Ice Totem
Construct
monster casts ice nova text [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
Life
200%
Armour
+100%
Ailment Threshold
200%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
MonsterTotem
Metadata
MapAffixTotemMonsterIceNova
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterTotemIceNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Ice Nova
Critical Strike Chance: 5%
Cast Time: 0.8 sec
A circle of ice expands from the caster.
Deals 195.8 to 305.9 Cold Damage
Base radius is 2.6 metres
active skill area of effect radius +% final [15]
force lite skill effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Base radius is 2.6 metres
active skill area of effect radius +% final [15]
force lite skill effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/MapAffixTotemMonsterIceNova"] = { name = "Ice Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterTotemIceNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterTotemIceNova"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "force_lite_skill_effects", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, }, }
monster casts ice nova text [1]
Id | MonsterCastsIceNovaText |
---|---|
Family | MonsterCastsIceNovaText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |