Reave
Attack, AoE, Melee
Level: 1–20
Cost: 6 Mana
Effectiveness of Added Damage: 150–225%
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
+(0–2) to radius
50% more Area of Effect for each stage


Additional Effects From Quality:
(0–10)% increased Attack Speed
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Attack Speed50
Anomalous Converts (0–100)% of Physical Damage to a random Element20
Divergent (0–20)% chance to cause Bleeding100
Phantasmal +(0–2) to maximum Stages10
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
console skill dont chase [1]
is area damage [1]
Cost: 6
50% more Area of Effect for each stage
LevelRequires LevelDexterityIntelligenceBase Damage# to radiusExperience
1122114150%015,249
2152517153.9%041,517
3193021157.9%081,983
4233524161.8%0147,968
5274128165.8%0250,557
6314632169.7%0405,086
7355136173.7%0447,718
8385538177.6%0615,318
9415941181.6%0834,639
10446344185.5%11,570,760
11476747189.5%11,633,987
12507149193.4%12,151,030
13537552197.4%12,812,189
14567955201.3%15,099,360
15598358205.3%19,400,731
16628760209.2%115,273,366
17649062213.2%126,286,582
18669264217.1%162,890,590
19689566221.1%1212,046,017
20709868225%2
2172228.9%2
2274232.9%2
2376236.8%2
2478240.8%2
2580244.7%2
2682248.7%2
2784252.6%2
2886256.6%2
2988260.5%2
3090264.5%3
3191266.4%3
3292268.4%3
3393270.4%3
3494272.4%3
3595274.3%3
3696276.3%3
3797278.3%3
3898280.3%3
3999282.2%3
40100284.2%3

Reave

Referencepoe.ninja, Community Wiki
DropLevel 12
BaseType Reave
Class Active Skill Gems
VaalVaal Reave
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers
TargetTypesGround, Enemy
TypeAttack, Area, Multistrikeable, Melee
BuffIconReave
MetadataMetadata/Items/Gems/SkillGemReave
Reave Monster /13 ⍟

Reave Monster /13 ⍟

NameModifiersSpectre
Boar AcolyteBlocks Attacks
base block % damage taken [10]
Y
Orcus the ReaverQuickY
The Broken PrinceQuick
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Shade of a Duelistmonster dropped item rarity +% [500]
Fast Attacks
unique boss curse effect on self +% final [-10]
Y
Rancormonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
base chaos damage % of maximum life taken per minute [240]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Corrupted BonereaverUndead
monster no map drops [1]
Y
Bound ReaverLightning Damage
monster no map drops [1]
Blocks Attacks and Spells
base block % damage taken [40]
Y
El'Abin, Bloodeatermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Fire Damage
number of additional traps allowed [12]
mines invulnerable for duration ms [10000]
traps invulnerable for duration ms [10000]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
kill traps mines and totems on death [1]
base trap duration [4000]
Y
Invari, The Bloodshapermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
extra gore [1]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
kill traps mines and totems on death [1]
Y
Kraityn, Scarbearermonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Boar AcolyteUndead
Blocks Attacks
base block % damage taken [10]
Y
Reave
Your Reave has more Area of Effect

reave_counter

IsBuffDefinition1
BuffMergeModesID12
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Demonic Reave Effect
Your Reave becomes a wave of demonic energy.
Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Reave Damage 125% increased Reave Damage100
The Eternal LabyrinthEnchantment Reave Damage 240% increased Reave Damage100
The Merciless LabyrinthEnchantment Reave Area Of Effect 116% increased Reave Radius100
The Eternal LabyrinthEnchantment Reave Area Of Effect 224% increased Reave Radius100
Supported By /94 ⍟

Supported By /94 ⍟

  • Active Type: Attack, Area, Multistrikeable, Melee
  • Support GemActiveType
    Added Fire Damage SupportDamage, Attack
    Faster Attacks SupportAttack, ThresholdJewelRangedAttack
    Added Cold Damage SupportAttack, Damage
    Additional Accuracy SupportAttack, ThresholdJewelRangedAttack
    Increased Area of Effect SupportArea, MinionsCanExplode, ThresholdJewelArea
    Added Lightning Damage SupportAttack, Damage
    Increased Critical Strikes SupportDamage, Attack
    Increased Critical Damage SupportDamage, Attack
    Knockback SupportDamage, Attack
    Life Leech SupportDamage, Attack
    Mana Leech SupportAttack
    Added Chaos Damage SupportDamage, Attack
    Stun SupportDamage, Attack
    Melee Physical Damage SupportMelee
    Item Rarity SupportDamage, Attack, DamageOverTime, KillNoDamageModifiers
    Concentrated Effect SupportArea, MinionsCanExplode, ThresholdJewelArea
    Cold to Fire SupportDamage, Attack
    Combustion SupportDamage, Attack
    Elemental Damage with Attacks SupportAttack, ThresholdJewelRangedAttack
    Bloodlust SupportMelee
    Life Gain on Hit SupportAttack, ThresholdJewelRangedAttack
    Elemental Proliferation SupportDamage, Attack, ElementalStatus
    Culling Strike SupportDamage, Attack
    Damage on Full Life SupportAttack
    Chance to Flee SupportAttack, Damage
    Blind SupportDamage, Attack
    Fire Penetration SupportDamage, Attack
    Cold Penetration SupportDamage, Attack
    Lightning Penetration SupportDamage, Attack
    Elemental Penetration SupportDamage, Attack
    Multistrike SupportMultistrikeable
    Power Charge On Critical SupportDamage, Attack
    Burning Damage SupportDamage, Attack, CausesBurning
    Hextouch SupportAttack, Damage
    Cast On Critical Strike SupportAttack
    Cast on Melee Kill SupportMelee
    Endurance Charge on Melee Stun SupportMelee
    Block Chance Reduction SupportDamage, Attack
    Physical to Lightning SupportDamage, Attack
    Fortify SupportMelee
    Ice Bite SupportDamage, Attack
    Hypothermia SupportDamage, Attack, DamageOverTime
    Innervate SupportDamage, Attack
    Critical Strike Affliction SupportDamage, Attack
    Void Manipulation SupportDamage, Attack, DamageOverTime
    Controlled Destruction SupportDamage, Attack, DegenOnlySpellDamage
    Swift Affliction SupportDuration, ThresholdJewelDuration, Damage, Attack
    Elemental Focus SupportDamage, Attack, CausesBurning, NonHitChill
    Ignite Proliferation SupportDamage, Attack
    Chance to Bleed SupportAttack
    Chance to Poison SupportDamage, Attack
    Deadly Ailments SupportDamage, Attack
    Decay SupportDamage, Attack
    Efficacy SupportDamage, Attack, DegenOnlySpellDamage, Duration, ThresholdJewelDuration, DamageOverTime
    Vile Toxins SupportDamage, Attack
    Maim SupportAttack, AppliesMaim
    Immolate SupportDamage, Attack
    Unbound Ailments SupportDamage, Attack, ElementalStatus
    Brutality SupportDamage, Attack, DamageOverTime
    Onslaught SupportDamage, Attack
    Summon Phantasm SupportAttack, Damage, CreatesMinion
    Withering Touch SupportAttack
    Bonechill SupportAttack, Damage, NonHitChill, ChillingArea
    Energy Leech SupportDamage, Attack
    Close Combat SupportMelee
    Shockwave SupportMelee
    Impale SupportAttack
    Pulverise SupportMelee
    Rage SupportMelee
    Nightblade SupportAttack
    Awakened Added Fire Damage SupportDamage, Attack
    Awakened Brutality SupportDamage, Attack, DamageOverTime
    Awakened Burning Damage SupportDamage, Attack, CausesBurning
    Awakened Elemental Damage with Attacks SupportAttack, ThresholdJewelRangedAttack
    Awakened Fire Penetration SupportDamage, Attack
    Awakened Melee Physical Damage SupportMelee
    Awakened Multistrike SupportMultistrikeable
    Awakened Added Cold Damage SupportAttack, Damage
    Awakened Cast On Critical Strike SupportAttack
    Awakened Cold Penetration SupportDamage, Attack
    Awakened Deadly Ailments SupportDamage, Attack
    Awakened Swift Affliction SupportDuration, ThresholdJewelDuration, Damage, Attack
    Awakened Void Manipulation SupportDamage, Attack, DamageOverTime
    Awakened Added Chaos Damage SupportDamage, Attack
    Awakened Added Lightning Damage SupportAttack, Damage
    Awakened Controlled Destruction SupportDamage, Attack, DegenOnlySpellDamage
    Awakened Hextouch SupportAttack, Damage
    Awakened Elemental Focus SupportDamage, Attack, CausesBurning, NonHitChill
    Awakened Increased Area of Effect SupportArea, MinionsCanExplode, ThresholdJewelArea
    Awakened Lightning Penetration SupportDamage, Attack
    Awakened Unbound Ailments SupportDamage, Attack, ElementalStatus
    Trinity SupportDamage, Attack
    Bloodthirst SupportAttack
    Cruelty SupportDamage, Attack

    Community Wiki

    Wiki Edit

    Reave

    ReaveReave is a melee attack skill that deals damage in a small area in front of you, gaining more area of effect with each continuous hit. The bonus AoE is gradually lost while not hitting anything.

    Skill functions and interactions

    • Dual Wielding: Using Reave while dual wielding will alternate the weapon used for attacking.

    • More area of effect: this is a local multiplicative bonus and applies only to Reave and VaalReaveVaal Reave. At 4 stacks, Reave has a total of 200% more area of effect which ends up at 41 radius for level 20 gem. Area of effect spreads out in a 135 degree arc.

    • Stacks: if no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave. Phantasmal quality only increases the stacks of normal Reave, Vaal Reave will still only generate up to 8 stacks.

    • Duration: currently there is no way to increase its duration.


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