Achioc, the Glacier
Construct
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
Life
1200%
Armour
+100%
Ailment Threshold
1200%
Resistance
40 40 40 25
Damage
138%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experience
300%
Model Size
160%
Type
MonsterTotemMapMidBossLegends
Metadata
MapTotemBossLegends1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
1,672,156
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
587
Spell Damage
876
Accuracy
290
Attack Time
1.005
Experience
169,208
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterArcticBreathLegendsMulti
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Creeping Frost
Critical Strike Chance: 5%
Cast Time: 0.8 sec
Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.
Deals 513.5 to 770.2 Cold Damage
Base duration is 1.5 seconds
Fires 3 additional Projectiles
Projectiles Pierce an additional Target
25% increased Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
Base duration is 1.5 seconds
Fires 3 additional Projectiles
Projectiles Pierce an additional Target
25% increased Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
MonsterFrostWallLegends
Spell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown
Frost Wall
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Cooldown Time: 9 sec
Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.
Deals 23.61 to 35.41 Cold Damage
Base duration is 4 seconds
0.4 seconds between appearance of Wall sections
+8 metres to Wall length
Base duration is 4 seconds
0.4 seconds between appearance of Wall sections
+8 metres to Wall length
MonsterArcticBreathLegends
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Creeping Frost
Critical Strike Chance: 5%
Cast Time: 0.8 sec
Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.
Deals 602.8 to 904.1 Cold Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
Fires an additional Projectile
25% increased Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
Projectiles Pierce all Targets
Base duration is 1.5 seconds
Fires an additional Projectile
25% increased Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Actor { main_hand_unarmed_type = "Bow" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends1"] = { name = "Achioc, the Glacier", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.38, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "MonsterFrostWallLegends", "MonsterArcticBreathLegends", "MonsterArcticBreathLegendsMulti", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostWallLegends"] = { name = "Frost Wall", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "wall_expand_delay_ms", "wall_maximum_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 400, 80, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathLegends"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathLegendsMulti"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "projectile_base_number_of_targets_to_pierce", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 3, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Achioc, the Glacier
Construct
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% reduced Cast Speed
40% reduced Attack Speed
15000% increased Rarity of Items Dropped
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
40% reduced Cast Speed
40% reduced Attack Speed
Spectre | N |
---|---|
Tags | caster, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Life
320%
Armour
+100%
Ailment Threshold
250%
Resistance
40 40 40 25
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
125%
Type
MonsterTotemMapSubBossLegends
Metadata
MapTotemBossLegends1summoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
445,908
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
425
Spell Damage
635
Accuracy
290
Attack Time
1.005
Experience
56,403
Ailment Threshold
219,471
Chill
694
Shock
694
Brittle
3,926
Scorch
694
Sap
1,917
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterArcticBreathLegends
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Creeping Frost
Critical Strike Chance: 5%
Cast Time: 0.8 sec
Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.
Deals 602.8 to 904.1 Cold Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
Fires an additional Projectile
25% increased Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
Projectiles Pierce all Targets
Base duration is 1.5 seconds
Fires an additional Projectile
25% increased Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_immune_to_curses = 0 } Actor { main_hand_unarmed_type = "Bow" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends1summoned"] = { name = "Achioc, the Glacier", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "MonsterArcticBreathLegends", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathLegends"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
40% reduced Cast Speed
Id | MonsterCastSpeedLegends1 |
---|---|
Family | IncreasedCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_caster_mod |
Craft Tags | caster speed |
40% reduced Attack Speed
Id | MonsterSlowerAttackLegends1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |