Cogwork Projection
Construct
monster no drops or experience [1]
SpectreN
Tagscaster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
Life
360%
Energy Shield From Life
60%
Armour
+60%
Ailment Threshold
360%
Resistance
0 30 0 30
Damage
80%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdApparition
Level
68
Life
23,160
Armour
46,064
Evasion
4,739
Energy Shield
3,676
Damage
299
Spell Damage
299
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
UltimatumVortexCold
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
Vortex
Critical Strike Chance: 5%
Cast Time: 3.33 sec
An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
Deals 1204 to 1806 Cold Damage
Base duration is 4 seconds
Deals 835.9 Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Base secondary radius is 2 metres
active skill area of effect radius +% final [-25]
ground maelstrom art variation [9]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Positioned
{
	blocking = false
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

BaseEvents
{
	on_construction_complete =
	"
		Delay( 0.1,
		{
			IfExists( owner,
			{
				this.spawnlocation = owner.GetLocation();
				SetLocation( spawnlocation );
				CopyAnimation( owner );
				MatchOrientation( owner );
			} );
		} );
	"
}

StateMachine
{
	define_shared_state = "no_ruin_epk"
}

ControlZone {}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdApparition"] = {
    name = "Cogwork Projection",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "UltimatumVortexCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["UltimatumVortexCold"] = {
    name = "Vortex",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "is_area_damage",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 4000, 9, -25, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cogwork Projection
    Construct
    monster no drops or experience [1]
    SpectreN
    Tagscaster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour
    Life
    360%
    Energy Shield From Life
    60%
    Armour
    +60%
    Ailment Threshold
    360%
    Resistance
    0 30 0 30
    Damage
    80%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalSkitterConstructUltimatum
    Metadata
    SkitterbotLightningApparition
    Level
    68
    Life
    23,160
    Armour
    46,064
    Evasion
    4,739
    Energy Shield
    3,676
    Damage
    299
    Spell Damage
    299
    Accuracy
    290
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    UltimatumVortexLightning
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
    Vortex
    Critical Strike Chance: 5%
    Cast Time: 3.33 sec
    An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
    Deals 752.3 to 2257 Lightning Damage
    Base duration is 4 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 2 metres
    Base secondary radius is 2 metres
    active skill area of effect radius +% final [-25]
    base lightning damage to deal per minute [50154]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Positioned
    {
    	blocking = false
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		Delay( 0.1,
    		{
    			IfExists( owner,
    			{
    				this.spawnlocation = owner.GetLocation();
    				SetLocation( spawnlocation );
    				CopyAnimation( owner );
    				MatchOrientation( owner );
    			} );
    		} );
    	"
    }
    
    StateMachine
    {
    	define_shared_state = "no_ruin_epk"
    }
    
    ControlZone {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotLightningApparition"] = {
        name = "Cogwork Projection",
        life = 3.6,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "UltimatumVortexLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UltimatumVortexLightning"] = {
        name = "Vortex",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_lightning_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "is_area_damage",
            "spell_damage_modifiers_apply_to_skill_dot",
        },
        levels = {
            [1] = {0.5, 1.5, 2, 4000, -25, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cogwork Projection
    Construct
    monster no drops or experience [1]
    SpectreN
    Tagscaster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
    Life
    360%
    Energy Shield From Life
    60%
    Armour
    +60%
    Ailment Threshold
    360%
    Resistance
    0 30 0 30
    Damage
    80%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalSkitterConstructUltimatum
    Metadata
    SkitterbotColdApparitionRuin
    Level
    68
    Life
    23,160
    Armour
    46,064
    Evasion
    4,739
    Energy Shield
    3,676
    Damage
    299
    Spell Damage
    299
    Accuracy
    290
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    UltimatumVortexColdRuin
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
    Vortex
    Critical Strike Chance: 5%
    Cast Time: 3.33 sec
    An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
    Deals 1204 to 1806 Cold Damage
    Base duration is 4 seconds
    Deals 835.9 Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 2 metres
    Base secondary radius is 2 metres
    active skill area of effect radius +% final [-25]
    apply ultimatum ruin on hit [1]
    ground maelstrom art variation [11]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Positioned
    {
    	blocking = false
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		Delay( 0.1,
    		{
    			IfExists( owner,
    			{
    				this.spawnlocation = owner.GetLocation();
    				SetLocation( spawnlocation );
    				CopyAnimation( owner );
    				MatchOrientation( owner );
    			} );
    		} );
    	"
    }
    
    StateMachine
    {
    	define_shared_state = "no_ruin_epk"
    }
    
    ControlZone {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdApparitionRuin"] = {
        name = "Cogwork Projection",
        life = 3.6,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "UltimatumVortexColdRuin",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UltimatumVortexColdRuin"] = {
        name = "Vortex",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_cold_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_maelstrom_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "is_area_damage",
            "spell_damage_modifiers_apply_to_skill_dot",
            "apply_ultimatum_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 4000, 11, -25, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Cogwork Projection
    Construct
    monster no drops or experience [1]
    SpectreN
    Tagscaster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour
    Life
    360%
    Energy Shield From Life
    60%
    Armour
    +60%
    Ailment Threshold
    360%
    Resistance
    0 30 0 30
    Damage
    80%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    VaalSkitterConstructUltimatum
    Metadata
    SkitterbotLightningApparitionRuin
    Level
    68
    Life
    23,160
    Armour
    46,064
    Evasion
    4,739
    Energy Shield
    3,676
    Damage
    299
    Spell Damage
    299
    Accuracy
    290
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    UltimatumVortexLightningRuin
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
    Vortex
    Critical Strike Chance: 5%
    Cast Time: 3.33 sec
    An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
    Deals 752.3 to 2257 Lightning Damage
    Base duration is 4 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 2 metres
    Base secondary radius is 2 metres
    active skill area of effect radius +% final [-25]
    apply ultimatum ruin on hit [1]
    base lightning damage to deal per minute [50154]
    ground vortex lightning art variation [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Positioned
    {
    	blocking = false
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		Delay( 0.1,
    		{
    			IfExists( owner,
    			{
    				this.spawnlocation = owner.GetLocation();
    				SetLocation( spawnlocation );
    				CopyAnimation( owner );
    				MatchOrientation( owner );
    			} );
    		} );
    	"
    }
    
    StateMachine
    {
    	define_shared_state = "no_ruin_epk"
    }
    
    ControlZone {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotLightningApparitionRuin"] = {
        name = "Cogwork Projection",
        life = 3.6,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "UltimatumVortexLightningRuin",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UltimatumVortexLightningRuin"] = {
        name = "Vortex",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_lightning_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_vortex_lightning_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "is_area_damage",
            "spell_damage_modifiers_apply_to_skill_dot",
            "apply_ultimatum_ruin_on_hit",
        },
        levels = {
            [1] = {0.5, 1.5, 2, 4000, 1, -25, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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