Тень бандита
Гуманоид
Можно установить дополнительных ловушек: 16
15% повышение скорости броска ловушки
После броска ловушки не могут получать урон в течение +5 секунд
После броска мины не могут получать урон в течение +5 секунд
kill traps mines and totems on death [1]
Shade of a Shadow
SpectreN
TagsЧародейский, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon
Здоровье
1650%
Energy Shield From Life
50%
Уклонение
+50%
Ailment Threshold
1650%
Сопротивление
40 40 40 25
Damage
143%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
0.855 Second
Damage Spread
±20%
Опыт
220%
Model Size
100%
Type
DarkExileShadow1
Metadata
DarkExileShadow1
Уровень
68
Здоровье
106,150
Броня
28,790
Уклонение
7,109
Энерг. щит
3,064
Damage
534
Урон от чар
534
Точность
290
Attack Time
0.855
Опыт
22,561
Ailment Threshold
106,150
Chill
336
Shock
336
Brittle
1,899
Scorch
336
Sap
927
DarkExileSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Дымовая мина
Время применения: 0.5 сек.
Перезарядка: 5 сек.
Герой бросает мину, которая при подрыве переносит его к себе. В местах исчезновения и появления героя появляется облако дыма, которое ослепляет врагов и временно ускоряет передвижение героя. Имеет общее время перезарядки с другими умениями Скачка.
DarkExileFireTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Огненная ловушка
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 3 сек.
Герой бросает в указанное место ловушку, которая взрывается при приближении врага и наносит урон от огня противникам в области действия. После взрыва земля продолжает гореть. Пытающиеся пройти по ней враги получают урон.
DarkExileIceTrap
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 3 сек.
DarkExileLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Ловушка молний
Шанс критического удара: 4%
Время применения: 1 сек.
Перезарядка: 3 сек.
Герой бросает ловушку, которая срабатывает при приближении врагов и выпускает снаряды во все стороны. Снаряды наносят урон от молний.

Object Type

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DarkExiles/DarkExileShadow1"] = {
    name = "Shade of a Shadow",
    life = 16.5,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "DarkExileFireTrap",
        "DarkExileIceTrap",
        "DarkExileLightningTrap",
        "DarkExileSmokeMine",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFireTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_trap_duration",
        "base_skill_effect_duration",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "traps_explode_on_timeout",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 2000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileIceTrap"] = {
    name = "DarkExileIceTrap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "base_skill_effect_duration",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "traps_explode_on_timeout",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 3000, 4000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileLightningTrap"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Trapped] = true,
        [SkillType.Mineable] = true,
        [SkillType.Lightning] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "trap_variation",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "lightning_trap_projectiles_leave_shocking_ground",
        "traps_explode_on_timeout",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, 8, 3000, 12, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Movement] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {80, 5000, 10, levelRequirement = 73, statInterpolation = {},  cost = { }, },
    },
}
Можно установить дополнительных ловушек: 16
IdDarkExileIncreasedTrapsAllowed
FamilyTrapsAllowed
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • number of additional traps allowed Min: 16 Max: 16 Global
  • 15% повышение скорости броска ловушки
    IdDarkExileTrapThrowSpeed
    FamilyTrapAndMineThrowSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • trap throwing speed +% Min: 15 Max: 15 Global
  • Craft Tagsspeed
    После броска ловушки не могут получать урон в течение +5 секунд
    После броска мины не могут получать урон в течение +5 секунд
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 Global
  • traps invulnerable for duration ms Min: 5000 Max: 5000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Edit

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