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Achioc, le Glacier
Fabrication
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Achioc, the Glacier
Spectre
TagsLanceur de sorts, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour
Vie
1200%
Armure
+100%
Ailment Threshold
1200%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
138%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
300%
Model Size
160%
Type
MonsterTotemMapMidBossLegends
Metadata
MapTotemBossLegends1
Niveau
68
Vie
1,672,156
Armure
57,580
Score d'Évasion
4,739
Damage
587
Dégâts des sorts
876
Précision
580
Attack Time
1.005
Expérience
169,208
Minion Life
362,705
Minion Damage
469
Ailment Threshold
1,053,458
Chill
3,331
Shock
3,331
Brittle
18,845
Scorch
3,331
Sap
9,203
Phys Convert Ele
240%
MonsterArcticBreathLegendsMulti
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell, DamageOverTime
Givre dévorant
Chances de coup critique: 5%
Temps d'incantation: 0.8 sec.
Un projectile glacial qui explose à l'impact ou en atteignant l'emplacement ciblé, infligeant des dégâts de zone et créant une zone frigorifiante qui inflige des dégâts de froid sur la durée. Cette zone se déplace en direction des ennemis à proximité jusqu'à ce que sa durée expire.
La Durée de base est de 1.5 secondes
Tire 3 Projectiles supplémentaires
Les Projectiles Transpercent 1 cibles supplémentaires
25% d'Augmentation de la Vitesse des Projectiles
Le Rayon de base est de 1.5 mètres
Le Rayon de base de l'Explosion est de 1.5 mètres
base is projectile [1]
spell maximum base cold damage [770.2]
spell minimum base cold damage [513.5]
arcticbreath
MonsterFrostWallLegends
Spell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown
Mur de glace
Chances de coup critique: 5%
Temps d'incantation: 0.5 sec.
Temps de recharge: 9 sec.
Crée un mur de glace qui retient les ennemis. Les cibles prises sous le mur subissent des dégâts et sont projetées en arrière.
La Durée de base est de 4 secondes
0.4 secondes entre l'apparition de chaque section du mur
+8 mètres à la longueur du mur
spell maximum base cold damage [35.41]
spell minimum base cold damage [23.61]
IceWall
MonsterArcticBreathLegends
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell, DamageOverTime
Givre dévorant
Chances de coup critique: 5%
Temps d'incantation: 0.8 sec.
Un projectile glacial qui explose à l'impact ou en atteignant l'emplacement ciblé, infligeant des dégâts de zone et créant une zone frigorifiante qui inflige des dégâts de froid sur la durée. Cette zone se déplace en direction des ennemis à proximité jusqu'à ce que sa durée expire.
La Durée de base est de 1.5 secondes
Tire 1 Projectiles supplémentaires
25% d'Augmentation de la Vitesse des Projectiles
Le Rayon de base est de 1.5 mètres
Le Rayon de base de l'Explosion est de 1.5 mètres
always pierce [1]
base is projectile [1]
spell maximum base cold damage [904.1]
spell minimum base cold damage [602.8]
arcticbreath

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Actor
{
	main_hand_unarmed_type = "Bow"
}

Stats
{
	set_immune_to_curses = 0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends1"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Achioc, the Glacier",
    life = 12,
    damage = 1.38,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "MonsterFrostWallLegends",
        "MonsterArcticBreathLegends",
        "MonsterArcticBreathLegendsMulti",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFrostWallLegends"] = {
    name = "Frost Wall",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "wall_expand_delay_ms",
        "wall_maximum_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4000, 400, 80, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterArcticBreathLegends"] = {
    name = "Creeping Frost",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterArcticBreathLegendsMulti"] = {
    name = "Creeping Frost",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "projectile_base_number_of_targets_to_pierce",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 3, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 Global
  • Craft TagsDégâts
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Achioc, le Glacier
    Fabrication
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    40% de Réduction de la Vitesse d'incantation
    40% de Réduction de la Vitesse d'attaque
    Achioc, the Glacier
    Spectre
    TagsLanceur de sorts, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
    Vie
    320%
    Armure
    +100%
    Ailment Threshold
    250%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 120
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    125%
    Type
    MonsterTotemMapSubBossLegends
    Metadata
    MapTotemBossLegends1summoned
    Niveau
    68
    Vie
    445,908
    Armure
    57,580
    Score d'Évasion
    4,739
    Damage
    425
    Dégâts des sorts
    635
    Précision
    580
    Attack Time
    1.005
    Expérience
    56,403
    Minion Life
    96,721
    Minion Damage
    340
    Ailment Threshold
    219,471
    Chill
    694
    Shock
    694
    Brittle
    3,926
    Scorch
    694
    Sap
    1,917
    Phys Convert Ele
    240%
    MonsterArcticBreathLegends
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell, DamageOverTime
    Givre dévorant
    Chances de coup critique: 5%
    Temps d'incantation: 0.8 sec.
    Un projectile glacial qui explose à l'impact ou en atteignant l'emplacement ciblé, infligeant des dégâts de zone et créant une zone frigorifiante qui inflige des dégâts de froid sur la durée. Cette zone se déplace en direction des ennemis à proximité jusqu'à ce que sa durée expire.
    La Durée de base est de 1.5 secondes
    Tire 1 Projectiles supplémentaires
    25% d'Augmentation de la Vitesse des Projectiles
    Le Rayon de base est de 1.5 mètres
    Le Rayon de base de l'Explosion est de 1.5 mètres
    always pierce [1]
    base is projectile [1]
    spell maximum base cold damage [904.1]
    spell minimum base cold damage [602.8]
    arcticbreath

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_immune_to_curses = 0
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Bow"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/olmec_totem/MapTotemBossLegends1summoned"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Achioc, the Glacier",
        life = 3.2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 120,
        accuracy = 1,
        skillList = {
            "MonsterArcticBreathLegends",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterArcticBreathLegends"] = {
        name = "Creeping Frost",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Duration] = true,
            [SkillType.Area] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.DamageOverTime] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "number_of_additional_projectiles",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "always_pierce",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1500, 25, 1, 15, 15, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 Global
  • Craft TagsDégâts
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • 40% de Réduction de la Vitesse d'incantation
    FamilyIncreasedCastSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cast speed +% -40 -40 Global
  • Adds Tagshas_caster_mod
    Craft TagsLanceur de sorts Vitesse
    40% de Réduction de la Vitesse d'attaque
    FamilyIncreasedAttackSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% -40 -40 Global
  • Craft TagsAttaque Vitesse
    Edit

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