暗影刺客殘影
人形
同時最多可以放置 16 個額外陷阱
增加 15% 陷阱投擲速度
陷阱投擲後 +5 秒不會被傷害
地雷投擲後 +5 秒不會被傷害
kill traps mines and totems on death [1]
Shade of a Shadow
幽魂N
標籤法術, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon
生命
1650%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
1650%
抗性
40 40 40 25
傷害
143%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
0.855 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
DarkExileShadow1
Metadata
DarkExileShadow1
等級
68
生命
106,150
護甲
28,790
閃避
4,739
能量護盾
0
傷害
534
法術傷害
534
命中
0
攻擊間隔
0.855
經驗值
22,561
異常狀態臨界值
106,150
冰緩
336
感電
336
易碎
1,899
焦灼
336
殘喘
927
DarkExileSmokeMine
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
冷卻時間: 5 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
+5 秒基礎持續時間
增益效果增加 80% 移動速度
active skill area of effect radius +% final [10]
DarkExileFireTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 3 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續時間結束時觸發
陷阱持續 +3
每秒造成 900.9 基本火焰傷害
+2 秒基礎持續時間
造成 864.91297 火焰傷害
投擲最多 3 個額外陷阱
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
DarkExileIceTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 陷阱, DoT, 冰冷, 範圍法術
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 3 秒
造成 556833.9 冰冷傷害
陷阱持續時間結束時觸發
陷阱持續 +3
+4 秒基礎持續時間
投擲最多 3 個額外陷阱
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [12]
DarkExileLightningTrap
法術, 傷害, 投射物, 玩家投射物, 陷阱, 地雷技能, 閃電
閃電陷阱
暴擊率: 4%
施放時間: 1 秒
冷卻時間: 3 秒
投擲一個陷阱,該陷阱被觸發時將會向全方位散射出閃電投射物,投射物將會對觸發及接觸到的敵人造成閃電傷害。
造成 402.11206 閃電傷害
陷阱持續時間結束時觸發
陷阱持續 +4
+3 秒基礎持續時間
發射 8 個額外投射物
以環狀型式發射投射物
投射物留下感電地面
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]

Object Type

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DarkExiles/DarkExileShadow1"] = {
    name = "Shade of a Shadow",
    life = 16.5,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 0.855,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "DarkExileFireTrap",
        "DarkExileIceTrap",
        "DarkExileLightningTrap",
        "DarkExileSmokeMine",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFireTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_trap_duration",
        "base_skill_effect_duration",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "traps_explode_on_timeout",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 2000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileIceTrap"] = {
    name = "DarkExileIceTrap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "base_skill_effect_duration",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "traps_explode_on_timeout",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 3000, 4000, 3, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileLightningTrap"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Trapped] = true,
        [SkillType.Mineable] = true,
        [SkillType.Lightning] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "trap_variation",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "lightning_trap_projectiles_leave_shocking_ground",
        "traps_explode_on_timeout",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, 8, 3000, 12, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Movement] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {80, 5000, 10, levelRequirement = 73, statInterpolation = {},  cost = { }, },
    },
}
同時最多可以放置 16 個額外陷阱
IdDarkExileIncreasedTrapsAllowed
FamilyTrapsAllowed
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • number of additional traps allowed Min: 16 Max: 16 全域
  • 增加 15% 陷阱投擲速度
    IdDarkExileTrapThrowSpeed
    FamilyTrapAndMineThrowSpeed
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • trap throwing speed +% Min: 15 Max: 15 全域
  • Craft Tagsspeed
    陷阱投擲後 +5 秒不會被傷害
    地雷投擲後 +5 秒不會被傷害
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 全域
  • traps invulnerable for duration ms Min: 5000 Max: 5000 全域
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • 編輯

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