La Estrella negra Único /3
Daño elemental aumentado un (15–25)%
Probabilidad global de golpe crítico aumentada un (15–25)%
+(20–40)% de resistencia al fuego
+(20–40)% de resistencia al hielo
Duración de los estados alterados en los enemigos aumentada un (10–20)%
Espacio del anillo izquierdo: Cubre enemigos con ceniza durante 5 segundos cuando los quemas
Espacio de anillo derecho: Cubre a los enemigos con escarcha durante 5 segundos cuando los congelas
(Los estados alterados son sangrado, quemado, calcinado, escarchado, congelado, frágil, electrocutado, debilitado y envenenado)
(Estar cubierto de ceniza otorga un 20% menos de velocidad de movimiento y daño de fuego recibido aumentado un 20%)
(Estar cubierto de escarcha otorga un 50% menos de probabilidad de golpe crítico y daño de hielo recibido aumentado un 20%)
Escudo de energía aumentado un (300–350)%
+(50–70) de maná máximo
(10–20)% de probabilidad de que la recarga del escudo de energía comience cuando matas a un enemigo
(30–40)% menos de velocidad de recarga del escudo de energía
[The Searing Exarch Implicit]
[The Eater of Worlds Implicit]
[The Eater of Worlds Implicit]
+(20–50) de fuerza
+(20–50) de destreza
+(20–50) de inteligencia
Defensas globales aumentadas un (10–15)%
Los golpes críticos aplican Locura maligna si el Devorador de mundos es el dominante
Mata a los enemigos que tienen un 15% o menos de vida si el Exarca abrasador es el dominante
(Las defensas estándar son armadura, evasión y escudo de energía)
(Locura maligna reduce el daño y la velocidad de acción un 10%, durante 8 segundos)
La Estrella negra
Sobrenatural
Área: Vacío polar
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
The Black Star
Spectre | N |
---|---|
Area | Vacío polar |
Tags | Lanzador de hechizos, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement |
Vida
1400%
Energy Shield From Life
50%
Evasión
+50%
Ailment Threshold
294%
Resistencia
50 50 50 30
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
4 ~ 17
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
200%
Model Size
125%
Type
AtlasInvadersBlackStarBoss
Metadata
BlackStarBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
83
Vida
35,478,124
Armadura
92,477
Evasión
11,790
Escudo de energía
7,660
Damage
1,641
Daño de hechizos
2,449
Precisión
518
Attack Time
1.005
Experiencia
144,452
Ailment Threshold
3,501,691
Chill
11,072
Shock
11,072
Brittle
62,642
Scorch
11,072
Sap
30,591
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 3257
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBlackStarSpawnCasterClone
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 20 seg
action do not face target [1]
EASBlackStarSpawnMeleeClone
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 20 seg
action do not face target [1]
DTTBlackStarFireLeap
Spell, Movement
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg
leap slam minimum distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
GABlackStarFireLeapImpact
Triggerable, Attack
Base Damage: 3257
Probabilidad de golpe crítico: 5%
Daño de ataque: 115%
Attack Time: 1.5 seg
Inflige un 15% más de daño de ataque
Inflige un 172.6% más de daño
El 75% del daño físico se convierte en daño de fuego
is area damage [1]
Inflige un 172.6% más de daño
El 75% del daño físico se convierte en daño de fuego
is area damage [1]
GABlackStarColdCascade
Triggerable, Attack
Base Damage: 3257
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Attack Time: 1.5 seg
Tiempo de recarga: 6 seg
Inflige un 20% más de daño de ataque
Inflige un 172.6% más de daño
El 75% del daño físico se convierte en daño de hielo
+3 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
Inflige un 172.6% más de daño
El 75% del daño físico se convierte en daño de hielo
+3 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
is area damage [1]
BlackStarCometBarrage
Spell
Tiempo de lanzamiento: 2.2 seg
Tiempo de recarga: 25 seg
Inflige de 966.6 a 1450 de daño de hielo
Los Proyectiles no se Encadenan
Los proyectiles perforan a todos los objetivos
base is projectile [1]
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
Los Proyectiles no se Encadenan
Los proyectiles perforan a todos los objetivos
base is projectile [1]
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
GSBlackStarBossCometImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 11256 a 16885 de daño de hielo
is area damage [1]
is area damage [1]
GSBlackStarBossCometImpactSmall
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 5628 a 8442 de daño de hielo
is area damage [1]
is area damage [1]
BlackStarLaserSpears
Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 25 seg
La duración base es de 5 segundos
Inflige de 296.2 a 444.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Inflige de 296.2 a 444.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } StateMachine { define_shared_state = " caster_clone; melee_clone; element; emerged; " on_state_emerged_1 = "MakeCollidable();" } BaseEvents { post_generation = "IfState( emerged, 0, { RemoveCollidability( ); } );" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" StateMachine { on_or_create_state_caster_clone_2 = "HideMeshSegmentsBySubstring( Upper_arms );" on_or_create_state_melee_clone_2 = " HideMeshSegmentsBySubstring( Lower_arms ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao ); " on_state_caster_clone_1 = " ShowMeshSegments( Upper_arms_elbowpads_meshShape, Upper_arms_meshShape ); AddEffectPack( BlackStarCasterCloneRebind ); " on_state_melee_clone_1 = " ShowMeshSegments( Lower_arms_elbowpads_meshShape, Lower_arms_meshShape ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, L_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, R_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao,); AddEffectPack( BlackStarMeleeCloneRebind ); " } Actor { on_start_ChangeToStance1 = "QueueTextAudio( TheBlackStarIntroRandom , Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss);" } Life { on_spawned_alive = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); " on_death = " QueueTextAudio( TheBlackStarDeathRandom , Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); " } Animated { on_event_addemergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk, 0.75 );" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " } Preload { preload_animated_object = "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk" } GlobalAudioParamEvents { life_percent_param = "DarkStarLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss"] = { name = "The Black Star", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.6, damageSpread = 0, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GABlackStarFireLeapImpact", "GABlackStarColdCascade", "GSBlackStarBossCometImpact", "GSBlackStarBossCometImpactSmall", "EASBlackStarSpawnCasterClone", "EASBlackStarSpawnMeleeClone", "DTTBlackStarFireLeap", "BlackStarCometBarrage", "BlackStarLaserSpears", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarFireLeapImpact"] = { name = "GABlackStarFireLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarColdCascade"] = { name = "GABlackStarColdCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 75, 30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 30, baseMultiplier = 1.2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, 30, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, 30, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpact"] = { name = "GSBlackStarBossCometImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpactSmall"] = { name = "GSBlackStarBossCometImpactSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnCasterClone"] = { name = "EASBlackStarSpawnCasterClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnMeleeClone"] = { name = "EASBlackStarSpawnMeleeClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackStarFireLeap"] = { name = "DTTBlackStarFireLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-15, 20, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarCometBarrage"] = { name = "BlackStarCometBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "black_star_comet_barrage_big_projectiles", "black_star_comet_barrage_small_projectiles_per_big", "black_star_comet_barrage_projectile_start_height", "black_star_comet_barrage_overall_spawn_time_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "do_not_chain", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 55, 7, 500, 4000, -60, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarLaserSpears"] = { name = "BlackStarLaserSpears", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La Estrella negra Topic /3
NPC | Nombre |
---|---|
El Emisario | Redes que se extienden entre incontables estrellas, tanto ardientes como negras; un velo de intelecto eternamente hambriento de conocimiento. La destrucción de una sola neurona pasa inadvertida por la mente en su conjunto. El poder de la Especialista se mantiene, pero el desafío continúa. |
Anillo de la Estrella negra | |
Invitación polar | Una vez hayas caído en las garras de la Estrella Negra, ya no hay escapatoria. |
La Estrella negra Text Audio /26
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.