Vortex
Level: (1–20)
Cost: (13–25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level (28–70), (67–155) Int
An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
Deals (49–779) to (73–1169) Cold Damage
Base duration is 3 seconds
Deals (116.1–2316.1) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Base secondary radius is 2 metres

Additional Effects From Quality:
+(0–0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1
Level Effect /40
Implicit
Base duration is 3 seconds
Base radius is 2 metres
Base secondary radius is 2 metres
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelIntCostDeals 49 to 73 Cold DamageDeals 116.1 Base Cold Damage per secondExperience
128671349, 73116.1199,345
231731461, 91147.3285,815
334791575, 113185.4401,344
437851693, 139232.9554,379
5409216114, 171290.9477,437
6429617131, 196336583,786
74410018150, 224389710,359
84610418171, 256449.21,355,511
94810919195, 292517.91,138,877
105011319222, 333596.31,368,233
115211720253, 379685.81,638,338
125412120288, 431787.91,956,648
135612521327, 490902.93,655,184
145813021371, 5561033.83,017,327
156013422420, 6311186.97,759,995
166213822476, 7151356.315,138,193
176414223539, 8091552.426,083,825
186614624610, 9151775.362,620,247
196815124690, 10352030.9211,708,088
207015525779, 11692316.1
217225880, 13202642.5
227426993, 14893012.8
2376261120, 16793428.8
2478271262, 18933899.8
2580271422, 21324447.6
2682281601, 24015052.3
2784281802, 27025755
2886292027, 30406551.4
2988302279, 34187414.2
3090302561, 38428431.2
3191302715, 40738984.4
3292312878, 43179572.6
3393313050, 457510198.1
3494313232, 484810863.2
3595313425, 513711570.2
3696323629, 544312321.8
3797323844, 576613120.7
3898324072, 610813969.8
3999334313, 647014872.3
40100334569, 685315815.4
Attribute /10

Vortex

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymProjectile, Pierce
DropLevel 28
BaseType Vortex
Class Skill Gems
TargetTypesGround,
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemFrostBoltNova
Referencepoe.ninja, Community Wiki
Crucible Weapon /5
WeightDesc
1000 (T5)Enemies in your Rage Vortex or Bladestorms are Hindered and Unnerved
1000 (T5)30% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit
Blade Vortex and Blade Blast deal no Non-Physical Damage
1000 (T5)60% chance for Blade Vortex and Blade Blast to Impale Enemies on Hit
Blade Vortex and Blade Blast deal no Non-Physical Damage
1000 (T5)+15% to Vortex Critical Strike Chance when Cast on Frostbolt
1000 (T5)+25% to Vortex Critical Strike Chance when Cast on Frostbolt
Vortex
You are taking cold damage over time.
base_cold_damage_taken_per_minute
Attribute /4

sandstorm_water

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codebase cold damage taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Vortex
You are taking damage from a Vortex
base_cold_damage_taken_per_minute
Attribute /4

ground_maelstrom_chill

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codebase cold damage taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Vortex
You are taking damage from a Vortex
base_lightning_damage_taken_per_minute
Attribute /4

ground_vortex_lightning

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codebase lightning damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Vortex
You are taking damage from a Vortex
base_lightning_damage_taken_per_minute
Attribute /4

ground_vortex_lightning_ruin

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codebase lightning damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Vortex
You are taking damage from a Vortex
base_cold_damage_taken_per_minute
Attribute /4

ground_vortex_ruin

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codebase cold damage taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Vortex Monster /17 ⍟
NameModifiersSpectre
Crashing Brine80% of Physical Damage Converted to Cold DamageY
Flood Strider80% of Physical Damage Converted to Cold DamageY
Crashing Wave80% of Physical Damage Converted to Cold DamageY
Brine Princess80% of Physical Damage Converted to Cold Damage
monster no drops or experience [1]
Y
Agent of the VoidMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Entity of the VoidMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Void Remnantcannot be used as minion [1]N
Mother Phyia25% reduced Movement Speed
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Gain 50% of Physical Damage as Extra Cold Damage
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Aurelio Voidsinger35% increased Cast SpeedY
Aurelio Voidsinger35% increased Cast Speed
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
DaemonY
Dario, the Living VoidY
Guardian's Reflectionmonster no drops or experience [1]Y
Anomalymonster no drops or experience [1]Y
Craicic VassalY
Cogwork Projectionmonster no drops or experience [1]Y
Effigy of Bitter ColdGain 25% of Physical Damage as Extra Cold DamageY
Microtransactions /3 ⍟
Black Hole Vortex Effect
Your Vortex becomes a stationary black hole.
Myrmidon Vortex Effect
Your Vortex becomes a Myrmidon Effect.
Ghastly Vortex Skill Effect
Your Vortex becomes a ghastly effect.
Labyrinth Enchantment helmet /24 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Blade Vortex Damage 125% increased Blade Vortex Spell Damage75
The Eternal LabyrinthEnchantment Blade Vortex Damage 240% increased Blade Vortex Spell Damage75
The Merciless LabyrinthEnchantment Vortex Damage 125% increased Vortex Damage75
The Eternal LabyrinthEnchantment Vortex Damage 240% increased Vortex Damage75
The Merciless LabyrinthEnchantment Blade Vortex Duration 120% increased Blade Vortex Duration75
The Eternal LabyrinthEnchantment Blade Vortex Duration 230% increased Blade Vortex Duration75
The Merciless LabyrinthEnchantment Blade Vortex Area Of Effect 116% increased Blade Vortex Area of Effect75
The Eternal LabyrinthEnchantment Blade Vortex Area Of Effect 224% increased Blade Vortex Area of Effect75
The Merciless LabyrinthEnchantment Blade Vortex Crit Multi Per Blade 1Blade Vortex has +2% to Critical Strike Multiplier for each blade75
The Eternal LabyrinthEnchantment Blade Vortex Crit Multi Per Blade 2Blade Vortex has +3% to Critical Strike Multiplier for each blade75
The Merciless Labyrinth16% increased Vortex Area of Effect
The Eternal Labyrinth24% increased Vortex Area of Effect
The Merciless LabyrinthEnchantment Vortex Duration 120% increased Vortex Duration75
The Eternal LabyrinthEnchantment Vortex Duration 230% increased Vortex Duration75
The Merciless LabyrinthEnchantment Vortex AoE On Frostbolt 1Vortex has 30% increased Area of Effect when Cast on Frostbolt75
The Eternal LabyrinthEnchantment Vortex AoE On Frostbolt 2Vortex has 45% increased Area of Effect when Cast on Frostbolt75
The Merciless LabyrinthEnchantment Vortex Cooldown Recovery 1Vortex has 20% increased Cooldown Recovery Rate75
The Eternal LabyrinthEnchantment Vortex Cooldown Recovery 2Vortex has 30% increased Cooldown Recovery Rate75
The Merciless LabyrinthEnchantment Rage Vortex Damage 125% increased Rage Vortex Damage100
The Eternal LabyrinthEnchantment Rage Vortex Damage 240% increased Rage Vortex Damage100
The Merciless LabyrinthEnchantment Rage Vortex Area of Effect 116% increased Rage Vortex Area of Effect100
The Eternal LabyrinthEnchantment Rage Vortex Area of Effect 224% increased Rage Vortex Area of Effect100
The Merciless LabyrinthEnchantment Rage Vortex Rage Sacrificed 1Rage Vortex Sacrifices +3% of Rage100
The Eternal LabyrinthEnchantment Rage Vortex Rage Sacrificed 2Rage Vortex Sacrifices +5% of Rage100
Supported By /87 ⍟
IconName
Added Fire Damage Support
Added Cold Damage Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Added Chaos Damage Support
Stun Support
Trap Support
Item Rarity Support
Faster Casting Support
Concentrated Effect Support
Increased Duration Support
Cold to Fire Support
Combustion Support
Elemental Proliferation Support
Culling Strike Support
Iron Will Support
Spell Totem Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Spell Echo Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Less Duration Support
Cast on Death Support
Cast when Damage Taken Support
Cast when Stunned Support
Block Chance Reduction Support
Physical to Lightning Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Immolate Support
Unbound Ailments Support
Brutality Support
Arcane Surge Support
Summon Phantasm Support
Bonechill Support
Energy Leech Support
Intensify Support
High-Impact Mine Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Spell Echo Support
Awakened Unbound Ailments Support
Archmage Support
Trinity Support
Cruelty Support
Overcharge Support
Spellblade Support
Devour Support
Sacrifice Support
Sadism Support
SpectreN
AreaThe Bath House, Concealed Caldarium, Concealed Caldarium, Luxurious Hideout
Tagscaster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental
Life
150%
Energy Shield From Life
150%
Ailment Threshold
150%
Resistance
75 0 0 0
Damage
137%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
WaterSpiral2
Metadata
WaterSpiral2
Level
60
Life
5,547
Armour
15,178
Evasion
3,556
Energy Shield
5,547
Damage
340
Spell Damage
340
Accuracy
211
Attack Time
1.305
Experience
12,398
Ailment Threshold
5,547
Chill
18
Shock
18
Brittle
99
Scorch
18
Sap
48
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 272–408
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WaterVortex
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Cast Time: 1.4 sec
Cooldown Time: 1.6 sec
Deals 73.62 to 110.4 Cold Damage
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [35]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterSpiral/WaterSpiral2"] = {
    name = "Vortex",
    life = 1.5,
    energyShield = 1.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.37,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "WaterVortex",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WaterVortex"] = {
    name = "WaterVortex",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.039999961853, 1.5599999427795, 35, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vortex
Construct
SpectreN
Tagscaster, construct, ghost_armour, is_unarmed, physical_affinity, very_slow_movement
Life
300%
Ailment Threshold
300%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
150%
Type
SanctumLyciaVortex
Metadata
Lycia2Vortex
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
GSSanctumVortexImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 974.4 to 1462 Physical Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GSSanctumVortexDash
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 348 to 522 Physical Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
DTTSanctumVortexMove
Spell, Movement
Cast Time: 0.5 sec
SanctumVortexAura
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
Deals 183.6 Base Chaos Damage per second

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_enemy_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_immune_to_cheats = 1
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/Objects/Lycia2Vortex"] = {
    name = "Vortex",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSSanctumVortexImpact",
        "GSSanctumVortexDash",
        "DTTSanctumVortexMove",
        "SanctumVortexAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumVortexImpact"] = {
    name = "GSSanctumVortexImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumVortexDash"] = {
    name = "GSSanctumVortexDash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTSanctumVortexMove"] = {
    name = "DTTSanctumVortexMove",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SanctumVortexAura"] = {
    name = "SanctumVortexAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Community Wiki

Edit

Vortex

Vortex is a cold spell that deals damage in an area around the character and leaves a ground effect that chills and deals heavy cold damage over time. If the player has any active Frostbolt projectiles, Vortex will be cast on those projectiles instead.

Skill functions and interactions

  • Modifiers to Spell Damage apply to this skill's Damage Over Time Effect: Modifiers to spell damage only affect the damage over time effect of Vortex granted by the gem and do not affect other sources of damage over time which may be applied by the skill, such as poison or Decay Support.

  • Frostbolt: The player may cast Frostbolt and subsequently cast Vortex on the Frostbolt projectiles. If Vortex is cast this way, it will have 20% less area of effect and it may cast on up to 5 Frostbolt projectiles, consuming them.

    • If the player has any active Frostbolt projectiles and Vortex is triggered by an effect (such as Cast On Critical Strike Support), Vortex will automatically be cast on the Frostbolt projectiles.
  • Overlap: If an enemy is standing on multiple Vortex ground effects, only the one with the highest damage per second will deal damage at any given moment. This is consistent with other damage over time ground effects, such as burning ground.

  • Cast time: Vortex is an instant spell; it has no cast time and does not interrupt your character's other actions.

  • On hit effects: Because the initial explosion counts as a hit, Vortex can be used with on hit effects such as Hextouch Support.

Version history

VersionChanges
3.19.0
  • Chilled Ground from the Permafrost Archnemesis modifier now counts as '''Vortex''' ground, and can no longer stack with other sources of '''Vortex''' ground.
  • Unstable Wetas now leave '''Vortex''' ground effect on death, instead of Cold Snap ground, and cannot stack with other sources of ''Vortex'' ground effect.
  • 3.17.0
  • Vortex now deals 41 to 62 Cold Damage at gem level 1 (previously 42 to 63), up to 1209 to 1813 at gem level 20 (previously 833 to 1250).
  • Now deals 116.1 Base Cold Damage per second at gem level 1 (previously 116.2), up to 2317.2 at gem level 20 (previously 2315.1).
  • 3.16.0
  • Now deals 42 to 63 Cold Damage at gem level 1 (previously 38 to 57), up to 833 to 1250 at gem level 20 (previously 524 to 787).
  • It now deals 116.2 Base Cold Damage per second at gem level 1 (previously 106.5), up to 2315.1 at gem level 20 (previously 1456.9).
  • It now has a Critical Strike Chance of 6% (previously 6.5%), and 180% Effectiveness of Added Damage at all gem levels (previously 100%).
  • 3.6.4
  • Improved the graphical performance.
  • 3.6.2
  • Vortex can no longer be supported by Intensify Support.
  • 3.6.0
  • Mana Cost at gem level 20 is now 20 (was 21)
  • Now deals 38 to 57 Cold damage at gem level 1 (from 42 to 63) and 524 to 787 Cold damage at gem level 20 (from 538 to 808).
  • Now deals 106.5 base Cold damage per second at gem level 1 (from 116.1) and 1456.9 base Cold damage per second at gem level 20 (from 1495.6).
  • 3.5.0
  • Now instant, with a 1.8 second cooldown.
  • Can now detonate from up to 5 Frostbolt projectiles at once.
  • Gains increased cooldown recovery speed as the gem levels up.
  • Deals 42 to 63 cold damage at gem level 1 (down from 50 to 75) and 538 to 808 cold damage at gem level 20 (up from 458 to 688).
  • Deals 116.1 base cold damage per second at gem level 1 (up from 41.6) and 1495.6 base cold damage per second at gem level 20 (up from 684.5)
  • No longer deals 40% more damage when cast on Frostbolt.
  • Now has 20% less Area of Effect when cast on Frostbolt.
  • 3.0.0
  • Vortex now deals 40% more damage when cast on a Frostbolt.
  • 2.3.0
  • Introduced to the game.

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