Frostbolt
Spell, Projectile, Cold
Level: 1–20
Cost: 6–25 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 360%
Projectile Speed: 375
Requires Level 1
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals (9–1594) to (13–2392) Cold Damage
Projectiles Pierce all Targets


Additional Effects From Quality:
(0–20)% increased Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Cold Damage50
Anomalous Projectiles gain (0–40)% increased Projectile Speed per second10
Divergent (0–20)% less Projectile Speed100
Phantasmal Projectiles have (0–20)% chance to Return to you20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Enemy at the GateQuest RewardTemplar
1Enemy at the GateNessaScion Shadow Templar Witch
Frostbolt /6

Frostbolt /6

Fires a slow-moving projectile spell that pierces through enemies, dealing cold damage with a chance to inflict chill and freeze.
NameShow Full Descriptions
Added Cold Damage SupportIncreases the amount of flat cold damage your Frostbolt does.
Cold Penetration SupportReduces enemy resistance to cold damage, making them take more cold damage from Frostbolt.
Hypothermia SupportProvides an increase to chill and freeze chance with Frostbolt, as well as providing more damage against chilled enemies.
Controlled Destruction SupportGrants more spell damage to Frostbolt but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Spell Echo SupportRepeats Frostbolt an additional time while also greatly increasing the cast speed.
Faster Casting SupportIncreases the cast speed of Frost Bolt, allowing the projectiles to be cast more frequently.
Level Effect /40

Level Effect /40

Implicit
Projectiles Pierce all Targets
base is projectile [1]
LevelRequires LevelIntelligenceCostDeals 9 to 13 Cold DamageExperience
111069, 1370
2212610, 15308
3416713, 201,554
4722818, 276,667
51131927, 4126,047
616411042, 6449,725
720501159, 8995,714
824581281, 121169,595
9286713108, 163283,759
10327514144, 216453,996
11368315190, 285703,128
12409216249, 3731,061,223
134410018323, 4852,065,870
144810919418, 6272,507,110
155211720537, 8065,798,936
165612521688, 103315,083,919
176013422879, 131827,792,735
1864142231117, 167643,869,739
1967148241336, 2004242,081,556
2070155251594, 2392
2172251793, 2689
2274262014, 3022
2376262262, 3393
2478272539, 3809
2580272849, 4273
2682283194, 4791
2784283580, 5369
2886294010, 6015
2988304490, 6735
3090305026, 7538
3191305316, 7974
3292315623, 8434
3393315947, 8920
3494316288, 9433
3595316649, 9974
3696327030, 10545
3797327432, 11149
3898327857, 11785
3999338305, 12457
40100338778, 13166

Frostbolt

Referencepoe.ninja, Community Wiki
AcronymProjectile, Pierce
BaseType Frostbolt
Class Active Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
MetadataMetadata/Items/Gems/SkillGemFrostBolt
Frostbolt Monster /16 ⍟

Frostbolt Monster /16 ⍟

NameModifiersSpectre
Merveil's BlessedY
Puruna, the Challenger+2 to maximum number of Summoned Totems
totem art variation [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Puruna, the Challenger+5 to maximum number of Summoned Totems
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Cavern Strider80% of Physical Damage Converted to Cold DamageY
Sand Strider80% of Physical Damage Converted to Cold DamageY
The Unshapedmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Agent of the Voidmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]

cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Void Remnantcannot be used as minion [1]N
Void Remnantcannot be used as minion [1]
monster do not fracture [1]
N
Mother Phyia25% reduced Movement Speed
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Gain 50% of Physical Damage as Extra Cold Damage
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Aurelio Voidsingermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
35% increased Cast Speed
Y
DaemonY
Daemon100% increased Cast SpeedY
Dario, the Living VoidY
Void ConstructGain 100% of Physical Damage as Extra Cold Damage
cannot be used as minion [1]
N
Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Black Hole Frostbolt Effect
Your Frostbolt becomes a flying black hole.
Labyrinth Enchantment helmet /8 ⍟

Labyrinth Enchantment helmet /8 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Frost Bolt Damage 125% increased Frostbolt Damage100
The Eternal LabyrinthEnchantment Frost Bolt Damage 240% increased Frostbolt Damage100
The Merciless LabyrinthEnchantment Frost Bolt Cast Speed 110% increased Frostbolt Cast Speed100
The Eternal LabyrinthEnchantment Frost Bolt Cast Speed 215% increased Frostbolt Cast Speed100
The Merciless LabyrinthEnchantment Frost Bolt Freeze Chance 1Frostbolt has +10% chance to Freeze100
The Eternal LabyrinthEnchantment Frost Bolt Freeze Chance 2Frostbolt has +15% chance to Freeze100
The Merciless LabyrinthEnchantment Vortex AoE On Frostbolt 1Vortex has 30% increased Area of Effect when Cast on Frostbolt75
The Eternal LabyrinthEnchantment Vortex AoE On Frostbolt 2Vortex has 45% increased Area of Effect when Cast on Frostbolt75
Supported By /92 ⍟

Supported By /92 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Greater Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Slower Projectiles SupportSupports projectile skills.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Pinpoint SupportSupports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies.
Frostbolt Unique /1 ⍟

Frostbolt Unique /1 ⍟

Community Wiki

Wiki Edit

Frostbolt

FrostBoltFrostbolt is a cold spell that fires a slow-moving projectile that pierces all targets. Frostbolt interacts with IceNovaIce Nova and FrostVortexVortex, allowing those spells to be cast on Frostbolt projectiles instead of the player.

Skill functions and interactions

  • IceNovaIce Nova and FrostVortexVortex: When Ice Nova or Vortex is cast while the player has active Frostbolt projectiles, the skills will be cast on the projectiles rather than the player but with 20% less area of effect. Ice Nova will cast on up to 2 Frostbolts, and Vortex will cast on up to 4. Vortex will consume the projectiles, but Ice Nova will not.

  • Projectile speed: Frostbolt's total projectile distance traveled is not affected by changes to projectile speed (such as FasterProjectilesFaster Projectiles Support or SlowerProjectilesSlower Projectiles Support).

  • Fork and Chain: Frostbolt projectiles will always pierce, and therefore can never fork or chain.


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