SpectreY
Spectre OverrideMetadata/Monsters/LeagueDelve/WetaGiantSpectre
AreaАзуритовая шахта, Азуритовая шахта, Азуритовая шахта, Азуритовая шахта, Азуритовая шахта, Азуритовая шахта, Азуритовая шахта, Грибковые пещеры, Грибковые пещеры, Грибковые пещеры, Грибковые пещеры, Грибковые пещеры, Грибковые пещеры, Окаменевший лес, Окаменевший лес, Окаменевший лес, Окаменевший лес, Окаменевший лес, Окаменевший лес, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны, Замёрзшая впадина, Замёрзшая впадина, Замёрзшая впадина, Замёрзшая впадина, Замёрзшая впадина, Замёрзшая впадина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Магмовая трещина, Серное озеро, Серное озеро, Серное озеро, Серное озеро, Серное озеро, Серное озеро, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Первобытная крепость, Озеро Каландры
Tagsbeast, Чародейский, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_int, puncturing_weapon
Packs
  • Пещерный кузнечик, Нестабильный кузнечик
  • Нестабильный кузнечик
  • Здоровье
    175%
    Броня
    +50%
    Уклонение
    +50%
    Ailment Threshold
    175%
    Сопротивление
    0 75 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    125%
    Model Size
    233%
    Type
    WetaGiant
    Metadata
    WetaGiant
    Уровень
    68
    Здоровье
    11,258
    Броня
    43,185
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    12,819
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Дарует 83.54% от физического урона в виде дополнительного урона от холода
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CGEWetaColdSnapGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 0.1 сек.
    Базовая длительность - 5 секунд(-ы)
    Наносит 1597.8 базового урона от холода в секунду
    На 100% больше эффекта охлаждения
    active skill area of effect radius +% final [-25]
    ground maelstrom art variation [15]
    GSWetaDeathImpact
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 2301 до 3451 урона от холода
    10% шанс заморозить врагов
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/WetaGiant"] = {
        name = "Unstable Weta",
        life = 1.75,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "CGEWetaColdSnapGround",
            "GSWetaDeathImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWetaColdSnapGround"] = {
        name = "CGEWetaColdSnapGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_chill_effect_+%_final",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWetaDeathImpact"] = {
        name = "GSWetaDeathImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Нестабильный кузнечик
    Зверь
    Unstable Weta
    SpectreY
    Tagsbeast, Чародейский, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_int, puncturing_weapon
    Здоровье
    175%
    Броня
    +50%
    Уклонение
    +50%
    Ailment Threshold
    175%
    Сопротивление
    0 75 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    125%
    Model Size
    233%
    Type
    WetaGiant
    Metadata
    WetaGiantSpectre
    Уровень
    68
    Здоровье
    11,258
    Броня
    43,185
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    12,819
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Дарует 83.54% от физического урона в виде дополнительного урона от холода
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CGEWetaColdSnapGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 0.1 сек.
    Базовая длительность - 5 секунд(-ы)
    Наносит 1597.8 базового урона от холода в секунду
    На 100% больше эффекта охлаждения
    active skill area of effect radius +% final [-25]
    ground maelstrom art variation [15]
    GSWetaDeathImpact
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 2301 до 3451 урона от холода
    10% шанс заморозить врагов
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/WetaGiantSpectre"] = {
        name = "Unstable Weta",
        life = 1.75,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "CGEWetaColdSnapGround",
            "GSWetaDeathImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWetaColdSnapGround"] = {
        name = "CGEWetaColdSnapGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_chill_effect_+%_final",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWetaDeathImpact"] = {
        name = "GSWetaDeathImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Нестабильный кузнечик
    Зверь
    monster no map drops [1]
    Unstable Weta
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueDelve/WetaGiantSpectre
    Tagsbeast, Чародейский, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_int, puncturing_weapon
    Здоровье
    175%
    Броня
    +50%
    Уклонение
    +50%
    Ailment Threshold
    175%
    Сопротивление
    0 75 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    125%
    Model Size
    233%
    Type
    WetaGiant
    Metadata
    WetaGiantSpawned
    Уровень
    68
    Здоровье
    11,258
    Броня
    43,185
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    12,819
    Ailment Threshold
    11,258
    Chill
    36
    Shock
    36
    Brittle
    201
    Scorch
    36
    Sap
    98
    DelveMeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Дарует 83.54% от физического урона в виде дополнительного урона от холода
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    CGEWetaColdSnapGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 0.1 сек.
    Базовая длительность - 5 секунд(-ы)
    Наносит 1597.8 базового урона от холода в секунду
    На 100% больше эффекта охлаждения
    active skill area of effect radius +% final [-25]
    ground maelstrom art variation [15]
    GSWetaDeathImpact
    Spell, Triggerable
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 2301 до 3451 урона от холода
    10% шанс заморозить врагов
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/WetaGiantSpawned"] = {
        name = "Unstable Weta",
        life = 1.75,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "DelveMeleeCold",
            "CGEWetaColdSnapGround",
            "GSWetaDeathImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveMeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "physical_damage_%_to_add_as_cold",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWetaColdSnapGround"] = {
        name = "CGEWetaColdSnapGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_chill_effect_+%_final",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5, 15, 100, 5000, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWetaDeathImpact"] = {
        name = "GSWetaDeathImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_chance_to_freeze_%",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 3, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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