MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Ice Nova
Level: (1—20)
Cost: (8—23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (200—230)%
Radius: 30
Requires Level (12—70), (33—155) Int
A circle of ice expands from the caster.
Deals (23—988) to (34—1481) Cold Damage
Base radius is (2.6—3) metres

Additional Effects From Quality:
Base radius is (0—0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntManaBase DamageDeals 23 to 34 Cold DamageBase radius is 2.6 metresExperience
112338100%, 100%, 100%23, 342.615,249
215399100%, 100%, 100%29, 442.641,517
3194810100%, 100%, 100%40, 612.681,983
4235611100%, 100%, 100%55, 822.6147,968
5276412100%, 100%, 100%73, 1092.7250,557
6317313100%, 100%, 100%96, 1432.7405,086
7358114100%, 100%, 100%124, 1872.7447,718
8388815100%, 100%, 100%151, 2262.7615,318
9419416100%, 100%, 100%182, 2742.8834,639
104410016100%, 100%, 100%219, 3292.81,570,760
114710617100%, 100%, 100%263, 3952.81,633,987
125011318100%, 100%, 100%315, 4732.82,151,030
135311919100%, 100%, 100%376, 5642.92,812,189
145612519100%, 100%, 100%448, 6722.95,099,360
155913220100%, 100%, 100%532, 7992.99,400,731
166213821100%, 100%, 100%632, 9472.915,273,366
176414221100%, 100%, 100%707, 1060326,286,582
186614622100%, 100%, 100%791, 1186362,890,590
196815122100%, 100%, 100%884, 13263212,046,017
207015523100%, 100%, 100%988, 14813
217224100%, 100%, 100%1103, 16543.1
227424100%, 100%, 100%1230, 18453.1
237625100%, 100%, 100%1372, 20583.1
247825100%, 100%, 100%1529, 22933.1
258026100%, 100%, 100%1703, 25543.2
268226100%, 100%, 100%1896, 28443.2
278427100%, 100%, 100%2110, 31653.2
288627100%, 100%, 100%2347, 35203.2
298828100%, 100%, 100%2609, 39143.3
309028100%, 100%, 100%2900, 43503.3
319128100%, 100%, 100%3057, 45853.3
329229100%, 100%, 100%3222, 48333.3
339329100%, 100%, 100%3395, 50933.3
349429100%, 100%, 100%3578, 53673.3
359529100%, 100%, 100%3770, 56543.4
369630100%, 100%, 100%3972, 59573.4
379730100%, 100%, 100%4184, 62763.4
389830100%, 100%, 100%4407, 66113.4
399930100%, 100%, 100%4642, 69633.4
4010031100%, 100%, 100%4889, 73333.4
Attribute /10

Ice Nova

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
IdIceNova
DropLevel 12
BaseType Ice Nova
Class Skill Gems
TargetTypesAny
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
ItemTypeMetadata/Items/Gems/SkillGemIceNova
ActiveSkillsCodeice_nova
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Cast
Version history /16
VersionChanges
3.26.0
  • Ice Nova of Deep Freeze: Now has a base radius of 2.8-3.2 metres at gem levels 1-20 (previously 2.6-3), and now Freezes Enemies as though dealing 300-490% more Damage at gem levels 1-20 (previously 200-390%). Quality now provides Freeze Enemies as though dealing 0-80% more Damage (previously +0-0.3 metres to base radius).
  • Ice Nova of Frostbolts: Can now expand from up to 2 Frostbolt Projectiles (previously 4), and no longer has 25% less Area of Effect when Cast on Frostbolt. It now has a base radius of 1.8-2.2 metres at Gem levels 1-20 (previously 2.6-3 metres).
  • 3.25.0
  • Ice Nova: Now has 200% Effectiveness of Added Damage at gem level 1, scaling up to 230% at gem level 20 (previously 230% at all gem levels).
  • 3.23.0
    Ice Nova:
    Vaal Ice Nova:
    3.17.0
  • Ice Nova: Now deals 18 to 26 Cold Damage at gem level 1 (unchanged), up to 769 to 1130 at gem level 20 (previously 518 to 762). Now adds 3 to 4 Cold Damage against Chilled Enemies at gem level 1 (unchanged), up to 118 to 172 at gem level 20 (previously 79 to 116). Now has 190% Effectiveness of Added Damage at all gem levels (previously 120%).
  • 3.15.0
  • Ice Nova is no longer offered to the Shadow for completing The Siren’s Cadence.
  • 3.14.0

    Vaal Ice Nova
    3.10.0
  • Arctic Breath, Caustic Arrow, Frost Blades, Ice Nova, Molten Shell, Molten Strike and Scorching Ray have had visual upgrades.
  • 3.6.0
    Ice Nova
    3.5.0
  • Added physics interactions to many skills, including Abyssal Cry, Blade Flurry, Blade Vortex, Blink and Mirror Arrow, all Curses, Desecrate, Discharge, Earthquake, Enduring Cry, Frost Bomb, Ice Crash, Ice Nova, Leap Slam, Lightning Warp, the Offering skills, Orb of Storms, Rallying Cry, Shield Charge, Sweep, and Wither.
  • Ice Nova
    3.4.0
  • Updated the visuals for several older skills. Namely: Ice Nova, Cleave, Frenzy, Heavy Strike, Caustic Arrow, and Double Strike. The default attack and wand attack both also have new effects.
  • 3.3.0
    Vaal Ice Nova
      3.0.0
    • Ice Nova now deals 40% more damage when cast on a Frostbolt.
    • 2.6.0
    • Ice Nova damage has been increased by 3% at level 1, scaling up to 24% increased damage by level 20.
    • Ice Nova damage has been increased by 3% at level 1, scaling up to 24% increased damage by level 20.
    • 2.3.0
    • Added a new Intelligence Skill Gem - Frostbolt: Fires a slow-moving projectile that pierces through enemies, dealing cold damage. This skill interacts in special ways with Ice Nova and Vortex. While a Frostbolt is in flight, those other skills can target its location rather than the caster's location.
    • The cast time for Ice Nova and Vaal Ice Nova have been reduced from 900ms to 800ms.
    • Fixed bugs related to Grandmasters using Ice Nova properly.
    • 2.1.0
    • Ice Nova damage has been increased by 20% at level one, improving to a 35% increase in damage by level 20.
    • 2.0.0
    • Ice Nova: Damage increased by up to 36% at high levels. Base cast time reduced to 900ms (from 935ms). It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality). Critical Strike Chance has been increased from 5% to 6%.
    • Vaal Ice Nova: Damage adjusted to compensate for damage adjustments to Ice Nova. Reduced base Soul Requirement to 24.
    • Vaal Ice Nova: Critical Strike Chance increased to 6%.

    • Ice Nova
      Level: (1—20)
      Cost: (8—23) Mana
      Cast Time: 0.70 sec
      Critical Strike Chance: 6.00%
      Effectiveness of Added Damage: (200—230)%
      Radius: 30
      Requires Level (12—70), (33—155) Int
      A circle of ice expands from the caster.
      Deals (23—988) to (34—1481) Cold Damage
      Base radius is (2.6—3) metres
      is area damage [1]

      Additional Effects From Quality:
      Base radius is (0—0.3) metres
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /114
    • Active Type: Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      IronWill
      Iron Will Support
      Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
      Totem
      Spell Totem Support
      Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      CastOnDmgTaken
      Cast when Damage Taken Support
      Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      TransfusionSupport
      Transfusion Support
      Supports non-blessing spells.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      CastOnDeath
      Cast on Death Support
      Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      CastonWardBreak
      Cast on Ward Break Support
      Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      FasterCast
      Faster Casting Support
      Supports non-instant spell skills.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      Echo
      Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      CastOnStun
      Cast when Stunned Support
      Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      CastWhileChanneling
      Cast while Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      ArcaneSurge
      Arcane Surge Support
      Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      SpellFocusSupport
      Intensify Support
      Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
      UnleashSupport
      Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      CastWhileChannelingPlus
      Awakened Cast While Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      EchoPlus
      Awakened Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      UnleashPlus
      Awakened Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      ManaweaveSupportGem
      Archmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      SpellBlade
      Spellblade Support
      Supports spells that hit enemies. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      Sacrifice
      Sacrifice Support
      Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Echo
      Greater Spell Echo Support
      Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
      FrostmageSupport
      Frostmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      UnleashSupport
      Greater Unleash Support
      Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      MinionPactSuppor
      Minion Pact Support
      Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /4
      Waternova
      Water Nova Effect
      Your Ice Nova becomes a rippling burst of cold water
      ArcticIceNova
      Arctic Ice Nova Effect
      Your Ice Nova becomes a swirling ring of arctic wind.
      IllusionistIceNovaEffect
      Illusionist Ice Nova Effect
      Your Ice Nova becomes an Illusionist Effect.
      CelestialIceNovaEffect
      Celestial Ice Nova Effect
      Your Ice Nova becomes a Celestial Effect.
      Ice Nova Monster /54
      NameModifiersSpectre
      Spectral MageY
      Puruna, the Challenger+2 to maximum number of Summoned Totems
      totem art variation [1]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Puruna, the Challenger+5 to maximum number of Summoned Totems
      totem art variation [1]
      damage vs tiki totems +% [300]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      StranglecharmY
      Seething BrineY
      Boiling AmbusherY
      Boiling StriderY
      Bubbling Goldmonster drop additional currency items with quality [2]Y
      Bubbling GoldY
      Horror Archon50% chance to Curse Enemies with Vulnerability on Hit
      monster no map drops [1]
      Y
      The Goddess of Puritydisplay summons water elementals text [1]
      monster base type attack cast speed +% and damage -% final [33]
      monster casts ice nova text [1]
      Y
      Purity Restoreddisplay summons water elementals text [1]
      monster base type attack cast speed +% and damage -% final [33]
      monster casts ice nova text [1]
      Y
      Fated CoagulateY
      Holy WaterY
      Pure Water50% of Physical Damage Converted to Cold DamageY
      GlaceGain 25% of Physical Damage as Extra Cold Damage
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster casts glacial cascade text [1]
      monster casts ice spear text [1]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Asphyxia15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      gain power charge for each quarter life removed [100]
      50% increased Cast Speed per Power Charge
      Gain 50% of Physical Damage as Extra Cold Damage
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Mother Phyia15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      Gain 50% of Physical Damage as Extra Cold Damage
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Asphyxiagain power charge for each quarter life removed [100]
      50% increased Cast Speed per Power Charge
      Y
      Avatar of the Tempestgain power charge for each quarter life removed [100]
      50% increased Cast Speed per Power Charge
      4000% increased Quantity of Items Dropped
      1000% increased Rarity of Items Dropped
      Y
      Ice Totemmonster casts ice nova text [1]Y
      Shrine DaemonY
      Daemonis beyond monster daemon [1]Y
      Boss DaemonY
      DaemonY
      Daemon100% increased Cast SpeedY
      Daemon+2 to maximum number of Summoned Totems
      base totem duration [10000]
      Y
      Avatar of Winter2000% increased Quantity of Items Dropped
      2000% increased Rarity of Items Dropped
      Monsters grant 20000% increased Experience
      monster penalty against minions damage +% final vs player minions [-25]
      Y
      Avatar of Apocalypse2000% increased Quantity of Items Dropped
      2000% increased Rarity of Items Dropped
      Monsters grant 20000% increased Experience
      monster penalty against minions damage +% final vs player minions [-35]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Rima, Deep Temptress% increased Rarity of Items Dropped
      Can have up to 24 additional Traps placed at a time
      10% increased Trap Throwing Speed
      Traps cannot be Damaged for +5 seconds after being Thrown
      Mines cannot be Damaged for +5 seconds after being thrown
      monster additional quantity of dropped items in cruel +% [500]
      monster additional quantity of dropped items in merciless +% [1000]
      monster additional rarity of dropped items in cruel +% [750]
      monster additional rarity of dropped items in merciless +% [1500]
      monster no map drops [1]
      kill traps mines and totems on death [1]
      Y
      Rima, Deep Temptress% increased Rarity of Items Dropped
      Can have up to 24 additional Traps placed at a time
      10% increased Trap Throwing Speed
      Traps cannot be Damaged for +5 seconds after being Thrown
      Mines cannot be Damaged for +5 seconds after being thrown
      monster additional quantity of dropped items in cruel +% [500]
      monster additional quantity of dropped items in merciless +% [1000]
      monster additional rarity of dropped items in cruel +% [750]
      monster additional rarity of dropped items in merciless +% [1500]
      monster no map drops [1]
      monster is invasion boss [1]
      kill traps mines and totems on death [1]
      Y
      The Sanguine Wave300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      Regenerate 1.33% of Life per second
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      GravebloodGain 25% of Physical Damage as Extra Cold Damage
      monster casts ice spear text [1]
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      The Bolt JugglerCan have up to 12 additional Traps placed at a time
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster no map drops [1]
      Traps cannot be Damaged for +4 seconds after being Thrown
      Mines cannot be Damaged for +4 seconds after being thrown
      monster is invasion boss [1]
      Y
      ShivershellGain 25% of Physical Damage as Extra Cold Damage
      40% increased Armour
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      Mirageblastmonster casts ice nova text [1]
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      Blood of Haastmonster no beyond portal [1]
      Gain 25% of Physical Damage as Extra Cold Damage
      monster no map drops [1]
      Y
      Glistening TotemCannot be Knocked Back
      monster penalty against minions damage +% final vs player minions [-30]
      monster no map drops [1]
      Y
      Ice Elemental50% of Physical Damage Converted to Cold Damage
      monster no drops or experience [1]
      monster no map drops [1]
      Y
      Test TrapY
      Torment DaemonY
      Echo of Doedremonster base type attack cast speed +% and damage -% final [33]
      5500% increased Rarity of Items Dropped
      Monsters grant 250% increased Experience
      monster penalty against minions damage +% final vs player minions [-25]
      drop additional rare items [3]
      kill traps mines and totems on death [1]
      Y
      The Goddess of Puritydisplay summons water elementals text [1]
      monster base type attack cast speed +% and damage -% final [33]
      monster casts ice nova text [1]
      1500% increased Quantity of Items Dropped
      2000% increased Rarity of Items Dropped
      Monsters grant 1000% increased Experience
      Y
      Mutewind Hexbindermonster no map drops [1]
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      cannot have affliction mods [1]
      Y
      Mutewind Snow-singerY
      Tempest DaemonY
      Unending Frostdamage taken +% from arrow traps final [-100]
      Monsters do not grant Flask Charges when Slain
      monster casts ice nova text [1]
      Y
      Unending Frostdamage taken +% from arrow traps final [-100]
      Monsters do not grant Flask Charges when Slain
      level [0]
      monster casts ice nova text [1]
      Y
      Muck Elemental80% of Physical Damage Converted to Cold DamageY
      Blood of HaastGain 25% of Physical Damage as Extra Cold Damage
      monster no map drops [1]
      Monsters grant 300% increased Experience
      monster no drops [0]
      Y
      Effigy of the DepthsCan have up to 24 additional Traps placed at a time
      10% increased Trap Throwing Speed
      Traps cannot be Damaged for +5 seconds after being Thrown
      Mines cannot be Damaged for +5 seconds after being thrown
      kill traps mines and totems on death [1]
      Y
      Effigy of IridescenceGain 25% of Physical Damage as Extra Cold Damage
      40% increased Armour
      Y
      InvisibleY
      Kodaka+5 to maximum number of Summoned Totems
      totem art variation [1]
      damage vs tiki totems +% [300]
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y

      Community Wiki

      Edit

      Ice Nova

      Ice Nova is a cold spell that deals damage in an expanding wave around the player. If the player has any active Frostbolt projectiles, Ice Nova will be cast around those projectiles instead.

      Skill functions and interactions

      • Area of effect: Ice Nova deals damage in an expanding wave. Increased Area of Effect will increase the maximum range and travel speed of this circle.
      • Frostbolt : The player may cast Frostbolt and subsequently cast Ice Nova from the Frostbolt projectiles. If Ice Nova is cast this way, it will have 20% less area of effect and it may cast on up to 2 Frostbolt projectiles.
        • If Ice Nova would normally repeat (ie. if it was supported by Spell Echo Support and/or Greater Spell Echo Support) and is cast on Frostbolt projectiles, it will expand again from those projectiles after a short delay. This does not cause the player to repeat the casting animation.
        • If Ice Nova is triggered by an effect (such as Cast On Critical Strike Support), Ice Nova will automatically be cast on any Frostbolt projectiles.

      Version history

      VersionChanges
      3.17.0
    • Ice Nova now deals 18 to 26 Cold Damage at gem level 1 (unchanged), up to 769 to 1130 at gem level 20 (previously 518 to 762).
    • Now adds 3 to 4 Cold Damage against Chilled Enemies at gem level 1 (unchanged), up to 118 to 172 at gem level 20 (previously 79 to 116).
    • Now has 190% Effectiveness of Added Damage at all gem levels (previously 120%).
    • 3.6.0
    • Mana Cost at gem level 1 is now 8 (was 10).
    • Mana Cost at gem level 20 is now 23 (was 31).
    • Now has a cast time of 0.7 seconds (from 0.8).
    • Now deals 18 to 26 Cold damage at gem level 1 (from 19 to 28) and 518 to 762 Cold damage at gem level 20 (from 632 to 930).
    • Now adds 3 to 4 Cold damage against Chilled enemies at gem level 1 (unchanged) and 79 to 116 Cold damage against Chilled enemies at gem level 20 (from 97 to 141).
    • Now has an added damage effectiveness of 120% (from 130%).
    • 3.5.0
    • Deals 19 to 28 cold damage at gem level 1 (up from 15 to 21) and 632 to 930 cold damage at gem level 20 (up from 486 to 715).
    • Can now expand from up to 2 Frostbolt projectiles at once.
    • No longer deals 40% more damage when cast on Frostbolt.
    • Now has 20% less Area of Effect when cast on Frostbolt.
    • Now has a smaller radius at gem level 1, gaining up to +4 to radius at gem level 20.
    • Added physics interactions.
    • 3.4.0
    • Updated the visuals for Ice Nova.
    • 3.0.0
    • Ice Nova now deals 40% more damage when cast on a Frostbolt.
    • 2.6.0
    • Ice Nova damage has been increased by 3% at level 1, scaling up to 24% increased damage by level 20.
    • 2.3.0
    • The cast time for Ice Nova and Vaal Ice Nova have been reduced from 900ms to 800ms.
    • 2.1.0
    • Damage has been increased by 20% at level one, improving to a 35% increase in damage by level 20.
    • 2.0.0
    • Damage increased by up to 36% at high levels.
    • Base cast time reduced to 900ms (from 935ms).
    • Now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
    • Critical Strike Chance has been increased from 5% to 6%.
    • 1.2.0
    • We have increased the high-level damage of this skill (up to 15% by level 20).
    • 1.1.0
    • Fixed a bug where the the Ice Nova graphical effect wouldn't scale correctly.
    • 1.0.1
    • Damage at high levels has been increased (around 10% more damage at level 15).
    • 0.10.0
    • Now doesn't hide monster health bars while being cast.
    • 0.9.10
    • Fixed a bug with the damage dealt while in Trap form.
    • 0.9.6
    • Increased the damage.
    • 0.9.2
    • Increased the damage.
    • 0.7.1
    • Slightly increased Ice Nova mana cost and increased its damage. Corrected its range
    • 0.6.12
    • Ice nova no longer damages monsters through walls
    • 0.6.9
    • Further nerfed ice nova, another 10% less damage
    • 0.6.8
    • Nerfed ice nova (-40% damage, costs more mana)
    • 0.6.0
    • Ice Nova now ripples damage correctly

    • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.