Tinieblas de una Sombra
Humanoide
Permite colocar hasta 16 trampas adicionales a la vez
Velocidad de lanzamiento de trampas aumentada un 15%
Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
kill traps mines and totems on death [1]
Velocidad de lanzamiento de trampas aumentada un 15%
Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
kill traps mines and totems on death [1]
Shade of a Shadow
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Vida
1650%
Energy Shield From Life
50%
Evasión
+50%
Ailment Threshold
1650%
Resistencia
40 40 40 25
Damage
143%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.855 Second
Damage Spread
±20%
Experiencia
220%
Model Size
100%
Type
DarkExileShadow1
Metadata
DarkExileShadow1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
106,150
Armadura
28,790
Evasión
7,109
Escudo de energía
3,064
Damage
534
Daño de hechizos
534
Precisión
290
Attack Time
0.855
Experiencia
22,561
Ailment Threshold
106,150
Chill
336
Shock
336
Brittle
1,899
Scorch
336
Sap
927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DarkExileSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Mina de humo
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 5 seg
Lanza una mina que te transportará a ella cuando sea detonada. Cubre tanto tu huida como tu llegada con una nube de humo que ciega a los enemigos, y te otorga una bonificación temporal de velocidad de movimiento. Comparte su tiempo de recarga con otras habilidades de Traslación.
La duración base es de 5 segundos
La bonificación otorga velocidad de movimiento aumentada un 80%
active skill area of effect radius +% final [10]
La bonificación otorga velocidad de movimiento aumentada un 80%
active skill area of effect radius +% final [10]
DarkExileFireTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
Las Trampas se Activan al final de su Duración
La trampa dura +3 segundos
Inflige 900.9 de daño de fuego base por segundo
La duración base es de 2 segundos
Inflige de 864.9 a 1297 de daño de fuego
Lanza hasta 3 trampas adicionales
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
La trampa dura +3 segundos
Inflige 900.9 de daño de fuego base por segundo
La duración base es de 2 segundos
Inflige de 864.9 a 1297 de daño de fuego
Lanza hasta 3 trampas adicionales
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
DarkExileIceTrap
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Inflige de 556 a 833.9 de daño de hielo
Las Trampas se Activan al final de su Duración
La trampa dura +3 segundos
La duración base es de 4 segundos
Lanza hasta 3 trampas adicionales
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
Las Trampas se Activan al final de su Duración
La trampa dura +3 segundos
La duración base es de 4 segundos
Lanza hasta 3 trampas adicionales
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
DarkExileLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Trampa de rayo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la ha activado y le inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige de 402.1 a 1206 de daño de rayo
Las Trampas se Activan al final de su Duración
La trampa dura +4 segundos
La duración base es de 3 segundos
Dispara 8 proyectiles adicionales
Dispara proyectiles en círculo
Los proyectiles dejan suelo electrificado tras de sí
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Las Trampas se Activan al final de su Duración
La trampa dura +4 segundos
La duración base es de 3 segundos
Dispara 8 proyectiles adicionales
Dispara proyectiles en círculo
Los proyectiles dejan suelo electrificado tras de sí
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileShadow1"] = { name = "Shade of a Shadow", life = 16.5, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 0.855, attackRange = 6, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Dagger", skillList = { "DarkExileFireTrap", "DarkExileIceTrap", "DarkExileLightningTrap", "DarkExileSmokeMine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "number_of_additional_traps_to_throw", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 2000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileIceTrap"] = { name = "DarkExileIceTrap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_trap_duration", "base_skill_effect_duration", "number_of_additional_traps_to_throw", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 3000, 4000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "base_skill_effect_duration", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "lightning_trap_projectiles_leave_shocking_ground", "traps_explode_on_timeout", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 4000, 8, 3000, 12, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileSmokeMine"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {80, 5000, 10, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
Permite colocar hasta 16 trampas adicionales a la vez
Id | DarkExileIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidad de lanzamiento de trampas aumentada un 15%
Id | DarkExileTrapThrowSpeed |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
Id | MonsterImplicitTrapsInvulnerable1 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |