Ice Nova
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
Radius: 30
Requires Level (12–70), (33–155) Int
A circle of ice expands from the caster.
Deals (23–988) to (34–1481) Cold Damage
Base radius is (2.6–3) metres
Base radius is (2.6–3) metres
Additional Effects From Quality:
Base radius is (0–0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Witch · Scion · Templar |
1 | The Siren's Cadence | Nessa | Scion · Templar · Witch |
Level Effect /40
Level | Requires Level | Int | Cost | Deals 23 to 34 Cold Damage | Base radius is 2.6 metres | Experience |
---|---|---|---|---|---|---|
1 | 12 | 33 | 8 | 23, 34 | 2.6 | 15,249 |
2 | 15 | 39 | 9 | 29, 44 | 2.6 | 41,517 |
3 | 19 | 48 | 10 | 40, 61 | 2.6 | 81,983 |
4 | 23 | 56 | 11 | 55, 82 | 2.6 | 147,968 |
5 | 27 | 64 | 12 | 73, 109 | 2.7 | 250,557 |
6 | 31 | 73 | 13 | 96, 143 | 2.7 | 405,086 |
7 | 35 | 81 | 14 | 124, 187 | 2.7 | 447,718 |
8 | 38 | 88 | 15 | 151, 226 | 2.7 | 615,318 |
9 | 41 | 94 | 16 | 182, 274 | 2.8 | 834,639 |
10 | 44 | 100 | 16 | 219, 329 | 2.8 | 1,570,760 |
11 | 47 | 106 | 17 | 263, 395 | 2.8 | 1,633,987 |
12 | 50 | 113 | 18 | 315, 473 | 2.8 | 2,151,030 |
13 | 53 | 119 | 19 | 376, 564 | 2.9 | 2,812,189 |
14 | 56 | 125 | 19 | 448, 672 | 2.9 | 5,099,360 |
15 | 59 | 132 | 20 | 532, 799 | 2.9 | 9,400,731 |
16 | 62 | 138 | 21 | 632, 947 | 2.9 | 15,273,366 |
17 | 64 | 142 | 21 | 707, 1060 | 3 | 26,286,582 |
18 | 66 | 146 | 22 | 791, 1186 | 3 | 62,890,590 |
19 | 68 | 151 | 22 | 884, 1326 | 3 | 212,046,017 |
20 | 70 | 155 | 23 | 988, 1481 | 3 | |
21 | 72 | 24 | 1103, 1654 | 3.1 | ||
22 | 74 | 24 | 1230, 1845 | 3.1 | ||
23 | 76 | 25 | 1372, 2058 | 3.1 | ||
24 | 78 | 25 | 1529, 2293 | 3.1 | ||
25 | 80 | 26 | 1703, 2554 | 3.2 | ||
26 | 82 | 26 | 1896, 2844 | 3.2 | ||
27 | 84 | 27 | 2110, 3165 | 3.2 | ||
28 | 86 | 27 | 2347, 3520 | 3.2 | ||
29 | 88 | 28 | 2609, 3914 | 3.3 | ||
30 | 90 | 28 | 2900, 4350 | 3.3 | ||
31 | 91 | 28 | 3057, 4585 | 3.3 | ||
32 | 92 | 29 | 3222, 4833 | 3.3 | ||
33 | 93 | 29 | 3395, 5093 | 3.3 | ||
34 | 94 | 29 | 3578, 5367 | 3.3 | ||
35 | 95 | 29 | 3770, 5654 | 3.4 | ||
36 | 96 | 30 | 3972, 5957 | 3.4 | ||
37 | 97 | 30 | 4184, 6276 | 3.4 | ||
38 | 98 | 30 | 4407, 6611 | 3.4 | ||
39 | 99 | 30 | 4642, 6963 | 3.4 | ||
40 | 100 | 31 | 4889, 7333 | 3.4 |
Attribute /9
Ice Nova
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Ignite |
DropLevel | 12 |
BaseType | Ice Nova |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova |
ItemType | Metadata/Items/Gems/SkillGemIceNova |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Cast |
Ice Nova Monster /53 ⍟
Name | Modifiers | Spectre |
---|---|---|
Spectral Mage | Y | |
Puruna, the Challenger | +2 to maximum number of Summoned Totems totem art variation [1] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Puruna, the Challenger | +5 to maximum number of Summoned Totems totem art variation [1] damage vs tiki totems +% [300] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Stranglecharm | 80% of Physical Damage Converted to Cold Damage | Y |
Seething Brine | 80% of Physical Damage Converted to Cold Damage | Y |
Boiling Ambusher | 80% of Physical Damage Converted to Cold Damage | Y |
Boiling Strider | 80% of Physical Damage Converted to Cold Damage | Y |
Bubbling Gold | 80% of Physical Damage Converted to Cold Damage monster drop additional currency items with quality [2] | Y |
Bubbling Gold | 80% of Physical Damage Converted to Cold Damage | Y |
Horror Archon | 50% chance to Curse Enemies with Vulnerability on Hit 50% increased Global Physical Damage monster no map drops [1] | Y |
The Goddess of Purity | display summons water elementals text [1] monster base type attack cast speed +% and damage -% final [33] monster casts ice nova text [1] | Y |
Purity Restored | display summons water elementals text [1] monster base type attack cast speed +% and damage -% final [33] monster casts ice nova text [1] | Y |
Fated Coagulate | Y | |
Holy Water | 80% of Physical Damage Converted to Cold Damage | Y |
Pure Water | 50% of Physical Damage Converted to Cold Damage | Y |
Glace | Gain 25% of Physical Damage as Extra Cold Damage Monsters grant 100% increased Experience monster dropped item rarity +% [15000] monster casts glacial cascade text [1] monster casts ice spear text [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Asphyxia | 25% reduced Movement Speed Monsters grant 100% increased Experience monster dropped item rarity +% [15000] gain power charge for each quarter life removed [100] 50% increased Cast Speed per Power Charge Gain 50% of Physical Damage as Extra Cold Damage cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Mother Phyia | 25% reduced Movement Speed Monsters grant 100% increased Experience monster dropped item rarity +% [15000] Gain 50% of Physical Damage as Extra Cold Damage cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Asphyxia | 80% of Physical Damage Converted to Cold Damage 25% reduced Movement Speed gain power charge for each quarter life removed [100] 50% increased Cast Speed per Power Charge | Y |
Avatar of the Tempest | 80% of Physical Damage Converted to Cold Damage 25% reduced Movement Speed gain power charge for each quarter life removed [100] 50% increased Cast Speed per Power Charge monster dropped item quantity +% [4000] monster dropped item rarity +% [1000] | Y |
Ice Totem | monster casts ice nova text [1] | Y |
Shrine Daemon | Y | |
Daemon | is beyond monster daemon [1] | Y |
Boss Daemon | Y | |
Daemon | Y | |
Daemon | 100% increased Cast Speed | Y |
Daemon | +2 to maximum number of Summoned Totems base totem duration [10000] | Y |
Avatar of Winter | Monsters grant 20000% increased Experience monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] monster penalty against minions damage +% final vs player minions [-25] | Y |
Avatar of Apocalypse | Monsters grant 20000% increased Experience monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] monster penalty against minions damage +% final vs player minions [-35] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Rima, Deep Temptress | monster dropped item rarity +% [0] Can have up to 24 additional Traps placed at a time 25% reduced Movement Speed 10% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Rima, Deep Temptress | monster dropped item rarity +% [0] Can have up to 24 additional Traps placed at a time 25% reduced Movement Speed 10% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
The Sanguine Wave | monster dropped item quantity +% [300] monster dropped item rarity +% [800] Regenerate 1.33% of Life per second monster no map drops [1] monster is invasion boss [1] | Y |
Graveblood | Gain 25% of Physical Damage as Extra Cold Damage monster casts ice spear text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
The Bolt Juggler | Can have up to 12 additional Traps placed at a time monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster is invasion boss [1] | Y |
Shivershell | Gain 25% of Physical Damage as Extra Cold Damage 40% increased Armour 25% reduced Movement Speed monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Mirageblast | 80% of Physical Damage Converted to Cold Damage 25% reduced Movement Speed monster casts ice nova text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
Blood of Haast | monster no beyond portal [1] Gain 25% of Physical Damage as Extra Cold Damage monster no map drops [1] | Y |
Glistening Totem | Cannot be Damaged Cannot be Knocked Back monster penalty against minions damage +% final vs player minions [-30] monster no map drops [1] | Y |
Ice Elemental | 50% of Physical Damage Converted to Cold Damage monster no drops or experience [1] monster no map drops [1] | Y |
Test Trap | Y | |
Torment Daemon | Y | |
Echo of Doedre | monster base type attack cast speed +% and damage -% final [33] Monsters grant 250% increased Experience monster dropped item rarity +% [5500] monster penalty against minions damage +% final vs player minions [-25] drop additional rare items [3] kill traps mines and totems on death [1] | Y |
The Goddess of Purity | display summons water elementals text [1] monster base type attack cast speed +% and damage -% final [33] monster casts ice nova text [1] Monsters grant 1000% increased Experience monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] | Y |
Mutewind Hexbinder | monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
Mutewind Snow-singer | Y | |
Tempest Daemon | Y | |
Unending Frost | damage taken +% from arrow traps final [-100] monster grants no flask charges [1] monster casts ice nova text [1] | Y |
Unending Frost | damage taken +% from arrow traps final [-100] monster grants no flask charges [1] level [0] monster casts ice nova text [1] | Y |
Muck Elemental | 80% of Physical Damage Converted to Cold Damage | Y |
Blood of Haast | Gain 25% of Physical Damage as Extra Cold Damage monster no map drops [1] Monsters grant 300% increased Experience monster no drops [0] | Y |
Effigy of the Depths | Can have up to 24 additional Traps placed at a time 25% reduced Movement Speed 10% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown kill traps mines and totems on death [1] | Y |
Effigy of Iridescence | Gain 25% of Physical Damage as Extra Cold Damage 40% increased Armour 25% reduced Movement Speed | Y |
Invisible | Y |
Microtransactions /4 ⍟
Water Nova Effect
Your Ice Nova becomes a rippling burst of cold water
Arctic Ice Nova Effect
Your Ice Nova becomes a swirling ring of arctic wind.
Illusionist Ice Nova Effect
Your Ice Nova becomes an Illusionist Effect.
Celestial Ice Nova Effect
Your Ice Nova becomes a Celestial Effect.
Labyrinth Enchantment helmet /8 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Ice Nova Damage 1 | 25% increased Ice Nova Damage | 75 |
The Eternal Labyrinth | Enchantment Ice Nova Damage 2 | 40% increased Ice Nova Damage | 75 |
The Merciless Labyrinth | Enchantment Ice Nova Freeze Chance 1 | Ice Nova has +20% chance to Freeze | 75 |
The Eternal Labyrinth | Enchantment Ice Nova Freeze Chance 2 | Ice Nova has +30% chance to Freeze | 75 |
The Merciless Labyrinth | Enchantment Ice Nova Area Of Effect 1 | 16% increased Ice Nova Area of Effect | 75 |
The Eternal Labyrinth | Enchantment Ice Nova Area Of Effect 2 | 24% increased Ice Nova Area of Effect | 75 |
The Merciless Labyrinth | Enchantment Ice Nova Minimum Chill 1 | Chills from Ice Nova Hits always reduce Action Speed by at least 6% | 75 |
The Eternal Labyrinth | Enchantment Ice Nova Minimum Chill 2 | Chills from Ice Nova Hits always reduce Action Speed by at least 8% | 75 |
Supported By /87 ⍟
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Ice Nova
Ice Nova is a cold spell that deals damage in an expanding wave around the player. If the player has any active Frostbolt projectiles, Ice Nova will be cast around those projectiles instead.
Skill functions and interactions
- Area of effect: Ice Nova deals damage in an expanding wave. Increased Area of Effect will increase the maximum range and travel speed of this circle.
- Frostbolt
: The player may cast Frostbolt and subsequently cast Ice Nova from the Frostbolt projectiles. If Ice Nova is cast this way, it will have 20% less area of effect and it may cast on up to 2 Frostbolt projectiles.
- If Ice Nova would normally repeat (ie. if it was supported by Spell Echo Support and/or Greater Spell Echo Support) and is cast on Frostbolt projectiles, it will expand again from those projectiles after a short delay. This does not cause the player to repeat the casting animation.
- If Ice Nova is triggered by an effect (such as Cast On Critical Strike Support), Ice Nova will automatically be cast on any Frostbolt projectiles.
Version history
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3.17.0 |
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3.6.0 |
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3.5.0 |
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3.4.0 |
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3.0.0 |
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2.6.0 |
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2.3.0 |
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2.1.0 |
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2.0.0 |
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1.2.0 |
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1.1.0 |
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1.0.1 |
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0.10.0 |
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0.9.10 |
0.9.6 |
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0.9.2 |
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0.7.1 |
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0.6.12 |
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0.6.9 |
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0.6.8 |
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0.6.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.