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Storm Brand
Level: (1—20)
Cost: (8—21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (45—55)%
AoE Radius: 9
Requires Level (12—70), (33—155) Int
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.
Deals (3—150) to (10—449) Lightning Damage
Activates every 0.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6 seconds
Can be Attached for a total Duration of 5 seconds
Sends beams to 3 Enemies, including the Branded Enemy
Deals 80% more Damage with Hits against Branded Enemy

Additional Effects From Quality:
Sends beams to +(0—1) Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Deals 80% more Damage with Hits against Branded Enemy
Activates every 0.5 seconds while Attached
Can be Detached for a total Duration of 6 seconds
Sends beams to 3 Enemies, including the Branded Enemy
Can be Attached for a total Duration of 5 seconds
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
LevelRequires LevelIntManaBase DamageDeals 3 to 10 Lightning DamageExperience
112338100%, 100%, 100%3, 1015,249
215398100%, 100%, 100%4, 1241,517
319489100%, 100%, 100%6, 1781,983
4235610100%, 100%, 100%8, 23147,968
5276411100%, 100%, 100%10, 31250,557
6317312100%, 100%, 100%14, 41405,086
7358113100%, 100%, 100%18, 54447,718
8388814100%, 100%, 100%22, 66615,318
9419415100%, 100%, 100%27, 80834,639
104410015100%, 100%, 100%32, 961,570,760
114710616100%, 100%, 100%39, 1161,633,987
125011317100%, 100%, 100%47, 1402,151,030
135311917100%, 100%, 100%56, 1672,812,189
145612518100%, 100%, 100%67, 2005,099,360
155913219100%, 100%, 100%80, 2399,400,731
166213819100%, 100%, 100%95, 28415,273,366
176414220100%, 100%, 100%106, 31926,286,582
186614620100%, 100%, 100%119, 35862,890,590
196815121100%, 100%, 100%134, 401212,046,017
207015521100%, 100%, 100%150, 449
217222100%, 100%, 100%168, 503
227422100%, 100%, 100%188, 563
237623100%, 100%, 100%210, 629
247823100%, 100%, 100%234, 703
258024100%, 100%, 100%262, 785
268224100%, 100%, 100%292, 877
278425100%, 100%, 100%326, 978
288625100%, 100%, 100%364, 1091
298826100%, 100%, 100%405, 1216
309026100%, 100%, 100%452, 1355
319126100%, 100%, 100%477, 1431
329227100%, 100%, 100%503, 1510
339327100%, 100%, 100%531, 1593
349427100%, 100%, 100%560, 1681
359527100%, 100%, 100%591, 1774
369627100%, 100%, 100%624, 1871
379728100%, 100%, 100%658, 1974
389828100%, 100%, 100%694, 2082
399928100%, 100%, 100%732, 2196
4010028100%, 100%, 100%772, 2316
Attribute /12

Storm Brand

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymHit, Duration, Brand
IdStormBrand
DropLevel 12
BaseType Storm Brand
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Area, Lightning, Chains, Duration, Totemable, Trappable, Mineable, Triggerable, Multicastable, Brand, AreaSpell
BuffIconConduitSigil
ItemTypeMetadata/Items/Gems/SkillGemStormBrand
ActiveSkillsCodestorm_brand
Referencepoe.ninja, Community Wiki
Version history /8
VersionChanges
3.28.0
  • Storm Brand: Now Deals 3-10 Lightning Damage at gem level 1 (previously 3-8), scaling to 150-449 Lightning Damage at gem level 20 (previously 92-277). Storm Brand's Effectiveness of Added Damage is now 45-55% at gem levels 1-20 (previously 30% at all gem levels). Storm Brand now deals 80% more Damage with Hits against Branded Enemy at all levels (previously 80-130%).
  • Storm Brand of Indecision: Quality now provides Deals +0-15% more Damage with Hits against Branded Enemy (previously +0-10%).
  • 3.24.0
  • Storm Brand of Indecision: Now has 60% effectiveness of added damage (previously 85%), and a cast time of 0.75 seconds (previously 0.35 seconds). It now deals 5 to 14 Lightning Damage at gem level 1 (previously 6 to 19), scaling up to 172 to 515 at gem level 20 (previously 229 to 686). Quality now causes the skill to Deal +0-10% more Damage with Hits against Branded Enemy (previously +0-20%).
  • 3.23.0
    Storm Brand:
    3.15.0
  • Storm Burst, Storm Brand, and Wintertide Brand are no longer offered to the Witch for completing The Siren’s Cadence.
  • 3.11.0

    Storm Brand
  • Storm Brand is now offered to the Witch for completing The Siren's Cadence (previously this was available only from the vendor for the Witch).
  • 3.7.0
    Storm Brand
  • Multiple Storm Brands can no longer 'shotgun' enemies with their overlapping areas of effect.
  • 3.6.0
    Storm Brand
    3.5.0
  • Added a new Intelligence Skill Gem - Storm Brand: Create a magical brand that can attach to a nearby enemy until it dies or expires. It periodically activates while attached, firing beams which damage nearby enemies and the enemies around them.
  • Storm Brand
    Level: (1—20)
    Cost: (8—21) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (45—55)%
    AoE Radius: 9
    Requires Level (12—70), (33—155) Int
    Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.
    Deals (3—150) to (10—449) Lightning Damage
    Activates every 0.5 seconds while Attached
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Can be Detached for a total Duration of 6 seconds
    Can be Attached for a total Duration of 5 seconds
    Sends beams to 3 Enemies, including the Branded Enemy
    Deals 80% more Damage with Hits against Branded Enemy
    base number of sigils allowed per target [1]
    base skill show average damage instead of dps [1]
    console skill dont chase [1]
    is area damage [1]
    skill can add multiple charges per action [1]

    Additional Effects From Quality:
    Sends beams to +(0—1) Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /111
  • Active Type: Spell, Damage, Area, Lightning, Chains, Duration, Totemable, Trappable, Mineable, Triggerable, Multicastable, Brand, AreaSpell
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    IncreasedDuration
    More Duration Support
    Supports any skill with a duration.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    IronWill
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Totem
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    ReduceDuration
    Less Duration Support
    Supports any skill that has a duration.
    CastOnDmgTaken
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Trap
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    chain
    Chain Support
    Supports projectile skills, and any other skills that chain.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    CastOnDeath
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ChainPlus
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    CastonWardBreak
    Cast on Ward Break Support
    Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    chain
    Greater Chain Support
    Supports projectile skills, and any other skills that chain.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    FasterCast
    Faster Casting Support
    Supports non-instant spell skills.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    RemoteMine
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Echo
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    CastOnStun
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    CastWhileChanneling
    Cast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    ArcaneSurge
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    SpellFocusSupport
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    AltRemoteMineSupportGem
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    CastWhileChannelingPlus
    Awakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    EchoPlus
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    SwiftbrandSupportGem
    Swiftbrand Support
    Supports skills which create brands.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    SpellBlade
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    Foulgrasp
    Foulgrasp Support
    Supports brand skills that can be recalled.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /2
    AutomatonStormBrand
    Automaton Storm Brand Effect
    Your Storm Brand becomes an Automaton Effect.
    CelestialBrandEffect
    Celestial Brand Effect
    Your Brand becomes a Celestial Effect.
    Storm Brand
    You are Branded, firing beams which deal damage to you and those around you
    base_damage_taken_+%
    branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%
    Attribute /5

    conduit_sigil

    NameShow Full Descriptions
    CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation · Magic: 1xCurrencyRerollMagicOrb of Alteration · Rare: 3xCurrencyUpgradeToRareOrb of Alchemy · Unique: 5xCurrencyRerollRareChaos Orb
    IsCharged1
    BuffGroupsID36
    IsBuffDefinition1
    BuffMergeModesID1
    Codebase damage taken +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codebranded enemy explode for 25% life as chaos on death chance %
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1

    Community Wiki

    Edit

    Storm Brand

    Storm Brand is a spell which creates a brand on the ground. While attached, the brand deals lightning damage to the attached target, chaining to nearby enemies.

    Skill functions and interactions

    • Maximum Active Brands: All brands share a limit of three (3) active brand limit. This can be split between the two brand skills (2-1) or all of one type. Passive skills can increase the number of active brands that are allowed to be active at a time.

    • Maximum Brand Attachment: By default, you may only have one brand of any kind attached to a single target at any time. Taking the Keystone Runebinder allows you to place a second brand on a single target. Like the Active Brand limit these brands may either be split (1-1) or both the same type of brand.

    • Spell Echo: Storm Brand currently functions with Spell Echo Support so far as repeating the initial cast of the brand. The more casting speed multiplier on spell echo does NOT however effect the activation speed of the brand once attached to a target.

    Version history

    VersionChanges
    3.11.0
  • Now has a base critical strike chance of 6% (from 5.5%).
  • Now has an added Damage effectiveness of 30% (from 40%).
  • Now activates every 0.5 seconds while attached (from 0.6 seconds)
  • Now has a detached duration of 6 seconds (from 10).
  • 3.7.0
  • Now has a cast time of 0.75 seconds (from 0.65 seconds).
  • Now activates every 0.6 seconds while attached (from 0.5 seconds).
  • Now has 10% smaller base radius of area of effect for dealing damage.
  • Multiple Storm Brands can no longer 'shotgun' enemies with their overlapping areas of effect.
  • Now deals 3 to 8 lightning damage at gem level 1 (from 2 to 7), up to 92 to 277 lightning damage at gem level 20 (from 75 to 225).
  • Now does 80% more damage to the branded enemy at gem level 1, up to 130% more damage at gem level 20 (from 50% more at all gem levels).
  • 3.6.0
  • Mana Cost at gem level 20 is now 21 (was 20).
  • Now deals 2 to 7 Lightning damage at gem level 1 (from 3 to 8) and 75 to 225 Lightning damage at gem level 20 (from 97 to 290).
  • Now has an added damage effectiveness of 30% (from 35%).
  • 3.5.0
  • Storm Brand has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.