Effets supplémentaires provenant de la Qualité :
Level Effect /40
| Implicit |
|---|
| La Durée de base est de 3 secondes |
| Le Rayon de base est de 2.3 mètres |
| Le Rayon de base de l'Explosion est de 2.3 mètres |
| 25% de chances de Geler les Ennemis |
| Les Modificateurs aux Dégâts des Sorts s'appliquent aux Dégâts sur la durée de cette Aptitude |
| Niveau | — NécessiteNiveau | Int | Mana | Base Damage | Inflige 135.3 Dégâts de froid de base par seconde | Expérience |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 10 | 100%, 100%, 100% | 135.3 | 199,345 |
| 2 | 31 | 73 | 11 | 100%, 100%, 100% | 174 | 285,815 |
| 3 | 34 | 79 | 11 | 100%, 100%, 100% | 221.9 | 401,344 |
| 4 | 37 | 85 | 12 | 100%, 100%, 100% | 282.4 | 554,379 |
| 5 | 40 | 92 | 12 | 100%, 100%, 100% | 357.4 | 477,437 |
| 6 | 42 | 96 | 13 | 100%, 100%, 100% | 416.5 | 583,786 |
| 7 | 44 | 100 | 14 | 100%, 100%, 100% | 486.1 | 710,359 |
| 8 | 46 | 104 | 14 | 100%, 100%, 100% | 566.7 | 1,355,511 |
| 9 | 48 | 109 | 14 | 100%, 100%, 100% | 658.8 | 1,138,877 |
| 10 | 50 | 113 | 14 | 100%, 100%, 100% | 765 | 1,368,233 |
| 11 | 52 | 117 | 15 | 100%, 100%, 100% | 888.1 | 1,638,338 |
| 12 | 54 | 121 | 15 | 100%, 100%, 100% | 1028.8 | 1,956,648 |
| 13 | 56 | 125 | 16 | 100%, 100%, 100% | 1189.2 | 3,655,184 |
| 14 | 58 | 130 | 16 | 100%, 100%, 100% | 1374.7 | 3,017,327 |
| 15 | 60 | 134 | 17 | 100%, 100%, 100% | 1590.9 | 7,759,995 |
| 16 | 62 | 138 | 17 | 100%, 100%, 100% | 1833.7 | 15,138,193 |
| 17 | 64 | 142 | 17 | 100%, 100%, 100% | 2118.2 | 26,083,825 |
| 18 | 66 | 146 | 18 | 100%, 100%, 100% | 2442.4 | 62,620,247 |
| 19 | 68 | 151 | 18 | 100%, 100%, 100% | 2819.5 | 211,708,088 |
| 20 | 70 | 155 | 19 | 100%, 100%, 100% | 3245.7 | |
| 21 | 72 | 19 | 100%, 100%, 100% | 3733.7 | ||
| 22 | 74 | 20 | 100%, 100%, 100% | 4296.3 | ||
| 23 | 76 | 20 | 100%, 100%, 100% | 4930.7 | ||
| 24 | 78 | 20 | 100%, 100%, 100% | 5655.2 | ||
| 25 | 80 | 20 | 100%, 100%, 100% | 6507.1 | ||
| 26 | 82 | 21 | 100%, 100%, 100% | 7461.4 | ||
| 27 | 84 | 21 | 100%, 100%, 100% | 8566.8 | ||
| 28 | 86 | 22 | 100%, 100%, 100% | 9839.2 | ||
| 29 | 88 | 23 | 100%, 100%, 100% | 11232.6 | ||
| 30 | 90 | 23 | 100%, 100%, 100% | 12887.2 | ||
| 31 | 91 | 23 | 100%, 100%, 100% | 13794.8 | ||
| 32 | 92 | 23 | 100%, 100%, 100% | 14764.4 | ||
| 33 | 93 | 23 | 100%, 100%, 100% | 15800.1 | ||
| 34 | 94 | 23 | 100%, 100%, 100% | 16906.5 | ||
| 35 | 95 | 23 | 100%, 100%, 100% | 18072.2 | ||
| 36 | 96 | 24 | 100%, 100%, 100% | 19333.1 | ||
| 37 | 97 | 24 | 100%, 100%, 100% | 20679.6 | ||
| 38 | 98 | 24 | 100%, 100%, 100% | 22117.3 | ||
| 39 | 99 | 25 | 100%, 100%, 100% | 23652.3 | ||
| 40 | 100 | 25 | 100%, 100%, 100% | 25247.7 |
Attribute /12
Vortex
| Nom | Descriptions détaillées |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Freeze, Modificateurs |
| Id | Vortex |
| DropLevel | 28 |
| BaseType | Vortex |
| Class | Gemmes d'aptitude |
| TargetTypes | Ground, |
| Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire, DamageOverTime |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemFrostBoltNova |
| ActiveSkillsCode | vortex |
| Reference |
Crucible Arme /5
| Weight | Desc |
|---|---|
| 1000 (T5) | Les Ennemis situés dans vos Vortex de rage ou Tempêtes de lames sont Entravés et Perturbés |
| 1000 (T5) | Vortex de lames et Explosion de lames ont 30% de chances d'Empaler les Ennemis au Toucher Vortex de lames et Explosion de lames d'infligent pas de Dégâts élémentaires ou de chaos |
| 1000 (T5) | Vortex de lames et Explosion de lames ont 60% de chances d'Empaler les Ennemis au Toucher Vortex de lames et Explosion de lames d'infligent pas de Dégâts élémentaires ou de chaos |
| 1000 (T5) | Vortex a +15% à ses Chances de Coup critique lorsqu'il est Lancé sur un Globe de givre |
| 1000 (T5) | Vortex a +25% à ses Chances de Coup critique lorsqu'il est Lancé sur un Globe de givre |
Effets supplémentaires provenant de la Qualité :
Supported By /117
Microtransactions /3
Attribute /4
sandstorm_water
| Nom | Descriptions détaillées |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | base cold damage taken per minute |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Attribute /4
ground_maelstrom_chill
| Nom | Descriptions détaillées |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| GroundEffectTypes | Maelstorm |
| Code | base cold damage taken per minute |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Attribute /4
ground_vortex_lightning
| Nom | Descriptions détaillées |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| GroundEffectTypes | LightningVortex |
| Code | base lightning damage taken per minute |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Attribute /4
ground_vortex_lightning_ruin
| Nom | Descriptions détaillées |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| GroundEffects |
| Code | base lightning damage taken per minute |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Attribute /4
ground_vortex_ruin
| Nom | Descriptions détaillées |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| GroundEffects |
| Code | base cold damage taken per minute |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
| Spectre | |
|---|---|
| Area | Les Thermes, Caldarium dissimulé, Caldarium dissimulé, Repaire luxueux |
| Tags | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Packs |
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents { }
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterSpiral/WaterSpiral2"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Vortex",
life = 1.5,
energyShield = 1.5,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"WaterVortex",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterVortex"] = {
name = "WaterVortex",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.039999961853, 1.5599999427795, 35, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Fabrication| Spectre | |
|---|---|
| Tags | Lanceur de sorts, construct, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
blocking = false
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
untargetable_by_enemy_monster_ai = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_power_charges = 0
set_max_endurance_charges = 0
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_monster_no_beyond_portal = 1
set_immune_to_cheats = 1
set_cannot_be_afflicted = 1
}
Life
{
corpse_usable = false
}
Functions
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/Objects/Lycia2Vortex"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Vortex",
life = 3,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"EASSanctumVortexImpact",
"DTTSanctumVortexMove",
"SanctumVortexAura",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EASSanctumVortexImpact"] = {
name = "EASSanctumVortexImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTSanctumVortexMove"] = {
name = "DTTSanctumVortexMove",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SanctumVortexAura"] = {
name = "SanctumVortexAura",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Vortex monstre /16
Community Wiki
Vortex
Vortex is a cold spell that deals damage in an area around the character and leaves a ground effect that chills and deals heavy cold damage over time. If the player has any active Frostbolt projectiles, Vortex will be cast on those projectiles instead.
Skill functions and interactions
Modifiers to Spell Damage apply to this skill's Damage Over Time Effect: Modifiers to spell damage only affect the damage over time effect of Vortex granted by the gem and do not affect other sources of damage over time which may be applied by the skill, such as poison or Decay Support.
Frostbolt: The player may cast Frostbolt and subsequently cast Vortex on the Frostbolt projectiles. If Vortex is cast this way, it will have 20% less area of effect and it may cast on up to 5 Frostbolt projectiles, consuming them.
- If the player has any active Frostbolt projectiles and Vortex is triggered by an effect (such as Cast On Critical Strike Support), Vortex will automatically be cast on the Frostbolt projectiles.
Overlap: If an enemy is standing on multiple Vortex ground effects, only the one with the highest damage per second will deal damage at any given moment. This is consistent with other damage over time ground effects, such as burning ground.
Cast time: Vortex is an instant spell; it has no cast time and does not interrupt your character's other actions.
On hit effects: Because the initial explosion counts as a hit, Vortex can be used with on hit effects such as Hextouch Support.
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.17.0 |
|
| 3.16.0 |
|
| 3.6.4 |
|
| 3.6.2 |
|
| 3.6.0 |
|
| 3.5.0 |
|
| 3.0.0 |
|
| 2.3.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.








































































































































