沉冰之兆阿希奧克
創造物
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Achioc, the Glacier
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
1200%
護甲
+100%
異常狀態臨界值
1200%
抗性
40 40 40 25
傷害
138%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 120
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
300%
Model Size
160%
類型
MonsterTotemMapMidBossLegends
Metadata
MapTotemBossLegends1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
1,672,156
護甲
57,580
閃避
4,739
能量護盾
0
傷害
587
法術傷害
876
命中
290
攻擊間隔
1.005
經驗值
169,208
異常狀態臨界值
1,053,458
冰緩
3,331
感電
3,331
易碎
18,845
焦灼
3,331
殘喘
9,203
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterArcticBreathLegendsMulti
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 持續時間, 範圍, 法術可重複, 可觸發, 冰冷, 冰緩區域, 可齊射, 範圍法術
寒霜滲透
暴擊率: 5%
施放時間: 0.8 秒
射出一個寒冰投射物,在接觸到敵人或到達目標區域時會爆炸,造成範圍傷害和製造會造成冰冷持續傷害的冰緩區域。此冰緩區域會蔓延至附近的敵人,直到它的持續時間結束。
造成 513.5 至 770.2 冰冷傷害
+1.5 秒基礎持續時間
發射 3 個額外投射物
投射物穿透 1 個額外目標
增加 25% 投射物速度
基礎範圍為 1.5 米
基礎二段範圍為 1.5 米
base is projectile [1]
+1.5 秒基礎持續時間
發射 3 個額外投射物
投射物穿透 1 個額外目標
增加 25% 投射物速度
基礎範圍為 1.5 米
基礎二段範圍為 1.5 米
base is projectile [1]
MonsterFrostWallLegends
法術, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, 冷卻
冰牆
暴擊率: 5%
施放時間: 0.5 秒
冷卻時間: 9 秒
聚集空氣中的水分,製造一堵能阻擋敵人行動的冰牆。在冰牆成形位置的敵人將會受到傷害並且被擊退。
造成 23.61 至 35.41 冰冷傷害
+4 秒基礎持續時間
牆出現延遲 0.4 秒
牆壁長度 +8 米
+4 秒基礎持續時間
牆出現延遲 0.4 秒
牆壁長度 +8 米
MonsterArcticBreathLegends
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 持續時間, 範圍, 法術可重複, 可觸發, 冰冷, 冰緩區域, 可齊射, 範圍法術
寒霜滲透
暴擊率: 5%
施放時間: 0.8 秒
射出一個寒冰投射物,在接觸到敵人或到達目標區域時會爆炸,造成範圍傷害和製造會造成冰冷持續傷害的冰緩區域。此冰緩區域會蔓延至附近的敵人,直到它的持續時間結束。
造成 602.8 至 904.1 冰冷傷害
投射物穿透全部目標
+1.5 秒基礎持續時間
發射 1 個額外投射物
增加 25% 投射物速度
基礎範圍為 1.5 米
基礎二段範圍為 1.5 米
base is projectile [1]
投射物穿透全部目標
+1.5 秒基礎持續時間
發射 1 個額外投射物
增加 25% 投射物速度
基礎範圍為 1.5 米
基礎二段範圍為 1.5 米
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Actor { main_hand_unarmed_type = "Bow" } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends1"] = { name = "Achioc, the Glacier", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.38, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "MonsterFrostWallLegends", "MonsterArcticBreathLegends", "MonsterArcticBreathLegendsMulti", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostWallLegends"] = { name = "Frost Wall", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "wall_expand_delay_ms", "wall_maximum_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 400, 80, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathLegends"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathLegendsMulti"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "projectile_base_number_of_targets_to_pierce", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 3, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
沉冰之兆阿希奧克
創造物
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
減少 40% 施放速度
減少 40% 攻擊速度
減少 40% 攻擊速度
Achioc, the Glacier
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
生命
320%
護甲
+100%
異常狀態臨界值
250%
抗性
40 40 40 25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 120
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
125%
類型
MonsterTotemMapSubBossLegends
Metadata
MapTotemBossLegends1summoned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
445,908
護甲
57,580
閃避
4,739
能量護盾
0
傷害
425
法術傷害
635
命中
290
攻擊間隔
1.005
經驗值
56,403
異常狀態臨界值
219,471
冰緩
694
感電
694
易碎
3,926
焦灼
694
殘喘
1,917
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterArcticBreathLegends
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 持續時間, 範圍, 法術可重複, 可觸發, 冰冷, 冰緩區域, 可齊射, 範圍法術
寒霜滲透
暴擊率: 5%
施放時間: 0.8 秒
射出一個寒冰投射物,在接觸到敵人或到達目標區域時會爆炸,造成範圍傷害和製造會造成冰冷持續傷害的冰緩區域。此冰緩區域會蔓延至附近的敵人,直到它的持續時間結束。
造成 602.8 至 904.1 冰冷傷害
投射物穿透全部目標
+1.5 秒基礎持續時間
發射 1 個額外投射物
增加 25% 投射物速度
基礎範圍為 1.5 米
基礎二段範圍為 1.5 米
base is projectile [1]
投射物穿透全部目標
+1.5 秒基礎持續時間
發射 1 個額外投射物
增加 25% 投射物速度
基礎範圍為 1.5 米
基礎二段範圍為 1.5 米
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_immune_to_curses = 0 } Actor { main_hand_unarmed_type = "Bow" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends1summoned"] = { name = "Achioc, the Glacier", life = 3.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "MonsterArcticBreathLegends", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathLegends"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
減少 40% 施放速度
Id | MonsterCastSpeedLegends1 |
---|---|
Family | IncreasedCastSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_caster_mod |
Craft Tags | caster speed |
減少 40% 攻擊速度
Id | MonsterSlowerAttackLegends1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |