暗影残影
人形
同时可以放置最多 16 个额外陷阱
陷阱投掷速度加快 15%
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
kill traps mines and totems on death [1]
陷阱投掷速度加快 15%
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
kill traps mines and totems on death [1]
Shade of a Shadow
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
生命
1650%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
1650%
抗性
40 40 40 25
伤害
143%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
0.855 秒
伤害分布
±20%
经验值
220%
Model Size
100%
类型
DarkExileShadow1
Metadata
DarkExileShadow1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
等级
68
生命
106,150
护甲
28,790
闪避值
7,109
能量护盾
3,064
伤害
534
法术伤害
534
命中
290
攻击间隔
0.855
经验值
22,561
异常状态临界值
106,150
冰缓
336
Shock
336
Brittle
1,899
Scorch
336
Sap
927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DarkExileSmokeMine
法术, 范围, 持续时间, 位移, 遥控地雷, 范围法术, 快行, 消耗保留, 闪现, 冷却
烟雾地雷
施放间隔: 0.5 秒
冷却时间: 5 秒
投掷一个地雷,当它引爆时将你传送至该地雷所在处。当传送时,在原本位置与地雷所在位置的区块都会被充满烟雾,致盲其中的敌人,并给你一个提高移动速度的临时增益效果。和其它闪现技能共用冷却时间。
DarkExileFireTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
火焰陷阱
攻击暴击率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
DarkExileIceTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 陷阱, DoT, 冰冷, 范围法术
攻击暴击率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
DarkExileLightningTrap
法术, 伤害, 投射物, 玩家投射物, 陷阱, 地雷技能, 闪电
闪电陷阱
攻击暴击率: 4%
施放间隔: 1 秒
冷却时间: 3 秒
投掷一个陷阱,该陷阱被触发时将会向全方位散射出闪电投射物,投射物将会对触发及接触到的敌人造成闪电伤害。
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileShadow1"] = { name = "Shade of a Shadow", life = 16.5, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 0.855, attackRange = 6, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "DarkExileFireTrap", "DarkExileIceTrap", "DarkExileLightningTrap", "DarkExileSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "number_of_additional_traps_to_throw", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 2000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileIceTrap"] = { name = "DarkExileIceTrap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_trap_duration", "base_skill_effect_duration", "number_of_additional_traps_to_throw", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 3000, 4000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "base_skill_effect_duration", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "lightning_trap_projectiles_leave_shocking_ground", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 4000, 8, 3000, 12, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {80, 5000, 10, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
同时可以放置最多 16 个额外陷阱
Id | DarkExileIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱投掷速度加快 15%
Id | DarkExileTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
Id | MonsterImplicitTrapsInvulnerable1 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.