Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Witch |
1 | The Siren's Cadence | Nessa | Scion · Shadow · Templar · Witch |
Genus
Level Effect /40
Level | Requires Level | Int | Dex | Cost | Deals 11 to 16 Cold Damage | Deals 18.4 Base Cold Damage per second | Experience |
---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 7 | 11, 16 | 18.4 | 15,249 |
2 | 15 | 25 | 17 | 8 | 14, 21 | 25.8 | 41,517 |
3 | 19 | 30 | 21 | 9 | 20, 29 | 38.5 | 81,983 |
4 | 23 | 35 | 24 | 9 | 27, 40 | 56.1 | 147,968 |
5 | 27 | 41 | 28 | 10 | 36, 54 | 80.1 | 250,557 |
6 | 31 | 46 | 32 | 11 | 48, 72 | 112.6 | 405,086 |
7 | 35 | 51 | 36 | 12 | 64, 95 | 156.5 | 447,718 |
8 | 38 | 55 | 38 | 13 | 78, 116 | 201.2 | 615,318 |
9 | 41 | 59 | 41 | 14 | 95, 142 | 256.5 | 834,639 |
10 | 44 | 63 | 44 | 14 | 116, 173 | 325.4 | 1,570,760 |
11 | 47 | 67 | 47 | 15 | 140, 209 | 411.4 | 1,633,987 |
12 | 50 | 71 | 49 | 15 | 169, 253 | 515.6 | 2,151,030 |
13 | 53 | 75 | 52 | 16 | 204, 305 | 644.7 | 2,812,189 |
14 | 56 | 79 | 55 | 16 | 246, 367 | 803.2 | 5,099,360 |
15 | 59 | 83 | 58 | 17 | 295, 440 | 997.5 | 9,400,731 |
16 | 62 | 87 | 60 | 18 | 353, 528 | 1232.1 | 15,273,366 |
17 | 64 | 90 | 62 | 18 | 398, 595 | 1431.8 | 26,286,582 |
18 | 66 | 92 | 64 | 19 | 449, 670 | 1661.2 | 62,890,590 |
19 | 68 | 95 | 66 | 19 | 505, 753 | 1926.3 | 212,046,017 |
20 | 70 | 98 | 68 | 20 | 568, 847 | 2225.7 | |
21 | 72 | 21 | 638, 952 | 2568.3 | |||
22 | 74 | 21 | 717, 1070 | 2962.7 | |||
23 | 76 | 21 | 804, 1201 | 3406.8 | |||
24 | 78 | 21 | 903, 1347 | 3913.2 | |||
25 | 80 | 22 | 1012, 1511 | 4490.1 | |||
26 | 82 | 22 | 1134, 1693 | 5151.5 | |||
27 | 84 | 23 | 1271, 1897 | 5899.2 | |||
28 | 86 | 23 | 1423, 2124 | 6737.6 | |||
29 | 88 | 24 | 1593, 2378 | 7695.4 | |||
30 | 90 | 24 | 1782, 2660 | 8789.4 | |||
31 | 91 | 24 | 1885, 2814 | 9379 | |||
32 | 92 | 25 | 1993, 2975 | 10006.5 | |||
33 | 93 | 25 | 2108, 3146 | 10682.6 | |||
34 | 94 | 25 | 2228, 3326 | 11402.2 | |||
35 | 95 | 25 | 2356, 3517 | 12158.6 | |||
36 | 96 | 26 | 2490, 3717 | 12963.1 | |||
37 | 97 | 26 | 2632, 3929 | 13829.1 | |||
38 | 98 | 26 | 2782, 4153 | 14739.2 | |||
39 | 99 | 26 | 2940, 4389 | 15706.9 | |||
40 | 100 | 27 | 3107, 4638 | 16735.4 |
Attribute /10
Creeping Frost
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Chill, Modifiers |
DropLevel | 12 |
BaseType | Creeping Frost |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemArcticBreath |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | All Damage from Cold Snap and Creeping Frost can Sap 25% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas |
1000 (T5) | All Damage from Cold Snap and Creeping Frost can Sap 50% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas |
Additional Effects From Quality:
Microtransactions /1
Supported By /105
Attribute /4
arctic_breath_cold_damage_over_time
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base cold damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | is on ground arctic breath |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Creeping Frost Monster /30
Name | Modifiers | Spectre |
---|---|---|
Primordius | 25% increased maximum Life 20% increased Character Size monster uses shockwave text [1] monster no map drops [1] | Y |
Solus, Pack Alpha | display monster mod nemesis test [0] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Chimeric Croaker | Y | |
Prized Croaker | Y | |
Vaulting Croaker | 100% increased Poison Duration Poison on Hit | Y |
Chrome-touched Croaker | Gain 100% of Physical Damage as Extra Cold Damage | Y |
Chrome-infused Croaker | Gain 100% of Physical Damage as Extra Cold Damage | Y |
Achioc, the Glacier | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster penalty against minions damage +% final vs player minions [-20] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Asphyxia | 25% reduced Movement Speed Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped gain power charge for each quarter life removed [100] 50% increased Cast Speed per Power Charge Gain 50% of Physical Damage as Extra Cold Damage cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Asphyxia | 80% of Physical Damage Converted to Cold Damage 25% reduced Movement Speed gain power charge for each quarter life removed [100] 50% increased Cast Speed per Power Charge | Y |
Avatar of the Tempest | 80% of Physical Damage Converted to Cold Damage 25% reduced Movement Speed gain power charge for each quarter life removed [100] 50% increased Cast Speed per Power Charge 4000% increased Quantity of Items Dropped 1000% increased Rarity of Items Dropped | Y |
Boss Daemon | Y | |
Daemon | Y | |
Haviri, Vaal Metalsmith | % increased Rarity of Items Dropped +7 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Haviri, Vaal Metalsmith | % increased Rarity of Items Dropped +7 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
The Sanguine Wave | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped Regenerate 1.33% of Life per second monster no map drops [1] monster is invasion boss [1] | Y |
Blood Morpher | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Genesis Paradisae | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 40% increased Evasion Rating Gain 25% of Physical Damage as Extra Fire Damage Gain 25% of Physical Damage as Extra Cold Damage monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Jikeji | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] | Y |
Disciple of Haast | monster no beyond portal [1] monster no map drops [1] | Y |
Tahi | 500% increased Totem Life monster no map drops [1] | Y |
Mutated Croaker | 40% increased Evasion Rating Gain 25% of Physical Damage as Extra Fire Damage Gain 25% of Physical Damage as Extra Cold Damage monster no map drops [1] | Y |
Yorishi, Aurora-sage | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Soul of Winter | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed monster no map drops [1] monster no drops or experience [1] monster do not fracture [1] | Y |
Craicic Hunter | % increased Rarity of Items Dropped monster no map drops [1] | Y |
Craicic Predator | % increased Rarity of Items Dropped monster no map drops [1] | Y |
Disciple of Haast | monster no beyond portal [1] monster no map drops [1] Monsters grant 300% increased Experience monster no drops [0] | Y |
Ikiaho | damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | Y |
Ikiaho | Y | |
Spirit of Ikiaho | Y |
Community Wiki
Creeping Frost
Creeping Frost is a projectile cold spell that launches a frozen skull at a targeted area. The projectile will explode when it reaches the targeted area, or if it comes into contact with an enemy. This explosion causes initial damage and creates a chilled area that slows and deals cold damage over time to any enemies that enter it. This chilled ground area will move in the direction of nearby enemies.
Skill functions and interactions
Area of Effect: The radius of the explosion is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion. Concentrated Effect Support and Area of Effect damage passive nodes will only affect the damage if the projectile does not fork or pierce. Additionally Area of Effect chilled ground effect will only trigger at the end of a projectile chain supported by Chain Support.
Projectile: While Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support will increase the number of projectiles, a single target can only be hit by one projectile of Creeping Frost. However, an enemy can be hit by multiple explosions from a single cast, provided each projectile can collide with something and there is enough overlap on the enemy. In this sense, Creeping Frost is capable of "shotgunning" an enemy.
Duration: Increases/decreases to duration affect length of time the chilled ground remains.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.16.0 |
|
3.11.0 |
|
3.10.0 |
|
3.6.0 |
|
3.5.0 |
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2.4.0 |
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2.0.0 |
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1.2.0 |
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1.1.2 |
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1.0.0b |
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0.9.12 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.