品质额外效果:
等级效果 /40
固定 |
---|
最多可同时拥有 10 个冰缓区域 基础持续时间为 5 秒 基础范围为 1.5 米 基础次级范围为 1.8 米 法术伤害的词缀效果同样套用于持续伤害 |
等级 | 需求等级 | 智慧 | 敏捷 | 消耗 | 造成 11 - 16 冰霜伤害 | 每秒造成 18.4 基础冰霜伤害 | 经验值 |
---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 7 | 11, 16 | 18.4 | 15,249 |
2 | 15 | 25 | 17 | 8 | 14, 21 | 25.8 | 41,517 |
3 | 19 | 30 | 21 | 9 | 20, 29 | 38.5 | 81,983 |
4 | 23 | 35 | 24 | 9 | 27, 40 | 56.1 | 147,968 |
5 | 27 | 41 | 28 | 10 | 36, 54 | 80.1 | 250,557 |
6 | 31 | 46 | 32 | 11 | 48, 72 | 112.6 | 405,086 |
7 | 35 | 51 | 36 | 12 | 64, 95 | 156.5 | 447,718 |
8 | 38 | 55 | 38 | 13 | 78, 116 | 201.2 | 615,318 |
9 | 41 | 59 | 41 | 14 | 95, 142 | 256.5 | 834,639 |
10 | 44 | 63 | 44 | 14 | 116, 173 | 325.4 | 1,570,760 |
11 | 47 | 67 | 47 | 15 | 140, 209 | 411.4 | 1,633,987 |
12 | 50 | 71 | 49 | 15 | 169, 253 | 515.6 | 2,151,030 |
13 | 53 | 75 | 52 | 16 | 204, 305 | 644.7 | 2,812,189 |
14 | 56 | 79 | 55 | 16 | 246, 367 | 803.2 | 5,099,360 |
15 | 59 | 83 | 58 | 17 | 295, 440 | 997.5 | 9,400,731 |
16 | 62 | 87 | 60 | 18 | 353, 528 | 1232.1 | 15,273,366 |
17 | 64 | 90 | 62 | 18 | 398, 595 | 1431.8 | 26,286,582 |
18 | 66 | 92 | 64 | 19 | 449, 670 | 1661.2 | 62,890,590 |
19 | 68 | 95 | 66 | 19 | 505, 753 | 1926.3 | 212,046,017 |
20 | 70 | 98 | 68 | 20 | 568, 847 | 2225.7 | |
21 | 72 | 21 | 638, 952 | 2568.3 | |||
22 | 74 | 21 | 717, 1070 | 2962.7 | |||
23 | 76 | 21 | 804, 1201 | 3406.8 | |||
24 | 78 | 21 | 903, 1347 | 3913.2 | |||
25 | 80 | 22 | 1012, 1511 | 4490.1 | |||
26 | 82 | 22 | 1134, 1693 | 5151.5 | |||
27 | 84 | 23 | 1271, 1897 | 5899.2 | |||
28 | 86 | 23 | 1423, 2124 | 6737.6 | |||
29 | 88 | 24 | 1593, 2378 | 7695.4 | |||
30 | 90 | 24 | 1782, 2660 | 8789.4 | |||
31 | 91 | 24 | 1885, 2814 | 9379 | |||
32 | 92 | 25 | 1993, 2975 | 10006.5 | |||
33 | 93 | 25 | 2108, 3146 | 10682.6 | |||
34 | 94 | 25 | 2228, 3326 | 11402.2 | |||
35 | 95 | 25 | 2356, 3517 | 12158.6 | |||
36 | 96 | 26 | 2490, 3717 | 12963.1 | |||
37 | 97 | 26 | 2632, 3929 | 13829.1 | |||
38 | 98 | 26 | 2782, 4153 | 14739.2 | |||
39 | 99 | 26 | 2940, 4389 | 15706.9 | |||
40 | 100 | 27 | 3107, 4638 | 16735.4 |
Attribute /10
电光寒霜
古神熔炉 武器 /2
比重 | Desc |
---|---|
1000 (T5) | 霜暴和电光寒霜的所有伤害可以造成筋疲力尽 霜暴和电光寒霜有 25% 的几率使冰缓区域中的敌人筋疲力尽 |
1000 (T5) | 霜暴和电光寒霜的所有伤害可以造成筋疲力尽 霜暴和电光寒霜有 50% 的几率使冰缓区域中的敌人筋疲力尽 |
品质额外效果:
商城 /1
被辅助 /105
is_on_ground_arctic_breath
Attribute /4
arctic_breath_cold_damage_over_time
Key | Value |
---|---|
关键字 | 点燃 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base cold damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | is on ground arctic breath |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
电光寒霜 怪物 /30
名字 | 词缀 | 幽魂 |
---|---|---|
普莫迪斯 | 生命上限提高 25% 角色体型增大 20% monster uses shockwave text [1] monster no map drops [1] | Y |
独狼首领 | display monster mod nemesis test [0] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
妄想宝石蛙 | Y | |
赏金宝石蛙 | Y | |
跃影宝石蛙 | 中毒持续时间延长 100% 击中时使目标中毒 | Y |
触铬宝石蛙 | 获得额外冰霜伤害, 其数值等同于物理伤害的 100% | Y |
融铬宝石蛙 | 获得额外冰霜伤害, 其数值等同于物理伤害的 100% | Y |
沉冰之兆阿希奥克 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster penalty against minions damage +% final vs player minions [-20] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
海礁之主 | 移动速度减慢 25% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% gain power charge for each quarter life removed [100] 每个暴击球使施法速度加快 50% 获得额外冰霜伤害, 其数值等同于物理伤害的 50% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
海礁之主 | 80% 的物理伤害转换为冰霜伤害 移动速度减慢 25% gain power charge for each quarter life removed [100] 每个暴击球使施法速度加快 50% | Y |
暴风之征兆 | 80% 的物理伤害转换为冰霜伤害 移动速度减慢 25% gain power charge for each quarter life removed [100] 每个暴击球使施法速度加快 50% 掉落的物品数量提高 4000% 掉落的物品稀有度提高 1000% | Y |
恶魔首领 | Y | |
恶魔 | Y | |
瓦尔金属匠哈维里 | 掉落的物品稀有度提高 % +7 召唤图腾数量上限 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
瓦尔金属匠哈维里 | 掉落的物品稀有度提高 % +7 召唤图腾数量上限 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
腐血之息 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 生命每秒回复 1.33% monster no map drops [1] monster is invasion boss [1] | Y |
化血之灵 | 攻击速度加快 35% 施法速度加快 35% 移动速度加快 75% 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
创世圣灵 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 闪避值提高 40% 获得额外火焰伤害, 其数值等同于物理伤害的 25% 获得额外冰霜伤害, 其数值等同于物理伤害的 25% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
基克基 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 图腾的生命提高 500% monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] | Y |
哈斯特狂信者 | monster no beyond portal [1] monster no map drops [1] | Y |
塔依 | 图腾的生命提高 500% monster no map drops [1] | Y |
突变的宝石蛙 | 闪避值提高 40% 获得额外火焰伤害, 其数值等同于物理伤害的 25% 获得额外冰霜伤害, 其数值等同于物理伤害的 25% monster no map drops [1] | Y |
暮光信徒悠利希 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
东季之灵 | 攻击速度加快 35% 施法速度加快 35% 移动速度加快 75% monster no map drops [1] monster no drops or experience [1] monster do not fracture [1] | Y |
深海猎手 | 掉落的物品稀有度提高 % monster no map drops [1] | Y |
深海捕食者 | 掉落的物品稀有度提高 % monster no map drops [1] | Y |
哈斯特狂信者 | monster no beyond portal [1] monster no map drops [1] 怪物提供的经验值提高 300% monster no drops [0] | Y |
伊基阿霍 | damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | Y |
伊基阿霍 | Y | |
伊基阿霍之魂 | Y |
Community Wiki
Creeping Frost
Creeping Frost is a projectile cold spell that launches a frozen skull at a targeted area. The projectile will explode when it reaches the targeted area, or if it comes into contact with an enemy. This explosion causes initial damage and creates a chilled area that slows and deals cold damage over time to any enemies that enter it. This chilled ground area will move in the direction of nearby enemies.
Skill functions and interactions
Area of Effect: The radius of the explosion is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion. Concentrated Effect Support and Area of Effect damage passive nodes will only affect the damage if the projectile does not fork or pierce. Additionally Area of Effect chilled ground effect will only trigger at the end of a projectile chain supported by Chain Support.
Projectile: While Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support will increase the number of projectiles, a single target can only be hit by one projectile of Creeping Frost. However, an enemy can be hit by multiple explosions from a single cast, provided each projectile can collide with something and there is enough overlap on the enemy. In this sense, Creeping Frost is capable of "shotgunning" an enemy.
Duration: Increases/decreases to duration affect length of time the chilled ground remains.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.16.0 |
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3.11.0 |
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3.10.0 |
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3.6.0 |
|
3.5.0 |
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2.4.0 |
|
2.0.0 |
|
1.2.0 |
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1.1.2 |
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1.0.0b |
|
0.9.12 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.