Agent du Néant
Surnaturel
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Agent of the Void
Spectre | N |
---|---|
Tags | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Vie
600%
Évasion
+30%
Ailment Threshold
600%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
200%
Type
CityStalkerShaperQuestBoss
Metadata
CityStalkerFemaleShaperQuest1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
836,078
Armure
28,790
Évasion
6,161
Bouclier d'énergie
0
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
0.83415
Expérience
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ShaperQuestWeaponThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lancer spectral
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 67%
Dégâts d'Attaque: 67%
Attack Time: 1.245 sec.
Envoie une réplique spectrale de votre arme de mêlée. L'arme est lancée sous forme de projectile tournoyant qui revient à vous, frappant tous les ennemis sur son passage.
33% de Perte de Dégâts d'Attaque
25% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spectral throw projectile scale +% [100]
25% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spectral throw projectile scale +% [100]
AtlasFrostboltVortexInfluence
Damage, Area, Spell, Projectile, Cold, DamageOverTime, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Inflige 1286 à 1928 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
La Durée de base est de 3 secondes
Inflige 1294.5 Dégâts de froid de base par seconde
base is projectile [1]
ground maelstrom art variation [1]
is area damage [1]
Les Projectiles Transpercent toutes les cibles
La Durée de base est de 3 secondes
Inflige 1294.5 Dégâts de froid de base par seconde
base is projectile [1]
ground maelstrom art variation [1]
is area damage [1]
GroundEffectsSlamInfluence
Attack, Area
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 250%
Dégâts d'Attaque: 250%
Attack Time: 1.245 sec.
Temps de recharge: 6 sec.
150% Davantage de Dégâts d'Attaque
La Durée de base est de 4 secondes
Inflige 1748.3 Dégâts de froid de base par seconde
73% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-15]
ground maelstrom art variation [1]
is area damage [1]
La Durée de base est de 4 secondes
Inflige 1748.3 Dégâts de froid de base par seconde
73% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-15]
ground maelstrom art variation [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalker" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );" } Render { preload_buff_visual = "shaper_possessed_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleShaperQuest1"] = { name = "Agent of the Void", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "ShaperQuestWeaponThrow", "AtlasFrostboltVortexInfluence", "GroundEffectsSlamInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShaperQuestWeaponThrow"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "spectral_throw_projectile_scale_+%", "base_is_projectile", }, levels = { [1] = {25, 100, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFrostboltVortexInfluence"] = { name = "AtlasFrostboltVortexInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "base_is_projectile", "always_pierce", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2.9000000953674, 3000, 1, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GroundEffectsSlamInfluence"] = { name = "GroundEffectsSlamInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_attack_speed_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {2.5, -73, 4000, 1, -15, baseMultiplier = 2.5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | ShaperHealed1 |
---|---|
Name | Refaçonné |
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
visual_display_buff_not_hidden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Agent du Néant
Surnaturel
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Agent of the Void
Spectre | N |
---|---|
Tags | Lanceur de sorts, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, no_maven, not_int, not_str, ranged, shaper_monster, undying |
Vie
600%
Évasion
+30%
Ailment Threshold
600%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
200%
Type
CityStalkerShaperQuestBoss
Metadata
CityStalkerFemaleShaperQuest2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
836,078
Armure
28,790
Évasion
6,161
Bouclier d'énergie
0
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
0.83415
Expérience
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasFrostboltSpaceShaperInfluence
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Globe de givre
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Un projectile sphérique infligeant des dégâts de froid qui se déplace lentement tout en transperçant les ennemis.
Inflige 677 à 1015 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
CelestialFrostBombShaperInfluence
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
Bombe de givre
Chances de coup critique: 6%
Temps d'incantation: 1.33 sec.
Temps de recharge: 7 sec.
Crée un cristal qui inflige des dégâts de froid à chacune de ses pulsations pendant une certaine durée. Ces pulsations appliquent également un effet néfaste aux ennemis pendant une durée secondaire. Cet effet néfaste réduit leur régénération de vie et de bouclier d'énergie, en plus d'appliquer Exposition au froid. Une fois que la durée du cristal se termine, il explose et inflige de lourds dégâts de froid aux ennemis à proximité.
Inflige 980.5 à 1471 Dégâts de froid
La Durée de base est de 4 secondes
La Durée secondaire de base est de 2 secondes
50% de Réduction de la Vitesse de Régénération de Vie
Le Rayon de base est de 2.4 mètres
L'Exposition au froid applique -20% à la Résistance au froid
is area damage [1]
La Durée de base est de 4 secondes
La Durée secondaire de base est de 2 secondes
50% de Réduction de la Vitesse de Régénération de Vie
Le Rayon de base est de 2.4 mètres
L'Exposition au froid applique -20% à la Résistance au froid
is area damage [1]
TeleportShaperInfluence
Spell, Movement
Temps d'incantation: 2.33 sec.
Temps de recharge: 7 sec.
FrostboltNovaSpaceInfluenceTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
Vortex
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Une explosion de glace autour de vous qui inflige des dégâts de froid aux ennemis et laisse un vortex tourbillonnant derrière elle. Le vortex inflige des dégâts de froid sur la durée et frigorifie les ennemis qui s'y trouvent.
Inflige 813.3 à 1220 Dégâts de froid
La Durée de base est de 4 secondes
Inflige 1412 Dégâts de froid de base par seconde
Les Modificateurs aux Dégâts des Sorts s'appliquent aux Dégâts sur la durée de cette Aptitude
Le Rayon de base est de 2 mètres
Le Rayon secondaire de base est de 2 mètres
Le Sol frigorifiant créé par cette Aptitude a un effet de base de 30%
Peut exploser depuis 1 Projectile de Globe de Givre
active skill area of effect radius +% final [-36]
ground maelstrom art variation [2]
is area damage [1]
La Durée de base est de 4 secondes
Inflige 1412 Dégâts de froid de base par seconde
Les Modificateurs aux Dégâts des Sorts s'appliquent aux Dégâts sur la durée de cette Aptitude
Le Rayon de base est de 2 mètres
Le Rayon secondaire de base est de 2 mètres
Le Sol frigorifiant créé par cette Aptitude a un effet de base de 30%
Peut exploser depuis 1 Projectile de Globe de Givre
active skill area of effect radius +% final [-36]
ground maelstrom art variation [2]
is area damage [1]
AtlasFrostboltSpaceShaperInfluenceBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Globe de givre
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4 sec.
Un projectile sphérique infligeant des dégâts de froid qui se déplace lentement tout en transperçant les ennemis.
Inflige 677 à 1015 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
Les Projectiles sont également tirés à partir de 1 point de part et d'autre de vous
base is projectile [1]
volley additional projectiles fire parallel x dist [80]
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
Les Projectiles sont également tirés à partir de 1 point de part et d'autre de vous
base is projectile [1]
volley additional projectiles fire parallel x dist [80]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalkerShaperInfluence"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalkerShaperInfluence"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleShaperQuest2"] = { name = "Agent of the Void", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, skillList = { "CelestialFrostBombShaperInfluence", "AtlasFrostboltSpaceShaperInfluence", "AtlasFrostboltSpaceShaperInfluenceBoss", "FrostboltNovaSpaceInfluenceTriggered", "TeleportShaperInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CelestialFrostBombShaperInfluence"] = { name = "Frost Bomb", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_cold_damage_resistance_%", "life_regeneration_rate_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 24, 4000, 2000, -20, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFrostboltSpaceShaperInfluence"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasFrostboltSpaceShaperInfluenceBoss"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "volley_additional_projectiles_fire_parallel_x_dist", "number_of_additional_projectiles", "support_parallel_projectile_number_of_points_per_side", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, 2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrostboltNovaSpaceInfluenceTriggered"] = { name = "Vortex", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "chilled_ground_base_magnitude_override", "frost_bolt_nova_number_of_frost_bolts_to_detonate", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2, 4000, 30, 1, -36, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportShaperInfluence"] = { name = "TeleportShaperInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | ShaperHealed1 |
---|---|
Name | Refaçonné |
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
visual_display_buff_not_hidden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.