Shade of a Shadow
Humanoid
Can have up to 16 additional Traps placed at a time
15% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
kill traps mines and totems on death [1]
15% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
kill traps mines and totems on death [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Life
1650%
Energy Shield From Life
50%
Evasion
+50%
Ailment Threshold
1650%
Resistance
40 40 40 25
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0.855 Second
Damage Spread
±20%
Experience
220%
Model Size
100%
Type
DarkExileShadow1
Metadata
DarkExileShadow1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
106,150
Armour
28,790
Evasion
7,109
Energy Shield
3,064
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
0.855
Experience
22,561
Ailment Threshold
106,150
Chill
336
Shock
336
Brittle
1,899
Scorch
336
Sap
927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DarkExileSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Smoke Mine
Cast Time: 0.5 sec
Cooldown Time: 5 sec
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 5 seconds
Buff grants 80% increased Movement Speed
active skill area of effect radius +% final [10]
Buff grants 80% increased Movement Speed
active skill area of effect radius +% final [10]
DarkExileFireTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 3 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Traps Trigger at the end of their Duration
Trap lasts +3 seconds
Deals 900.9 Base Fire Damage per second
Base duration is 2 seconds
Deals 864.9 to 1297 Fire Damage
Throw up to 3 additional Traps
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
Trap lasts +3 seconds
Deals 900.9 Base Fire Damage per second
Base duration is 2 seconds
Deals 864.9 to 1297 Fire Damage
Throw up to 3 additional Traps
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
DarkExileIceTrap
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 3 sec
Deals 556 to 833.9 Cold Damage
Traps Trigger at the end of their Duration
Trap lasts +3 seconds
Base duration is 4 seconds
Throw up to 3 additional Traps
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
Traps Trigger at the end of their Duration
Trap lasts +3 seconds
Base duration is 4 seconds
Throw up to 3 additional Traps
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
DarkExileLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Lightning Trap
Critical Strike Chance: 4%
Cast Time: 1 sec
Cooldown Time: 3 sec
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 402.1 to 1206 Lightning Damage
Traps Trigger at the end of their Duration
Trap lasts +4 seconds
Base duration is 3 seconds
Fires 8 additional Projectiles
Fires Projectiles in a circle
Projectiles leave Shocked Ground
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Traps Trigger at the end of their Duration
Trap lasts +4 seconds
Base duration is 3 seconds
Fires 8 additional Projectiles
Fires Projectiles in a circle
Projectiles leave Shocked Ground
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileShadow1"] = { name = "Shade of a Shadow", life = 16.5, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 0.855, attackRange = 6, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "DarkExileFireTrap", "DarkExileIceTrap", "DarkExileLightningTrap", "DarkExileSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "number_of_additional_traps_to_throw", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 2000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileIceTrap"] = { name = "DarkExileIceTrap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_trap_duration", "base_skill_effect_duration", "number_of_additional_traps_to_throw", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 3000, 4000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "base_skill_effect_duration", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "lightning_trap_projectiles_leave_shocking_ground", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 4000, 8, 3000, 12, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileSmokeMine"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {80, 5000, 10, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
Can have up to 16 additional Traps placed at a time
Id | DarkExileIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15% increased Trap Throwing Speed
Id | DarkExileTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
Id | MonsterImplicitTrapsInvulnerable1 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |