巨石之棘





图腾的生命提高 500%
施法速度加快 35%
monster penalty against minions damage +% final vs player minions [-20]
陷阱在投掷后不能造成伤害的时间 +2 秒
地雷在投掷后不会受到伤害的时间 +2 秒
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
施法速度加快 35%
monster penalty against minions damage +% final vs player minions [-20]
陷阱在投掷后不能造成伤害的时间 +2 秒
地雷在投掷后不会受到伤害的时间 +2 秒
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Magnus Stonethorn
幽魂 | N |
---|---|
标签 | 施法, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
生命
128%
生命转为护盾
50%
护甲
+50%
异常状态临界值
128%
抗性




伤害
143%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.245 秒
伤害分布
±20%
经验值
220%
Model Size
100%
类型
ExileTemplar4
Metadata
ExileTemplar4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
选择 怪物等级
等级
68
生命
4,117
护甲
43,185
闪避值
4,739
能量护盾
3,921
伤害
534
法术伤害
534
命中
580
攻击间隔
1.245
经验值
22,561
Minion Life
893
Minion Energy Shield
851
Minion Damage
427
异常状态临界值
8,235
冰缓
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileFlameblast
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 9 次
造成 305.8 - 458.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 90%
每层会使后续异常状态伤害总增 90%
active skill area of effect radius +% final [49]
is area damage [1]

ExileSearingBond
法术, DoT, 陷阱技能, 地雷技能, 图腾施放单独, 造成燃烧, 图腾, 可触发, 火焰, DegenOnlySpellDamage
灼热连接
施放间隔: 1 秒
召唤一个图腾,它会与你和你所操控的所有图腾之间产生火焰连接,经过火焰连接或是靠近火焰连接尾端的敌人将会受到燃烧伤害。
图腾持续 20 秒
每秒造成 1738.9 基础火焰伤害
召唤使用一个使用该技能的图腾
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]

ExileFlameblast2
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 6 次
造成 317.2 - 475.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 95%
每层会使后续异常状态伤害总增 95%
active skill area of effect radius +% final [49]
is area damage [1]

ExileFlameblast3
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 4 次
造成 328.5 - 492.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 100%
每层会使后续异常状态伤害总增 100%
active skill area of effect radius +% final [49]
is area damage [1]

ExileFlameblast4
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 2 次
造成 339.8 - 509.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 110%
每层会使后续异常状态伤害总增 110%
active skill area of effect radius +% final [49]
is area damage [1]

ExileFlammability
法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放间隔: 0.5 秒
冷却时间: 8 秒
诅咒一片区域的所有目标,降低它们的火焰抗性,并使它们被击中时有几率被点燃。
基础持续时间为 7 秒
被诅咒的敌人的火焰抗性 -30%
对抗被诅咒的敌人时,击中的点燃几率 +25%
active skill area of effect radius +% final [9]

ExileMoltenShellOnDamageTaken
法术, 伤害, 范围, 持续时间, 图腾技能, 图腾未附著施放, 可触发, 火焰, 立即, 范围法术, 物理, 冷却
熔岩护盾
暴击几率: 5%
施放间隔: 0.5 秒
冷却时间: 1 秒
召唤炽热的火焰之盾, 在一定时间内提供额外的护甲. 当格挡或是护甲所累积受到的物理伤害达到限界值时, 火焰之盾将会爆开, 并对周围的敌人造成伤害.
总共受到 21409 点击中伤害时触发被辅助的法术
基础持续时间为 10 秒
造成 1455 - 2182 火焰伤害
吸收 2963 伤害后护盾破裂
护甲提高 3189
active skill area of effect radius +% final [50]
cast on damage taken also tracks dot [1]
is area damage [1]

ExileFireTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
火焰陷阱
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
陷阱持续 +3 秒
每秒造成 579.1 基础火焰伤害
基础持续时间为 8 秒
造成 556 - 833.9 火焰伤害
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [12]

Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileTemplar4"] = { name = "Magnus Stonethorn", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "ExileMoltenShellOnDamageTaken", "ExileFireTrap", "ExileFlammability", "ExileSearingBond", "ExileFlameblast", "ExileFlameblast2", "ExileFlameblast3", "ExileFlameblast4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileMoltenShellOnDamageTaken"] = { name = "Molten Shell", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.TotemCastsWhenNotDetached] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_shield_damage_threshold", "base_physical_damage_reduction_rating", "cast_on_damage_taken_threshold", "base_skill_effect_duration", "cast_on_damage_taken_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 37, 178, 73, 10000, 100, 50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 44, 344, 90, 10000, 100, 50, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 57, 530, 129, 10000, 100, 50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 68, 701, 159, 10000, 100, 50, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 77, 747, 194, 10000, 100, 50, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 90, 944, 237, 10000, 100, 50, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 111, 1091, 314, 10000, 100, 50, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 135, 1237, 413, 10000, 100, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 182, 1381, 590, 10000, 100, 50, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 284, 1525, 978, 10000, 100, 50, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 292, 1668, 1064, 10000, 100, 50, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 408, 1811, 1589, 10000, 100, 50, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 568, 1953, 2347, 10000, 100, 50, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 673, 2093, 2954, 10000, 100, 50, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1071, 2233, 5004, 10000, 100, 50, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1085, 2372, 5387, 10000, 100, 50, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1472, 2510, 7778, 10000, 100, 50, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1720, 2648, 9668, 10000, 100, 50, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2313, 2784, 13841, 10000, 100, 50, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 2333, 2920, 14862, 10000, 100, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 2353, 3055, 15956, 10000, 100, 50, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 2963, 3189, 21409, 10000, 100, 50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 3581, 3323, 27576, 10000, 100, 50, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 4204, 3455, 34524, 10000, 100, 50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 4832, 3588, 42342, 10000, 100, 50, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 5465, 3718, 51102, 10000, 100, 50, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 6103, 3848, 60905, 10000, 100, 50, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 6740, 3978, 71852, 10000, 100, 50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7374, 4106, 84054, 10000, 100, 50, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 8011, 4234, 97637, 10000, 100, 50, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 8642, 4361, 112728, 10000, 100, 50, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 9458, 4487, 129488, 10000, 100, 50, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 10300, 4613, 148024, 10000, 100, 50, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 11169, 4737, 168568, 10000, 100, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 11948, 4860, 191174, 10000, 100, 50, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 12725, 4983, 215997, 10000, 100, 50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "trap_variation", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.10000000149012, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [13] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [14] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [15] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [16] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [17] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [18] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [19] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_fire_damage_resistance_%", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {7000, -30, 25, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileSearingBond"] = { name = "Searing Bond", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CausesBurning] = true, [SkillType.SummonsTotem] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.27000001072884, 4, 20000, 100, levelRequirement = 4, statInterpolation = {3, 1}, cost = { }, }, [2] = {0.31999999284744, 6, 20000, 100, levelRequirement = 6, statInterpolation = {3, 1}, cost = { }, }, [3] = {0.37000000476837, 10, 20000, 100, levelRequirement = 10, statInterpolation = {3, 1}, cost = { }, }, [4] = {0.41999998688698, 13, 20000, 100, levelRequirement = 13, statInterpolation = {3, 1}, cost = { }, }, [5] = {0.46999999880791, 17, 20000, 100, levelRequirement = 17, statInterpolation = {3, 1}, cost = { }, }, [6] = {0.51999998092651, 21, 20000, 100, levelRequirement = 21, statInterpolation = {3, 1}, cost = { }, }, [7] = {0.56999999284744, 24, 20000, 100, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [8] = {0.62000000476837, 27, 20000, 100, levelRequirement = 27, statInterpolation = {3, 1}, cost = { }, }, [9] = {0.6700000166893, 30, 20000, 100, levelRequirement = 30, statInterpolation = {3, 1}, cost = { }, }, [10] = {0.72000002861023, 33, 20000, 100, levelRequirement = 33, statInterpolation = {3, 1}, cost = { }, }, [11] = {0.76999998092651, 35, 20000, 100, levelRequirement = 35, statInterpolation = {3, 1}, cost = { }, }, [12] = {0.62000000476837, 38, 20000, 100, levelRequirement = 38, statInterpolation = {3, 1}, cost = { }, }, [13] = {0.87000000476837, 40, 20000, 100, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [14] = {0.9200000166893, 43, 20000, 100, levelRequirement = 43, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 46, 20000, 100, levelRequirement = 46, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 48, 20000, 100, levelRequirement = 48, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 50, 20000, 100, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 52, 20000, 100, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 54, 20000, 100, levelRequirement = 54, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 56, 20000, 100, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 58, 20000, 100, levelRequirement = 58, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 60, 20000, 100, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 62, 20000, 100, levelRequirement = 62, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 64, 20000, 100, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 66, 20000, 100, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 67, 20000, 100, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 68, 20000, 100, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 69, 20000, 100, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 70, 20000, 100, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 71, 20000, 100, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 72, 20000, 100, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 73, 20000, 100, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 74, 20000, 100, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [34] = {1, 75, 20000, 100, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [35] = {1, 76, 20000, 100, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [36] = {1, 77, 20000, 100, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [37] = {1, 78, 20000, 100, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [38] = {1, 79, 20000, 100, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [39] = {1, 80, 20000, 100, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [40] = {1, 81, 20000, 100, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [41] = {1, 82, 20000, 100, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, [42] = {1, 83, 20000, 100, levelRequirement = 83, statInterpolation = {3, 1}, cost = { }, }, [43] = {1, 84, 20000, 100, levelRequirement = 84, statInterpolation = {3, 1}, cost = { }, }, [44] = {1, 86, 20000, 100, levelRequirement = 86, statInterpolation = {3, 1}, cost = { }, }, [45] = {1, 88, 20000, 100, levelRequirement = 88, statInterpolation = {3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 90, 9, 90, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 90, 9, 90, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 90, 9, 90, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 90, 9, 90, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 90, 9, 90, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 90, 9, 90, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 90, 9, 90, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 90, 9, 90, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 90, 9, 90, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 90, 9, 90, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 90, 9, 90, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 90, 9, 90, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 90, 9, 90, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 90, 9, 90, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 90, 9, 90, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 90, 9, 90, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 90, 9, 90, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 90, 9, 90, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 90, 9, 90, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 90, 9, 90, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 90, 9, 90, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 90, 9, 90, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 90, 9, 90, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 90, 9, 90, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 90, 9, 90, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 90, 9, 90, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 90, 9, 90, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 90, 9, 90, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 90, 9, 90, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 90, 9, 90, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 90, 9, 90, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 90, 9, 90, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 90, 9, 90, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 90, 9, 90, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 90, 9, 90, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 90, 9, 90, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 90, 9, 90, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast2"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 95, 6, 95, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 95, 6, 95, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 95, 6, 95, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 95, 6, 95, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 95, 6, 95, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 95, 6, 95, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 95, 6, 95, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 95, 6, 95, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 95, 6, 95, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 95, 6, 95, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 95, 6, 95, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 95, 6, 95, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 95, 6, 95, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 95, 6, 95, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 95, 6, 95, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 95, 6, 95, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 95, 6, 95, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 95, 6, 95, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 95, 6, 95, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 95, 6, 95, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 95, 6, 95, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 95, 6, 95, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 95, 6, 95, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 95, 6, 95, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 95, 6, 95, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 95, 6, 95, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 95, 6, 95, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 95, 6, 95, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 95, 6, 95, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 95, 6, 95, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 95, 6, 95, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 95, 6, 95, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 95, 6, 95, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 95, 6, 95, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 95, 6, 95, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 95, 6, 95, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 95, 6, 95, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast3"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 100, 4, 100, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 100, 4, 100, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 100, 4, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 100, 4, 100, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 100, 4, 100, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 100, 4, 100, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 100, 4, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 100, 4, 100, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 100, 4, 100, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 100, 4, 100, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 100, 4, 100, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 100, 4, 100, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 100, 4, 100, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 100, 4, 100, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 100, 4, 100, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 100, 4, 100, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 100, 4, 100, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 100, 4, 100, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 100, 4, 100, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 100, 4, 100, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 100, 4, 100, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 100, 4, 100, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 100, 4, 100, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 100, 4, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 100, 4, 100, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 100, 4, 100, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 100, 4, 100, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 100, 4, 100, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 100, 4, 100, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 100, 4, 100, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 100, 4, 100, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 100, 4, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 100, 4, 100, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 100, 4, 100, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 100, 4, 100, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 100, 4, 100, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 100, 4, 100, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast4"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 110, 2, 110, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 110, 2, 110, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 110, 2, 110, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 110, 2, 110, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 110, 2, 110, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 110, 2, 110, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 110, 2, 110, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 110, 2, 110, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 110, 2, 110, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 110, 2, 110, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 110, 2, 110, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 110, 2, 110, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 110, 2, 110, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 110, 2, 110, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 110, 2, 110, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 110, 2, 110, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 110, 2, 110, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 110, 2, 110, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 110, 2, 110, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 110, 2, 110, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 110, 2, 110, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 110, 2, 110, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 110, 2, 110, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 110, 2, 110, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 110, 2, 110, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 110, 2, 110, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 110, 2, 110, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 110, 2, 110, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 110, 2, 110, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 110, 2, 110, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 110, 2, 110, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 110, 2, 110, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 110, 2, 110, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 110, 2, 110, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 110, 2, 110, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 110, 2, 110, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 110, 2, 110, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
图腾的生命提高 500%
Id | MonsterTotemLifeBoss |
---|---|
Family | IncreasedTotemLife |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
施法速度加快 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
陷阱在投掷后不能造成伤害的时间 +2 秒
地雷在投掷后不会受到伤害的时间 +2 秒
Id | MonsterImplicitTrapsInvulnerable2Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
巨石之棘





图腾的生命提高 500%
施法速度加快 35%
monster penalty against minions damage +% final vs player minions [-20]
陷阱在投掷后不能造成伤害的时间 +2 秒
地雷在投掷后不会受到伤害的时间 +2 秒
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
施法速度加快 35%
monster penalty against minions damage +% final vs player minions [-20]
陷阱在投掷后不能造成伤害的时间 +2 秒
地雷在投掷后不会受到伤害的时间 +2 秒
kill traps mines and totems on death [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Magnus Stonethorn
幽魂 | N |
---|---|
标签 | 施法, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
生命
128%
生命转为护盾
50%
护甲
+50%
异常状态临界值
128%
抗性




伤害
143%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.245 秒
伤害分布
±20%
经验值
220%
Model Size
100%
类型
ExileTemplar4
Metadata
ExileTemplar4Supporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
选择 怪物等级
等级
68
生命
4,117
护甲
43,185
闪避值
4,739
能量护盾
3,921
伤害
534
法术伤害
534
命中
580
攻击间隔
1.245
经验值
22,561
Minion Life
893
Minion Energy Shield
851
Minion Damage
427
异常状态临界值
8,235
冰缓
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileFlameblast
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 9 次
造成 305.8 - 458.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 90%
每层会使后续异常状态伤害总增 90%
active skill area of effect radius +% final [49]
is area damage [1]

ExileSearingBond
法术, DoT, 陷阱技能, 地雷技能, 图腾施放单独, 造成燃烧, 图腾, 可触发, 火焰, DegenOnlySpellDamage
灼热连接
施放间隔: 1 秒
召唤一个图腾,它会与你和你所操控的所有图腾之间产生火焰连接,经过火焰连接或是靠近火焰连接尾端的敌人将会受到燃烧伤害。
图腾持续 20 秒
每秒造成 1738.9 基础火焰伤害
召唤使用一个使用该技能的图腾
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]

ExileFlameblast2
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 6 次
造成 317.2 - 475.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 95%
每层会使后续异常状态伤害总增 95%
active skill area of effect radius +% final [49]
is area damage [1]

ExileFlameblast3
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 4 次
造成 328.5 - 492.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 100%
每层会使后续异常状态伤害总增 100%
active skill area of effect radius +% final [49]
is area damage [1]

ExileFlameblast4
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
伤害效用: 50%
施放间隔: 0.2 秒
冷却时间: 3 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
技能可重复施放 2 次
造成 339.8 - 509.7 火焰伤害
施法速度加快 7%
法术伤害按照每层总增 110%
每层会使后续异常状态伤害总增 110%
active skill area of effect radius +% final [49]
is area damage [1]

ExileFlammability
法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放间隔: 0.5 秒
冷却时间: 8 秒
诅咒一片区域的所有目标,降低它们的火焰抗性,并使它们被击中时有几率被点燃。
基础持续时间为 7 秒
被诅咒的敌人的火焰抗性 -30%
对抗被诅咒的敌人时,击中的点燃几率 +25%
active skill area of effect radius +% final [9]

ExileMoltenShellOnDamageTaken
法术, 伤害, 范围, 持续时间, 图腾技能, 图腾未附著施放, 可触发, 火焰, 立即, 范围法术, 物理, 冷却
熔岩护盾
暴击几率: 5%
施放间隔: 0.5 秒
冷却时间: 1 秒
召唤炽热的火焰之盾, 在一定时间内提供额外的护甲. 当格挡或是护甲所累积受到的物理伤害达到限界值时, 火焰之盾将会爆开, 并对周围的敌人造成伤害.
总共受到 21409 点击中伤害时触发被辅助的法术
基础持续时间为 10 秒
造成 1455 - 2182 火焰伤害
吸收 2963 伤害后护盾破裂
护甲提高 3189
active skill area of effect radius +% final [50]
cast on damage taken also tracks dot [1]
is area damage [1]

ExileFireTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
火焰陷阱
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
陷阱持续 +3 秒
每秒造成 579.1 基础火焰伤害
基础持续时间为 8 秒
造成 556 - 833.9 火焰伤害
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [12]

Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileTemplar4Supporter"] = { name = "Magnus Stonethorn", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "ExileMoltenShellOnDamageTaken", "ExileFireTrap", "ExileFlammability", "ExileSearingBond", "ExileFlameblast", "ExileFlameblast2", "ExileFlameblast3", "ExileFlameblast4", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileMoltenShellOnDamageTaken"] = { name = "Molten Shell", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.TotemCastsWhenNotDetached] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_shield_damage_threshold", "base_physical_damage_reduction_rating", "cast_on_damage_taken_threshold", "base_skill_effect_duration", "cast_on_damage_taken_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 37, 178, 73, 10000, 100, 50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 44, 344, 90, 10000, 100, 50, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 57, 530, 129, 10000, 100, 50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 68, 701, 159, 10000, 100, 50, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 77, 747, 194, 10000, 100, 50, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 90, 944, 237, 10000, 100, 50, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 111, 1091, 314, 10000, 100, 50, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 135, 1237, 413, 10000, 100, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 182, 1381, 590, 10000, 100, 50, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 284, 1525, 978, 10000, 100, 50, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 292, 1668, 1064, 10000, 100, 50, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 408, 1811, 1589, 10000, 100, 50, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 568, 1953, 2347, 10000, 100, 50, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 673, 2093, 2954, 10000, 100, 50, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1071, 2233, 5004, 10000, 100, 50, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1085, 2372, 5387, 10000, 100, 50, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1472, 2510, 7778, 10000, 100, 50, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1720, 2648, 9668, 10000, 100, 50, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2313, 2784, 13841, 10000, 100, 50, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 2333, 2920, 14862, 10000, 100, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 2353, 3055, 15956, 10000, 100, 50, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 2963, 3189, 21409, 10000, 100, 50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 3581, 3323, 27576, 10000, 100, 50, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 4204, 3455, 34524, 10000, 100, 50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 4832, 3588, 42342, 10000, 100, 50, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 5465, 3718, 51102, 10000, 100, 50, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 6103, 3848, 60905, 10000, 100, 50, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 6740, 3978, 71852, 10000, 100, 50, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7374, 4106, 84054, 10000, 100, 50, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 8011, 4234, 97637, 10000, 100, 50, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 8642, 4361, 112728, 10000, 100, 50, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 9458, 4487, 129488, 10000, 100, 50, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 10300, 4613, 148024, 10000, 100, 50, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 11169, 4737, 168568, 10000, 100, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 11948, 4860, 191174, 10000, 100, 50, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 12725, 4983, 215997, 10000, 100, 50, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFireTrap"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "trap_variation", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0.10000000149012, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1.5, 30000, 8000, -25, 12, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [5] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [6] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [7] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [8] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [9] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [10] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [11] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [12] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [13] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [14] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [15] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [16] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [17] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [18] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [19] = {0.40000000596046, 0.60000002384186, 1.5, 3000, 8000, -25, 12, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_fire_damage_resistance_%", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {7000, -30, 25, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileSearingBond"] = { name = "Searing Bond", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CausesBurning] = true, [SkillType.SummonsTotem] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.27000001072884, 4, 20000, 100, levelRequirement = 4, statInterpolation = {3, 1}, cost = { }, }, [2] = {0.31999999284744, 6, 20000, 100, levelRequirement = 6, statInterpolation = {3, 1}, cost = { }, }, [3] = {0.37000000476837, 10, 20000, 100, levelRequirement = 10, statInterpolation = {3, 1}, cost = { }, }, [4] = {0.41999998688698, 13, 20000, 100, levelRequirement = 13, statInterpolation = {3, 1}, cost = { }, }, [5] = {0.46999999880791, 17, 20000, 100, levelRequirement = 17, statInterpolation = {3, 1}, cost = { }, }, [6] = {0.51999998092651, 21, 20000, 100, levelRequirement = 21, statInterpolation = {3, 1}, cost = { }, }, [7] = {0.56999999284744, 24, 20000, 100, levelRequirement = 24, statInterpolation = {3, 1}, cost = { }, }, [8] = {0.62000000476837, 27, 20000, 100, levelRequirement = 27, statInterpolation = {3, 1}, cost = { }, }, [9] = {0.6700000166893, 30, 20000, 100, levelRequirement = 30, statInterpolation = {3, 1}, cost = { }, }, [10] = {0.72000002861023, 33, 20000, 100, levelRequirement = 33, statInterpolation = {3, 1}, cost = { }, }, [11] = {0.76999998092651, 35, 20000, 100, levelRequirement = 35, statInterpolation = {3, 1}, cost = { }, }, [12] = {0.62000000476837, 38, 20000, 100, levelRequirement = 38, statInterpolation = {3, 1}, cost = { }, }, [13] = {0.87000000476837, 40, 20000, 100, levelRequirement = 40, statInterpolation = {3, 1}, cost = { }, }, [14] = {0.9200000166893, 43, 20000, 100, levelRequirement = 43, statInterpolation = {3, 1}, cost = { }, }, [15] = {1, 46, 20000, 100, levelRequirement = 46, statInterpolation = {3, 1}, cost = { }, }, [16] = {1, 48, 20000, 100, levelRequirement = 48, statInterpolation = {3, 1}, cost = { }, }, [17] = {1, 50, 20000, 100, levelRequirement = 50, statInterpolation = {3, 1}, cost = { }, }, [18] = {1, 52, 20000, 100, levelRequirement = 52, statInterpolation = {3, 1}, cost = { }, }, [19] = {1, 54, 20000, 100, levelRequirement = 54, statInterpolation = {3, 1}, cost = { }, }, [20] = {1, 56, 20000, 100, levelRequirement = 56, statInterpolation = {3, 1}, cost = { }, }, [21] = {1, 58, 20000, 100, levelRequirement = 58, statInterpolation = {3, 1}, cost = { }, }, [22] = {1, 60, 20000, 100, levelRequirement = 60, statInterpolation = {3, 1}, cost = { }, }, [23] = {1, 62, 20000, 100, levelRequirement = 62, statInterpolation = {3, 1}, cost = { }, }, [24] = {1, 64, 20000, 100, levelRequirement = 64, statInterpolation = {3, 1}, cost = { }, }, [25] = {1, 66, 20000, 100, levelRequirement = 66, statInterpolation = {3, 1}, cost = { }, }, [26] = {1, 67, 20000, 100, levelRequirement = 67, statInterpolation = {3, 1}, cost = { }, }, [27] = {1, 68, 20000, 100, levelRequirement = 68, statInterpolation = {3, 1}, cost = { }, }, [28] = {1, 69, 20000, 100, levelRequirement = 69, statInterpolation = {3, 1}, cost = { }, }, [29] = {1, 70, 20000, 100, levelRequirement = 70, statInterpolation = {3, 1}, cost = { }, }, [30] = {1, 71, 20000, 100, levelRequirement = 71, statInterpolation = {3, 1}, cost = { }, }, [31] = {1, 72, 20000, 100, levelRequirement = 72, statInterpolation = {3, 1}, cost = { }, }, [32] = {1, 73, 20000, 100, levelRequirement = 73, statInterpolation = {3, 1}, cost = { }, }, [33] = {1, 74, 20000, 100, levelRequirement = 74, statInterpolation = {3, 1}, cost = { }, }, [34] = {1, 75, 20000, 100, levelRequirement = 75, statInterpolation = {3, 1}, cost = { }, }, [35] = {1, 76, 20000, 100, levelRequirement = 76, statInterpolation = {3, 1}, cost = { }, }, [36] = {1, 77, 20000, 100, levelRequirement = 77, statInterpolation = {3, 1}, cost = { }, }, [37] = {1, 78, 20000, 100, levelRequirement = 78, statInterpolation = {3, 1}, cost = { }, }, [38] = {1, 79, 20000, 100, levelRequirement = 79, statInterpolation = {3, 1}, cost = { }, }, [39] = {1, 80, 20000, 100, levelRequirement = 80, statInterpolation = {3, 1}, cost = { }, }, [40] = {1, 81, 20000, 100, levelRequirement = 81, statInterpolation = {3, 1}, cost = { }, }, [41] = {1, 82, 20000, 100, levelRequirement = 82, statInterpolation = {3, 1}, cost = { }, }, [42] = {1, 83, 20000, 100, levelRequirement = 83, statInterpolation = {3, 1}, cost = { }, }, [43] = {1, 84, 20000, 100, levelRequirement = 84, statInterpolation = {3, 1}, cost = { }, }, [44] = {1, 86, 20000, 100, levelRequirement = 86, statInterpolation = {3, 1}, cost = { }, }, [45] = {1, 88, 20000, 100, levelRequirement = 88, statInterpolation = {3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 90, 9, 90, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 90, 9, 90, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 90, 9, 90, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 90, 9, 90, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 90, 9, 90, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 90, 9, 90, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 90, 9, 90, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 90, 9, 90, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 90, 9, 90, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 90, 9, 90, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 90, 9, 90, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 90, 9, 90, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 90, 9, 90, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 90, 9, 90, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 90, 9, 90, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 90, 9, 90, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 90, 9, 90, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 90, 9, 90, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 90, 9, 90, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 90, 9, 90, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 90, 9, 90, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 90, 9, 90, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 90, 9, 90, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 90, 9, 90, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 90, 9, 90, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 90, 9, 90, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 90, 9, 90, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 90, 9, 90, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 90, 9, 90, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 90, 9, 90, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 90, 9, 90, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 90, 9, 90, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 90, 9, 90, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 90, 9, 90, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 90, 9, 90, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 90, 9, 90, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 90, 9, 90, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast2"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 95, 6, 95, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 95, 6, 95, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 95, 6, 95, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 95, 6, 95, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 95, 6, 95, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 95, 6, 95, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 95, 6, 95, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 95, 6, 95, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 95, 6, 95, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 95, 6, 95, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 95, 6, 95, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 95, 6, 95, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 95, 6, 95, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 95, 6, 95, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 95, 6, 95, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 95, 6, 95, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 95, 6, 95, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 95, 6, 95, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 95, 6, 95, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 95, 6, 95, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 95, 6, 95, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 95, 6, 95, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 95, 6, 95, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 95, 6, 95, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 95, 6, 95, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 95, 6, 95, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 95, 6, 95, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 95, 6, 95, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 95, 6, 95, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 95, 6, 95, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 95, 6, 95, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 95, 6, 95, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 95, 6, 95, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 95, 6, 95, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 95, 6, 95, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 95, 6, 95, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 95, 6, 95, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast3"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 100, 4, 100, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 100, 4, 100, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 100, 4, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 100, 4, 100, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 100, 4, 100, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 100, 4, 100, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 100, 4, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 100, 4, 100, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 100, 4, 100, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 100, 4, 100, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 100, 4, 100, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 100, 4, 100, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 100, 4, 100, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 100, 4, 100, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 100, 4, 100, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 100, 4, 100, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 100, 4, 100, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 100, 4, 100, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 100, 4, 100, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 100, 4, 100, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 100, 4, 100, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 100, 4, 100, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 100, 4, 100, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 100, 4, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 100, 4, 100, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 100, 4, 100, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 100, 4, 100, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 100, 4, 100, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 100, 4, 100, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 100, 4, 100, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 100, 4, 100, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 100, 4, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 100, 4, 100, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 100, 4, 100, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 100, 4, 100, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 100, 4, 100, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 100, 4, 100, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlameblast4"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "charged_blast_spell_damage_+%_final_per_stack", "skill_repeat_count", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", }, levels = { [1] = {0.25, 0.44999998807907, -29, 14, 110, 2, 110, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.27000001072884, 0.47999998927116, -28, 16, 110, 2, 110, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.28999999165535, 0.50999999046326, -27, 18, 110, 2, 110, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.31000000238419, 0.54000002145767, -25, 20, 110, 2, 110, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.33000001311302, 0.56999999284744, -24, 22, 110, 2, 110, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.34999999403954, 0.60000002384186, -23, 23, 110, 2, 110, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.37999999523163, 0.63999998569489, -21, 25, 110, 2, 110, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.40999999642372, 0.68000000715256, -20, 26, 110, 2, 110, critChance = 5, levelRequirement = 22, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.43999999761581, 0.72000002861023, -19, 28, 110, 2, 110, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.46999999880791, 0.75999999046326, -17, 29, 110, 2, 110, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.5, 0.80000001192093, -16, 31, 110, 2, 110, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.52999997138977, 0.83999997377396, -15, 32, 110, 2, 110, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.56000000238419, 0.87999999523163, -13, 34, 110, 2, 110, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.58999997377396, 0.9200000166893, -12, 35, 110, 2, 110, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.62000000476837, 0.95999997854233, -11, 37, 110, 2, 110, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.64999997615814, 1, -9, 38, 110, 2, 110, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.68000000715256, 1.039999961853, -8, 40, 110, 2, 110, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.70999997854233, 1.0800000429153, -7, 41, 110, 2, 110, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.74000000953674, 1.1200000047684, -4, 43, 110, 2, 110, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -1, 44, 110, 2, 110, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 46, 110, 2, 110, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 4, 47, 110, 2, 110, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 5, 48, 110, 2, 110, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 7, 49, 110, 2, 110, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 7, 50, 110, 2, 110, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 7, 51, 110, 2, 110, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 7, 52, 110, 2, 110, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 7, 53, 110, 2, 110, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 7, 54, 110, 2, 110, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 7, 55, 110, 2, 110, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 7, 56, 110, 2, 110, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 7, 57, 110, 2, 110, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 7, 58, 110, 2, 110, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 7, 59, 110, 2, 110, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 7, 61, 110, 2, 110, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 7, 62, 110, 2, 110, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7, 64, 110, 2, 110, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
图腾的生命提高 500%
Id | MonsterTotemLifeBoss |
---|---|
Family | IncreasedTotemLife |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
施法速度加快 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
陷阱在投掷后不能造成伤害的时间 +2 秒
地雷在投掷后不会受到伤害的时间 +2 秒
Id | MonsterImplicitTrapsInvulnerable2Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Id | MonsterSupporterGigantism1 |
---|---|
Family | MonsterSupporterGigantism |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
编辑
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.