Skill Gem Quality /4
ItemTypeStatsWeight
Dominating BlowDivergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
Dominating BlowPhantasmal Maximum (0–2) Summoned Normal Sentinels of Dominance10
Herald of PurityDivergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
AbsolutionDivergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
Enchantment Modifier /12
NameLevelPre/SufDescriptionWeight
Enchantment Absolution Duration 166Enchantment20% increased Sentinel of Absolution Duration caster minionhelmet 100
default 0
Enchantment Absolution Duration 275Enchantment30% increased Sentinel of Absolution Duration caster minionhelmet 100
default 0
Enchantment Absolution Minion Area of Effect 166EnchantmentSummoned Sentinels of Absolution have 16% increased Area of Effect caster minionhelmet 100
default 0
Enchantment Absolution Minion Area of Effect 275EnchantmentSummoned Sentinels of Absolution have 24% increased Area of Effect caster minionhelmet 100
default 0
Enchantment Dominating Blow Duration 166Enchantment20% increased Sentinel of Dominance Duration attack minionhelmet 100
default 0
Enchantment Dominating Blow Duration 275Enchantment30% increased Sentinel of Dominance Duration attack minionhelmet 100
default 0
66EnchantmentSummoned Sentinels of Dominance deal 20% increased Damage damage attack minionhelmet 0
default 0
75EnchantmentSummoned Sentinels of Dominance deal 30% increased Damage damage attack minionhelmet 0
default 0
Enchantment Dominating Blow Additional Magic 166EnchantmentDominating Blow can summon 2 additional Magic Sentinels of Dominance attack minionhelmet 100
default 0
Enchantment Dominating Blow Additional Magic 275EnchantmentDominating Blow can summon 3 additional Magic Sentinels of Dominance attack minionhelmet 100
default 0
Enchantment Dominating Blow Additional Rare 175EnchantmentDominating Blow can summon an additional Rare Sentinel of Dominance attack minionhelmet 100
default 0
Enchantment Herald Of Purity Additional Minion 175Enchantment+1 to maximum number of Sentinels of Purity minionhelmet 100
default 0
Monsters mods /11
NameLevelPre/SufDescriptionWeight
1Unique100% increased Character Size
tagged by sentinel [-93]
1Unique75% increased Character Size
tagged by sentinel [-90]
1Unique50% increased Character Size
tagged by sentinel [-75]
1Unique30% increased Character Size
tagged by sentinel [-75]
1Unique20% increased Character Size
tagged by sentinel [1]
1Unique15% increased Character Size
tagged by sentinel [1]
1Unique30% increased Character Size
tagged by sentinel [1]
1Unique30% increased Character Size
monster sentinel experience +% [100]
tagged by sentinel [1]
1Unique25% increased Character Size
monster sentinel experience +% [100]
tagged by sentinel [1]
1Unique25% increased Character Size
archnemesis monster life +% final [150]
monster sentinel experience +% [500]
tagged by sentinel [1]
tagged by sentinel unique [1]
1Uniquehellscape monster damage +% final [0]
hellscape monster damage taken +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [0]
sentinel tag difficulty [0]
Misc mods /105
NameLevelDomainPre/SufDescriptionWeight
of Luxury1SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Currency Reward
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 833
of Luxury45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have a Currency Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 833
of Luxury60SentinelSuffix(3.6–5)% chance for Empowered Enemies to have a Currency Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 278
of Deafening5SentinelSuffix(2.6–3)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 200
of Deafening45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 200
of Deafening60SentinelSuffix(3.6–5)% chance for Empowered Enemies to have an Essence Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 67
of Singularity5SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Unique Reward
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 100
of Singularity45SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Unique Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 100
of Singularity60SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Unique Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 33
of Thaumaturgy5SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Gem Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 200
of Thaumaturgy45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have a Gem Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 200
of Thaumaturgy75SentinelSuffix(3.6–5)% chance for Empowered Enemies to have a Gem Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 67
of Worlds68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Map Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 60
of Worlds75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Map Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 60
of Worlds80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Map Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 20
of Trinkets1SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Jewellery Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 833
of Trinkets45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 833
of Trinkets75SentinelSuffix(3.6–5)% chance for Empowered Enemies to have a Jewellery Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 278
of Armour1SentinelSuffix(2.6–3)% chance for Empowered Enemies to have an Armour Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 833
of Armour45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have an Armour Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 833
of Armour75SentinelSuffix(3.6–5)% chance for Empowered Enemies to have an Armour Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 278
of Armaments1SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 833
of Armaments45SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 833
of Armaments75SentinelSuffix(3.6–5)% chance for Empowered Enemies to have a Weapon Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 278
of Emblems68SentinelSuffix(2–2.5)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 100
of Emblems75SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 100
of Emblems80SentinelSuffix(3.1–4)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 33
of Skittering68SentinelSuffix(2–2.5)% chance for Empowered Enemies to have a Scarab Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 100
of Skittering75SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Scarab Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 100
of Skittering80SentinelSuffix(3.1–4)% chance for Empowered Enemies to have a Scarab Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 33
of Divination45SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Divination Card Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 200
of Divination68SentinelSuffix(3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 200
of Divination80SentinelSuffix(3.6–5)% chance for Empowered Enemies to have a Divination Card Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 67
of the Depths68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have an Abyss Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Depths75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have an Abyss Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Depths80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have an Abyss Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of the Harbinger68SentinelSuffix(2–2.5)% chance for Empowered Enemies to have a Harbinger Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 60
of the Harbinger75SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Harbinger Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 60
of the Harbinger80SentinelSuffix(3.1–4)% chance for Empowered Enemies to have a Harbinger Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 20
of Grasping68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of Grasping75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of Grasping80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of the Underground68SentinelSuffix(2–2.5)% chance for Empowered Enemies to have a Fossil Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 60
of the Underground75SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Fossil Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 60
of the Underground80SentinelSuffix(3.1–4)% chance for Empowered Enemies to have a Fossil Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 20
of the Legion68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Legion75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Legion80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Legion Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of the Blight68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Blight75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Blight80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Blight Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of Metamorphosis68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of Metamorphosis75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of Metamorphosis80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of Archaeology68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of Archaeology75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of Archaeology80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of Smuggling68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Heist Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of Smuggling75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Heist Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of Smuggling80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Heist Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of the Ritual68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Ritual Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Ritual75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Ritual Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of the Ritual80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Ritual Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of Insanity68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of Insanity75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of Insanity80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
of Mystery24SentinelSuffix(2–2.5)% chance for Empowered Enemies to have a Sentinel Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 200
of Mystery68SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Sentinel Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 200
of Mystery80SentinelSuffix(3.1–4)% chance for Empowered Enemies to have a Sentinel Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 67
of Copying1SentinelSuffix(16–20)% chance for Rewards to be Doubled
local sentinel drone difficulty + [10]
special_sentinel_mod 1000
default 0
of Wealth1SentinelSuffixEmpowered Monsters have (50–100)% increased Quantity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Opulence55SentinelSuffixEmpowered Monsters have (110–150)% increased Quantity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Prosperity80SentinelSuffixEmpowered Monsters have (160–250)% increased Quantity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 500
of Plunder1SentinelSuffixEmpowered Monsters have (50–100)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Raiding55SentinelSuffixEmpowered Monsters have (110–150)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Greed80SentinelSuffixEmpowered Monsters have (160–250)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 500
of Invigoration1SentinelSuffixEmpowered Monsters grant (30–60)% increased Sentinel Power
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Energy55SentinelSuffixEmpowered Monsters grant (70–100)% increased Sentinel Power
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 1500
of Power80SentinelSuffixEmpowered Monsters grant (110–150)% increased Sentinel Power
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 500
of Wealth1SentinelSuffixEmpowered Monsters have (300–400)% increased Quantity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Opulence55SentinelSuffixEmpowered Monsters have (420–500)% increased Quantity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Prosperity80SentinelSuffixEmpowered Monsters have (520–650)% increased Quantity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 500
default 0
of Plunder1SentinelSuffixEmpowered Monsters have (300–400)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Raiding55SentinelSuffixEmpowered Monsters have (420–500)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Greed80SentinelSuffixEmpowered Monsters have (520–650)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 500
default 0
of Invigoration1SentinelSuffixEmpowered Monsters grant (60–120)% increased Sentinel Power
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Energy55SentinelSuffixEmpowered Monsters grant (140–200)% increased Sentinel Power
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 1500
default 0
of Power80SentinelSuffixEmpowered Monsters grant (220–300)% increased Sentinel Power
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 500
default 0
of the Prize1SentinelSuffix(10–14)% increased chance to add Rewards
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 1500
of the Trophy45SentinelSuffix(15–19)% increased chance to add Rewards
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 1500
of the Bounty82SentinelSuffix(20–30)% increased chance to add Rewards
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 500
of Success1SentinelSuffix(20–25)% increased Rewards
local sentinel drone difficulty + [10]
special_sentinel_mod 0
sentinel_c 1500
default 0
1SentinelUnique(10–15)% chance for Rewards to be Doubled
local sentinel drone difficulty + [0]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-1723]
1SentinelUniqueEmpowered Monsters drop (8–12) Sentinel Rewards
1SentinelUniqueEmpowered Monsters grant (800–1200)% increased Sentinel Power
local sentinel drone difficulty + [0]
1SentinelUnique(300–400)% increased chance to add Rewards
local sentinel drone difficulty + [0]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-203]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13984]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-24353]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28892]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13600]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-9888]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-22404]
1SentinelUniquesentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28403]
Item /5
IconName
PowerCorePowerCorePower Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably
TransformingPowerCoreTransformingPowerCoreTransforming Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type
AmplifyingPowerCoreAmplifyingPowerCoreAmplifying Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers
AugmentingPowerCoreAugmentingPowerCoreAugmenting Power Core
Stack Size: 1 / 20
Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers
BaseDroneItemStone3Primeval Apex Sentinel
Duration: 30 seconds
Empowers: 4 enemies
Empowerment: 50
Charge: 18/18
Requires Level 68
(10–15)% chance for Rewards to be Doubled
local sentinel drone difficulty + [0]
Can only empower Rare or Unique enemies
Unmodifiable
Unique /10
IconName
BaseDroneItemUnique3The Angel of Vengeance Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-203]
BaseDroneItemUniquePaua3The Epiphany Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-24353]
BaseDroneItemUniqueJade3The Twisted Trinity Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13600]
BaseDroneItemUniqueIce3The Unbridled Tempest Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-22404]
BaseDroneItemUniqueBlueMarbled3The Narcissist Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13984]
BaseDroneItemUniqueCrimson3The Depraved Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28892]
BaseDroneItemUniqueShell3The Raging Inferno Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-9888]
BaseDroneItemUniquePurple3Insomnia Cosmic Apex Sentinel
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28403]
BaseDroneItemUniqueGothic1The Megalomaniac Bronze Stalker Sentinel
(30–50)% increased Duration
Empowers +(70–100) Enemies
Empowered Enemies do not drop Items
Empowered Enemies cannot gain Rewards
Empowered Monsters grant (800–1200)% increased Sentinel Power
local sentinel drone difficulty + [0]
BaseDroneItemUniqueGothic2The Arbiter Brimstone Pandemonium Sentinel
Empowers many enemies in one shot
(150–300)% increased Empowerment
+(8–12) to Charge
(40–60)% reduced number of Empowered Enemies
(300–400)% increased chance to add Rewards
local sentinel drone difficulty + [0]
(Empowerment increases the damage and damage reduction of an enemy
as well as increasing experience and item yield when killed)
Cluster Jewel Passive /1
IconName
Disciples
Notable
Minions deal 20% increased Damage while you are affected by a Herald
Summoned Sentinels have 25% increased Cooldown Recovery Rate
Sentinel
Normal
Act: 1
Open the Sentinel Cache.
#Name
1Open the Sentinel Cache
Open the Sentinel Cache.
  • Open the Sentinel Cache
  • 2Pick up the Controller
    Pick up the Sentinel Controller you found from the Cache.
  • Pick up the Sentinel Controller
  • 3Equip the Controller
    Equip the Controller in your inventory.
  • Equip the Controller in your inventory
  • 4Equip a Sentinel
    Equip a Sentinel.
  • Equip a Sentinel
  • 5Place a Filament
    Place a Filament on the Sentinel Controller.
  • Place a Filament on the Sentinel Controller
  • 6Quest Complete
    You have learned the basics of the Sentinel Controller.
    Sentinel
    24% increased Evasion Rating and Armour
    +10% to all Elemental Resistances
    Sentinel Attr /15 ⍟
    NameShow Full Descriptions
    IDsentinel1541
    ReferenceCommunity Wiki
    IconArt/2DArt/SkillIcons/passives/Sentinel.png
    isKeystonefalse
    isNotabletrue
    isAscendancyStartfalse
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    isBlightedfalse
    isJewelSocketfalse
    isMasteryfalse
    isProxyfalse
    isUsedtrue
    isRoyalefalse
    PassiveSkillsHash19144
    Sentinel Shop /20 ⍟
    IconName
    MediDroneMedi-Drone
    Summons your pet
    ArcanistSocialFramesArcanist Portrait Frame
    Adds the Arcanist Portrait Frame to this character.
    EsteemedArcanistSocialFramesEsteemed Arcanist Portrait Frame
    Adds the Esteemed Arcanist Portrait Frame to this character.
    GrandArcanistSocialFramesGrand Arcanist Portrait Frame
    Adds the Grand Arcanist Portrait Frame to this character.
    HideoutPlaceholderExorcist's Weapon Effect
    Adds the Eldritch Weapon Effect to any equipped weapon.
    ReaperCloakThe Soul Harvester's Cloak
    Adds The Soul Harvester's Cloak back attachment to any equipped body armour. Type /kills to see the number of monsters you have killed.
    ReaperSocialFramesReaper Portrait Frame
    Adds the Reaper Portrait Frame to this character.
    UnderworldPortalEffectUnderworld Portal Effect
    This character's portals use the Underworld Portal Effect.
    SavageReaperSocialFramesSavage Reaper Portrait Frame
    Adds the Savage Reaper Portrait Frame to this character.
    GrimReaperApparitionEffectGrim Reaper Apparition Effect
    The Grim Reaper Apparition possesses your character.
    SanguineReaperSocialFramesSanguine Reaper Portrait Frame
    Adds the Sanguine Reaper Portrait Frame to this character.
    mercuryFireSearing Quicksilver Flask
    Applies a Searing effect to you when your Quicksilver Flask is in effect.
    RingoftheBlackstarRing of the Black Star
    Change the appearance of your equipped ring to the Ring of the Black Star.
    RingoftheExorcistRing of the Exorcist
    Change the appearance of your equipped ring to the Ring of the Exorcist.
    BeltoftheHiveQueenBelt of the Hive Queen
    Change the appearance of your equipped belt to the Belt of the Hive Queen.
    ShavronnesTomeHipAttachmentShavronne's Tome
    Attaches the Shavronne's Tome hip attachment to any equipped belt.
    CloakOfElementsCloak of Elements
    Adds the Cloak of Elements back attachment to any equipped body armour.
    weapon_soulstunningSoulstunning Weapon Effect
    Adds the Soulstunning Weapon Effect to any equipped weapon.
    MagebloomMapDeviceMagebloom Map Device
    Tags: Shop, Machines
    Category: Nature
    Creates an object in your hideout
    HideoutPlaceholderEldritch Reaper Map Device
    Tags: Shop, Machines
    Category: Demonic
    Creates an object in your hideout
    Power Core /4 ⍟
    IconName
    AmplifyingPowerCoreAmplifyingPowerCoreAmplifying Power Core
    Stack Size: 1 / 20
    Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers
    AugmentingPowerCoreAugmentingPowerCoreAugmenting Power Core
    Stack Size: 1 / 20
    Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers
    PowerCorePowerCorePower Core
    Stack Size: 1 / 20
    Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably
    TransformingPowerCoreTransformingPowerCoreTransforming Power Core
    Stack Size: 1 / 20
    Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type
    Stalker Sentinel Mods /163 ⍟
    NameLevelDomainDescriptionWeight
    Zealous1Sentinel(20–25)% increased Cast Speed caster speed 1400
    Lively24Sentinel(26–35)% increased Cast Speed caster speed 1400
    Swift46Sentinel(36–45)% increased Cast Speed caster speed 1400
    Fleet68Sentinel(46–55)% increased Cast Speed caster speed 1400
    Fervent82Sentinel(56–70)% increased Cast Speed caster speed 200
    Lasting1Sentinel(20–25)% increased Duration 1000
    Lingering10Sentinel(26–35)% increased Duration 1000
    Persistent34Sentinel(36–45)% increased Duration 1000
    Continual60Sentinel(46–55)% increased Duration 1000
    Everlasting80Sentinel(56–70)% increased Duration 200
    Reliable1Sentinel+(10–14) seconds to Duration 1000
    Steadfast24Sentinel+(15–19) seconds to Duration 1000
    Stalwart46Sentinel+(20–24) seconds to Duration 1000
    Devoted68Sentinel+(25–29) seconds to Duration 1000
    True82Sentinel+(30–40) seconds to Duration 200
    Impending1SentinelEmpowers +(5–8) Enemies 1000
    Advancing15SentinelEmpowers +(9–12) Enemies 1000
    Imminent45SentinelEmpowers +(13–18) Enemies 1000
    Threatening60SentinelEmpowers +(19–24) Enemies 1000
    Menacing80SentinelEmpowers +(25–35) Enemies 200
    Ample1Sentinel+(1–2) to Charge 1400
    Vast7Sentinel+(3–4) to Charge 1400
    Substantial29Sentinel+(5–6) to Charge 1400
    Extensive55Sentinel+(7–8) to Charge 1400
    Capacious75Sentinel+(9–10) to Charge 200
    Jolting1Sentinel(16–20)% increased number of Empowered Enemies 1000
    Empowering24Sentinel(21–25)% increased number of Empowered Enemies 1000
    Charging46Sentinel(26–30)% increased number of Empowered Enemies 1000
    Invigorating68Sentinel(31–35)% increased number of Empowered Enemies 1000
    Energising82Sentinel(36–45)% increased number of Empowered Enemies 200
    of Hazard1Sentinel(14–19)% increased Empowerment 2000
    of Danger45Sentinel(20–25)% increased Empowerment 2000
    of Jeopardy75Sentinel(26–35)% increased Empowerment 500
    of Unholy Might45SentinelCharacter Gains Unholy Might for 10 seconds on deployment 100
    of Unholy Might60SentinelCharacter Gains Unholy Might for 15 seconds on deployment 100
    of Unholy Might80SentinelCharacter Gains Unholy Might for 20 seconds on deployment 100
    of Tailwind30SentinelCharacter Gains Tailwind for 10 seconds on deployment 200
    of Tailwind50SentinelCharacter Gains Tailwind for 15 seconds on deployment 200
    of Tailwind80SentinelCharacter Gains Tailwind for 20 seconds on deployment 200
    of Charge68SentinelCharacter Gains Charged Shrine for 10 seconds on deployment 100
    of Charge75SentinelCharacter Gains Charged Shrine for 15 seconds on deployment 100
    of Charge82SentinelCharacter Gains Charged Shrine for 20 seconds on deployment 100
    of Diamonds30SentinelCharacter Gains Diamond Shrine for 10 seconds on deployment 100
    of Diamonds50SentinelCharacter Gains Diamond Shrine for 15 seconds on deployment 100
    of Diamonds80SentinelCharacter Gains Diamond Shrine for 20 seconds on deployment 100
    of Gloom68SentinelCharacter Gains Gloom Shrine for 10 seconds on deployment 100
    of Gloom75SentinelCharacter Gains Gloom Shrine for 15 seconds on deployment 100
    of Gloom82SentinelCharacter Gains Gloom Shrine for 20 seconds on deployment 100
    of Resistance30SentinelCharacter Gains Resistance Shrine for 10 seconds on deployment 100
    of Resistance50SentinelCharacter Gains Resistance Shrine for 15 seconds on deployment 100
    of Resistance80SentinelCharacter Gains Resistance Shrine for 20 seconds on deployment 100
    of Bulk30SentinelCharacter Gains Massive Shrine for 10 seconds on deployment 100
    of Bulk50SentinelCharacter Gains Massive Shrine for 15 seconds on deployment 100
    of Bulk80SentinelCharacter Gains Massive Shrine for 20 seconds on deployment 100
    of Resolve30SentinelCharacter Gains Impenetrable Shrine for 10 seconds on deployment 100
    of Resolve50SentinelCharacter Gains Impenetrable Shrine for 15 seconds on deployment 100
    of Resolve80SentinelCharacter Gains Impenetrable Shrine for 20 seconds on deployment 100
    of the Juggernaut24SentinelCharacter Gains Endurance Charges for 15 seconds on deployment 600
    of the Assassin24SentinelCharacter Gains Power Charges for 15 seconds on deployment 600
    of the Raider24SentinelCharacter Gains Frenzy Charges for 15 seconds on deployment 600
    of Luxury1Sentinel(2.6–3)% chance for Empowered Enemies to have a Currency Reward
    local sentinel drone difficulty + [2]
    833
    of Luxury45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Currency Reward
    local sentinel drone difficulty + [4]
    833
    of Luxury60Sentinel(3.6–5)% chance for Empowered Enemies to have a Currency Reward
    local sentinel drone difficulty + [6]
    278
    of Deafening5Sentinel(2.6–3)% chance for Empowered Enemies to have an Essence Reward
    local sentinel drone difficulty + [2]
    200
    of Deafening45Sentinel(3.1–3.5)% chance for Empowered Enemies to have an Essence Reward
    local sentinel drone difficulty + [4]
    200
    of Deafening60Sentinel(3.6–5)% chance for Empowered Enemies to have an Essence Reward
    local sentinel drone difficulty + [6]
    67
    of Singularity5Sentinel(1–1.5)% chance for Empowered Enemies to have a Unique Reward
    local sentinel drone difficulty + [2]
    100
    of Singularity45Sentinel(1.6–2)% chance for Empowered Enemies to have a Unique Reward
    local sentinel drone difficulty + [4]
    100
    of Singularity60Sentinel(2.1–3)% chance for Empowered Enemies to have a Unique Reward
    local sentinel drone difficulty + [6]
    33
    of Thaumaturgy5Sentinel(2.6–3)% chance for Empowered Enemies to have a Gem Reward
    local sentinel drone difficulty + [4]
    200
    of Thaumaturgy45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Gem Reward
    local sentinel drone difficulty + [6]
    200
    of Thaumaturgy75Sentinel(3.6–5)% chance for Empowered Enemies to have a Gem Reward
    local sentinel drone difficulty + [8]
    67
    of Worlds68Sentinel(1–1.5)% chance for Empowered Enemies to have a Map Reward
    local sentinel drone difficulty + [4]
    60
    of Worlds75Sentinel(1.6–2)% chance for Empowered Enemies to have a Map Reward
    local sentinel drone difficulty + [6]
    60
    of Worlds80Sentinel(2.1–3)% chance for Empowered Enemies to have a Map Reward
    local sentinel drone difficulty + [8]
    20
    of Trinkets1Sentinel(2.6–3)% chance for Empowered Enemies to have a Jewellery Reward
    local sentinel drone difficulty + [4]
    833
    of Trinkets45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward
    local sentinel drone difficulty + [6]
    833
    of Trinkets75Sentinel(3.6–5)% chance for Empowered Enemies to have a Jewellery Reward
    local sentinel drone difficulty + [8]
    278
    of Armour1Sentinel(2.6–3)% chance for Empowered Enemies to have an Armour Reward
    local sentinel drone difficulty + [4]
    833
    of Armour45Sentinel(3.1–3.5)% chance for Empowered Enemies to have an Armour Reward
    local sentinel drone difficulty + [6]
    833
    of Armour75Sentinel(3.6–5)% chance for Empowered Enemies to have an Armour Reward
    local sentinel drone difficulty + [8]
    278
    of Armaments1Sentinel(2.6–3)% chance for Empowered Enemies to have a Weapon Reward
    local sentinel drone difficulty + [4]
    833
    of Armaments45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward
    local sentinel drone difficulty + [6]
    833
    of Armaments75Sentinel(3.6–5)% chance for Empowered Enemies to have a Weapon Reward
    local sentinel drone difficulty + [8]
    278
    of Emblems68Sentinel(2–2.5)% chance for Empowered Enemies to have a Fragment Reward
    local sentinel drone difficulty + [4]
    100
    of Emblems75Sentinel(2.6–3)% chance for Empowered Enemies to have a Fragment Reward
    local sentinel drone difficulty + [6]
    100
    of Emblems80Sentinel(3.1–4)% chance for Empowered Enemies to have a Fragment Reward
    local sentinel drone difficulty + [8]
    33
    of Skittering68Sentinel(2–2.5)% chance for Empowered Enemies to have a Scarab Reward
    local sentinel drone difficulty + [4]
    100
    of Skittering75Sentinel(2.6–3)% chance for Empowered Enemies to have a Scarab Reward
    local sentinel drone difficulty + [6]
    100
    of Skittering80Sentinel(3.1–4)% chance for Empowered Enemies to have a Scarab Reward
    local sentinel drone difficulty + [8]
    33
    of Divination45Sentinel(2.6–3)% chance for Empowered Enemies to have a Divination Card Reward
    local sentinel drone difficulty + [4]
    200
    of Divination68Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward
    local sentinel drone difficulty + [6]
    200
    of Divination80Sentinel(3.6–5)% chance for Empowered Enemies to have a Divination Card Reward
    local sentinel drone difficulty + [8]
    67
    of the Depths68Sentinel(1–1.5)% chance for Empowered Enemies to have an Abyss Reward
    local sentinel drone difficulty + [4]
    45
    of the Depths75Sentinel(1.6–2)% chance for Empowered Enemies to have an Abyss Reward
    local sentinel drone difficulty + [6]
    45
    of the Depths80Sentinel(2.1–3)% chance for Empowered Enemies to have an Abyss Reward
    local sentinel drone difficulty + [8]
    15
    of the Harbinger68Sentinel(2–2.5)% chance for Empowered Enemies to have a Harbinger Reward
    local sentinel drone difficulty + [4]
    60
    of the Harbinger75Sentinel(2.6–3)% chance for Empowered Enemies to have a Harbinger Reward
    local sentinel drone difficulty + [6]
    60
    of the Harbinger80Sentinel(3.1–4)% chance for Empowered Enemies to have a Harbinger Reward
    local sentinel drone difficulty + [8]
    20
    of Grasping68Sentinel(1–1.5)% chance for Empowered Enemies to have a Breach Reward
    local sentinel drone difficulty + [4]
    45
    of Grasping75Sentinel(1.6–2)% chance for Empowered Enemies to have a Breach Reward
    local sentinel drone difficulty + [6]
    45
    of Grasping80Sentinel(2.1–3)% chance for Empowered Enemies to have a Breach Reward
    local sentinel drone difficulty + [8]
    15
    of the Underground68Sentinel(2–2.5)% chance for Empowered Enemies to have a Fossil Reward
    local sentinel drone difficulty + [4]
    60
    of the Underground75Sentinel(2.6–3)% chance for Empowered Enemies to have a Fossil Reward
    local sentinel drone difficulty + [6]
    60
    of the Underground80Sentinel(3.1–4)% chance for Empowered Enemies to have a Fossil Reward
    local sentinel drone difficulty + [8]
    20
    of the Legion68Sentinel(1–1.5)% chance for Empowered Enemies to have a Legion Reward
    local sentinel drone difficulty + [4]
    45
    of the Legion75Sentinel(1.6–2)% chance for Empowered Enemies to have a Legion Reward
    local sentinel drone difficulty + [6]
    45
    of the Legion80Sentinel(2.1–3)% chance for Empowered Enemies to have a Legion Reward
    local sentinel drone difficulty + [8]
    15
    of the Blight68Sentinel(1–1.5)% chance for Empowered Enemies to have a Blight Reward
    local sentinel drone difficulty + [4]
    45
    of the Blight75Sentinel(1.6–2)% chance for Empowered Enemies to have a Blight Reward
    local sentinel drone difficulty + [6]
    45
    of the Blight80Sentinel(2.1–3)% chance for Empowered Enemies to have a Blight Reward
    local sentinel drone difficulty + [8]
    15
    of Metamorphosis68Sentinel(1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward
    local sentinel drone difficulty + [4]
    45
    of Metamorphosis75Sentinel(1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward
    local sentinel drone difficulty + [6]
    45
    of Metamorphosis80Sentinel(2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward
    local sentinel drone difficulty + [8]
    15
    of Archaeology68Sentinel(1–1.5)% chance for Empowered Enemies to have an Expedition Reward
    local sentinel drone difficulty + [4]
    45
    of Archaeology75Sentinel(1.6–2)% chance for Empowered Enemies to have an Expedition Reward
    local sentinel drone difficulty + [6]
    45
    of Archaeology80Sentinel(2.1–3)% chance for Empowered Enemies to have an Expedition Reward
    local sentinel drone difficulty + [8]
    15
    of Smuggling68Sentinel(1–1.5)% chance for Empowered Enemies to have a Heist Reward
    local sentinel drone difficulty + [4]
    45
    of Smuggling75Sentinel(1.6–2)% chance for Empowered Enemies to have a Heist Reward
    local sentinel drone difficulty + [6]
    45
    of Smuggling80Sentinel(2.1–3)% chance for Empowered Enemies to have a Heist Reward
    local sentinel drone difficulty + [8]
    15
    of the Ritual68Sentinel(1–1.5)% chance for Empowered Enemies to have a Ritual Reward
    local sentinel drone difficulty + [4]
    45
    of the Ritual75Sentinel(1.6–2)% chance for Empowered Enemies to have a Ritual Reward
    local sentinel drone difficulty + [6]
    45
    of the Ritual80Sentinel(2.1–3)% chance for Empowered Enemies to have a Ritual Reward
    local sentinel drone difficulty + [8]
    15
    of Insanity68Sentinel(1–1.5)% chance for Empowered Enemies to have a Delirium Reward
    local sentinel drone difficulty + [4]
    45
    of Insanity75Sentinel(1.6–2)% chance for Empowered Enemies to have a Delirium Reward
    local sentinel drone difficulty + [6]
    45
    of Insanity80Sentinel(2.1–3)% chance for Empowered Enemies to have a Delirium Reward
    local sentinel drone difficulty + [8]
    15
    of Mystery24Sentinel(2–2.5)% chance for Empowered Enemies to have a Sentinel Reward
    local sentinel drone difficulty + [4]
    200
    of Mystery68Sentinel(2.6–3)% chance for Empowered Enemies to have a Sentinel Reward
    local sentinel drone difficulty + [6]
    200
    of Mystery80Sentinel(3.1–4)% chance for Empowered Enemies to have a Sentinel Reward
    local sentinel drone difficulty + [8]
    67
    Chaining1SentinelBeams Chain an additional time 500
    Arcing55SentinelBeams Chain +2 times 500
    Ricochetting80SentinelBeams Chain +3 times 500
    Reaching35Sentinel(21–30)% increased Chaining range 500
    Extending58Sentinel(31–40)% increased Chaining range 500
    Stretching74Sentinel(41–55)% increased Chaining range 500
    Splintering20SentinelFires an additional Beam 500
    Splitting45SentinelFires 2 additional Beams 500
    Fracturing80SentinelFires 3 additional Beams 500
    of Anger55SentinelGrants Level 20 Anger Aura 200
    of Determination55SentinelGrants Level 20 Determination Aura 200
    of the Flames55SentinelGrants Level 20 Purity of Fire Aura 200
    of Purity55SentinelGrants Level 20 Purity of Elements Aura 200
    of Hatred55SentinelGrants Level 20 Hatred Aura 200
    of Grace55SentinelGrants Level 20 Grace Aura 200
    of the Ice55SentinelGrants Level 20 Purity of Ice Aura 200
    of Haste55SentinelGrants Level 20 Haste Aura 200
    of Wrath55SentinelGrants Level 20 Wrath Aura 200
    of Discipline55SentinelGrants Level 20 Discipline Aura 200
    of the Lightning55SentinelGrants Level 20 Purity of Lightning Aura 200
    of Zealotry55SentinelGrants Level 20 Zealotry Aura 200
    of Malevolence55SentinelGrants Level 20 Malevolence Aura 200
    of Wealth1SentinelEmpowered Monsters have (50–100)% increased Quantity of Items Found
    local sentinel drone difficulty + [2]
    1500
    of Opulence55SentinelEmpowered Monsters have (110–150)% increased Quantity of Items Found
    local sentinel drone difficulty + [4]
    1500
    of Prosperity80SentinelEmpowered Monsters have (160–250)% increased Quantity of Items Found
    local sentinel drone difficulty + [6]
    500
    of Plunder1SentinelEmpowered Monsters have (50–100)% increased Rarity of Items Found
    local sentinel drone difficulty + [2]
    1500
    of Raiding55SentinelEmpowered Monsters have (110–150)% increased Rarity of Items Found
    local sentinel drone difficulty + [4]
    1500
    of Greed80SentinelEmpowered Monsters have (160–250)% increased Rarity of Items Found
    local sentinel drone difficulty + [6]
    500
    of Invigoration1SentinelEmpowered Monsters grant (30–60)% increased Sentinel Power
    local sentinel drone difficulty + [2]
    1500
    of Energy55SentinelEmpowered Monsters grant (70–100)% increased Sentinel Power
    local sentinel drone difficulty + [4]
    1500
    of Power80SentinelEmpowered Monsters grant (110–150)% increased Sentinel Power
    local sentinel drone difficulty + [6]
    500
    of the Prize1Sentinel(10–14)% increased chance to add Rewards
    local sentinel drone difficulty + [2]
    1500
    of the Trophy45Sentinel(15–19)% increased chance to add Rewards
    local sentinel drone difficulty + [4]
    1500
    of the Bounty82Sentinel(20–30)% increased chance to add Rewards
    local sentinel drone difficulty + [6]
    500
    Pandemonium Sentinel Mods /140 ⍟
    NameLevelDomainDescriptionWeight
    Zealous1Sentinel(20–25)% increased Cast Speed caster speed 1400
    Lively24Sentinel(26–35)% increased Cast Speed caster speed 1400
    Swift46Sentinel(36–45)% increased Cast Speed caster speed 1400
    Fleet68Sentinel(46–55)% increased Cast Speed caster speed 1400
    Fervent82Sentinel(56–70)% increased Cast Speed caster speed 200
    Impending1SentinelEmpowers +(5–8) Enemies 1000
    Advancing15SentinelEmpowers +(9–12) Enemies 1000
    Imminent45SentinelEmpowers +(13–18) Enemies 1000
    Threatening60SentinelEmpowers +(19–24) Enemies 1000
    Menacing80SentinelEmpowers +(25–35) Enemies 200
    Ample1Sentinel+(1–2) to Charge 1400
    Vast7Sentinel+(3–4) to Charge 1400
    Substantial29Sentinel+(5–6) to Charge 1400
    Extensive55Sentinel+(7–8) to Charge 1400
    Capacious75Sentinel+(9–10) to Charge 200
    Jolting1Sentinel(16–20)% increased number of Empowered Enemies 1000
    Empowering24Sentinel(21–25)% increased number of Empowered Enemies 1000
    Charging46Sentinel(26–30)% increased number of Empowered Enemies 1000
    Invigorating68Sentinel(31–35)% increased number of Empowered Enemies 1000
    Energising82Sentinel(36–45)% increased number of Empowered Enemies 200
    of Hazard1Sentinel(14–19)% increased Empowerment 2000
    of Danger45Sentinel(20–25)% increased Empowerment 2000
    of Jeopardy75Sentinel(26–35)% increased Empowerment 500
    of Unholy Might45SentinelCharacter Gains Unholy Might for 10 seconds on deployment 100
    of Unholy Might60SentinelCharacter Gains Unholy Might for 15 seconds on deployment 100
    of Unholy Might80SentinelCharacter Gains Unholy Might for 20 seconds on deployment 100
    of Tailwind30SentinelCharacter Gains Tailwind for 10 seconds on deployment 200
    of Tailwind50SentinelCharacter Gains Tailwind for 15 seconds on deployment 200
    of Tailwind80SentinelCharacter Gains Tailwind for 20 seconds on deployment 200
    of Charge68SentinelCharacter Gains Charged Shrine for 10 seconds on deployment 100
    of Charge75SentinelCharacter Gains Charged Shrine for 15 seconds on deployment 100
    of Charge82SentinelCharacter Gains Charged Shrine for 20 seconds on deployment 100
    of Diamonds30SentinelCharacter Gains Diamond Shrine for 10 seconds on deployment 100
    of Diamonds50SentinelCharacter Gains Diamond Shrine for 15 seconds on deployment 100
    of Diamonds80SentinelCharacter Gains Diamond Shrine for 20 seconds on deployment 100
    of Gloom68SentinelCharacter Gains Gloom Shrine for 10 seconds on deployment 100
    of Gloom75SentinelCharacter Gains Gloom Shrine for 15 seconds on deployment 100
    of Gloom82SentinelCharacter Gains Gloom Shrine for 20 seconds on deployment 100
    of Resistance30SentinelCharacter Gains Resistance Shrine for 10 seconds on deployment 100
    of Resistance50SentinelCharacter Gains Resistance Shrine for 15 seconds on deployment 100
    of Resistance80SentinelCharacter Gains Resistance Shrine for 20 seconds on deployment 100
    of Bulk30SentinelCharacter Gains Massive Shrine for 10 seconds on deployment 100
    of Bulk50SentinelCharacter Gains Massive Shrine for 15 seconds on deployment 100
    of Bulk80SentinelCharacter Gains Massive Shrine for 20 seconds on deployment 100
    of Resolve30SentinelCharacter Gains Impenetrable Shrine for 10 seconds on deployment 100
    of Resolve50SentinelCharacter Gains Impenetrable Shrine for 15 seconds on deployment 100
    of Resolve80SentinelCharacter Gains Impenetrable Shrine for 20 seconds on deployment 100
    of the Juggernaut24SentinelCharacter Gains Endurance Charges for 15 seconds on deployment 600
    of the Assassin24SentinelCharacter Gains Power Charges for 15 seconds on deployment 600
    of the Raider24SentinelCharacter Gains Frenzy Charges for 15 seconds on deployment 600
    of Luxury1Sentinel(2.6–3)% chance for Empowered Enemies to have a Currency Reward
    local sentinel drone difficulty + [2]
    833
    of Luxury45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Currency Reward
    local sentinel drone difficulty + [4]
    833
    of Luxury60Sentinel(3.6–5)% chance for Empowered Enemies to have a Currency Reward
    local sentinel drone difficulty + [6]
    278
    of Deafening5Sentinel(2.6–3)% chance for Empowered Enemies to have an Essence Reward
    local sentinel drone difficulty + [2]
    200
    of Deafening45Sentinel(3.1–3.5)% chance for Empowered Enemies to have an Essence Reward
    local sentinel drone difficulty + [4]
    200
    of Deafening60Sentinel(3.6–5)% chance for Empowered Enemies to have an Essence Reward
    local sentinel drone difficulty + [6]
    67
    of Singularity5Sentinel(1–1.5)% chance for Empowered Enemies to have a Unique Reward
    local sentinel drone difficulty + [2]
    100
    of Singularity45Sentinel(1.6–2)% chance for Empowered Enemies to have a Unique Reward
    local sentinel drone difficulty + [4]
    100
    of Singularity60Sentinel(2.1–3)% chance for Empowered Enemies to have a Unique Reward
    local sentinel drone difficulty + [6]
    33
    of Thaumaturgy5Sentinel(2.6–3)% chance for Empowered Enemies to have a Gem Reward
    local sentinel drone difficulty + [4]
    200
    of Thaumaturgy45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Gem Reward
    local sentinel drone difficulty + [6]
    200
    of Thaumaturgy75Sentinel(3.6–5)% chance for Empowered Enemies to have a Gem Reward
    local sentinel drone difficulty + [8]
    67
    of Worlds68Sentinel(1–1.5)% chance for Empowered Enemies to have a Map Reward
    local sentinel drone difficulty + [4]
    60
    of Worlds75Sentinel(1.6–2)% chance for Empowered Enemies to have a Map Reward
    local sentinel drone difficulty + [6]
    60
    of Worlds80Sentinel(2.1–3)% chance for Empowered Enemies to have a Map Reward
    local sentinel drone difficulty + [8]
    20
    of Trinkets1Sentinel(2.6–3)% chance for Empowered Enemies to have a Jewellery Reward
    local sentinel drone difficulty + [4]
    833
    of Trinkets45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward
    local sentinel drone difficulty + [6]
    833
    of Trinkets75Sentinel(3.6–5)% chance for Empowered Enemies to have a Jewellery Reward
    local sentinel drone difficulty + [8]
    278
    of Armour1Sentinel(2.6–3)% chance for Empowered Enemies to have an Armour Reward
    local sentinel drone difficulty + [4]
    833
    of Armour45Sentinel(3.1–3.5)% chance for Empowered Enemies to have an Armour Reward
    local sentinel drone difficulty + [6]
    833
    of Armour75Sentinel(3.6–5)% chance for Empowered Enemies to have an Armour Reward
    local sentinel drone difficulty + [8]
    278
    of Armaments1Sentinel(2.6–3)% chance for Empowered Enemies to have a Weapon Reward
    local sentinel drone difficulty + [4]
    833
    of Armaments45Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward
    local sentinel drone difficulty + [6]
    833
    of Armaments75Sentinel(3.6–5)% chance for Empowered Enemies to have a Weapon Reward
    local sentinel drone difficulty + [8]
    278
    of Emblems68Sentinel(2–2.5)% chance for Empowered Enemies to have a Fragment Reward
    local sentinel drone difficulty + [4]
    100
    of Emblems75Sentinel(2.6–3)% chance for Empowered Enemies to have a Fragment Reward
    local sentinel drone difficulty + [6]
    100
    of Emblems80Sentinel(3.1–4)% chance for Empowered Enemies to have a Fragment Reward
    local sentinel drone difficulty + [8]
    33
    of Skittering68Sentinel(2–2.5)% chance for Empowered Enemies to have a Scarab Reward
    local sentinel drone difficulty + [4]
    100
    of Skittering75Sentinel(2.6–3)% chance for Empowered Enemies to have a Scarab Reward
    local sentinel drone difficulty + [6]
    100
    of Skittering80Sentinel(3.1–4)% chance for Empowered Enemies to have a Scarab Reward
    local sentinel drone difficulty + [8]
    33
    of Divination45Sentinel(2.6–3)% chance for Empowered Enemies to have a Divination Card Reward
    local sentinel drone difficulty + [4]
    200
    of Divination68Sentinel(3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward
    local sentinel drone difficulty + [6]
    200
    of Divination80Sentinel(3.6–5)% chance for Empowered Enemies to have a Divination Card Reward
    local sentinel drone difficulty + [8]
    67
    of the Depths68Sentinel(1–1.5)% chance for Empowered Enemies to have an Abyss Reward
    local sentinel drone difficulty + [4]
    45
    of the Depths75Sentinel(1.6–2)% chance for Empowered Enemies to have an Abyss Reward
    local sentinel drone difficulty + [6]
    45
    of the Depths80Sentinel(2.1–3)% chance for Empowered Enemies to have an Abyss Reward
    local sentinel drone difficulty + [8]
    15
    of the Harbinger68Sentinel(2–2.5)% chance for Empowered Enemies to have a Harbinger Reward
    local sentinel drone difficulty + [4]
    60
    of the Harbinger75Sentinel(2.6–3)% chance for Empowered Enemies to have a Harbinger Reward
    local sentinel drone difficulty + [6]
    60
    of the Harbinger80Sentinel(3.1–4)% chance for Empowered Enemies to have a Harbinger Reward
    local sentinel drone difficulty + [8]
    20
    of Grasping68Sentinel(1–1.5)% chance for Empowered Enemies to have a Breach Reward
    local sentinel drone difficulty + [4]
    45
    of Grasping75Sentinel(1.6–2)% chance for Empowered Enemies to have a Breach Reward
    local sentinel drone difficulty + [6]
    45
    of Grasping80Sentinel(2.1–3)% chance for Empowered Enemies to have a Breach Reward
    local sentinel drone difficulty + [8]
    15
    of the Underground68Sentinel(2–2.5)% chance for Empowered Enemies to have a Fossil Reward
    local sentinel drone difficulty + [4]
    60
    of the Underground75Sentinel(2.6–3)% chance for Empowered Enemies to have a Fossil Reward
    local sentinel drone difficulty + [6]
    60
    of the Underground80Sentinel(3.1–4)% chance for Empowered Enemies to have a Fossil Reward
    local sentinel drone difficulty + [8]
    20
    of the Legion68Sentinel(1–1.5)% chance for Empowered Enemies to have a Legion Reward
    local sentinel drone difficulty + [4]
    45
    of the Legion75Sentinel(1.6–2)% chance for Empowered Enemies to have a Legion Reward
    local sentinel drone difficulty + [6]
    45
    of the Legion80Sentinel(2.1–3)% chance for Empowered Enemies to have a Legion Reward
    local sentinel drone difficulty + [8]
    15
    of the Blight68Sentinel(1–1.5)% chance for Empowered Enemies to have a Blight Reward
    local sentinel drone difficulty + [4]
    45
    of the Blight75Sentinel(1.6–2)% chance for Empowered Enemies to have a Blight Reward
    local sentinel drone difficulty + [6]
    45
    of the Blight80Sentinel(2.1–3)% chance for Empowered Enemies to have a Blight Reward
    local sentinel drone difficulty + [8]
    15
    of Metamorphosis68Sentinel(1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward
    local sentinel drone difficulty + [4]
    45
    of Metamorphosis75Sentinel(1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward
    local sentinel drone difficulty + [6]
    45
    of Metamorphosis80Sentinel(2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward
    local sentinel drone difficulty + [8]
    15
    of Archaeology68Sentinel(1–1.5)% chance for Empowered Enemies to have an Expedition Reward
    local sentinel drone difficulty + [4]
    45
    of Archaeology75Sentinel(1.6–2)% chance for Empowered Enemies to have an Expedition Reward
    local sentinel drone difficulty + [6]
    45
    of Archaeology80Sentinel(2.1–3)% chance for Empowered Enemies to have an Expedition Reward
    local sentinel drone difficulty + [8]
    15
    of Smuggling68Sentinel(1–1.5)% chance for Empowered Enemies to have a Heist Reward
    local sentinel drone difficulty + [4]
    45
    of Smuggling75Sentinel(1.6–2)% chance for Empowered Enemies to have a Heist Reward
    local sentinel drone difficulty + [6]
    45
    of Smuggling80Sentinel(2.1–3)% chance for Empowered Enemies to have a Heist Reward
    local sentinel drone difficulty + [8]
    15
    of the Ritual68Sentinel(1–1.5)% chance for Empowered Enemies to have a Ritual Reward
    local sentinel drone difficulty + [4]
    45
    of the Ritual75Sentinel(1.6–2)% chance for Empowered Enemies to have a Ritual Reward
    local sentinel drone difficulty + [6]
    45
    of the Ritual80Sentinel(2.1–3)% chance for Empowered Enemies to have a Ritual Reward
    local sentinel drone difficulty + [8]
    15
    of Insanity68Sentinel(1–1.5)% chance for Empowered Enemies to have a Delirium Reward
    local sentinel drone difficulty + [4]
    45
    of Insanity75Sentinel(1.6–2)% chance for Empowered Enemies to have a Delirium Reward
    local sentinel drone difficulty + [6]
    45
    of Insanity80Sentinel(2.1–3)% chance for Empowered Enemies to have a Delirium Reward
    local sentinel drone difficulty + [8]
    15
    of Mystery24Sentinel(2–2.5)% chance for Empowered Enemies to have a Sentinel Reward
    local sentinel drone difficulty + [4]
    200
    of Mystery68Sentinel(2.6–3)% chance for Empowered Enemies to have a Sentinel Reward
    local sentinel drone difficulty + [6]
    200
    of Mystery80Sentinel(3.1–4)% chance for Empowered Enemies to have a Sentinel Reward
    local sentinel drone difficulty + [8]
    67
    Chaining1SentinelBeams Chain an additional time 500
    Arcing55SentinelBeams Chain +2 times 500
    Ricochetting80SentinelBeams Chain +3 times 500
    Reaching35Sentinel(21–30)% increased Chaining range 500
    Extending58Sentinel(31–40)% increased Chaining range 500
    Stretching74Sentinel(41–55)% increased Chaining range 500
    Splintering20SentinelFires an additional Beam 500
    Splitting45SentinelFires 2 additional Beams 500
    Fracturing80SentinelFires 3 additional Beams 500
    of Wealth1SentinelEmpowered Monsters have (50–100)% increased Quantity of Items Found
    local sentinel drone difficulty + [2]
    1500
    of Opulence55SentinelEmpowered Monsters have (110–150)% increased Quantity of Items Found
    local sentinel drone difficulty + [4]
    1500
    of Prosperity80SentinelEmpowered Monsters have (160–250)% increased Quantity of Items Found
    local sentinel drone difficulty + [6]
    500
    of Plunder1SentinelEmpowered Monsters have (50–100)% increased Rarity of Items Found
    local sentinel drone difficulty + [2]
    1500
    of Raiding55SentinelEmpowered Monsters have (110–150)% increased Rarity of Items Found
    local sentinel drone difficulty + [4]
    1500
    of Greed80SentinelEmpowered Monsters have (160–250)% increased Rarity of Items Found
    local sentinel drone difficulty + [6]
    500
    of Invigoration1SentinelEmpowered Monsters grant (30–60)% increased Sentinel Power
    local sentinel drone difficulty + [2]
    1500
    of Energy55SentinelEmpowered Monsters grant (70–100)% increased Sentinel Power
    local sentinel drone difficulty + [4]
    1500
    of Power80SentinelEmpowered Monsters grant (110–150)% increased Sentinel Power
    local sentinel drone difficulty + [6]
    500
    of the Prize1Sentinel(10–14)% increased chance to add Rewards
    local sentinel drone difficulty + [2]
    1500
    of the Trophy45Sentinel(15–19)% increased chance to add Rewards
    local sentinel drone difficulty + [4]
    1500
    of the Bounty82Sentinel(20–30)% increased chance to add Rewards
    local sentinel drone difficulty + [6]
    500
    Apex Sentinel Mods /76 ⍟
    NameLevelDomainDescriptionWeight
    Zealous1Sentinel(20–25)% increased Cast Speed caster speed 1400
    Lively24Sentinel(26–35)% increased Cast Speed caster speed 1400
    Swift46Sentinel(36–45)% increased Cast Speed caster speed 1400
    Fleet68Sentinel(46–55)% increased Cast Speed caster speed 1400
    Fervent82Sentinel(56–70)% increased Cast Speed caster speed 200
    Lasting1Sentinel(20–25)% increased Duration 1000
    Lingering10Sentinel(26–35)% increased Duration 1000
    Persistent34Sentinel(36–45)% increased Duration 1000
    Continual60Sentinel(46–55)% increased Duration 1000
    Everlasting80Sentinel(56–70)% increased Duration 200
    Reliable1Sentinel+(10–14) seconds to Duration 1000
    Steadfast24Sentinel+(15–19) seconds to Duration 1000
    Stalwart46Sentinel+(20–24) seconds to Duration 1000
    Devoted68Sentinel+(25–29) seconds to Duration 1000
    True82Sentinel+(30–40) seconds to Duration 200
    Imminent1SentinelEmpowers +1 Enemies 500
    Threatening68SentinelEmpowers +2 Enemies 250
    Menacing82SentinelEmpowers +3 Enemies 100
    Ample1Sentinel+(1–2) to Charge 1400
    Vast7Sentinel+(3–4) to Charge 1400
    Substantial29Sentinel+(5–6) to Charge 1400
    Extensive55Sentinel+(7–8) to Charge 1400
    Capacious75Sentinel+(9–10) to Charge 200
    of Hazard1Sentinel(14–19)% increased Empowerment 2000
    of Danger45Sentinel(20–25)% increased Empowerment 2000
    of Jeopardy75Sentinel(26–35)% increased Empowerment 500
    of Unholy Might45SentinelCharacter Gains Unholy Might for 10 seconds on deployment 100
    of Unholy Might60SentinelCharacter Gains Unholy Might for 15 seconds on deployment 100
    of Unholy Might80SentinelCharacter Gains Unholy Might for 20 seconds on deployment 100
    of Tailwind30SentinelCharacter Gains Tailwind for 10 seconds on deployment 200
    of Tailwind50SentinelCharacter Gains Tailwind for 15 seconds on deployment 200
    of Tailwind80SentinelCharacter Gains Tailwind for 20 seconds on deployment 200
    of Charge68SentinelCharacter Gains Charged Shrine for 10 seconds on deployment 100
    of Charge75SentinelCharacter Gains Charged Shrine for 15 seconds on deployment 100
    of Charge82SentinelCharacter Gains Charged Shrine for 20 seconds on deployment 100
    of Diamonds30SentinelCharacter Gains Diamond Shrine for 10 seconds on deployment 100
    of Diamonds50SentinelCharacter Gains Diamond Shrine for 15 seconds on deployment 100
    of Diamonds80SentinelCharacter Gains Diamond Shrine for 20 seconds on deployment 100
    of Gloom68SentinelCharacter Gains Gloom Shrine for 10 seconds on deployment 100
    of Gloom75SentinelCharacter Gains Gloom Shrine for 15 seconds on deployment 100
    of Gloom82SentinelCharacter Gains Gloom Shrine for 20 seconds on deployment 100
    of Resistance30SentinelCharacter Gains Resistance Shrine for 10 seconds on deployment 100
    of Resistance50SentinelCharacter Gains Resistance Shrine for 15 seconds on deployment 100
    of Resistance80SentinelCharacter Gains Resistance Shrine for 20 seconds on deployment 100
    of Bulk30SentinelCharacter Gains Massive Shrine for 10 seconds on deployment 100
    of Bulk50SentinelCharacter Gains Massive Shrine for 15 seconds on deployment 100
    of Bulk80SentinelCharacter Gains Massive Shrine for 20 seconds on deployment 100
    of Resolve30SentinelCharacter Gains Impenetrable Shrine for 10 seconds on deployment 100
    of Resolve50SentinelCharacter Gains Impenetrable Shrine for 15 seconds on deployment 100
    of Resolve80SentinelCharacter Gains Impenetrable Shrine for 20 seconds on deployment 100
    of the Juggernaut24SentinelCharacter Gains Endurance Charges for 15 seconds on deployment 600
    of the Assassin24SentinelCharacter Gains Power Charges for 15 seconds on deployment 600
    of the Raider24SentinelCharacter Gains Frenzy Charges for 15 seconds on deployment 600
    of Anger55SentinelGrants Level 20 Anger Aura 200
    of Determination55SentinelGrants Level 20 Determination Aura 200
    of the Flames55SentinelGrants Level 20 Purity of Fire Aura 200
    of Purity55SentinelGrants Level 20 Purity of Elements Aura 200
    of Hatred55SentinelGrants Level 20 Hatred Aura 200
    of Grace55SentinelGrants Level 20 Grace Aura 200
    of the Ice55SentinelGrants Level 20 Purity of Ice Aura 200
    of Haste55SentinelGrants Level 20 Haste Aura 200
    of Wrath55SentinelGrants Level 20 Wrath Aura 200
    of Discipline55SentinelGrants Level 20 Discipline Aura 200
    of the Lightning55SentinelGrants Level 20 Purity of Lightning Aura 200
    of Zealotry55SentinelGrants Level 20 Zealotry Aura 200
    of Malevolence55SentinelGrants Level 20 Malevolence Aura 200
    of Wealth1SentinelEmpowered Monsters have (300–400)% increased Quantity of Items Found
    local sentinel drone difficulty + [2]
    1500
    of Opulence55SentinelEmpowered Monsters have (420–500)% increased Quantity of Items Found
    local sentinel drone difficulty + [4]
    1500
    of Prosperity80SentinelEmpowered Monsters have (520–650)% increased Quantity of Items Found
    local sentinel drone difficulty + [6]
    500
    of Plunder1SentinelEmpowered Monsters have (300–400)% increased Rarity of Items Found
    local sentinel drone difficulty + [2]
    1500
    of Raiding55SentinelEmpowered Monsters have (420–500)% increased Rarity of Items Found
    local sentinel drone difficulty + [4]
    1500
    of Greed80SentinelEmpowered Monsters have (520–650)% increased Rarity of Items Found
    local sentinel drone difficulty + [6]
    500
    of Invigoration1SentinelEmpowered Monsters grant (60–120)% increased Sentinel Power
    local sentinel drone difficulty + [2]
    1500
    of Energy55SentinelEmpowered Monsters grant (140–200)% increased Sentinel Power
    local sentinel drone difficulty + [4]
    1500
    of Power80SentinelEmpowered Monsters grant (220–300)% increased Sentinel Power
    local sentinel drone difficulty + [6]
    500
    of Success1Sentinel(20–25)% increased Rewards
    local sentinel drone difficulty + [10]
    1500
    Sentinels Item /26 ⍟
    IconName
    BaseDroneItemRusted1Rusted Stalker Sentinel
    Duration: 30 seconds
    Empowers: 15 enemies
    Empowerment: 5
    Charge: 8/8
    Requires Level 2
    Unmodifiable
    BaseDroneItemBronze1Bronze Stalker Sentinel
    Duration: 30 seconds
    Empowers: 25 enemies
    Empowerment: 10
    Charge: 10/10
    Requires Level 5
    Unmodifiable
    BaseDroneItemBlue1Cobalt Stalker Sentinel
    Duration: 40 seconds
    Empowers: 30 enemies
    Empowerment: 16
    Charge: 8/8
    Requires Level 18
    Unmodifiable
    BaseDroneItemDark1Brimstone Stalker Sentinel
    Duration: 40 seconds
    Empowers: 50 enemies
    Empowerment: 22
    Charge: 8/8
    Requires Level 38
    Unmodifiable
    BaseDroneItemRed1Emberstone Stalker Sentinel
    Duration: 50 seconds
    Empowers: 75 enemies
    Empowerment: 28
    Charge: 10/10
    Requires Level 58
    Unmodifiable
    BaseDroneItem1Obsidian Stalker Sentinel
    Duration: 50 seconds
    Empowers: 85 enemies
    Empowerment: 34
    Charge: 8/8
    Requires Level 67
    Unmodifiable
    BaseDroneItemFilthyStone1Cryptic Stalker Sentinel
    Duration: 100 seconds
    Empowers: 100 enemies
    Empowerment: 40
    Charge: 12/12
    Requires Level 2
    Beams Chain an additional time
    Unmodifiable
    BaseDroneItemStone1Primeval Stalker Sentinel
    Duration: 60 seconds
    Empowers: 100 enemies
    Empowerment: 45
    Charge: 18/18
    Requires Level 68
    (30–40)% increased Cast Speed
    Unmodifiable
    BaseDroneItemBlackWhite1Ancient Stalker Sentinel
    Duration: 60 seconds
    Empowers: 150 enemies
    Empowerment: 50
    Charge: 12/12
    Requires Level 80
    (10–15)% increased Empowerment
    Unmodifiable
    BaseDroneItemBronze2Bronze Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 30 enemies
    Empowerment: 18
    Charge: 8/8
    Requires Level 40
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemBlue2Cobalt Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 30 enemies
    Empowerment: 20
    Charge: 10/10
    Requires Level 46
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemDark2Brimstone Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 50 enemies
    Empowerment: 22
    Charge: 8/8
    Requires Level 54
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemRed2Emberstone Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 80 enemies
    Empowerment: 24
    Charge: 10/10
    Requires Level 62
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItem2Obsidian Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 100 enemies
    Empowerment: 26
    Charge: 8/8
    Requires Level 68
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemFilthyStone2Cryptic Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 200 enemies
    Empowerment: 20
    Charge: 12/12
    Requires Level 40
    (30–40)% increased Chaining range
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemStone2Primeval Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 120 enemies
    Empowerment: 30
    Charge: 18/18
    Requires Level 68
    Fires an additional Beam
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemWhiteBlack2Ancient Pandemonium Sentinel
    Duration: 10 seconds
    Empowers: 70 enemies
    Empowerment: 35
    Charge: 12/12
    Requires Level 80
    (10–15)% increased Empowerment
    Empowers many enemies in one shot
    Unmodifiable
    BaseDroneItemBronze3Bronze Apex Sentinel
    Duration: 20 seconds
    Empowers: 2 enemies
    Empowerment: 30
    Charge: 12/12
    Requires Level 24
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemBlue3Cobalt Apex Sentinel
    Duration: 30 seconds
    Empowers: 2 enemies
    Empowerment: 35
    Charge: 8/8
    Requires Level 36
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemDark3Brimstone Apex Sentinel
    Duration: 50 seconds
    Empowers: 3 enemies
    Empowerment: 40
    Charge: 8/8
    Requires Level 48
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemRed3Emberstone Apex Sentinel
    Duration: 30 seconds
    Empowers: 3 enemies
    Empowerment: 45
    Charge: 10/10
    Requires Level 58
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItem3Obsidian Apex Sentinel
    Duration: 40 seconds
    Empowers: 4 enemies
    Empowerment: 42
    Charge: 8/8
    Requires Level 66
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemFilthyStone3Cryptic Apex Sentinel
    Duration: 50 seconds
    Empowers: 4 enemies
    Empowerment: 45
    Charge: 12/12
    Requires Level 24
    Empowers +2 Enemies
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemStone3Primeval Apex Sentinel
    Duration: 30 seconds
    Empowers: 4 enemies
    Empowerment: 50
    Charge: 18/18
    Requires Level 68
    (10–15)% chance for Rewards to be Doubled
    local sentinel drone difficulty + [0]
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemWhiteBlack3Ancient Apex Sentinel
    Duration: 30 seconds
    Empowers: 4 enemies
    Empowerment: 55
    Charge: 12/12
    Requires Level 80
    (10–15)% increased Empowerment
    Can only empower Rare or Unique enemies
    Unmodifiable
    BaseDroneItemUnique3Cosmic Apex Sentinel
    Duration: 20 seconds
    Empowers: 1 enemies
    Empowerment: 100
    Charge: 5/5
    Requires Level 75
    Unmodifiable
    Sentinel Controller Passive /45 ⍟
    DescriptionPoints
    sentinel drone 3 unlocked [1]3
    sentinel drone 1 unlocked [1]3
    sentinel drone 2 unlocked [1]3
    Apex Sentinels Sap Enemies for 5 Seconds with maximum effect on Empowering them1
    Apex Sentinels have 25% increased Duration1
    Sentinels have 15% increased Duration1
    Sentinels have 10% increased Duration1
    Sentinels have 15% increased Cast Speed1
    Pandemonium Sentinels have 25% increased Duration1
    Pandemonium Sentinels restore all of the Character's Flask Charges on Deployment
    Pandemonium Sentinels grant maximum Vaal Souls to one of the Character's Vaal Skills on Deployment
    1
    Apex Sentinels have 10% chance to not consume Charge on use1
    Apex Sentinels have 25% increased Cast Speed1
    Empowered Monsters grant 30% increased Sentinel Power1
    Stalker Sentinels have 25% increased Cast Speed1
    Stalker Sentinel Beams Chain an additional time1
    Sentinels have 15% chance to not consume Charge on use1
    Pandemonium Sentinels fire an additional Beam
    Pandemonium Sentinel Beams Chain +2 times
    1
    Apex Sentinels can be re-deployed after being dismissed1
    Apex Sentinels can Empower an additional Enemy1
    Stalker Sentinels have 10% chance to duplicate non-unique Enemies when they are Empowered1
    Stalker Sentinels fire an additional Beam1
    Pandemonium Sentinels have 25% increased Cast Speed1
    Pandemonium Sentinels have 20% increased Chaining range1
    Stalker Sentinels have 10% increased chance to add Rewards1
    Stalker Sentinels have 10% chance to not consume Charge on use1
    15% increased number of Enemies Empowered by Stalker Sentinels1
    10% increased number of Enemies Empowered by Pandemonium Sentinels1
    15% increased number of Enemies Empowered by Pandemonium Sentinels1
    Apex Sentinels do not Empower Rare rarity enemies
    Apex Sentinels grant 30% increased Rewards
    2
    Apex Sentinels have 10% increased Empowerment1
    Stalker Sentinels do not Empower Normal rarity enemies2
    10% chance for found Power Cores to be Duplicated1
    Found Normal-rarity Sentinels from Monsters you kill are upgraded to Magic rarity
    Found Normal-rarity Sentinels from Chests you open are upgraded to Magic rarity
    1
    8% chance for found Sentinels to be Duplicated1
    Pandemonium Sentinels have 10% chance to not consume Charge on use1
    Pandemonium Sentinels spawn packs of Monsters on Deployment1
    Sentinels have 10% increased Empowerment1
    20% chance for found Power Cores to be Duplicated1
    Pandemonium Sentinels can be Deployed an additional time each area2
    Enemies Empowered by Apex Sentinels have 20% chance for Rewards to be doubled
    Enemies Empowered by Apex Sentinels have Onslaught
    1
    Enemies Empowered by Apex Sentinels have 10% chance for Rewards to be doubled
    Enemies Empowered by Apex Sentinels have +10% to all Resistances
    1
    Sentinels have 20% increased Empowerment1
    Rewards are more likely to be less common types2
    Rewards are 15% more likely to be Sentinel Rewards1
    Rewards are 30% more likely to be Sentinel Rewards1
    Sentinel Doodad Category /2 ⍟
    IconName
    SentinelStashSkinSentinel Stash
    Category: Sentinel
    Creates an object in your hideout
    SentinelGuildStashSkinSentinel Guild Stash
    Category: Sentinel
    Creates an object in your hideout
    Anoint /1 ⍟
    TypeItemsResult
    Unique, AmuletsVerdantOilVerdant Oil
    TealOilTeal Oil
    AzureOilAzure Oil
    Sentinel

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    Sentinel

    In the Sentinel Challenge League, ancient constructs have been unearthed across Wraeclast. You will harness the power of these Sentinels to control your level of risk and reward on the battlefield. When deployed, they follow you for a short time and empower your enemies, greatly increasing both their difficulty and reward.

    In this league, you will uncover and collect Sentinels and take advantage of their great power. When deployed, they follow you for a short time and empower your enemies, greatly increasing both their difficulty and reward.

    There are three classes of Sentinels.

    Name Description
    Stalker Sentinel Empowers a moderate number of enemies in sequence as you encounter them. They will follow you for around thirty seconds, empowering dozens of monsters before they dissipate.
    Pandemonium Sentinel Empower a wide swath of monsters at once in a quick burst. They are designed for mass area-of-effect, and typically only fire one shot. But this shot really counts, chaining between monsters to affect an entire screen full of foes at once. This class of Sentinel can be very dangerous because it empowers so many enemies at once.
    Apex Sentinel Only empowers rare or unique enemies but have a very strong effect. They fire fewer shots but have a much larger impact on difficulty and reward.
    Stalker Pandemonlum Apex
    Rusted Stalker Sentinel
    Bronze Stalker Sentinel Bronze Pandemonium Sentinel Bronze Apex Sentinel
    Cobalt Stalker Sentinel Cobalt Pandemonium Sentinel Cobalt Apex Sentinel
    Brimstone Stalker Sentinel Brimstone Pandemonium Sentinel Brimstone Apex Sentinel
    Emberstone Stalker Sentinel Emberstone Pandemonium Sentinel Emberstone Apex Sentinel
    Obsidian Stalker Sentinel Obsidian Pandemonium Sentinel Obsidian Apex Sentinel
    Cryptic Stalker Sentinel Cryptic Pandemonium Sentinel Cryptic Apex Sentinel
    Primeval Stalker Sentinel Primeval Pandemonium Sentinel Primeval Apex Sentinel
    Ancient Stalker Sentinel Ancient Pandemonium Sentinel Ancient Apex Sentinel
    Cosmic Apex Sentinel

    You start with a single slot to equip a Stalker Sentinel, but as you play through the league, you can eventually unlock two more Sentinel slots so that you can have one Sentinel of each class equipped at a time. Each class of Sentinel can be deployed once per area that you play. You’ll quickly develop various strategies for when each class is best used, for example, saving your Pandemonium Sentinel for when you’re surrounded by monsters, or using your Apex Sentinel on the map boss or league content that spawns several rare monsters. With a full loadout of Sentinels equipped, in every map you’ll get to empower bosses of your choice, juice up an entire screen at once with a button press, and choose the part of the map where it’s best to empower a series of dozens of monsters.

    Sentinels cannot be damaged by monsters in combat but do gradually deplete their internal power supply each time you use them. They can be found as you play, and are incompatible with traditional Wraeclastian crafting techniques. However, new Sentinels with different properties can be assembled from the depleted husks of others that you have used until their internal power supplies ran out. We’ll explain that crafting process in more detail later on.

    You can find magic Sentinels that have mods on them. These mods can augment the base properties of a sentinel, extending its duration, making it empower monsters faster, increasing the number it can empower or even the degree to which the monsters are empowered, affecting both their difficulty and rewards. Some mods will add specific drops such as currency items, essences or unique items to monsters empowered by the Sentinel, but at the cost of increasing how difficult the monster is to defeat.

    You can also occasionally find rare Sentinels that have more than two mods on them. These are generally quite a lot more powerful than normal or magic Sentinels, if you find the right combination of mods.

    The Sentinels you find as you explore Wraeclast will become more powerful. Some particularly powerful ones with special properties can only come from the process of assembling new Sentinels from depleted ones.

    While the Sentinels you find will generally get better and better as you play through the league, you can also upgrade the behaviour and properties of Sentinels through your Sentinel Controller.

    Power Core

    When your Sentinels run out of charge, they can be combined together with a Power Core to assemble a new, fully-charged Sentinel that inherits properties from both of the husks you disassembled. This hybrid Sentinel may also gain special properties such as an exclusive variant base type or modifiers that can only come from the assembly process.

    Unique Sentinel

    As you travel through Wraeclast, you may uncover or assemble Unique Sentinels. These valuable Sentinels behave in very specialised and powerful ways.

    When your Sentinels run out of charge, they can be combined together with a Power Core to assemble a new, fully-charged Sentinel that inherits properties from both of the husks you disassembled. This hybrid Sentinel may also gain special properties such as an exclusive variant base type or modifiers that can only come from the assembly process.

    It's also possible to assemble two Sentinels directly into one of many valuable unique Sentinels. The following is an assemble example.

    These have powerful, static properties, but because they cannot be combined with other sentinels, there’s no way to recharge them once they become depleted. They are essentially limited-use items with powerful effects.

    Sentinel Controller

    The Sentinel Controller can be used to customise the behaviour of your Sentinels. Filaments may be arranged on the controller to channel power to its nodes, each of which affect your Sentinels in different ways. These filaments may be moved around as often as you like in order to experiment with your ultimate Sentinel playstyle.

    The Sentinel Controller is like a runic circuit board that powers your Sentinels and allows you to customise their behaviour. It initially provides enough power to use one Sentinel per area but as you progress, it will gain enough power to support three.

    You will place filaments on the Controller to dictate which runic nodes its power flows through. You can freely move filaments around at any time. As you gain more power, it will automatically flow to the next nodes you have connected. Use this Controller to establish specific behaviour for your Sentinel loadout that works well with your desired build.

    type unlock points total
    small 1 36 36
    medium 1 17 17
    large 2 4 8
    enable sentinel 3 3 9
    total 70

    Recombinators

    In the Sentinel League, you may find a new type of rare currency: Recombinators. These allow you to apply the Sentinel Assembly process to your actual items, taking any two pieces of equipment from the same item class and combining them together. While the results are unpredictable, this process could merge the best elements of each item, potentially adding an exclusive new modifier, to create something of unprecedented power.


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    3.18Sentinel