SpectreY
Spectre OverrideMetadata/Monsters/LeagueDelve/WetaGiantSpectre
AreaLa Mine d'Azurite, La Mine d'Azurite, La Mine d'Azurite, La Mine d'Azurite, La Mine d'Azurite, La Mine d'Azurite, La Mine d'Azurite, Cavernes fongiques, Cavernes fongiques, Cavernes fongiques, Cavernes fongiques, Cavernes fongiques, Cavernes fongiques, Forêt pétrifiée, Forêt pétrifiée, Forêt pétrifiée, Forêt pétrifiée, Forêt pétrifiée, Forêt pétrifiée, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Gouffre gelé, Gouffre gelé, Gouffre gelé, Gouffre gelé, Gouffre gelé, Gouffre gelé, Crevasse magmatique, Crevasse magmatique, Crevasse magmatique, Crevasse magmatique, Crevasse magmatique, Crevasse magmatique, Geysers de soufre, Geysers de soufre, Geysers de soufre, Geysers de soufre, Geysers de soufre, Geysers de soufre, Forteresse primitive, Forteresse primitive, Forteresse primitive, Forteresse primitive, Forteresse primitive, Forteresse primitive, Forteresse primitive, Forteresse primitive, Le Lac de Kalandra
Tagsbeast, Lanceur de sorts, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon
Packs
  • Weta cavernicole, Weta instable
  • Weta instable
  • Vie
    175%
    Évasion
    +50%
    Ailment Threshold
    175%
    Résistance
    0 75 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    233%
    Type
    WetaGiant
    Metadata
    WetaGiant
    Niveau
    68
    Vie
    11,258
    Armure
    28,790
    Score d'Évasion
    7,109
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    12,819
    Minion Life
    2,442
    Minion Damage
    298
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    Rajoutez 83.54% des Dégâts physiques sous forme de Dégâts de froid
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CGEWetaColdSnapGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 0.1 sec.
    La Durée de base est de 5 secondes
    Inflige 1597.8 Dégâts de froid de base par seconde
    100% Davantage d'Effet de la Frigorification
    active skill area of effect radius +% final [-25]
    ground maelstrom art variation [15]
    GSWetaDeathImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 2301 à 3451 Dégâts de froid
    10% de chances de Geler les Ennemis
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/WetaGiant"] = {
        name = "Unstable Weta",
        life = 1.75,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "CGEWetaColdSnapGround",
            "GSWetaDeathImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWetaColdSnapGround"] = {
        name = "CGEWetaColdSnapGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_chill_effect_+%_final",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWetaDeathImpact"] = {
        name = "GSWetaDeathImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue
    StateMachine.define_shared_statefirst_aggro
    Weta instable
    Bête
    Unstable Weta
    SpectreY
    Tagsbeast, Lanceur de sorts, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon
    Vie
    175%
    Évasion
    +50%
    Ailment Threshold
    175%
    Résistance
    0 75 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    233%
    Type
    WetaGiant
    Metadata
    WetaGiantSpectre
    Niveau
    68
    Vie
    11,258
    Armure
    28,790
    Score d'Évasion
    7,109
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    12,819
    Minion Life
    2,442
    Minion Damage
    298
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    Rajoutez 83.54% des Dégâts physiques sous forme de Dégâts de froid
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CGEWetaColdSnapGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 0.1 sec.
    La Durée de base est de 5 secondes
    Inflige 1597.8 Dégâts de froid de base par seconde
    100% Davantage d'Effet de la Frigorification
    active skill area of effect radius +% final [-25]
    ground maelstrom art variation [15]
    GSWetaDeathImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 2301 à 3451 Dégâts de froid
    10% de chances de Geler les Ennemis
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/WetaGiantSpectre"] = {
        name = "Unstable Weta",
        life = 1.75,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "CGEWetaColdSnapGround",
            "GSWetaDeathImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWetaColdSnapGround"] = {
        name = "CGEWetaColdSnapGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_chill_effect_+%_final",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWetaDeathImpact"] = {
        name = "GSWetaDeathImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Weta instable
    Bête
    Unstable Weta
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueDelve/WetaGiantSpectre
    Tagsbeast, Lanceur de sorts, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon
    Vie
    175%
    Évasion
    +50%
    Ailment Threshold
    175%
    Résistance
    0 75 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    233%
    Type
    WetaGiant
    Metadata
    WetaGiantSpawned
    Niveau
    68
    Vie
    11,258
    Armure
    28,790
    Score d'Évasion
    7,109
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.5
    Expérience
    12,819
    Minion Life
    2,442
    Minion Damage
    298
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    Rajoutez 83.54% des Dégâts physiques sous forme de Dégâts de froid
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CGEWetaColdSnapGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 0.1 sec.
    La Durée de base est de 5 secondes
    Inflige 1597.8 Dégâts de froid de base par seconde
    100% Davantage d'Effet de la Frigorification
    active skill area of effect radius +% final [-25]
    ground maelstrom art variation [15]
    GSWetaDeathImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 2301 à 3451 Dégâts de froid
    10% de chances de Geler les Ennemis
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/WetaGiantSpawned"] = {
        name = "Unstable Weta",
        life = 1.75,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "CGEWetaColdSnapGround",
            "GSWetaDeathImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWetaColdSnapGround"] = {
        name = "CGEWetaColdSnapGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_chill_effect_+%_final",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWetaDeathImpact"] = {
        name = "GSWetaDeathImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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