feu de base par seconde
La Durée de base est de 4.5 secondes
Inflige 799.5 à 1199 Dégâts de feu
Jetez jusqu'à 5 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
ProphecySummonSmokeMinions
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
alternate minion [130]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.45 visual_size_index = 1 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MassSkeleton/MassSkeletonProphecy"] = { name = "Embers of the Past", life = 6, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedUnique", "SkeletonMassBowProjectile", "ProphecyFireBomb", "WbSmokeMine", "ProphecySummonSmokeMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonMassBowProjectile"] = { name = "SkeletonMassBowProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {12, -50, 200, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "number_of_additional_traps_to_throw", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "throw_traps_in_circle_radius", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 3, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 4, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 5, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSmokeMinions"] = { name = "ProphecySummonSmokeMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {130, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster throws fire bombs text [1]
Id | MonsterThrowsFireBombsText |
---|---|
Family | MonsterThrowsFireBombsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts puncture text [1]
Id | MonsterCastsPunctureText |
---|---|
Family | MonsterCastsPunctureText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Embrase le sol en Mourant
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Id | ProphecyBossGroundFireOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Permet de placer jusqu'à 9 Pièges supplémentaires à la fois
Id | ProphecyIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% de Réduction de la Vitesse de jet des Pièges
Id | ProphecyBossTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
Id | MonsterFire1 |
---|---|
Name | des Flammes |
Family | FireDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | caster: 0 default: 1000 |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Les Aptitudes tirent 2 Projectiles supplémentaires
Id | MonsterMultipleProjectiles1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterMultipleProjectile
| Domains | monstre (3)
| GenerationType | Unique (3)
| Req. level | 1
| Stats | Spawn Tags | ranged: 1000 default: 0 | |
Braises du passé
Mort-vivant
monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
Embrase le sol en Mourant
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Permet de placer jusqu'à 9 Pièges supplémentaires à la fois
50% de Réduction de la Vitesse de jet des Pièges
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
Les Aptitudes tirent 2 Projectiles supplémentaires
monster casts puncture text [1]
monster summons skeletons text [1]
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
Embrase le sol en Mourant
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Permet de placer jusqu'à 9 Pièges supplémentaires à la fois
50% de Réduction de la Vitesse de jet des Pièges
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
Les Aptitudes tirent 2 Projectiles supplémentaires
Embers of the Past
Spectre | N |
---|---|
Tags | bones, Lanceur de sorts, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Vie
600%
Armure
+50%
Ailment Threshold
600%
Résistance
0 0 85 0
Damage
195%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
MassSkeletonProphecy
Metadata
MassSkeletonProphecyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
836,078
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
830
Dégâts des sorts
1,238
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1318–1976
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1318–1976
Chances de coup critique: 5%
Attack Time: 1.5 sec.
200% d'Augmentation de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
Inflige le Saignement
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
WbSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Mine fumigène
Temps d'incantation: 0.5 sec.
Jette une mine qui vous téléporte jusqu'à elle lorsque vous l'activez. La mine recouvre votre point de départ et d'arrivée d'un nuage de fumée aveuglant les ennemis. Elle vous donne également un bonus temporaire de vitesse de déplacement. Mine fumigène et les autres Aptitudes de Transfert ont un temps de recharge en commun.
active skill area of effect radius +% final [-45]
ProphecyFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 3 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +2.5 secondes
Inflige 888.3 Dégâts de feu de base par seconde
La Durée de base est de 4.5 secondes
Inflige 799.5 à 1199 Dégâts de feu
Jetez jusqu'à 5 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Inflige 888.3 Dégâts de feu de base par seconde
La Durée de base est de 4.5 secondes
Inflige 799.5 à 1199 Dégâts de feu
Jetez jusqu'à 5 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
ProphecySummonSmokeMinions
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
alternate minion [130]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { visual_size_index = 1 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/prophecy_league/elemental_outlines/fire.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MassSkeleton/MassSkeletonProphecyStandalone"] = { name = "Embers of the Past", life = 6, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.95, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedUnique", "SkeletonMassBowProjectile", "ProphecyFireBomb", "WbSmokeMine", "ProphecySummonSmokeMinions", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonMassBowProjectile"] = { name = "SkeletonMassBowProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {12, -50, 200, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "number_of_additional_traps_to_throw", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "throw_traps_in_circle_radius", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 3, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 4, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 5, 2500, 4500, 1, 30, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-45, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSmokeMinions"] = { name = "ProphecySummonSmokeMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {130, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster throws fire bombs text [1]
Id | MonsterThrowsFireBombsText |
---|---|
Family | MonsterThrowsFireBombsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts puncture text [1]
Id | MonsterCastsPunctureText |
---|---|
Family | MonsterCastsPunctureText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster summons skeletons text [1]
Id | MonsterSummonsSkeletonsText |
---|---|
Family | MonsterSummonsSkeletonsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Embrase le sol en Mourant
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Id | ProphecyBossGroundFireOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental fire |
Permet de placer jusqu'à 9 Pièges supplémentaires à la fois
Id | ProphecyIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% de Réduction de la Vitesse de jet des Pièges
Id | ProphecyBossTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
Id | MonsterFire1 |
---|---|
Name | des Flammes |
Family | FireDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | caster: 0 default: 1000 |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Les Aptitudes tirent 2 Projectiles supplémentaires
Id | MonsterMultipleProjectiles1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterMultipleProjectile
| Domains | monstre (3)
| GenerationType | Unique (3)
| Req. level | 1
| Stats | Spawn Tags | ranged: 1000 default: 0 | |