Sentinel Unique /24
+(20–30)% to Cold Resistance
+(20–30)% to Cold Resistance
All Damage with Hits can Chill
All Damage Taken from Hits can Chill you
Enemies Chilled by your Hits can be Shattered as though Frozen
Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Socketed Warcry Skills have +1 Cooldown Use
(80–120)% increased Armour
+(50–70) to maximum Life
When you Attack, take (15–20)% of Life as Physical Damage for
each Warcry Exerting the Attack
Skills deal (10–15)% more Damage for each Warcry Exerting them
Empowers +(50–80) Enemies
(1.6–2.4)% more Empowerment for each Enemy Empowered
(1.6–2.4)% increased chance to add a Reward for each Enemy Empowered
(Empowerment increases the damage and damage reduction of an enemy
as well as increasing item yield when killed)
Passives in Radius of can be Allocated
without being connected to your tree
Corrupted
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28403]
[Aura Bonus Modifier]
Can only empower Rare or Unique enemies
Cleanses Corrupted Fish
Purifies Corrupted Water
monster aggro radius +% [-100]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-203]
Empowers many enemies in one shot
(150–300)% increased Empowerment
+(8–12) to Charge
(40–60)% reduced number of Empowered Enemies
(300–400)% increased chance to add Rewards
local sentinel drone difficulty + [0]
(Empowerment increases the damage and damage reduction of an enemy
as well as increasing item yield when killed)
Empowers many enemies in one shot
Petrifies Empowered Enemies for 5 seconds
Grants Level 20 Purity of Ice Aura
Grants Level 20 Malevolence Aura
Grants Level 20 Purity of Elements Aura
Grants Level 20 Wrath Aura
Grants Level 20 Zealotry Aura
Cannot Empower Enemies
+(60–80) to maximum Energy Shield
(30–40)% increased Life Recovery from Flasks
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5–10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence
(Life Recovery from Flasks also applies to Energy Shield. 30% less Life Recovery from Flasks)
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [28892]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-24353]
[The Searing Exarch Implicit]
[The Eater of Worlds Implicit]
+(20–50) to Strength
+(20–50) to Dexterity
+(20–50) to Intelligence
(10–15)% increased Global Defences
Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds)
Empowers +(40–70) Enemies
When a Character Kills an Empowered Rare Monster,
they gain its Modifiers for 20 seconds
(30–50)% increased Duration
Empowers +(70–100) Enemies
Empowered Enemies do not drop Items
Empowered Enemies cannot gain Rewards
Empowered Monsters grant (800–1200)% increased Sentinel Power
local sentinel drone difficulty + [0]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13984]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-9888]
Empowers many enemies in one shot
+(6–10) to Charge
(20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [13600]
Destroyed on Empowering target Enemy
Map Item Quantity affects number of rewards from Empowered Enemy
sentinel tag specific monster level [83]
sentinel tag specific monster variety hash [-22404]
Only affects Passives in Massive Ring
Passives in Radius can be Allocated without being connected to your tree
(-20–-10)% to all Elemental Resistances
(This Jewel has both a minimum and maximum Radius. Only Passives between the two are considered to be in the Jewel's Radius)

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3.18Sentinel