火焰陷阱
等级: (1–20)
消耗: (8–20) 点魔力
施放间隔: 1.00 秒
攻击暴击率: 6.00%
伤害效用: 260%
范围: 15
需求 等级 (12–70), (21–98) 敏捷, (14–68) 智慧
投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
陷阱持续 4
每秒造成 (32.6–3018.8) 基础火焰伤害
基础持续时间为 1.75
造成 (10–915) - (15–1373) 火焰伤害
法术伤害的词缀效果同样套用于持续伤害
范围 +(0–0.8)
对燃烧的敌人附加 (3–286) - (5–429) 火焰伤害

品质额外效果:
陷阱触发范围扩大 (0–80)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Fire Trap
使命 /2
章节使命NPC角色
1海妖之歌任务奖励暗影
1海妖之歌奈莎游侠 · 贵族 · 暗影 · 女巫
等级效果 /40
固定
陷阱持续 4
基础持续时间为 1.75
法术伤害的词缀效果同样套用于持续伤害
等级需求等级智慧敏捷消耗造成 10 - 15 火焰伤害每秒造成 32.6 基础火焰伤害对燃烧的敌人附加 3 - 5 火焰伤害范围 # 米经验值
1121421810, 1532.63, 5015,249
2151725813, 2043.84, 6041,517
3192130919, 2963.56, 90.181,983
42324351027, 4190.49, 130.1147,968
52728411038, 58126.812, 180.2250,557
63132461153, 80175.717, 250.2405,086
73536511173, 110241.123, 340.3447,718
83838551292, 13830429, 430.3615,318
941415913116, 174381.936, 540.4834,639
1044446314145, 21747845, 680.41,570,760
1147476714181, 271596.557, 850.41,633,987
1250497115225, 338742.270, 1050.52,151,030
1353527516279, 419921.387, 1310.52,812,189
1456557916346, 5191141108, 1620.65,099,360
1559588317427, 6411410134, 2000.69,400,731
1662608718527, 7911739.3165, 2470.715,273,366
1764629018606, 9091998.5189, 2840.726,286,582
1866649219696, 10432294.6217, 3260.862,890,590
1968669519798, 11972632.8249, 3740.8212,046,017
2070689820915, 13733018.8286, 4290.8
2172201049, 15733459.3328, 4920.9
2274211201, 18013961.6375, 5630.9
2376211375, 20624534.3430, 6441
2478211572, 23595187491, 7371
2580221798, 26975930.6562, 8431.1
2682232055, 30826777.4642, 9631.1
2784232347, 35207741.4733, 11001.1
2886232679, 40198838.6837, 12561.2
2988243058, 458710086.8956, 14331.2
3090243488, 523211506.51090, 16351.3
3191263725, 558812287.71164, 17461.3
3292263978, 596613120.71243, 18651.3
3393274247, 637014008.81327, 19911.3
3494274534, 680114955.71417, 21251.4
3595284840, 7260159651512, 22691.4
3696295166, 774917040.91614, 24221.4
3797295514, 827118187.61723, 25851.4
3898305884, 882619409.81839, 27581.5
3999306279, 941920712.41962, 29431.5
40100316700, 1005022100.62094, 31411.5
Attribute /8

火焰陷阱

KeyValue
CostiLvl 1: 普通: 1x蜕变石
DropLevel 12
BaseType 火焰陷阱
Class 技能宝石
TargetTypes敌人, 地面
Type法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
ItemTypeMetadata/Items/Gems/SkillGemFireTrap
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
1000 (T5)由地雷使用时,火焰陷阱和爆炸陷阱额外放置一个陷阱。
1000 (T5)由地雷使用时,火焰陷阱和爆炸陷阱额外放置 2 个陷阱。
火焰陷阱 怪物 /41 ⍟
名字词缀幽魂
野心者拉萨尔drop additional rare items [3]Y
格拉维奇将军获得额外火焰伤害, 其数值等同于物理伤害的 25%
能量护盾充能率降低 80%
获得等同 50% 最大生命的额外能量护盾
怪物提供的经验值提高 20000%
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
不朽之炎monster explodes on its target text [2]
immune to lava damage [1]
Y
背信焚化者monster converts on death [1]Y
不朽之影monster throws chaos bombs text [1]
陷阱在投掷后不能造成伤害的时间 +4
地雷在投掷后不会受到伤害的时间 +4
monster no map drops [1]
kill traps mines and totems on death [1]
Y
雷霆之使同时可以放置最多 12 个额外陷阱
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
陷阱在投掷后不能造成伤害的时间 +4
地雷在投掷后不会受到伤害的时间 +4
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
炎灵密卡拉获得额外火焰伤害, 其数值等同于物理伤害的 25%
monster casts firestorm text [1]
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
暴君获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得等同 35% 最大生命的额外能量护盾
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
好战之灵获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得等同 35% 最大生命的额外能量护盾
能量护盾充能率降低 80%
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
狱炎之使怪物提供的经验值提高 250%
monster dropped item rarity +% [5000]
攻击速度加快 75%
移动速度加快 300%
50% 的物理伤害转换为火焰伤害
角色体型增大 70%
怪物提供的经验值提高 1000%
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
能量护盾充能率降低 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
安东尼奥monster base type attack cast speed +% and damage -% final [33]
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
kill traps mines and totems on death [1]
Y
巨石之棘图腾的生命提高 500%
施法速度加快 35%
monster penalty against minions damage +% final vs player minions [-20]
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
巨石之棘图腾的生命提高 500%
施法速度加快 35%
monster penalty against minions damage +% final vs player minions [-20]
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
灰烬莱萨德monster base type attack cast speed +% and damage -% final [33]
同时可以放置最多 12 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
灰烬莱萨德monster base type attack cast speed +% and damage -% final [33]
同时可以放置最多 12 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
铁刃贾雷克monster base type attack cast speed +% and damage -% final [33]
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
Y
暗影残影同时可以放置最多 16 个额外陷阱
陷阱投掷速度加快 15%
陷阱在投掷后不能造成伤害的时间 +5
地雷在投掷后不会受到伤害的时间 +5
kill traps mines and totems on death [1]
Y
恶魔Y
恶魔同时可以放置最多 12 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +30
地雷在投掷后不会受到伤害的时间 +30
kill traps mines and totems on death [1]
Y
馆长密姆monster dropped item rarity +% [0]
monster throws fire bombs text [1]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
同时可以放置最多 50 个额外陷阱
monster no map drops [1]
Y
馆长密姆monster dropped item rarity +% [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
同时可以放置最多 50 个额外陷阱
monster no map drops [1]
monster is invasion boss [1]
Y
修灵者龙魂获得额外火焰伤害, 其数值等同于物理伤害的 25%
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
攻击速度加快 40%
移动速度加快 50%
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
陷阱在投掷后不能造成伤害的时间 +4
地雷在投掷后不会受到伤害的时间 +4
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
不朽之雷鸣同时可以放置最多 12 个额外陷阱
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
陷阱在投掷后不能造成伤害的时间 +4
地雷在投掷后不会受到伤害的时间 +4
monster is invasion boss [1]
Y
圣域元灵monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
每秒受到等同最大生命 4% 的混沌伤害
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
偷取的每秒最大魔力总恢复量提高 5000%
Y
无尽之炎monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
grant actor scale +% to aura owner on death [1]
grant attack speed +% to aura owner on death [1]
grant cast speed +% to aura owner on death [1]
grant damage reduction % to aura owner on death [1]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
瓦甘的盟友陷阱在投掷后不能造成伤害的时间 +4
地雷在投掷后不会受到伤害的时间 +4
kill traps mines and totems on death [1]
Y
腐化的永生者monster explodes on its target text [2]
monster no map drops [1]
Y
扭曲的龙蜥每秒受到等同最大生命 4% 的混沌伤害
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
偷取的每秒最大魔力总恢复量提高 5000%
Y
火焰陷阱Y
岁月余烬monster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
陷阱在投掷后不能造成伤害的时间 +4
地雷在投掷后不会受到伤害的时间 +4
死亡时产生燃烧地面
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
同时可以放置最多 9 个额外陷阱
陷阱投掷速度减慢 50%
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
梦魇玛拉凯monster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
无法被击退
陷阱在投掷后不能造成伤害的时间 +40
地雷在投掷后不会受到伤害的时间 +40
同时可以放置最多 6 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
level 1 to 40 life +% final [-43]
level 41 to 57 life +% final [-29]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
heal aura owner % max life on death [0]
Y
梦魇玛拉凯monster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
无法被击退
陷阱在投掷后不能造成伤害的时间 +40
地雷在投掷后不会受到伤害的时间 +40
同时可以放置最多 6 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
怪物提供的经验值提高 250%
monster dropped item rarity +% [13000]
level 1 to 40 life +% final [-43]
level 41 to 57 life +% final [-29]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Y
梦魇玛拉凯monster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
无法被击退
陷阱在投掷后不能造成伤害的时间 +40
地雷在投掷后不会受到伤害的时间 +40
同时可以放置最多 6 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
怪物提供的经验值提高 250%
monster dropped item rarity +% [13000]
level 1 to 40 life +% final [-43]
level 41 to 57 life +% final [-29]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
食魂者monster base type attack cast speed +% and damage -% final [33]
无法被击退
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
陷阱在投掷后不能造成伤害的时间 +40
地雷在投掷后不会受到伤害的时间 +40
同时可以放置最多 6 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Y
梦魇之兆monster base type attack cast speed +% and damage -% final [33]
无法被击退
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
陷阱在投掷后不能造成伤害的时间 +40
地雷在投掷后不会受到伤害的时间 +40
同时可以放置最多 6 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
食魂者monster base type attack cast speed +% and damage -% final [33]
无法被击退
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
陷阱在投掷后不能造成伤害的时间 +40
地雷在投掷后不会受到伤害的时间 +40
同时可以放置最多 6 个额外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
好战之灵获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得等同 35% 最大生命的额外能量护盾
怪物提供的经验值提高 1000%
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
能量护盾充能率降低 80%
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
红刃火之霸者monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Y
叛徒马尔札克同时可以放置最多 6 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +2
地雷在投掷后不会受到伤害的时间 +2
kill traps mines and totems on death [1]
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
风暴恶魔Y
奥利欧特怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
同时可以放置最多 9 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +30
地雷在投掷后不会受到伤害的时间 +30
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
商城 /1 ⍟
火焰陷阱:湮灭
你的火焰陷阱变为湮灭特效。
迷宫 附魔 helmet /8 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Fire Trap Damage 1【火焰陷阱】的伤害提高 25%100
终极帝王试炼Enchantment Fire Trap Damage 2【火焰陷阱】的伤害提高 40%100
无情帝王试炼Enchantment Fire Trap Burning Damage 1【火焰陷阱】燃烧伤害提高 40%100
终极帝王试炼Enchantment Fire Trap Burning Damage 2【火焰陷阱】燃烧伤害提高 60%100
无情帝王试炼【火焰陷阱】的伤害提高 20%
终极帝王试炼【火焰陷阱】的伤害提高 30%
无情帝王试炼Enchantment Fire Trap Burning Ground Duration 1【火焰陷阱】造成的燃烧地面持续时间延长 30%100
终极帝王试炼Enchantment Fire Trap Burning Ground Duration 2【火焰陷阱】造成的燃烧地面持续时间延长 45%100
被辅助 /77 ⍟
图示名字
附加火焰伤害(辅)
附加冰霜伤害(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
附加混沌伤害(辅)
击晕(辅)
物品稀有度增幅(辅)
快速施法(辅)
集中效应(辅)
持续时间延长(辅)
寒冰转烈焰(辅)
几率点燃(辅)
元素扩散(辅)
终结(辅)
钢铁意志(辅)
链爆地雷(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
多重陷阱(辅)
持续时间缩短(辅)
减少格挡几率(辅)
物理转闪电(辅)
急冻(辅)
陷阱及地雷伤害(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
散弹陷阱(辅)
元素集中(辅)
陷阱冷却(辅)
点燃扩散(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
召唤幻影(辅)
充能陷阱(辅)
彻骨(辅)
能量偷取(辅)
高爆地雷(辅)
迅整(辅)
附加火焰伤害(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
火焰穿透(强辅)
附加冰霜伤害(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
异常爆发(强辅)
凌厉(辅)
过载(辅)
碎影魔刃(辅)
吞噬(辅)
凌虐(辅)
火焰陷阱 传奇 /1 ⍟
火焰伤害提高 (10–15)%
同时可以放置最多 1 个额外陷阱
若范围内含有 40 点敏捷,【火焰陷阱】会扔出最多 1 个额外陷阱
火焰陷阱
构造体
Fire Trap
幽魂N
标签施法, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 120
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
MonsterTrap
Metadata
MonsterFireTrap
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AutonomousFireTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
火焰陷阱
施放间隔: 1 秒
投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
每秒造成 620.2 基础火焰伤害
基础持续时间为 12
造成 446.5 - 558.2 火焰伤害
active skill area of effect radius +% final [-20]
is area damage [1]

Object Type

version 2
extends "Metadata/MiscellaneousObjects/TrapNormal"

Stats
{
	set_cannot_be_dominated = 1
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}

Actor
{
	main_hand_unarmed_type = "Bow"
}

Inventories { }

Monster { }

Object Type Codes

version 2
extends "Metadata/MiscellaneousObjects/TrapNormal"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/traps/MonsterFireTrap"] = {
    name = "Fire Trap",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "AutonomousFireTrap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AutonomousFireTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
火焰陷阱
构造体
区域: 危机叉路
Fire Trap
幽魂N
地区危机叉路
标签施法, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
Packs
  • 危机叉路: 火焰陷阱, 爆裂箭雨陷阱
  • 生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 120
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    MonsterTrapVisible
    Metadata
    MonsterFireTrap2
    等级
    51
    生命
    2,059
    护甲
    7,238
    闪避值
    2,524
    能量护盾
    0
    伤害
    155
    法术伤害
    155
    命中
    146
    攻击间隔
    1.5
    经验值
    5,808
    异常状态临界值
    2,059
    冰缓
    7
    Shock
    7
    Brittle
    37
    Scorch
    7
    Sap
    18
    AutonomousFireTrap
    法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
    火焰陷阱
    施放间隔: 1 秒
    投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
    每秒造成 279.5 基础火焰伤害
    基础持续时间为 12
    造成 201.2 - 251.5 火焰伤害
    active skill area of effect radius +% final [-20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/traps/MonsterTrap"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/traps/MonsterTrap"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/traps/MonsterFireTrap2"] = {
        name = "Fire Trap",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 120,
        accuracy = 1,
        skillList = {
            "AutonomousFireTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AutonomousFireTrap"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    

    Community Wiki

    Edit

    Fire Trap


    Fire Trap throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.



    Skill Functions and Interactions

    Burning Ground Effect: The burning area left behind after a Fire Trap explosion does not act like other burning damage. It will do fire-based health degeneration damage simultaneously with other burning damage for as long as an enemy is within the radius of the Fire Trap. Once an enemy leaves the area, they will stop taking damage from Fire Trap. Trap, fire, area, spell and elemental damage passives will increase the damage of both the initial explosion and the damage over time. Burning damage passives will only increase the DoT.

    Duration: Skill duration passives and the Increased Duration Support gem will increase the duration of the burning ground effect, but not the duration before the trap expires.


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