The Black Star Unique /3 ⍟
The Black Star Unique /3 ⍟
Name | Show Full Descriptions |
---|---|
![]() | Polaric Devastation Opal Ring (15–25)% increased Elemental Damage(15–25)% increased Global Critical Strike Chance +(20–40)% to Fire Resistance +(20–40)% to Cold Resistance (10–20)% increased Duration of Ailments on Enemies Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) (Being Covered in Frost applies 50% less Critical Strike Chance and 20% increased Cold Damage Taken) |
![]() | Sudden Dawn Steel Circlet (300–350)% increased Energy Shield +(50–70) to maximum Mana (10–20)% chance for Energy Shield Recharge to start when you Kill an Enemy (30–40)% less Energy Shield Recharge Rate |
![]() | The Eternal Struggle Onyx Amulet [The Searing Exarch Implicit] [The Eater of Worlds Implicit]+(20–50) to Strength +(20–50) to Dexterity +(20–50) to Intelligence (10–15)% increased Global Defences Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant (Armour, Evasion Rating and Energy Shield are the standard Defences) (Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds) |
The Black Star
Spectre | N |
---|---|
Area | Polaric Void |
Mod | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [100] unique boss curse effect on self +% final [-66] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] |
Tags | caster, cleaving_weapon, cold_affinity, fire_affinity, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_slow_movement |
1400%Life
50%Energy Shield From Life
+50%Evasion
294%Ailment Threshold
50 50 50 30Resistance
160%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
4 ~ 17Attack Distance
1.5 SecondAttack Time
±0%Damage Spread
200%Experience
125%Model Size
AtlasInvadersBlackStarBossType
38,995,520Life
16,265Armour
12,180Evasion
19,497,760Energy Shield
2,973Damage
538Accuracy
1.01Attack Time
145,750Experience
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 2973
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length
projectile uses contact position
skill can fire arrows
skill can fire wand projectiles
use scaled contact offset

EASBlackStarSpawnCasterClone
Cooldown Time: 20 Secondaction do not face targetEASBlackStarSpawnMeleeClone
Cooldown Time: 20 Secondaction do not face targetDTTBlackStarFireLeap
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 5 Secondleap slam minimum distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [-15] ,
GABlackStarFireLeapImpact
Base Damage: 2973
Critical Strike Chance: 5%
Attack Time: 1.5 SecondDeals 15% more Attack Damage
Deals 175% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage ,
GABlackStarColdCascade
Base Damage: 2973
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 SecondDeals 20% more Attack Damage
Deals 175% more Damage
75% of Physical Damage Converted to Cold Damage
+30 to Melee Strike Range
action attack or cast time uses animation length
is area damage ,
BlackStarCometBarrage
Cooldown Time: 25 SecondDeals 1016 to 1524 Cold DamageProjectiles do not Chain
Projectiles Pierce all Targets
base is projectile
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
GSBlackStarBossCometImpact
Deals 12010 to 18015 Cold Damageis area damage
GSBlackStarBossCometImpactSmall
Deals 6005 to 9007 Cold Damageis area damage
BlackStarLaserSpears
Cooldown Time: 25 SecondDuration: 5 SecondDeals 307.2 to 460.8 Fire Damage
is area damage
monster penalty against minions damage +% final vs player minions [-60]
33,612,656Life
15,319Armour
11,790Evasion
16,806,328Energy Shield
2,832Damage
518Accuracy
1.01Attack Time
144,452Experience
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 2832
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length
projectile uses contact position
skill can fire arrows
skill can fire wand projectiles
use scaled contact offset

EASBlackStarSpawnCasterClone
Cooldown Time: 20 Secondaction do not face targetEASBlackStarSpawnMeleeClone
Cooldown Time: 20 Secondaction do not face targetDTTBlackStarFireLeap
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 5 Secondleap slam minimum distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [-15] ,
GABlackStarFireLeapImpact
Base Damage: 2832
Critical Strike Chance: 5%
Attack Time: 1.5 SecondDeals 15% more Attack Damage
Deals 172.6% more Damage
75% of Physical Damage Converted to Fire Damage
is area damage ,
GABlackStarColdCascade
Base Damage: 2832
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 SecondDeals 20% more Attack Damage
Deals 172.6% more Damage
75% of Physical Damage Converted to Cold Damage
+30 to Melee Strike Range
action attack or cast time uses animation length
is area damage ,
BlackStarCometBarrage
Cooldown Time: 25 SecondDeals 966.6 to 1450 Cold DamageProjectiles do not Chain
Projectiles Pierce all Targets
base is projectile
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
GSBlackStarBossCometImpact
Deals 11256 to 16885 Cold Damageis area damage
GSBlackStarBossCometImpactSmall
Deals 5628 to 8442 Cold Damageis area damage
BlackStarLaserSpears
Cooldown Time: 25 SecondDuration: 5 SecondDeals 296.2 to 444.3 Fire Damage
is area damage
monster penalty against minions damage +% final vs player minions [-60]
stance any | ||
Melee | 90 | OnlyLastTarget TargetNear |
Melee | 30 | OnlyLastTarget |
Melee 3 | ||
EmptyActionSpell | EASBlackStarSpawnCasterClone | 180 IsInState=(state::caster_clone, 0) EnemyInRange=70 TerrainWalkableXUnitsInFront=18 TerrainWalkableXUnitsBehind=10 NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
EmptyActionSpell | EASBlackStarSpawnMeleeClone | 180 IsInState=(state::melee_clone, 0) EnemyInRange=70 TerrainWalkableXUnitsInFront=18 NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
DashToTarget | DTTBlackStarFireLeap | 60 ForceTargetEnemy TargetIsPlayer NotOnFullLife TargetNotMediumNear IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
DashToTarget | DTTBlackStarFireLeap | 3 ForceTargetEnemy !TargetIsPlayer NotOnFullLife TargetNotMediumNear IsInState=(state::can_now_perform_actions,1) |
GeometryAttack | GABlackStarColdCascade | 60 ForceTargetEnemy TargetIsPlayer NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
GeometryAttack | GABlackStarColdCascade | 3 ForceTargetEnemy !TargetIsPlayer NotOnFullLife IsInState=(state::can_now_perform_actions,1) |
BlackStarCometBarrage | 60 | ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
BlackStarLaserSpears | 60 | ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
Move | 3 | ForceTargetVariable=variable::generic_arena_middle_object NoEnemyInAggroRangeOfMe |
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } StateMachine { define_shared_state = " caster_clone; melee_clone; element; emerged; " on_state_emerged_1 = "MakeCollidable();" } BaseEvents { post_generation = "IfState( emerged, 0, { RemoveCollidability( ); } );" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" StateMachine { on_or_create_state_caster_clone_2 = "HideMeshSegmentsBySubstring( Upper_arms );" on_or_create_state_melee_clone_2 = " HideMeshSegmentsBySubstring( Lower_arms ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao ); " on_state_caster_clone_1 = " ShowMeshSegments( Upper_arms_elbowpads_meshShape, Upper_arms_meshShape ); AddEffectPack( BlackStarCasterCloneRebind ); " on_state_melee_clone_1 = " ShowMeshSegments( Lower_arms_elbowpads_meshShape, Lower_arms_meshShape ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, L_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, R_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao,); AddEffectPack( BlackStarMeleeCloneRebind ); " } Actor { on_start_ChangeToStance1 = "QueueTextAudioFromLast( 0, Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss, TheBlackStarIntroRandom );" } Life { on_spawned_alive = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); SetGlobalAudioParam( DarkStarLifePercentage, 100.0 ); " on_spawned_dead = "SetGlobalAudioParam( DarkStarLifePercentage, 0.0 );" on_death = " QueueTextAudioFromLast( 0, Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss, TheBlackStarDeathRandom ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); SetGlobalAudioParam( DarkStarLifePercentage, 0.0 ); " } Animated { on_event_addemergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk, 0.75 );" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " } Preload { preload_animated_object = "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss"] = { name = "The Black Star", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.6, damageSpread = 0, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GABlackStarFireLeapImpact", "GABlackStarColdCascade", "GSBlackStarBossCometImpact", "GSBlackStarBossCometImpactSmall", "EASBlackStarSpawnCasterClone", "EASBlackStarSpawnMeleeClone", "DTTBlackStarFireLeap", "BlackStarCometBarrage", "BlackStarLaserSpears", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarFireLeapImpact"] = { name = "GABlackStarFireLeapImpact", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {75, -30, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {75, 0, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {1, 2}, cost = { }, }, [3] = {75, 20, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {1, 2}, cost = { }, }, [4] = {75, 175, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarColdCascade"] = { name = "GABlackStarColdCascade", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, -30, 30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {1, 2, 1}, cost = { }, }, [2] = {75, 0, 30, baseMultiplier = 1.2, levelRequirement = 19, statInterpolation = {1, 2, 1}, cost = { }, }, [3] = {75, 20, 30, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {1, 2, 1}, cost = { }, }, [4] = {75, 175, 30, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {1, 2, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpact"] = { name = "GSBlackStarBossCometImpact", hidden = true, color = 4, baseEffectiveness = 5, incrementalEffectiveness = 0.05555, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpactSmall"] = { name = "GSBlackStarBossCometImpactSmall", hidden = true, color = 4, baseEffectiveness = 2.5, incrementalEffectiveness = 0.05555, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnCasterClone"] = { name = "EASBlackStarSpawnCasterClone", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnMeleeClone"] = { name = "EASBlackStarSpawnMeleeClone", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackStarFireLeap"] = { name = "DTTBlackStarFireLeap", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-15, 20, -50, levelRequirement = 0, statInterpolation = {1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarCometBarrage"] = { name = "BlackStarCometBarrage", hidden = true, color = 4, baseEffectiveness = 1.45, incrementalEffectiveness = 0.04, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "black_star_comet_barrage_big_projectiles", "black_star_comet_barrage_small_projectiles_per_big", "black_star_comet_barrage_projectile_start_height", "black_star_comet_barrage_overall_spawn_time_ms", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "do_not_chain", "always_pierce", }, levels = { [1] = {55, 7, 500, 4000, 0.8, 1.2, -60, levelRequirement = 83, statInterpolation = {1, 1, 1, 1, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarLaserSpears"] = { name = "BlackStarLaserSpears", hidden = true, color = 4, baseEffectiveness = 1.35, incrementalEffectiveness = 0.026, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.8, 1.2, -60, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
Mod Id | MonsterMapBoss |
---|---|
Group | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
unique boss curse effect on self +% final [-66]
unique boss curse effect on self +% final [-66]
Mod Id | MapMonsterReducedCurseEffectUber |
---|---|
Group | CurseEffect |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
Action Speed cannot be modified to below 70% base value
Action Speed cannot be modified to below 70% base value
Mod Id | CannotBeSlowedBelowValueBosses |
---|---|
Group | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mod Id | StunRepeatImmunityMapBoss_ |
---|---|
Group | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Black Star Text Audio /26 ⍟
The Black Star Text Audio /26 ⍟
The Black Star Topic /3 ⍟
The Black Star Topic /3 ⍟
NPC | Name |
---|---|
The Envoy | Webs span between countless stars both blazing and black, a shroud of intellect eternally hungry for knowledge. The destruction of a single neuron goes unnoticed by the mind at large. The Maven's claim stands, but the challenge continues. |
Ring of the Black Star | |
Polaric Invitation | Once within the grasp of the Black Star, there can be no escape. |
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